| CATEGORY
|
TYPE
|
SUBTYPE
|
PROMPT
|
DIALOGUE BEFORE
|
RESPONSE TEXT
|
DIALOGUE AFTER
|
SCRIPT NOTES
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SCENE
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| Scene
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SceneDialogue
|
Custom
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|
Player Default: It was America's pasttime. A sport that united families on warm summer days. And it wasn't violent. Mostly.
|
America... there's a word I don't hear very often.
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Moe: ... I like my version better.
|
Curious
|
MoeGreetSceneBaseball02
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| Scene
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SceneDialogue
|
Custom
|
|
Player Default: The teams would also beat the spectators to death. That's how the term "spectator sport" got started.
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Someone should revive this sport.
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Moe: ... I like my version better.
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Interested
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MoeGreetSceneBaseball02
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| Scene
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SceneDialogue
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Custom
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|
Player Default: There were balls, strikes, three bases, and home runs. You kept score by how many runners made it to home plate.
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Strange terminology. It sounds complicated.
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Moe: ... I like my version better.
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Perplexed
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MoeGreetSceneBaseball02
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| Scene
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SceneDialogue
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Custom
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|
Player Default: You made a mistake, but you can still do the right thing, doctor. Just think this through.
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He's deranged. No sense trying to reason with him.
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DocCrocker: You're...you're right. There's one thing I can do. Only one thing's going to make this all better.
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Dissuading the player
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004_MS07aCrockerScene02
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| Scene
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SceneDialogue
|
Custom
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|
Player Default: Oh, screw this. Say "hi" to Earl for me.
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Finally.
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Grim, about to attack
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004_MS07aCrockerScene02
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| Scene
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SceneDialogue
|
Custom
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|
Player Default: You've killed a man, doctor. You're going to pay for it. Put the gun down, and come with me.
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I doubt he'll listen. If he doesn't, I'm ready.
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DocCrocker: I... I did it, didn't I? I killed a man. Oh god. There's so much blood. So much blood all over me!
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A word of caution
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004_MS07aCrockerScene02
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| Scene
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SceneDialogue
|
Custom
|
|
|
Saw that coming.
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Companion: Crocker got exactly what was comin' to him.
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Cold, matter of fact
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004b_MS07aCompanionInterjects
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| Scene
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SceneDialogue
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Custom
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|
|
He made his choice when he threatened you.
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|
With conviction. "He deserved it"
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004b_MS07aCompanionInterjects
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| Scene
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SceneDialogue
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Custom
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MemoryH_Courser: He's gone rogue. Name's Doctor Brian Virgil.
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We know he's hiding somewhere in the Glowing Sea. Here's his file.
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MemoryH_Kellogg: Wow. Some heads are going to roll for this.
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MQ203MemoryHMain
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| Scene
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SceneDialogue
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Custom
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MemoryH_Kellogg: Left as in...?
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He's gone rogue. Name's Doctor Brian Virgil.
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MemoryH_Courser: We know he's hiding somewhere in the Glowing Sea. Here's his file.
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MQ203MemoryHMain
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| Scene
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SceneDialogue
|
Custom
|
|
MemoryH_Kellogg: So what's the big crisis this time?
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New orders for you. One of our scientists has left the Institute.
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MemoryH_Kellogg: Left as in...?
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MQ203MemoryHMain
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| Scene
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SceneDialogue
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Custom
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|
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Kellogg.
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MemoryH_Kellogg: It's okay.
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MQ203MemoryHMain
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| Scene
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SceneDialogue
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Custom
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MemoryH_Kellogg: Forget I said anything.
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Minimizing my exposure to civilians is a priority...
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MemoryH_Kellogg: So what's the big crisis this time?
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Puzzled
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MQ203MemoryHMain
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| Scene
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SceneDialogue
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Custom
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MemoryH_Kellogg: Capture and return or just elimination?
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Elimination. He was working on a highly classified program.
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MemoryH_Kellogg: No kidding. One of the top Bioscience boys? Damn.
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MQ203MemoryHMain
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| Scene
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SceneDialogue
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Custom
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MemoryH_Kellogg: So... I guess you're taking the kid back with you.
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Affirmative. Your only mission is to locate and eliminate Virgil.
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MemoryH_Shaun: You're taking me home to my father?
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MQ203MemoryHMain
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| Scene
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SceneDialogue
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Custom
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MemoryH_Shaun: You're taking me home to my father?
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Yes. Stand next to me and hold still.
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MemoryH_Shaun: Okay.
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MQ203MemoryHMain
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| Scene
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SceneDialogue
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Custom
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MemoryH_Shaun: Okay.
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X6-88, ready to Relay with Shaun.
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MemoryH_Shaun: Bye, Mr. Kellogg! I hope I'll see you again sometime!
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MQ203MemoryHMain
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| Miscellaneous
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Miscellaneous
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SharedInfo
|
|
|
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DO NOT RECORD - deliberate blank/silent info
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| Scene
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SceneDialogue
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Custom
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Player Default: Then let's go find your home.
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They're probably long gone.
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Billy: Thanks. I live in Quincy. Or at least I used to. But I don't know how to get there.
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Cold, indifferent
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MS01BillyOutOfFridge
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| Scene
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SceneDialogue
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Custom
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|
Player Default: You'll have to figure out your own life.
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That's a relief. I was afraid we might actually waste time on this.
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Billy: I guess I'll just sit here until some monster comes and eats me.
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Relieved
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MS01BillyOutOfFridge
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| Scene
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SceneDialogue
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Custom
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|
Player Default: I hate to tell you this, but your parents are probably dead.
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Not much doubt of that.
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Billy: Dead? You really think so?
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Agreeing with the player
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MS01BillyOutOfFridge
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| Miscellaneous
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Miscellaneous
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SharedInfo
|
|
Jack: You fool! Why didn't you do as I asked?
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X6-88 interjects
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MS09ParsonsBossRoomLorenzoEscapes
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| Scene
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SceneDialogue
|
Custom
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|
Player Default: That's really interesting.
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Another chem addict. Let's not feed his delusion.
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Jack: I'm glad to hear you say that. It's become my life's work.
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disdain
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MS09CabotHouseIntroJack
|
| Scene
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SceneDialogue
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Custom
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|
Player Default: You can believe whatever wacko theories you want, as long as I get paid.
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I'm not sure any amount of caps is worth this, but we should get something, at least.
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Jack: Well if that's how you feel, I'll leave you to Edward. He'll be your immediate supervisor.
