Dialogue file table
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CATEGORY
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TOPIC
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TOPIC TEXT
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PROMPT
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RESPONSE TEXT
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FILENAME
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SCRIPT NOTES
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Topic
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LLLMQ06TellMeAboutVault87
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What do you know about Vault 87?
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Yeah, I know that place. Yep, sure do. Monsters back there. Big, scary monsters. Lots of them. Tons, even.
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MQ06_LLLMQ06TellMeAboutVau_000185D2_1
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hyperactive, spoken as quickly as possible
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Topic
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LLLMQ06TellMeAboutVault87
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What do you know about Vault 87?
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Are you going there? Are you? Are you gonna shoot 'em dead? I bet you are. That'll be so cool. Unless they eat your face. They do that, you know.
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MQ06_LLLMQ06TellMeAboutVau_000185D2_2
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hyperactive, spoken as quickly as possible
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Combat
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AcceptYield
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AcceptYield
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I'll forgive you. This time.
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GenericKids_AcceptYield_00052048_1
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Detection
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AlertIdle
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AlertIdle
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Hello? Who's there?
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Generic_AlertIdle_0002FBEE_1
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Detection
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AlertToCombat
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AlertToCombat
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Aha! There you are!
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Generic_AlertToCombat_0002FBF2_1
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Detection
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AlertToNormal
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AlertToNormal
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I guess it was nothing.
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Generic_AlertToNormal_0002FBD2_1
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Combat
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Assault
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Assault
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Run! Crazy mungo!
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GenericLit_Assault_00080D9E_1
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Combat
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Assault
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Assault
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You shouldn't have done that!
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GenericLit_Assault_00080D9F_1
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Combat
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Assault
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Assault
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Leave me alone!
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GenericKids_Assault_0005203A_1
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Combat
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Assault
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Assault
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Stop it! Help!
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GenericKids_Assault_0005203B_1
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Combat
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Assault
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Assault
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Help! He's attacking me!
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GenericKids_Assault_0005203E_1
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Combat
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Assault
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Assault
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Help! She's attacking me!
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GenericKids_Assault_0005203F_1
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Combat
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AvoidThreat
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AvoidThreat
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Careful!
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GenericKids_AvoidThreat_00052061_1
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Combat
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AvoidThreatResponse
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AvoidThreatResponse
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Get back!
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GenericKid_AvoidThreatResp_00052027_1
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Service
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BarterExit
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BarterExit
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Let me know if you need anything else.
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GenericKids_BarterExit_0004C188_1
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Detection
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CombatToLost
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CombatToLost
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Where'd you go?
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Generic_CombatToLost_0002FBE9_1
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Detection
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CombatToNormal
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CombatToNormal
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Phew. I'm glad that's over.
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Generic_CombatToNormal_0002FBFE_1
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|
Combat
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Death
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Death
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Gaaah!
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Generic_Death_000208D3_1
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death scream
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Combat
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Death
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Death
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Urgh!
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Generic_Death_0001FB58_1
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death scream
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Combat
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Death
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Death
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Urgh!
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Generic_Death_000208D4_1
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death scream
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Combat
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Death
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Death
|
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Aaaah!
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Generic_Death_0001FB59_1
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death scream
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Combat
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Death
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Death
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Aaaah!
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Generic_Death_000208D5_1
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death scream
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Combat
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Death
|
Death
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Nooo!
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Generic_Death_0001FB5A_1
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death scream
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Combat
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Death
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Death
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Nooo!
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Generic_Death_000208D6_1
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death scream
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Combat
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Death
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Death
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Agggghhh!
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Generic_Death_00020712_1
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death scream
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Combat
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Death
|
Death
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Ooohhhh!
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Generic_Death_00020713_1
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death scream
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Combat
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DeathResponse
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DeathResponse
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Oh my God!
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GenericKids_DeathResponse_00052015_1
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Combat
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DeathResponse
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DeathResponse
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No!
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GenericKids_DeathResponse_00052016_1
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scream/yell of despair
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Combat
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DeathResponse
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DeathResponse
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Oh no!
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GenericKids_DeathResponse_00052017_1
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Combat
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DeathResponse
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DeathResponse
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This can't be happening!
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GenericKids_DeathResponse_00052018_1
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Combat
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DeathResponse
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DeathResponse
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Please no!
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GenericKids_DeathResponse_00052019_1
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Combat
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DeathResponse
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DeathResponse
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Somebody help!
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GenericKids_DeathResponse_0005201A_1
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Combat
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Flee
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Flee
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Somebody find MacCready!
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GenericLit_Flee_00080E16_1
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Combat
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Flee
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Flee
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I'm going to get help!
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GenericLit_Flee_00080E17_1
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Combat
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Flee
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Flee
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Crap, this is hopeless!
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GenericLit_Flee_00080E18_1
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Combat
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Flee
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Flee
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The mungo's too tough for us! Run!
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GenericLit_Flee_00080E19_1
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Combat
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Flee
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Flee
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Every man for himself!
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GenericLit_Flee_00080E1A_1
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Combat
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Flee
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Flee
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Help! Help!
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GenericKids_Flee_00052057_1
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Combat
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Flee
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Flee
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Leave me alone!
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GenericKids_Flee_00052058_1
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Combat
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Flee
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Flee
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I'm getting out of here!
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GenericKids_Flee_00052059_1
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|
Combat
|
Flee
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Flee
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Aaaah!
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GenericKids_Flee_0005205A_1
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scream of panic
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Combat
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Flee
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Flee
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I give up!
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GenericKids_Flee_0005205C_1
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Combat
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Flee
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Flee
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Run for it!
