Z1-14 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Z1-14 is a synth living at The Institute in 2287.
Background[]
A simple maintenance synth by his own admission, Z1-14 is secretly Liam Binet's partner in crime, working towards synth liberation. As of 2287, he has identified thirteen more synths who wish to flee the Institute... And at Liam's insistence, plans to free them all in one go.
Interactions with the player character[]
Interactions overview[]
This character is involved in quests. |
Quests[]
Inventory[]
Apparel
|
Institute jumper | |
---|---|---|
Weapon
|
||
Carried items
|
||
Drops on death
|
empty |
Appearances[]
Z1-14 appears only in Fallout 4.