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Disdain
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MS09CabotHouseIntroJack
|
| Scene
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SceneDialogue
|
Custom
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|
Player Default: I have a vial of that serum with me. Here, looks like you need it.
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That could have been valuable to the BioScience division.
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Emogene: How did you get that? Never mind, I'd rather not know. Thank you so very much.
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Disappointed
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MS09Mission2EmogeneAgeKnow
|
| Scene
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SceneDialogue
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Custom
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|
Player Default: So you've just been waiting for me to show up to do something about those assholes?
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That surprises you?
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ParsonsGuardCaptain: As far as I remember, I don't answer to you. And yeah, we were waiting for you.
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Disdain
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MS09ParsonsCaptainScene1
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| Scene
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SceneDialogue
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Custom
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|
Player Default: That's all I needed to know.
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Ready when you are.
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ParsonsGuardCaptain: Well then, I guess we're done.
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Steely, ready for action
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MS09ParsonsCaptainScene1
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| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Sorry, I shouldn't have said that.
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You don't owe anyone an apology.
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ParsonsGuardCaptain: Was that an apology? Now I've seen everything.
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A little disappointed in the player... "You're above these" people kinda thing / Irritated
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MS09ParsonsCaptainScene1A
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| Scene
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SceneDialogue
|
Custom
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|
Player Default: Lucky for you I'm not afraid of a few raiders.
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I hope not.
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ParsonsGuardCaptain: Well, then, why don't you get out of my face and go kill them?
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Sarcastic, a joke
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MS09ParsonsCaptainScene1A
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| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Whoa, whoa. Easy there.
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By all means, let them try. I'm ready.
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FirstMate: Unable to comply.
|
Steely, ready for action
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MS11_0080_Constitution_Scene_3
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| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Try that and you'll be nothing but scrap metal, pal.
|
Just give the order.
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FirstMate: Threats detected. Awaiting permission to terminate target.
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Steely, ready for action.
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MS11_0080_Constitution_Scene_3
|
| Scene
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SceneDialogue
|
Custom
|
|
|
Good decision. These robots are clearly malfunctioning.
|
|
Agreeing with the player's choice
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MS11_Comp_Sabotage
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Yeah, I'm in. What's the plan?
|
These scavengers could be useful allies. They're a good source of information on rogue synths.
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Mandy: That's the right call.
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Approving the player's decision
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MS11_0350_Meet_Mandy
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: No deal. I'm with Ironsides.
|
Hm. I'm not sure that broken robot has much to offer us.
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Mandy: Then screw you, asshole. You're lucky we don't gun you down.
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Doubtful
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MS11_0350_Meet_Mandy
|
| Scene
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SceneDialogue
|
Custom
|
|
PaulPembroke: Keep talking.
|
I hope he makes it quick.
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HenryCooke: Look, I'll, uh, I'll stay away from Darcy from now on. It's over. You have my word on that.
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Impatient, annoyed
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MS13BConfrontCooke
|
| Scene
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SceneDialogue
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Custom
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|
Player Default: Paul, put the gun away. Nobody needs to get shot here.
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I can think of a few people I'd like to shoot here.
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PaulPembroke: Screw that.
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Annoyed, sarcastic
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MS13BConfrontCooke
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| Scene
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SceneDialogue
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Custom
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Player Default: Better just shoot him, Paul.
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That's how I usually solve problems.
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PaulPembroke: Keep talking.
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Agreement, emphasize "I"
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MS13BConfrontCooke
|
| Scene
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SceneDialogue
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Custom
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Player Default: No. I'm taking all of it as the rest of my payment.
|
Definitely.
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PaulPembroke: That was never part of the deal!
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Strong agreement
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MS13EDivideSpoils
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| Scene
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SceneDialogue
|
Custom
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|
Player Default: 70-30 seems more like it.
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At least.
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PaulPembroke: Yeah, whatever. Screw me over one more time. I guess I should be used to it by now.
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Agreement.
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MS13EDivideSpoils
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: All right! Now, it has to be quietly, with no fuss. Maybe lead him out of town...
|
Just make sure they compensate you. Supplies are expensive.
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Yefim: All right, that's enough!
|
|
MS14BobrovOpeningScene
|
| Scene
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SceneDialogue
|
Custom
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|
Player Default: I tell you, it would be easier than you think. You just talk him into following you out of town...
|
He's right. Outside the city is best. No need to attract unwanted attention.
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Yefim: All right, that's enough!
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Agreement
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MS14BobrovOpeningScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Travis: Well, if you think it would work...
|
For the record, I still like the original suggestion.
|
|
Annoyed
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MS14TravisBarPreFightScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Travis: I'm not a coward!
|
I think he actually believes himself.
|
|
Mock surprised, play it deadpan
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MS14TravisBarPreFightScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Oh, man. I can't believe this.
|
That should get results.
|
Travis: Look... I don't really... I mean, I don't have a lot of friends.
|
Matter of fact
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MS14TravisStage65Scene
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| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Okay, okay. Good. I mean, I can do this. Totally.
|
He's probably going to be killed. You could at least be honest with him about that.
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Travis: Any, uhh... Any last-minute advice? I've never done anything like this.
|
Mild disapproval
|
MS14TravisStage70Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh. Okay... Not, uhh, not exactly the pep-talk I was looking for...
|
Do you think he wants to guess which one of us you're referring to?
|
Travis: Any, uhh... Any last-minute advice? I've never done anything like this.
|
Sarcasm
|
MS14TravisStage70Scene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Thanks.
|
I still don't know how he's alive.
|
Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?
|
Snark
|
MS14TravisStage90Scene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Yeah, yeah. I know.
|
You and I both.