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GenericKids_Flee_0005205D_1
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|
Conversation
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HelloResponseHowAreYou
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HelloResponseHowAreYou
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Okay, I guess.
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GenericKid_HelloResponseHo_0004E5D7_1
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Conversation
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HelloResponseHowAreYou
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HelloResponseHowAreYou
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Kind of bored, actually.
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GenericKid_HelloResponseHo_0004E5D8_1
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Conversation
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HelloResponseHowAreYou
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HelloResponseHowAreYou
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I don't know. Fine, I guess.
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GenericKid_HelloResponseHo_0004E5D9_1
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Conversation
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HelloResponseHowAreYou
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HelloResponseHowAreYou
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I feel kind of sick. Maybe I shouldn't have eaten that lizard.
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GenericKid_HelloResponseHo_0004E5DA_1
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Conversation
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HelloResponseWhatsUp
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HelloResponse
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I don't know. What about you?
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GenericKid_HelloResponseWh_0004E5EF_1
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Conversation
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HelloResponseWhatsUp
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HelloResponse
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Just hanging around. What's up with you?
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GenericKid_HelloResponseWh_0004E5F0_1
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Conversation
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HelloResponseWhatsUp
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HelloResponse
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Hanging around this boring place, as usual.
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GenericKid_HelloResponseWh_0004E5F1_1
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Conversation
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HelloResponseWhatsUp
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HelloResponse
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Nothing. I'm bored.
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GenericKid_HelloResponseWh_0004E5F2_1
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Conversation
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HelloResponseWhatsUp
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HelloResponse
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I don't know.
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GenericKid_HelloResponseWh_0004E5F3_1
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Conversation
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HelloResponseWhatsUp
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HelloResponse
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Um. I can't remember.
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GenericKid_HelloResponseWh_0004E5F4_1
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Topic
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LLDirExit
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Okay, that's enough.
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Okay.
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DialogueLi_LLDirExit_00098261_1
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Topic
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LLDirFood
|
Where can I get some food?
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Right here. Welcome to our fungus pools. Eat up!
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DialogueLi_LLDirFood_000383A9_1
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Topic
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LLDirFood
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Where can I get some food?
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|
Just take the tunnel south of here and go right. You'll find the fungus pool grottos.
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DialogueLi_LLDirFood_00098280_1
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Topic
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LLDirFood
|
Where can I get some food?
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|
Take that tunnel north and when you hit the fork, go left. You'll find the fungus pools easy enough.
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DialogueLi_LLDirFood_00098281_1
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Topic
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LLDirFood
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Where can I get some food?
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It's to the west of the entrance. Look for the grotto with the pools and stuff.
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DialogueLi_LLDirFood_00098282_1
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Topic
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LLDirHospital
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Where can I find a doctor?
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In here, but only when Lucy's in her office. Talk with her when she's on-duty.
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DialogueLi_LLDirHospital_0009827A_1
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Topic
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LLDirHospital
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Where can I find a doctor?
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You know that office building near the entrance? When Lucy's at work in there, she's the one who patches us up.
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DialogueLi_LLDirHospital_0009827B_1
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Topic
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LLDirShop
|
Do you have a trader in town?
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Knick Knack's the one who's got the treasure trove of junk to sell. Ask him when he's in here.
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DialogueLi_LLDirShop_0009827D_1
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Topic
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LLDirShop
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Do you have a trader in town?
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There's a souvenir shop just north of the entrance. That's where Knick Knack sells whatever else we can't use. Check there.
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DialogueLi_LLDirShop_0009827E_1
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Topic
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LLDirVault87
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I'm looking for Vault 87. Can you help me find it?
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You can only get there through Murder Pass, and we keep guards there to keep the little kids out.
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DialogueLi_LLDirVault87_0009827F_1
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Topic
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LLDirVault87
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I'm looking for Vault 87. Can you help me find it?
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But if you want to have a look, it's north of the souvenir shop.
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DialogueLi_LLDirVault87_0009827F_2
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Conversation
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LLEclairZipConv2
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LLEclairZipConv2
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What's the matter, Eclair? Something wrong? Something taste funny? I was pretty sure everything was clean, I really was!
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DialogueLi_LLEclairZipConv_0003A1D1_1
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Conversation
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LLEclairZipConv2
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LLEclairZipConv2
|
|
There a problem, Eclair? Everything's fine, right? We're not suddenly out of food, are we? I haven't been sneaking any snacks, I promise!
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DialogueLi_LLEclairZipConv_0003A1D2_1
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Conversation
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LLEclairZipConv4
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LLEclairZipConv4
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|
Oh, damn! I knew I was forgetting something! Okay, it won't happen next time, I promise! I double promise! I super duper-
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DialogueLi_LLEclairZipConv_0003A1D9_1
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hyperactive.Gets interrupted at the end of the line.
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Conversation
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LLEclairZipConv4
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LLEclairZipConv4
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Oh, man! I was gonna get some, but I got distracted! You know how I get distracted, right? I mean, it was just like when I found that all those rats-
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DialogueLi_LLEclairZipConv_0003A1DA_1
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Gets interrupted at the end of the line.
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Topic
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LLFirstMeetingResponseA
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Friendly First Response
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No, you don't need to shoot me. Just think of me as a big kid.
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That's good, they don't like me having my gun in town, so I gotta turn it in first, so if I had to shoot you you'd have to wait a bit.
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DialogueLi_LLFirstMeetingR_000383D8_1
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hyperactive
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Topic
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LLFirstMeetingResponseA
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Friendly First Response
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No, you don't need to shoot me. Just think of me as a big kid.