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Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?
|
Agreement
|
MS14TravisStage90Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If you ask me, she was doing us a favor by thinning the herd.
|
|
Callous, unsympathetic
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MS17_Comp_KilledChambers
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Give me the caps and I'll drop the whole thing.
|
That'll be useful.
|
JacobOrden: Here you go. Come back anytime.
|
Agreeing with the player, approval
|
MS17_300_JacobWarning
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No deal.
|
No reason to let this man dictate terms to you.
|
HonestDan: We'll see who finds those caravan hands first, then.
|
Relief
|
MS17_300_Dan_Follows
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I recommend a mental health examination when you return to the Institute.
|
|
You doubt the player's sanity
|
MS04_Comp_ActingLikeShroud
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Easy enough job.
|
|
Matter-of-fact.
|
MS04_Comp_PCisAssassin
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Problem solved.
|
|
Cold, unsympathetic
|
MS04_Comp_PCKilledHostage
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hand over the caps.
|
We can put that to use.
|
AJ: Here. And don't show your face around here again.
|
Approval
|
MS04_0500_2_AJ
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You know you're completely nuts, right?
|
No doubt of that.
|
Kent: Sadly, that's not the first time I've heard that.
|
Agreeing with the player
|
MS04_0100_Intro
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll head back, then.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll be ready when you need me again.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Watch your back out there, sir.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Right here with you, sir.
|
|
Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll fight at your side, sir.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Let's hope our enemies aren't carrying grenades.
|
|
Sarcasm
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Affirmative. I'll hang back a few paces.
|
|
A good soldier, confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Medium range makes for good tactical spacing.
|
|
A good soldier, confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Yes, sir. I'll have a better view of potential threats.
|
|
A good soldier, confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Wide spacing, yes sir.
|
|
A good soldier, confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I think you'll find that I'm equally effective at range.
|
|
Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Falling back.
|
|
A good soldier, confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Thought you'd never ask.
|
|
Eager
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
They won't know what hit them.
|
|
Cocky
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
With pleasure, sir.
|
|
Eager
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll hold my fire, sir.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I won't start the fight. Still going to finish it, though.
|
|
Cocky
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Observe and react, got it.
|
|
Ready
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Watch it, we've got hostiles.
|
|
Warning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Head's up, sir!
|
|
Alarm
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Got a fight on our hands.
|
|
Eager... quick tempo here.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
To hell with this.
|
|
About to kill people
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Time to change tactics.
|
|
Eager for violence
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Moving to engage, sir!
|
|
Ready for a fight
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Going to be a quick war with that thing on our side.
|
It's impressive, there's no denying that.
|
BoS201Danse: That's the plan.
|
Impressed
|
BoS201_01_DanseStage20
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: After rolling that thing in, you've certainly started a war.
|
Not if the war has already started.
|
BoS201Danse: If history's proven anything, it's that an overwhelming show of force has a chance of halting a conflict before it begins.
|
Rhetorical, pondering
|
BoS201_01_DanseStage20
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I refuse to allow the mistakes of the past to be repeated.
|
What's the point? The Commonwealth is already dead.
|
Player Default: Don't worry, I'm convinced.
|
Cold, apathetic
|
BoS201_07_MaxsonStage140
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm a bit surprised that you don't realize that by now.
|
He's right about that much, at least.
|
Player Default: Don't worry, I'm convinced.
|
Agreement
|
BoS201_07_MaxsonStage140
|
| Scene
|
SceneDialogue
|
Custom
|
|
PrestonGarvey: Let's do this, General.
|
This shouldn't take long.
|
|
Cocky
|
Min02PrestonCourtyard
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got.
|
Engaging them so recklessly will just result in more casualties.
|
PrestonGarvey: If you say so.
|
Doubtful, expressing reservation. You don't like the player's plan.
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's hit them from both sides.
|
That's a better plan that just charging in.
|
PrestonGarvey: We'll split up and you can join which ever side you think needs the extra support.
|
Even, neutral. Could be better, could be worse.
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Set up a firing line and I'll draw them out.
|
Definitely. We have the advantage of ranged firepower. We should exploit it.
|
PrestonGarvey: Sounds good. We'll hold back and wait for them to come to us. Just don't get yourself trapped in there.
|
Firm agreement.
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's pretty ingenious. I bet you can work around the clock.
|
It's nothing that compares to the Institute... but it's not bad.
|
SupervisorWhite: Of course, darling. Our unique hierarchy allows for constant operation.
|
A grudging admission
|
DialogueGraygardenIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Robots can do simple tasks, sure, but you need a human being to make the big decisions.
|
They seem to be doing well enough without one.
|
SupervisorWhite: Ah, but that's where Graygarden is unique, darling.
|
Disagreement
|
DialogueGraygardenIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's pretty clever, making a tarberry bog out of an old swimming pool.
|
If that kind of thing impresses you, sure.
|
Wiseman: I appreciate your saying so.
|
Indifferent
|
DialogueTheSlogSceneIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The first word that comes to my mind is "ugly."
|
You could say that about any place up here, and you'd be right.
|
Wiseman: Hey, do I look like a guy who puts a premium on beauty?
|
Disdainful agreement. The Commonwealth is ugly and you don't like it.
|
DialogueTheSlogSceneIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't care how fertile the soil is, this place reeks.
|
That's an understatement.
|
Roger: Yeah, but you get used to it.
|
Annoyed, complaining. Stuck in a place you don't want to be.
|
DialogueWarwickHomesteadIntro
|
| Miscellaneous
|
Miscellaneous
|
SceneChoice
|
|
|
Extra caps and target practice? Why not?
|
|
Agreement. "Sure, let's do this." Emphasize "and".
|
|
| Miscellaneous
|
Miscellaneous
|
SceneChoice
|
|
|
No reason to turn down easy caps. We might need them later.
|
|
Trying to talk the player into taking a mercenary job
|
|
| Miscellaneous
|
Miscellaneous
|
SceneChoice
|
|
|
Even that feels low.
|
|
A little disappointed... you think the player should ask for more money
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Here you go.
|
If we stop for every beggar, we'll never make it out of this place.
|
Sheffield: *gasp* Oh thank you! Thank you!
|
Disapproval, annoyed
|
FFDiamondCity08GiveNukaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm... gonna go...
|
That's probably best.
|
Sheffield: *whimpering*
|
Agreement
|
FFDiamondCity08GiveNukaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Brotherhood cannot allow those abominations to have a nuclear arsenal at their fingertips.
|
Sounds like a challenge. I'm up for it.
|
BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.
|
Approval, a little eagerness
|
BoS202_01_MaxsonStage10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If we leave Fort Strong unchecked, we have a potential security threat on our hands.
|
He has a point.
|
BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.
|
Concerned
|
BoS202_01_MaxsonStage10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wish all of mankind shared your sentiment.
|
I certainly share it.
|
BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.
|
Confident agreement
|
BoS202_02_DanseStage100
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Have you taken leave of your senses?
|
Not sure I can agree with you there, sir.
|
BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.
|
Doubtful
|
BoS202_02_DanseStage100
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right, I suppose.
|
What information do you have?
|
Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.
|
Direct, impatient
|
MinVsInstStage50EnricoScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Look, I had the same intelligence reports as everyone else. No one saw this coming.
|
Disappointing, doctor.
|
Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.
|
Disdain, disapproval
|
MinVsInstStage50EnricoScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Institute wants the same things you do. We can find a way to work together.
|
We don't need their help.