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My name's Zip. I don't think that's short for anything, because I don't know what it'd be short for. Zippy? Zipperick? Ziptholomew?
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DialogueLi_LLFirstMeetingR_000383D8_2
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Topic
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LLFirstMeetingResponseA
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Friendly First Response
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No, you don't need to shoot me. Just think of me as a big kid.
|
So yeah, it's good to meet you, big kid, and maybe you've got big kid stuff from up top. Do you have any Nuka-Cola, maybe? Yes? Please?
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DialogueLi_LLFirstMeetingR_000383D8_3
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Topic
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LLFirstMeetingResponseA
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Friendly First Response
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No, no, I'm not here to cause any problems! You don't need your gun!
|
Oh, that's good because Mayor MacCready says I can't have my gun in town anymore, not since last time, but that was totally an accident anyway!
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DialogueLi_LLFirstMeetingR_00038B66_1
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hyperactive
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Topic
|
LLFirstMeetingResponseA
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Friendly First Response
|
No, no, I'm not here to cause any problems! You don't need your gun!
|
That reminds me, got any Nuka-Cola? 'Cause if I'm not gonna have a gun in town, then it must be okay for me to have more Nuka, right?
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DialogueLi_LLFirstMeetingR_00038B66_3
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Topic
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LLFirstMeetingResponseA
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Friendly First Response
|
No, no, I'm not here to cause any problems! You don't need your gun!
|
Anyway, everyone calls me Zip, you know, like a zipper, only not really like that because I'm not made of metal, but I do go up and down, I guess.
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DialogueLi_LLFirstMeetingR_00038B66_2
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very hyperactive
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Topic
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LLFirstMeetingResponseB
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Rude First Response
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Beat it, kid. You bother me.
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But wait, you don't even know who I am yet!
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DialogueLi_LLFirstMeetingR_00038B75_1
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hyperactive
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Conversation
|
LLFoodConv1
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LLFoodConv1
|
|
Got any food for me today? Because I'm really in a hurry and I really don't have time to come back later so how about some food right now?
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DialogueLi_LLFoodConv1_00038808_1
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hyper energetic
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Conversation
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LLFoodConv1
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LLFoodConv1
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Gimme some food!
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DialogueLi_LLFoodConv1_0003A203_1
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Conversation
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LLFoodConv1
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LLFoodConv1
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|
I'm hungry! Feed me!
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DialogueLi_LLFoodConv1_0003A204_1
|
|
Conversation
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LLKnockTales1
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LLKnockTales1
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|
Oh boy, tell me, tell me!
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DialogueLi_LLKnockTales1_0006178F_1
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hyperactive, spoken quickly
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Conversation
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LLKnockTales1
|
LLKnockTales1
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|
Sure.
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DialogueLi_LLKnockTales1_0006178E_1
|
A little eager
|
Conversation
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LLKnockTales5
|
LLKnockTales5
|
|
Wow! That's an awesome story!
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DialogueLi_LLKnockTales5_00061778_1
|
hyperactive, spoken quickly
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Conversation
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LLKnockTales5
|
LLKnockTales5
|
|
No way! That's awesome!
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DialogueLi_LLKnockTales5_0006177B_1
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A little eager
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Conversation
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LLKnockTales5
|
LLKnockTales5
|
|
Whoa. I can't wait to hear what happens next!
|
DialogueLi_LLKnockTales5_0006177C_1
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A little eager
|
Conversation
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LLKnockTales5
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LLKnockTales5
|
|
Oh man, that's cool.
|
DialogueLi_LLKnockTales5_0006177D_1
|
A little eager
|
Topic
|
LLNicknames
|
LLNicknames
|
Why are you called Zip?
|
Why Zip? Or why do I have a nickname at all? I mean, why don't people just call me Ricky? Or Yancy? Or Eustace P. Vanderbanger the Third?
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DialogueLi_LLNicknames_000372E3_1
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Hyperactive, just about as fast as you can say. Maybe even a little too fast to understand.
|
Topic
|
LLNicknames
|
LLNicknames
|
Why are you called Zip?
|
I mean, they say it's because I'm so fast, but that doesn't make sense because I don't think I'm all that fast, it's just that they're all so slow!
|
DialogueLi_LLNicknames_000372E3_2
|
Hyperactive, just about as fast as you can say. Maybe even a little too fast to understand.
|
Topic
|
LLNicknames
|
LLNicknames
|
Why are you called Zip?
|
I guess it's just one of those mysteries that'll never really get answered, sort of like how people made the bubbles in Nuka-Cola. Say, got any Cola?
|
DialogueLi_LLNicknames_000372E3_3
|
Hyperactive, just about as fast as you can say. Maybe even a little too fast to understand.
|
Conversation
|
LLPrincessBullyResponse
|
LLPrincessBullyResponse
|
|
Didn't mean to bother you, Princess.
|
DialogueLi_LLPrincessBully_000C8B00_1
|
Scared of a bully
|
Conversation
|
LLPrincessBullyResponse
|
LLPrincessBullyResponse
|
|
I guess I got lots of reasons. I mean, I'm alive, and we've got food and shelter, and I found this awesome rock yesterday!
|
DialogueLi_LLPrincessBully_000C8B03_1
|
hyperactive, spoken quickly
|
Conversation
|
LLRandomConv1
|
LLConversation1
|
|
Oh hey! How're you doing? Doing okay?
|
DialogueLi_LLRandomConv1_0003A1EB_1
|
hyperactive, spoken quickly
|
Conversation
|
LLRandomConv1
|
LLConversation1
|
|
Hey, how are you?