|
MinutemenContact: I don't know about that, but... Look, if nothin' else, you'd best get in there and make sure that man's okay.
|
Disdain, looking dwon your nose
|
MinVsInstMinutemenStage30CitizenQuestion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know for a fact they won't hurt that man, and if you get in the way, I'm going to have to take you down.
|
Ready to back you up, sir.
|
MinutemenContact: Woah, look... I'm not trying to get everyone here killed, okay?
|
Steely, ready for a fight
|
MinVsInstMinutemenStage30CitizenQuestion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll continue to help, but you owe me an explanation first.
|
I'm not sure we can trust the Brotherhood to have our best interests in mind.
|
BoS100Danse: Very well.
|
Serious reservations
|
BoS100_02_SceneMain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: At this rate, you'll be dead within two days. And I want no part of it.
|
Likewise.
|
BoS100Danse: Then there's no need for you to remain here.
|
Firm agreement
|
BoS100_02_SceneMain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm not sure he'd be up for my kind of work.
|
Player Default: I'd be glad to help.
|
Smug, sarcastic
|
Min01SturgesIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Preston: We need someone who can bring the whole Commonwealth together in a common cause. And I think you've got it in you to be that leader.
|
Flattering, but running the Institute will be a full-time job.
|
Player Default: Okay. I'll do it.
|
Dissuading the player away from joining another group
|
Min01PrestonOutroFinal
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay. I'll do it.
|
I hope you're not serious.
|
Preston: Good. Good! Welcome aboard. I feel like this is a whole new start for the Minutemen, and the Commonwealth, too.
|
Strong objection
|
Min01PrestonOutroFinal
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No. I'm not your savior. I have my own problems to deal with.
|
Not to mention an Institute to run.
|
Preston: I get it. You can't take care of other people's problems when you're still overwhelmed by your own.
|
Reminding the player of his priorities
|
Min01PrestonOutroFinal
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If your daughter was that stupid, she got what she deserved.
|
Maybe she didn't want to go on living. If I were in her place, I wouldn't.
|
Blake: You're a real son of a bitch, aren't you?
|
Cool, logical
|
DialogueAbernathyFarmBlakeScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: From what I've seen, nobody out here's got it easy.
|
That's true.
|
Blake: Yeah, well, that don't help us sleep any easier.
|
|
DialogueAbernathyFarmBlakeScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: (playful bark)
|
You can't be serious.
|
Dogmeat: (sad whimper)
|
Incredulous / Surprised
|
DogmeatPickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd be honored to join.
|
Not that I mean to sound insubordinate, but I'm forced to question your priorities.
|
BoS101Danse: That's what I wanted to hear.
|
Expressing serious reservations.
|
BoS101SceneStage360
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, I need to move on.
|
I agree, sir. The Brotherhood has nothing to offer us.
|
BoS101Danse: That's a shame.
|
Confident, smug
|
BoS101SceneStage360
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: About time I got out of this place. Let's go.
|
I'll be watching, Cait. If you fail to protect this man, I'll know about it.
|
Dogmeat: (curious sound)
|
A warning / Friendly
|
COMCaitPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: About time I got out of this place. Let's go.
|
I'll be watching, Cait. If you fail to protect this woman, I'll know about it.
|
Dogmeat: (curious sound)
|
A warning / Friendly
|
COMCaitPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Preston: Take care, Codsworth.
|
I'll head for home, then. Good luck.
|
|
|
COMPrestonFollowStartScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Our intelligence indicates that you have a strong sense of duty. This is the most important duty you will ever undertake.
|
Preston: Take care, Codsworth.
|
Stern / SinisterSmile
|
COMPrestonFollowStartScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: I could use a little pick-me-up.
|
I take it you know who I am?
|
|
Menacing, intimidating a peasant
|
AO_Companion_Bar_Generic
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
There's something I need to take care of. I won't be long.
|
|
DO NOT RE-RECORD (Fixed typo)
|
AO_Companion_Bar_Generic
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Seen anything I should know about? Anyone on the run, trying to hide?
|
|
Menacing, intimidating a peasant
|
AO_Companion_Bar_Generic
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'll be back to check on you later. I trust you'll keep your eyes and ears open for me.
|
|
Intimidating a peasant
|
AO_Companion_Bar_Generic
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: They've got something they use to control us, to make us do things we don't want to do.
|
Protocol states that Rogue Synths should be reported to the SRB.
|
Phyllis: Any second now they might send some signal, or I'll see the color orange, or whatever it is they do and BOOM.
|
Somber
|
DN036_Main
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It won't be a problem.
|
We're not idiots, doctor.
|
Isaac: I trust that it won't.
|
Annoyed, a rebuke / Irritated
|
InstM01IsaacSceneIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't patronize me, pencilneck.
|
Don't forget who you're talking to, doctor.
|
Isaac: I... I meant no offense. Just, uh... well, let's move on.
|
A warning / Irritated
|
InstM01IsaacSceneIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Roger: Now he's starting to work on my wife and kids, trying to turn them against me too.
|
Your incompetence has jeopardized the entire operation.
|
Player Default: They just need to be convinced Bill's wrong. That won't be hard.
|
Angry, a harsh judgement. / Angry
|
InstM01RogerSceneSuspect
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know you're in a tough situation here, but lives are at stake. Please help me.
|
Or perhaps we should use a more forceful method of persuasion?
|
Cedric: Bill isn't the only one who's afraid. People all over the Commonwealth are talking about this Institute.
|
Implying violence, sinister / Stern
|
InstM01CedricScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: A man's life is at stake, and you're fishing for a bribe? You're pathetic.
|
That's just how it is up here. You get used to it.
|
Cedric: Then I guess this conversation's over.
|
Disdain / Neutral
|
InstM01CedricScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If that what it takes, fine.
|
We should kill him later and take back the caps. We might need them for more bribes.
|
Cedric: Well now, looks like I can help you after all.
|
Cold, analytical, matter-of-fact / Neutral
|
InstM01CedricScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Good luck, General. I hope you find your son.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
No ghouls? I don't like it...
|
|
Wary, something's not right
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The old Institute. We've come so far from this.
|
|
Wistful. proud
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look at all of this ordnance. This is not good.
|
|
Wary, concerned, looking at a lot of bombs
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This has to be a launch site of some kind. How did we not know about this?
|
|
Puzzled at the failure of intelligence
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's definitely not pre-war. What the hell is it?
|
|
Surprised, puzzled, looking at a weird temple in the distance
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Damn... every one of these cars is a bomb waiting to go off.
|
|
Wary, urging caution
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The Railroad learned a hard lesson here.
|
|
Cold
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good place for a synth to hide.
|
|
Cold, predatory, the words of a man who hunts synths
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I suppose people stopped caring about churches and religion after the bombs fell.
|
|
Cold, unsympathetic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This place doesn't feel steady. I think it's shifting in the wind. We should get back down.
|
|
Trepidation. You don't like heights, are you are looking out from the top of a skyscraper.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Trinity Tower. If we're going in there, we should stick to the lower floors. We don't want to get cut off.
|
|
Trepidation, you don't like heights and that's a big skyscraper
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
These images are a poor representation of reality. It's as if a child drew them.
|
|
Frowning on comic books
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The Institute's founders frowned on television. They thought it was a detriment to science.
|
|
Exposition
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I admit it, I didn't think this would actually work.
|
|
Surprised, impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If we ever need to disable this vessel, this is the place to do it.
|
|
Planning ahead, just in case.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This craft is remarkably well-preserved.
|
|
Surprised to find an old sub in good shape
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The images must have been controlled from here. Not a bad way to conduct a large-scale briefing.
|
|
Contemplating the function of a drive-in theater projector room
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Some of the scientists enjoy filmed entertainment. I have no use for it.
|
|
Expressing disinterest as you look at an old drive-in theater
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Pristine. How is that possible?
|
|
Puzzled, why does this room look perfectly preserved?
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The horse looks cleaner than it should.
|
|
Wary, cautious... is someone around?
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Why store corpses? This space could be put to more efficient use.
|
|
Graveyards are a waste of space.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I don't like it. Who knows what might be in this water.
|
|
Wary
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I doubt this saved anyone when the bombs fell.
|
|
Doubtful that a backyard bunker will hold up
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If Super Mutants have claimed this place, we might want to avoid it.
|
|
Wary, cautious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The most efficient farm in the Commonwealth.
|
|
Impressed by a farm run entirely by robots
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I was told a great writer once lived here. I'm not sure how anyone that wasn't a scientist can be considered great.
|
|
Doubtful, skeptical
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Corpse storage. Pleasant.
|
|
Sarcasm
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The medicine that was practiced here is almost barbaric compared to the Institute's advances.
|
|
Proud boating about the Institute
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The Overseer's office has been repurposed into a briefing room of some kind.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
These must be the Vault's primary power systems.
|
|
Remarking on a generator
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Get ready for a fight.
|
|
Rising alarm
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Something heavy up there. Might be a Deathclaw.
|
|
Wary, rising concern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A training area of some kind. Not bad.
|
|
Remarking on a training area
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This was well-hidden.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This area was still under construction.
|
|
Remarking on a cave filled with machinery where a vault passage was being dug
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This was your spouse? My condolences.
|
|
Respect, a touch of regret. A rare moment of feeling.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I know this architecture. This is a vault.
|
|
Mild surprise, stumbled across a tunnel leading to a vault
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This is an excellent vantage point if anyone attacks.
|
|
Tactical analysis
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A place for infant humans. I've only seen one once. It was unsettling.
|
|
A bit disturbed, weirded out... you are looking at a nursery
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Perfect spot for a mirelurk den.
|
|
Wary, cautious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
More reliable than a human brewer, I guess.
|
|
Watching a robot brew beer.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The future of mankind has never looked brighter. It makes me proud to serve.
|
|
Proud
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've seen men kill each other for a single swig of this stuff. Pathetic.
|
|
Disdain for the peasants
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've seen a lot of people up here try to drown their troubles. They all end up as radroach food.
|
|
Disdain for the peasants
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The little people just eat this up.
|
|
Disdain for the peasants
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This is where the separate the weak from the strong.
|
|
Remarking on a fighting cage
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
With the water gone, we could take a closer look.
|
|
Curious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks like the Minutemen have put in some work here.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Fighting mirelurks in close quarters like this is dangerous, but at least this area is easier to fortify.
|
|
Tactical analysis
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What a mess.
|
|
'Ugh"
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder if he was already dead when the insects started eating him?
|
|
Morbid curiosity
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've heard rumors about this place. People come here and are never seen again.
|
|
A note of caution, even trepidation
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I advice that we not engage the Brotherhood here.
|
|
Urging caution, looking at a Brotherhood of Steel base
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I just tune it out.
|
|
Ignoring a repeated automated warning that plays over and over
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I can't think of a worse way to die.
|
|
Fearful. You hate the idea of flying, and here's a place crash...
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We sometimes find older-model synth parts in places like this. Scavengers are a constant threat to our surface work teams.
|
|
Conversational
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Let's keep our distance from that machinery.
|
|
Cautious, inside of an ironworks with molten steel, furnaces, etc
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Power armor. Recommend heavy armaments.
|
|
A warning, you spot heavily-armored enemies.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
More relics of the pre-war world.
|
|
Cold, unfeeling... looking at skeletons from before the war and not caring
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This monitoring station must have been built from trees so it would be invisible to enemy radar. Clever.
|
|
Admiring a log cabin
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That robot is military spec. Maybe we should just avoid it.
|
|
Cautious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Doctor Karlin thinks the world's oceans are probably filled with huge, mutated sea creatures.
|
|
Sharing an interesting thought
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Raider strongpoint. Might not be worth the trouble.
|
|
Measured, cautious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Thankfully, the concept of sibling rivalry is alien to me.
|
|
Mildly relieved
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look at the calcification. These remains are centuries old.
|
|
Examining a skeleton.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope we won't be up here for long.
|
|
Nervous, don't like heights
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
People killed each other for food here. The Institute will never have those kinds of problems.
|
|
A condemnation of the pre-war world, a proud boast
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Water power isn't as efficient as you might think.
|
|
Sharing a fact
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's unusual to find this much machinery intact. The scavengers typically tear these things to pieces.
|
|
Surprised, not expecting to find intact generators
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Were they performing some kind of research?
|
|
Curious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Gas of some kind... *cough* Possibly dangerous... *cough*
|
|
Coughing as you inhale chemicals in the air... rising alarm
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've used some of these techniques.
|
|
Appreciative, approving.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You see a lot of abandoned camps in the Commonwealth. They're easy picking for raiders.
|
|
Matter of fact
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
An old waste-processing station... as if that wasn't obvious from the odor.
|
|
Sarcasm
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what crimes a person had to commit to be be forced to live here?
|
|
Curious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Where's there's water, there are always Mirelurks.
|
|
Wary, cautious, a warning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If those stations have power, that's a valuable asset.