|
DialogueLi_LLRandomConv1_000BD45D_1
|
|
Conversation
|
LLRandomConv2
|
LLConversation2
|
|
Meh.
|
DialogueLi_LLRandomConv2_000BD45B_1
|
|
Conversation
|
LLRandomConv2
|
LLConversation2
|
|
Just fine! Been all over today, and you wouldn't believe the cool stuff I did!
|
DialogueLi_LLRandomConv2_0003A8A4_1
|
hyperactive, spoken quickly
|
Conversation
|
LLRandomConvEnding
|
LLRandomConvEnding
|
|
Umm... Okay, yeah, bye bye now!
|
DialogueLi_LLRandomConvEnd_0003C7C2_1
|
hyperactive, spoken quickly
|
Conversation
|
LLRandomConvEnding
|
LLRandomConvEnding
|
|
Okay. Bye.
|
DialogueLi_LLRandomConvEnd_000C6E9E_1
|
Drawn out "oooh-kay", like you're not sure how to respond to them.
|
Conversation
|
LLRandomExclamation
|
LLRandomExclamation
|
|
Yeah!
|
DialogueLi_LLRandomExclama_0003A87C_1
|
|
Conversation
|
LLRandomExclamation
|
LLRandomExclamation
|
|
You bet we are!
|
DialogueLi_LLRandomExclama_0003A87D_1
|
|
Conversation
|
LLRandomExclamation
|
LLRandomExclamation
|
|
What he said!
|
DialogueLi_LLRandomExclama_0003A87E_1
|
|
Conversation
|
LLRandomExclamation
|
LLRandomExclamation
|
|
We're staying!
|
DialogueLi_LLRandomExclama_0003A87F_1
|
|
Conversation
|
LLWhatsUp1
|
LLWhatsUp1
|
|
Oh hey! What's happening? Something fun?
|
DialogueLi_LLWhatsUp1_000C8B17_1
|
hyperactive, spoken quickly
|
Conversation
|
LLWhatsUp1
|
LLWhatsUp1
|
|
Hey, what's up?
|
DialogueLi_LLWhatsUp1_000C8B11_1
|
|
Conversation
|
LLWhatsUp2
|
LLWhatsUp2
|
|
You know, the usual.
|
DialogueLi_LLWhatsUp2_000C8B29_1
|
|
Conversation
|
LLWhatsUp2
|
LLWhatsUp2
|
|
I was running so fast, I thought my legs were gonna fly off, but then they didn't, which makes sense, 'cause legs don't have wings. You know?
|
DialogueLi_LLWhatsUp2_000C8B21_1
|
hyperactive, spoken quickly
|
Topic
|
LLZipCola1
|
LLZipCola1
|
You said you were looking for Nuka-Cola?
|
Yeah, and I got lots to trade. But if you got no Nuka, you're not getting nothing, no way!
|
DialogueLi_LLZipCola1_0003C04F_1
|
hyperactive
|
Topic
|
LLZipCola1
|
LLZipCola1
|
You said you were looking for Nuka-Cola?
|
Yeah, more Nuka's always good! It's definitely always gooder than less, because no Nuka's no good at all! Got any Nuka for me?
|
DialogueLi_LLZipCola1_0005FFB3_1
|
hyperactive
|
Topic
|
LLZipCola1
|
LLZipCola1
|
You said you were looking for Nuka-Cola?
|
I'll trade you whatever I've got for more Nuka-Cola! Anytime! Nuka 4 Zip! Nuka 4 Zip!
|
DialogueLi_LLZipCola1_0005FFB3_2
|
|
Topic
|
LLZipCola1
|
LLZipCola1
|
Got anything else for a Nuka-Cola?
|
That's all I got right now. Come back tomorrow, maybe I'll have more, and you can have more Nuka for me to have more Nuka? Yeah?
|
DialogueLi_LLZipCola1_0005FFB4_1
|
hyperactive
|
Topic
|
LLZipCola1
|
LLZipCola1
|
Are you still offering a trade for Nuka-Cola?
|
I did yesterday, I am today, and I probably will be tomorrow! Well, unless I die from too much Nuka. But that can't happen. Everyone knows that!
|
DialogueLi_LLZipCola1_0008957B_1
|
hyperactive
|
Topic
|
LLZipCola2A
|
LLZipCola2A
|
What have you got to trade for an ice cold bottle of Nuka-Cola?
|
Oh, I found a lucky bullet this morning!
|
DialogueLi_LLZipCola2A_0003C04E_1
|
hyperactive
|
Topic
|
LLZipCola2A
|
LLZipCola2A
|
What have you got to trade for an ice cold bottle of Nuka-Cola?
|
It's just a measly old 10 mil, but I know for sure it's lucky, 'cause it was sitting there all alone out of its clip and not fired off. Want it?
|
DialogueLi_LLZipCola2A_0003C04E_2
|
|
Topic
|
LLZipCola2A
|
LLZipCola2A
|
What have you got to trade for an ice cold bottle of Nuka-Cola?
|
I got an old mag full of .556s! Is that good enough for you?
|
DialogueLi_LLZipCola2A_0003C04D_1
|
hyperactive
|
Topic
|
LLZipCola2A
|
LLZipCola2A
|
What have you got to trade for an ice cold bottle of Nuka-Cola?
|
Last time I was out looking, I found some of this mutfruit. It's not as sweet as Nuka, but maybe you mungos like that sort of thing?
|
DialogueLi_LLZipCola2A_00038E84_1
|
hyperactive
|
Topic
|
LLZipCola2A
|
LLZipCola2A
|
What have you got to trade for an ice cold bottle of Nuka-Cola?
|
Well, I've got these pills that say "Mentats", but Lucy says they taste yucky and that I shouldn't take them. Maybe you want them?
|
DialogueLi_LLZipCola2A_0003C052_1
|
hyperactive
|
Topic
|
LLZipCola2A
|
LLZipCola2A
|
What have you got to trade for an ice cold bottle of Nuka-Cola?
|
Well, I didn't want to trade it, but I've got a stimpak Lucy said I'm supposed to carry around with me. Is it worth a Nuka?
|
DialogueLi_LLZipCola2A_0003C051_1
|
hyperactive
|
Topic
|
LLZipCola2A
|
LLZipCola2A
|
What have you got to trade for an ice cold bottle of Nuka-Cola?
|
Oh, check this out, it's my most, most prized possession I found! Squirrel says it's a micro fusion cell. Is it worth a Nuka?
|
DialogueLi_LLZipCola2A_0003C050_1
|
hyperactive
|
Topic
|
LLZipCola2C
|
LLZipCola2C
|
Never mind. I think you've had enough sugar for one day.
|
But Nuka-Cola's fortified with vitaminerals and health tonics! It even says so on the label! That means it's healthy for me!
|
DialogueLi_LLZipCola2C_0003C038_1
|
hyperactive and whining
|
Topic
|
LLZipCola3A
|
LLZipCola3A
|
Sounds like a good trade to me. Here.
|
Thanks! Nuka for me!
|
DialogueLi_LLZipCola3A_0003C073_1
|
|
Topic
|
LLZipCola3A
|
LLZipCola3A
|
Sounds like a good trade to me. Here.
|
Hooray! I win the Nuka-Cola game! What's the prize? Nuka-Cola!
|
DialogueLi_LLZipCola3A_0003C074_1
|
|
Topic
|
LLZipCola3A
|
LLZipCola3A
|
Sounds like a good trade to me. Here.
|
Yay! Nuka-Cola, Nuka-Cola, makes a stomach bubbly and the world so jumbly, yay!
|
DialogueLi_LLZipCola3A_0003C075_1
|
Singing a song to himself.
|
Topic
|
LLZipCola3B
|
LLZipCola3B
|
No deal, Zip.
|
Maybe I'll have something better tomorrow, so don't drink that Nuka. Save it for me, save it for me!
|
DialogueLi_LLZipCola3B_0003C061_1
|
hyperactive
|
Conversation
|
LLZipFollowsPlayer1
|
LLZipFollowsPlayer1
|
|
Everyone calls me Zip, and I think that's because I'm always wearing pants, and those have zippers, but it's not like I'm the only one with pants.
|
DialogueLi_LLZipFollowsPla_00038B61_1
|
Spoken very quickly.
|
Conversation
|
LLZipFollowsPlayer1
|
LLZipFollowsPlayer1
|
|
Once I found a bottle of Nuka-Cola Quantum and I drank the whole thing and then I burped really loud and then I don't remember the next week!
|
DialogueLi_LLZipFollowsPla_0003A1D7_1
|
Spoken very quickly.
|
Conversation
|
LLZipFollowsPlayer1
|
LLZipFollowsPlayer1
|
|
I heard that inside those suits the Brotherhood of Steelies are actually giant cockroaches that learned to build machines and talk and shoot guns!
|
DialogueLi_LLZipFollowsPla_0003A893_1
|
Spoken very quickly.
|
Conversation
|
LLZipFollowsPlayer1
|
LLZipFollowsPlayer1
|
|
I heard that Super Mutants turned into Super Mutants because they were just Ghouls who got bit by ants and had some kinda allergic reaction!
|
DialogueLi_LLZipFollowsPla_0003A894_1
|
Spoken very quickly.
|
Conversation
|
LLZipFollowsPlayer1
|
LLZipFollowsPlayer1
|
|
Chicken butt! I learned that one from Knock Knock! Isn't it great?
|
DialogueLi_LLZipFollowsPla_0003A876_1
|
Spoken very quickly.
|
Conversation
|
LLZipFollowsPlayer1
|
LLZipFollowsPlayer1
|
|
Did you know once I put gunpowder in Nuka-Cola and it tasted kinda funny but everything went swirly and then I flew around and then I don't remember?
|
DialogueLi_LLZipFollowsPla_0003A877_1
|
Spoken very quickly.
|
Conversation
|
LLZipFollowsPlayer1
|
LLZipFollowsPlayer1
|
|
One time I found a gun that shot laser beams but Mayor MacCready took it away from me because I might put out someone's eye and Eclair'd be angry.
|
DialogueLi_LLZipFollowsPla_0003A878_1
|
Spoken very quickly.
|
Conversation
|
LLZipFollowsPlayer1
|
LLZipFollowsPlayer1
|
|
Okay, that's about everything, bye now!
|
DialogueLi_LLZipFollowsPla_0003A88E_1
|
Spoken very quickly.
|
Conversation
|
LLZipFollowsPlayer3
|
LLZipFollowsPlayer2
|
|
Oh, I don't know if I told you yet, but I just remembered something really cool!
|
DialogueLi_LLZipFollowsPla_0003A1B4_1
|
Spoken very quickly.
|
Conversation
|
LLZipFollowsPlayer3
|
LLZipFollowsPlayer2
|
|
And guess what?
|
DialogueLi_LLZipFollowsPla_0003A88D_1
|
Spoken very quickly.
|
Conversation
|
MS01StickyGoodbyeConv
|
MS01StickyGoodbyeConv
|
|
You know the rules.