|
|
Thinking aloud, something important
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've heard all of these facts a dozen times, at least.
|
|
A little annoyed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Strange. Why smash the tanks?
|
|
Perplexed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll have to remember this place. I might be able to make use of it someday.
|
|
A bit sinister. Looking at an interrogation room with instruments of torture.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We should make sure nobody ever finishes building this.
|
|
Concerned. Someone was building a nuclear bomb.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Many of these ghouls were thrown out of Diamond City. I suppose this is the best they could do.
|
|
Matter-of-fact... the words sound sympathetic, but the delivery isn't.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I always found it strange that pre-war surgery was performed with a live audience. Was it really that exciting?
|
|
Misunderstanding a surgical theater
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Solid construction. These walls could withstand almost any attack.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If we're going to hit that stronghold, we should try to lure them out and pick them off.
|
|
Tactical analysis
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I heard about the battle here. It must have been impressive to see an army of synths in action.
|
|
Proud, impressed at the idea of an army of synths
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Excellent sight lines here.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not much concern for public safety.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Those geysers... Some kind of pressure release system?
|
|
Curious, perplexed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We should monitor radiation levels carefully.
|
|
Cautious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I try not to look up when I'm in here. It's disorienting.
|
|
A reluctant admission
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've always felt more at home in places like this.
|
|
Conversational
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We should find a way to weaponize this odor.
|
|
Complaining about a terrible smell
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's a trap!
|
|
Alarm, someone just locked you in a basement without warning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Downright primitive by Institute standards.
|
|
Looking around at the interior of an old pre-war factory
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Did they interrogate people here?
|
|
Curious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It looks like they were planning to expand the vault here.
|
|
Curious, intrigued
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We're exposed here. We should head back down.
|
|
Up on a high platform with a commanding view / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That water is heavily irradiated. We should keep away from it.
|
|
A warning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A lighthouse... good vantage point. I can see why the Glowing Ones came here.
|
|
Commenting on a lighthouse
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The SRB monitors all radio broadcasts in the Commonwealth. We think the Railroad might be sharing coded messages that way.
|
|
Proud
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Worthless. All of it.
|
|
Disappointed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That might be more trouble than it's worth.
|
|
Expressing doubt... we should stay away from that
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If you have any Rad-X, I suggest you take it now.
|
|
Wary, cautious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Better watch our step. More of the roof could fall without warning.
|
|
Concerned; you're in a building where the roof is partially caved in
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Trying to live with Mirelurks? That's insane.
|
|
Incredulous, hardly believing it
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what the doctors were hoping to learn?
|
|
Curious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A few well-placed grenades could clear out that crater with minimal effort.
|
|
Tactical planning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wouldn't advise getting too close to that crater.
|
|
A warning (radiation)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We should get back down to the ground. Or better yet, beneath it.
|
|
Nervous, edgy, scared of heights but don't want to show it
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A single Institute holotape could hold all of the text in this library.
|
|
Boasting
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Real technological advancement means making things smaller, not larger.
|
|
Critical
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll have to mention this place in my next report. It's a perfect location for a scavenger team.
|
|
DO NOT RE-RECORD (Line edit during VO, changed text to match)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This must have been their fall back point. They should have reinforced it better.
|
|
Critical
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
College Square used to be a raider stronghold. That was a long time ago.
|
|
Almost wistful
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Some of this might be useful. We should take an inventory.
|
|
Perusing hardware
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We're not alone here.
|
|
Chilling realization
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
All of these computers put together wouldn't match the processing power of one Institute terminal.
|
|
Boasting
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's real blood. Interesting.
|
|
Perplexed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Clever, using the pool like that.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's looks like one of them is chasing the other one. Must be a fight.
|
|
Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Some of this glass is still sharp. Be careful.
|
|
A warning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What a meaningless life, pushing papers around all day.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I don't know why anyone would live near the ocean. Who knows what might crawl out of it?
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It seems likely that the robots at Graygarden were produced here.
|
|
An observation, almost rhetorical
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've never understood this game. If the objective is to destroy the pins, why not just shoot them?
|
|
A gag, play for comedy. You don't understand a bowling alley
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We sent up a team up to try to repair that robot, only to find it was hollowed out.
|
|
An amusing story
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
They must be preparing for a fight.
|
|
Remarking on a pile of ammo
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We should take these shells. Better to have them in our hands than someone else's.
|
|
Persuading the player
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Does that engine have power?
|
|
Puzzled and surprised
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
These structures won't be around much longer.
|
|
Remarking on a flooded town
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
An old surveillance center. It could have been concealed better.
|
|
Criticism
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Impressive structure. At least, it was.
|
|
You'd be impressed if not for all the gore and entrails on the floor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Concord should be just above us. I'll bet the Railroad uses these tunnels to move runaway synths.
|
|
Conversational
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Keep quiet, unless you want to wake up a Deathclaw.
|
|
Low voice, almost a whisper... sneaking around a sleeping monster
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good place for a runaway synth to hide. We should look into it.
|
|
Intrigued
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Strange. People were living here the last time I came through. Now, nothing.
|
|
Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Dangerous place to fight. Can't exactly flee into the ocean.
|
|
Wary, not liking this area
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This must be where they work on the robots.
|
|
Remarking on a workshop
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The Robotics division did something like this once.
|
|
An amusing story
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
An interrogation chamber. Rudimentary, but effective.
|
|
Admiring a torture chamber
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I don't like the look of that water.
|
|
Careful, wary
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Why dig this here? Were they looking for something?
|
|
Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This technology seems too sophisticated for a mental hospital. Something else was going on in here.
|
|
DO NOT RE-RECORD (Fixed typo)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Every minute we spend in here makes me appreciate the BioScience division a little bit more.
|
|
Disapproving of old technology
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
These old hulks have been washing up here for decades.
|
|
Remarking on old wrecked boats that piled up
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm not sure that's an improvement.
|
|
Sarcasm
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
One of the scientists in Advanced Systems tried to figure out how this boat could have ended up here.
|
|
An amusing story
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Eventually, he just gave up
|
|
An amusing story
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Someone's been hitting the chems a little hard.
|
|
An aside to the player, sarcasm... you're mocking an enemy with a stupid hat
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Something big punched through this wall. Deathclaw maybe?
|
|
Mild concern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
How did all these Ghouls get down here?
|
|
Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sheltering in a crater? Where's the sense in that?
|
|
Perplexed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks like Raiders have claimed the tunnel.
|
|
A note of caution
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The older sections of the Institute look a lot like this.
|
|
Curious, interested. What was this place?