|
MS01Escort_MS01StickyGoodb_00093633_1
|
sympathetic but firm
|
Topic
|
RCTopicPaulieAddict
|
Did you know that Paulie Cantelli is an addict?
|
|
He's totally strung out. It's going to kill him one of these days.
|
DialogueRi_RCTopicPaulieAd_00095A92_1
|
|
Topic
|
LLDirections
|
Can you give me directions?
|
|
Where? I've been just about everywhere down here, so I can get you to anywhere down here.
|
DialogueLi_LLDirections_0003724B_1
|
hyperactive
|
Conversation
|
GOODBYE
|
I have to go now.
|
I'm going away. You stay here. Away from me.
|
Okay, see you next time, mister!
|
DialogueLi_GOODBYE_00038821_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I'm going away. You stay here. Away from me.
|
Okay, see you next time, miss!
|
DialogueLi_GOODBYE_00038B6B_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I'm going away. You stay here. Away from me.
|
Okay, see you next time, bye bye!
|
DialogueLi_GOODBYE_0003C7C7_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
All right, bye.
|
DialogueLi_GOODBYE_0003A22C_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Okay, bye bye!
|
DialogueLi_GOODBYE_0003A22D_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Later.
|
DialogueLi_GOODBYE_000C31CB_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I'll talk to you later.
|
See you around, mister.
|
GenericKids_GOODBYE_0004E5E5_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I'll talk to you later.
|
Okay, miss. See you around.
|
GenericKids_GOODBYE_0004E5E6_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I need to get going.
|
Okay, bye.
|
GenericKids_GOODBYE_0004E5E7_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
Time for me to go.
|
Yeah, me too.
|
GenericKids_GOODBYE_0004E5E8_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
See you later, alligator.
|
GenericKids_GOODBYE_0004E5EA_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
So long.
|
GenericKids_GOODBYE_0004E5EC_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Bye.
|
GenericKids_GOODBYE_0004E5ED_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
See you.
|
GenericKids_GOODBYE_0004E5EE_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
See you later.
|
Bye.
|
Generic_GOODBYE_00049E16_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Hey mungo. This is an A B conversation so C your way out.
|
MS01EscortSticky_GREETING_0009362E_1
|
mungo said with derision
|
Topic
|
GREETING
|
GREETING
|
|
Please don't hurt me.
|
GenericCri_GREETING_0004C0C1_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You're the bad man that hurts people, aren't you?
|
GenericCri_GREETING_0004C0C2_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You're the bad lady that hurts people, aren't you?
|
GenericCri_GREETING_0004C0C3_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I remember you. You're mean.
|
GenericCri_GREETING_0004C0C4_1
|
|
Topic
|
GREETING
|
GREETING
|
|
What do you want, meanie?
|
GenericCri_GREETING_0004C0C5_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You shouldn't take things that don't belong to you.
|
GenericCri_GREETING_0004C0C6_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You're bad. I don't think I should talk to you.
|
GenericCri_GREETING_0004C0C7_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Do you like being bad? Or is it just you can't help it?
|
GenericCri_GREETING_0004C0C8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I bet you're so bad because your mom didn't love you.
|
GenericCri_GREETING_0004C0C9_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I've heard of you. You're one of the good guys!
|
GenericCri_GREETING_0004C0CA_1
|
|
Topic
|
GREETING
|
GREETING
|
|
It makes me feel safer knowing you're around.
|
GenericCri_GREETING_0004C0CB_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You're my hero, mister. I want to be just like you when I grow up.
|
GenericCri_GREETING_0004C0CC_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Wow, you're big. I mean, bigger than most people down here. I mean, bigger than most people down here that we don't shoot for being down here.
|
DialogueLi_GREETING_000252A2_1
|
Hyperactive, and spoken about as fast as you can.
|
Topic
|
GREETING
|
GREETING
|
|
So, how'd you get down here without getting shot? Am I supposed to shoot you? Because, you know, I'd rather not, but if I'm supposed to, then okay.
|
DialogueLi_GREETING_000252A2_2
|
Hyperactive, and spoken about as fast as you can.
|
Topic
|
GREETING
|
GREETING
|
|
The mayor said it's okay for you to be in here, right? Because mungos aren't allowed in here unless the mayor says so. So are you an okay mungo?
|
DialogueLi_GREETING_00037281_1
|
Hyperactive, and spoken about as fast as you can.
|
Topic
|
GREETING
|
GREETING
|
|
Because if you aren't an okay mungo, that means we should stop you, and that means I have to get my gun from lockdown so stay here okay?
|
DialogueLi_GREETING_00037281_2
|
|
Topic
|
GREETING
|
GREETING
|
|
Hey there. You have any Nuka-Cola? Even just a bit? Can I have some? Be your best friend. Honest. Totally. Not even kidding!
|
DialogueLi_GREETING_000252A3_1
|
Hyperactive, and spoken about as fast as you can.
|
Topic
|
GREETING
|
GREETING
|
|
Oh hey, hi. You again, huh? I thought maybe you'd be blown up or shot or something by now, but I guess not. Not yet, anyway.
|
DialogueLi_GREETING_000252A4_1
|
hyperactive
|
Topic
|
GREETING
|
GREETING
|
|
Hey, hi! Hi, lady. Hey there. What's going on? Anything new? You have any good stories? What about Nuka-Cola, you have any of that? Huh, huh?
|
DialogueLi_GREETING_000252A5_1
|
hyperactive
|
Topic
|
GREETING
|
GREETING
|
|
Hey, hi! Hi, mister. Hey there. What's going on? Anything new? You have any good stories? What about Nuka-Cola, you have any of that? Huh, huh?
|
DialogueLi_GREETING_000252A6_1
|
hyperactive
|
Topic
|
GREETING
|
GREETING
|
|
Whoa, a mungo down here, just walking around!
|
DialogueLi_GREETING_00038B77_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Hey, new kid! Try and catch me!
|
DialogueLi_GREETING_00038B78_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Tag, you're it!
|
DialogueLi_GREETING_00038B79_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Aw, man! I'm it!
|
DialogueLi_GREETING_00038B7A_1
|
|
Topic
|
GREETING
|
GREETING
|
|
No way, that didn't count!
|
DialogueLi_GREETING_00038B7B_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Stay away, mungo, I don't wanna catch old from you!
|
DialogueLi_GREETING_00038B7C_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Thanks for getting Penny and Squirrel back. And Sammy too, I guess.
|
DialogueLi_GREETING_00038B7D_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Mungo, mungo, smells like dung-o!
|
DialogueLi_GREETING_00038B7E_1
|
Sung teasingly
|
Topic
|
GREETING
|
GREETING
|
|
Gosh, you're big.
|
DialogueLi_GREETING_00066C8E_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Yeah?
|
Generic_GREETING_000038C2_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Hey there.
|
Generic_GREETING_0004C18B_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey, you hurt any of my friends today? Because it's like this bad habit you've got. I figure I can cure it if I shoot you some, okay?
|
DialogueCrimeKarma_HELLO_0007D4D8_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Mind if I follow you around for a bit? I promise not to bug you! It'll be fun!
|
DialogueLilLamplight_HELLO_000BD46A_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Oh, hey, excuse me, hey!
|
DialogueLilLamplight_HELLO_000387F7_1
|
hyperactive, spoken quickly
|
Conversation
|
HELLO
|
HELLO
|
|
Somebody said you wanted to see me, E?
|
DialogueLilLamplight_HELLO_000BD46B_1
|
hyperactive, spoken quickly
|
Conversation
|
HELLO
|
HELLO
|
|
Lucy, can you take a look at this?
|
DialogueLilLamplight_HELLO_0003A217_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
DialogueLilLamplight_HELLO_0003A216_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Watch it.
|
DialogueLilLamplight_HELLO_0003A88C_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
What's your problem?
|
GenericKids_HELLO_0004E601_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
You're funny looking.
|
GenericKids_HELLO_0004E602_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hi. How are you today?
|
GenericKids_HELLO_0004E607_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Are you okay?
|
GenericKids_HELLO_0004E608_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
What are you doing?
|
GenericKids_HELLO_0004E609_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey. Anything going on?
|
GenericKids_HELLO_0004E60A_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Howdy mister.
|
GenericKids_HELLO_0004E60B_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hi there, miss.
|
GenericKids_HELLO_0004E60C_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
GenericKids_HELLO_0004E60D_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hi.
|
GenericKids_HELLO_0004E60E_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hi there.
|
GenericKids_HELLO_0004E60F_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
What?
|
GenericKids_HELLO_0004E610_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hi.
|
GenericKids_HELLO_0004E611_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
GenericKids_HELLO_0004E612_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
Generic_HELLO_00020435_1
|
|
Combat
|
Hit
|
Hit
|
|
Don't do that again. Last warning.
|
GenericFriendlyFire_Hit_000345B5_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What are you doing?
|
GenericFriendlyFire_Hit_000345B6_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Watch it!
|
GenericFriendlyFire_Hit_000345B7_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Cut that out!
|
GenericFriendlyFire_Hit_000345B8_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm on your side!
|
GenericFriendlyFire_Hit_000345B9_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What do you think you're doing?
|
GenericFriendlyFire_Hit_000345BA_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Careful with that!
|
GenericFriendlyFire_Hit_000345BB_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Ow!
|
GenericKids_Hit_0005201B_1
|
|
Combat
|
Hit
|
Hit
|
|
Help!
|
GenericKids_Hit_0005201C_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015122_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208D8_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_00015123_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_000208DA_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_00015124_1
|
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_000208DC_1
|
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_00015125_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_000208DE_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015126_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E0_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E1_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_00015127_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E2_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E3_1
|
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CA_1
|
Muttering to yourself while dreaming
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CB_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_00049036_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Detection
|
LostIdle
|
LostIdle
|
|
Come out, come out, wherever you are!
|
Generic_LostIdle_0002FC20_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
There you are!
|
Generic_LostToCombat_0002FC18_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Nobody here anymore.
|
Generic_LostToNormal_00052051_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed him!
|
GenericKids_Murder_00050FF8_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed her!
|
GenericKids_Murder_00050FF9_1
|
|
Combat
|
Murder
|
Murder
|
|
Oh no!
|
GenericKids_Murder_00050FFB_1
|
|
Combat
|
Murder
|
Murder
|
|
Aaaah!
|
GenericKids_Murder_00050FFD_1
|
scream in terror
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
What was that?
|
Generic_NormalToAlert_0002FC23_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Over here!
|
Generic_NormalToCombat_000208E5_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Fight! Fight! Fight!
|
GenericLit_ObserveCombat_00080DEA_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
What's going on?
|
GenericLit_ObserveCombat_00080DEB_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Yeah! Awesome!
|
GenericLit_ObserveCombat_00080DEC_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Look out!
|
GenericKids_ObserveCombat_0004C25C_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Let's get out of here!
|
GenericKids_ObserveCombat_0004C25D_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Fight!