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's... not normal super mutant behavior.
|
|
Humor. You're puzzled by super mutants dressed in coast guard outfits
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The boat's pilot was probably blinded by the atomic blast.
|
|
Remarking on a tugboat that's been rammed into a bridge
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That overturned boat... I wonder if that was really an accident.
|
|
Suspicious, something's up with that boat
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
In the Institute, we've advanced far beyond books. Children learn from interactive terminals.
|
|
DO NOT RE-RECORD (Fixed typo)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
There must have been a lot of children here to require a commissary of this size.
|
|
Remarking on a school cafeteria
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I used to come here for target practice.
|
|
Looking at an amphitheater
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look at this place. Talk about humble beginnings...
|
|
Not impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Is this what passes for science on the surface?
|
|
Derision
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It must take an army of robots to keep this house so clean.
|
|
Remarking on an unusually clean house
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I believe this commemorates a battle that took place here.
|
|
Remarking on the environment
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Super Mutant attack. These people were probably eaten.
|
|
DO NOT RE-RECORD (Fixed typo)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Learning from books? Not exactly efficient.
|
|
Disapproval, the Institute is better because it has computers
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
These creatures must have been impressive in person.
|
|
DO NOT RE-RECORD (Line edit during VO, changed text to match)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This looks like a combat arena, but I'm not sure what the hoops were for.
|
|
Perplexed by a basketball court
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Watch for snipers.
|
|
Cautious, alert
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This unit could have been saved with a memory reset.
|
|
Detached, logical
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We send scavenger teams to places like this to collect chemicals.
|
|
Matter-of-fact
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It must have been quite a chore to keep this communal drinking basin clean.
|
|
Misunderstanding a fountain
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Maybe we should install these in the Institute. They look useful.
|
|
Admiring escalators
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A secret room for drinking? Strange.
|
|
Perplexed. Remarking on the environment
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This place reminds me of the SRB office.
|
|
Matter-of-fact, remarking on the environment
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
These weapons could be useful.
|
|
Matter-of-fact, remarking on the environment
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
Justin: I'm convinced that someone is Alan Binet. He thinks that synths are people. He even lives with one. It's disturbing,
|
Binet. Of course.
|
Player Default: There's got to be some way to prove it was him.
|
Confident, certain. Binet = "Bih-NAY"
|
InstM02Scene1JustinIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Liam: I want to frame Justin Ayo.
|
We can't even consider that. SRB is shorthanded as it is. Losing another director would be crippling.
|
Liam: Ever since Doctor Zimmer left, he's been out of control.
|
A stern rebuke - no way this is happening
|
InstM02Scene4LiamConfession
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I promise not to tell Justin. I'll keep your secret.
|
Do not to go through with this. You're risking Father's legacy.
|
Eve: I... I believe you.
|
Serious objection / Stern
|
InstM02SceneEveConfront
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Liam has to face justice for what he's done.
|
He'll be lucky not to be exiled.
|
Eve: If that's how you feel, we have nothing left to talk about.
|
Ominous, a serious punishment
|
InstM02SceneEveConfront
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Remember, the synths are the primary objective. Harm must be avoided at all costs.
|
We'll take the lead.
|
X418: Here are the recall codes. Follow me.
|
Confident, ready
|
Inst302Stage40CourserScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd like to see you try.
|
I'm not sure what you're hoping to gain from this.
|
RonnieShaw: This is going to be fun.
|
Reservation, doubt... you think the player is making a mistake / Concerned
|
Min03RonnieIntroBrawl
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have time for a dick-measuring contest. What do you actually want?
|
Couldn't have said it better myself.
|
RonnieShaw: You kiss your mother with that mouth? At least you're finally ready to get down to business.
|
Amused
|
Min03RonnieIntroBrawl
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course I'm not going to go through with it. So how do I deal with it?
|
I strongly advise that you reconsider. We might not get this opportunity again.
|
Desdemona: We'll deal with that later. We need to prepare for a Brotherhood assault.
|
Strong disagreement, you think the player is making a big mistake
|
Inst306Stage20Desdemona
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm afraid you all have to die.
|
This time, we'll make sure the Railroad never comes back.
|
Desdemona: Deacon vouched for you. I knew I shouldn't have trusted him. Or you. We're not going down without a fight.
|
Cold, remorseless, pronouncing a death sentence
|
Inst306Stage20Desdemona
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're alive, so what do you think?
|
Sir, you know what we need to do. Why drag this out?
|
Desdemona: I don't have time for guessing games. And the Brotherhood could be here at any moment.
|
Anxious, wanting the player to act
|
Inst306Stage20Desdemona
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How do I deal with this, Desdemona?
|
Our duty is clear. We need to eliminate the Railroad now, while we still can.
|
Desdemona: Give me a straight answer first. Are you still on our side?
|
Urging the player to action, making your case
|
Inst306Stage20Desdemona
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS301Duff: I'm afraid something terrible has happened to her.
|
That seems likely.
|
Player Default: Don't worry, I'll find her.
|
Cool, detached
|
BoS301_04_DoctorDuff
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS301Scara: The whole thing's rather complicated, perhaps I'll explain it to you sometime.
|
Was that supposed to be a joke?
|
BoS301Scara: So, now that I've formally introduced myself, perhaps you'd care to tell me why you're here?
|
Deadpan
|
BoS301_05_ScaraStage0060
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Because we care what happens to the Commonwealth.
|
Well, one of us does.
|
BoS301Li: You know, if anyone else wearing a Brotherhood of Steel uniform said something like that, I'd laugh in their face.
|
Rhetorical, an aside
|
BoS301_06_LiStage0070
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If you don't work on Prime, I'll have you shot.
|
No objection here.
|
BoS301Li: You son of a bitch!
|
Approving
|
BoS301_06_LiStage0070
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS301ChildofAtom: That is why they must be safeguarded.
|
Or don't.
|
Player Default: I want to spread his, uhh, glory... Look, the bombs will get used, okay? Isn't that what you want?
|
An aside... refuting a crazy suggestion.
|
BoS301_10_ChildofAtomStage0160
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Explosive damage. Something big hit here.
|
|
Curious
|
BoSM01_CompanionStage060_Commentary1
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Not a bad kill ratio. Too bad she didn't survive.
|
|
Mildly impressed
|
BoSM01_CompanionStage070_Commentary1
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hm... not a bad vantage point. Still didn't save him, though.
|
|
Cool, detached... looking at a corpse in a sniper's nest.