|
GenericKids_ObserveCombat_0004C25E_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Just like every other thieving mungo.
|
GenericLit_Pickpocket_00080DA4_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
There's a reason why we don't let mungos in here.
|
GenericLit_Pickpocket_00080DA5_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Thought I wouldn't notice your fat fingers going through my pockets?
|
GenericLit_Pickpocket_00080DA6_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You think you can just come in here and take my stuff?
|
GenericLit_Pickpocket_00080DA7_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You dirty sneak! Give me that back!
|
GenericLit_Pickpocket_00080DA8_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You must think I'm pretty stupid.
|
GenericLit_Pickpocket_00080DA9_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
That's stealing!
|
GenericKids_Pickpocket_00050FE6_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You're in trouble now!
|
GenericKids_Pickpocket_00050FE7_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Help, he's robbing me!
|
GenericKids_Pickpocket_00050FEA_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Help, she's robbing me!
|
GenericKids_Pickpocket_00050FEB_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Whoa! Are you like... some kind of crazy person?
|
GenericKid_PLAYERFIREWEAPO_0004C1A9_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Do that again!
|
GenericKid_PLAYERFIREWEAPO_0004C1AA_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Cool. Can I try?
|
GenericKid_PLAYERFIREWEAPO_0004C1AB_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
You're not going to shoot me, are you?
|
GenericKid_PLAYERINIRONSIT_0004C170_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Is that loaded? Let me try it!
|
GenericKid_PLAYERINIRONSIT_0004C171_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Hey, I can almost see right down the barrel!
|
GenericKid_PLAYERINIRONSIT_0004C172_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
I don't think that belongs to you.
|
GenericKid_PLAYERLOCKEDOBJ_0004D552_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Is that yours?
|
GenericKid_PLAYERLOCKEDOBJ_0004D553_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
I don't think you should mess with that.
|
GenericKid_PLAYERLOCKEDOBJ_0004D554_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
I can see what you're doing, you know.
|
GenericKid_PLAYERPICKPOCKE_0004D568_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
I don't think I have anything you'd want.
|
GenericKid_PLAYERPICKPOCKE_0004D569_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Don't touch me.
|
GenericKid_PLAYERPICKPOCKE_0004D56A_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Can I try that? Just for a minute? Please?
|
GenericKid_PLAYERSWINGMELE_0004C16B_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
I used to have one just like that.
|
GenericKid_PLAYERSWINGMELE_0004C16C_1
|
cockily
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Neat. What else you got?
|
GenericKid_PLAYERSWINGMELE_0004C16D_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
What are you going to do with that?
|
GenericKid_PLAYERZKEYOBJEC_0004C15A_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Does that belong to you?
|
GenericKid_PLAYERZKEYOBJEC_0004C15B_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
You're kind of weird.
|
GenericKid_PLAYERZKEYOBJEC_0004C15C_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Huurrraghh!
|
Generic_PowerAttack_00022AAF_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Rrrraaahhh!
|
Generic_PowerAttack_00022AB1_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Yaargh!
|
Generic_PowerAttack_00051FFA_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Grrrraah!
|
Generic_PowerAttack_00051FFB_1
|
|
Topic
|
SpeechChallengeFailure
|
SpeechChallengeFailure
|
|
Nice try, but ... nah. I don't think so.
|
GenericKid_SpeechChallenge_00069B87_1
|
|
Combat
|
Steal
|
Steal
|
|
Bad move, mungo.
|
GenericLit_Steal_00080DCA_1
|
|
Combat
|
Steal
|
Steal
|
|
I thought you were different.
|
GenericLit_Steal_00080DCB_1
|
|
Combat
|
Steal
|
Steal
|
|
Put that back, you big smelly mungo!
|
GenericLit_Steal_00080DCC_1
|
|
Combat
|
Steal
|
Steal
|
|
Here's how we deal with robbers in Little Lamplight.
|
GenericLit_Steal_00080DCD_1
|
|
Combat
|
Steal
|
Steal
|
|
You got a lot of nerve, coming in here and trying to rob us.
|
GenericLit_Steal_00080DCE_1
|
|
Combat
|
Steal
|
Steal
|
|
You'd better run, you damn thief.
|
GenericLit_Steal_00080DCF_1
|
|
Combat
|
Steal
|
Steal
|
|
That isn't yours!
|
GenericKids_Steal_00050FEC_1
|
|
Combat
|
Steal
|
Steal
|
|
You better put that back!
|
GenericKids_Steal_00050FED_1
|
|
Combat
|
Steal
|
Steal
|
|
Hey, that's not yours!
|
GenericKids_Steal_00050FEE_1
|
|
Combat
|
Steal
|
Steal
|
|
I saw you take that!
|
GenericKids_Steal_00050FEF_1
|
|
Combat
|
Steal
|
Steal
|
|
You're going to be in trouble if you don't put that back!
|
GenericKids_Steal_00050FF0_1
|
|
Combat
|
Steal
|
Steal
|
|
That's stealing!
|
GenericKids_Steal_00050FF1_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
Beat it, mungo.
|
GenericLit_TimeToGo_00080D8E_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
Move it or lose it.
|
GenericLit_TimeToGo_00080D8F_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
Get out of here.
|
GenericLit_TimeToGo_00080D90_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
You need to leave now, mister.
|
GenericKids_TimeToGo_0004C278_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
You need to leave now, miss.
|
GenericKids_TimeToGo_0004C279_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
Uh, can you leave now, please? I've got to do something.
|
GenericKids_TimeToGo_0004C27A_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
Time for you to go.
|
GenericKids_TimeToGo_0004C27B_1
|
|