|
BoSM01_CompanionStage080_Commentary1
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Your compassion and understanding speak well of you.
|
I agree, but they should be watched carefully, or they might try this again.
|
Newton: I'll take that holotape back.
|
Cautious, concerned
|
InstM03NewtonBranchPunishment
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: They were prepared to let everyone starve to death. They have to die.
|
Those men are valuable. Killing them is wasteful.
|
Newton: I'll take that holotape back.
|
Disapproving
|
InstM03NewtonBranchPunishment
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's more than fair. I'll see to it that everyone's notified.
|
Good decision. Those men could still have a lot to contribute, they just need to learn their lesson.
|
Newton: I'll take that holotape back.
|
Strong approval
|
InstM03NewtonBranchPunishment
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll see to those supplies. At least they'll have a fighting chance, which is perhaps more than they deserve.
|
The surface? That's a fate worse than death. They don't deserve that.
|
Newton: I'll take that holotape back.
|
Strong disapproval
|
InstM03NewtonBranchPunishment
|
| Scene
|
SceneDialogue
|
Custom
|
|
Newton: They've taken control of the BioScience security systems and cut off our food supply.
|
That kind of insubordination can't be tolerated.
|
Player Default: I'm sure they'll calm down in time.
|
Firm, resolved
|
InstM03NewtonScene1Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Good call. We might have gained a useful ally.
|
|
Approval
|
BOS302_13_CompanionReactsExecute
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Too bad. He was a valuable asset in his time.
|
Companion: I wished you had the bollocks to do that yourself. At least it's over with.
|
A shrug, "oh well"
|
BOS302_13_CompanionReactsExecute
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: With pleasure. I'll make him pay for lying to us.
|
Hunting synths is what I do best.
|
BoS302Maxson: I appreciate your cooperation.
|
Confident
|
BoS302_01_MaxsonStage010
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I won't do it. Danse deserves a chance to explain himself.
|
You should reconsider. Hunting synths is my area of expertise.
|
BoS302Maxson: You will do it. This is not up for judgment or debate!
|
Disappointed
|
BoS302_01_MaxsonStage010
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know what to say.
|
I suggest we take the mission. Hunting synths is what I do best.
|
BoS302Maxson: This isn't a request that requires an answer, Knight. This is a direct order.
|
Hopeful, you want to take this mission
|
BoS302_01_MaxsonStage010
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Isn't there some other way?
|
Hunting synths is what I do best.
|
BoS302Maxson: Absolutely not. My decision is final.
|
Confident
|
BoS302_01_MaxsonStage010
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS302Haylen: If you're not convinced by what he says, or somehow he's become truly lost to us, then you do what you have to do.
|
No sense in wasting what could be a valuable asset.
|
Player Default: All right, I'll hear him out.
|
|
BoS302_03_HaylenStage040
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
If you fail in this assignment, Codsworth, I will personally make sure that you are dismantled and then melted down.
|
Dogmeat: (sad whimper)
|
Stern warning / Amused
|
COMCodsworthPickUpScene
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ugh.
|
|
You're disgusted, the player is eating a corpse. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm never going to get used to that.
|
|
You're disgusted, the player is eating a corpse. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I still can't understand how doing that heals your wounds.
|
|
Brief pause after "doing". then billboard "that". Uncertain, a little disgusted. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope you know what you're doing.
|
|
Uncertain, a little disgusted, the player is eating a corpse in order to heal himself. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nobody here.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Everyone's long gone.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
No one's been here in a while.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks abandoned.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's bright.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Lot of light here.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This light gives us the advantage.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Tough place to hide. Good.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Surprisingly clean.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Someone cleaned up.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This place is pretty well-kept.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Neat and tidy. Don't see that often.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ominous. I like it.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful...
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Feel like we're being watched...
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This place has me on edge.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Dark here. Watch your step.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Too little light.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hard to see here.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good place to stage an ambush.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Could choke on this dust...
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look at all the dust.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Lot of dust... might want to cover your mouth.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Air's thick in here.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Too exposed.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I don't like being this exposed.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Keep your eyes open. We're exposed here.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Wouldn't mind more cover...
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks solid.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good defenses.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Solid defensible position.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks fortified
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What a mess.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That smell...
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look at this gore.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Something bad happened here.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Glad I have a strong stomach.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not pleasant.
|
|
Remarking on surroundings
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If synths could have appetites, I think I would have lost mine.
|
|
Smug, being a tough guy, mocking the player
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Feeling queasy? *Chuckle*
|
|
Smug, being a tough guy, mocking the player
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're carrying too much. That's going to hamper your combat effectiveness.
|
|
Disapproving / Stern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're not going to be light on your feet with all that that gear you're carrying.
|
|
Disapproving / Stern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You need to drop some of that stuff you're carrying. It's slowing you down.
|
|
Disapproving / Stern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Okay sir, good joke. Really, it was very funny. Now can you please get dressed?
|
|
Almost begging, pleading, trying anything...
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Okay ma'am, good joke. Really, it was very funny. Now can you please get dressed?
|
|
Almost begging, pleading, trying anything...
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I think you need a rest. You're not exactly acting normal.
|
|
Worried, disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ma'am, I think you need a rest. You're not exactly acting normal.
|
|
Worried, disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Come on... put some clothes on.
|
|
Worried, disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look, sir, no offense, but I think you've lost your mind.
|
|
Worried, disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look, ma'am, no offense, but I think you've lost your mind.
|
|
Worried, disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This is not appropriate.
|
|
Muttered under your breath, growling disapproval
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not exactly up to Institute specs, is it?
|
|
Derision
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Building something new?
|
|
Curious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Those things are all over the Commonwealth. Never paid much attention to them.
|
|
Ambivalent
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good place to upgrade your weapon.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Got all the parts you need for that? We could always look for more.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Whoa! You okay?
|
|
Alarm, friend stepped on a mine
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Damnit! A mine!
|
|
Alarm, friend stepped on a mine
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A mine... shit. Might be more around.
|
|
Wary, there are mines around
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Better watch our step here.
|
|
Wary, there are mines around
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Do we have to?
|
|
Complaining
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Let's just get this over with.
|
|
Complaining
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Two things I can't stand - heights, and being wet.
|
|
Dubious, complaining
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You sure about this? Who knows what's in that water?
|
|
Dubious, complaining
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Those are some nimble fingers.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Now that was smooth.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Maybe I should be checking my pockets more often.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You've got a light touch, sir. No doubt about that.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Only fools pay for what they can take.
|
|
Approval because you stole something
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We can make use of that.
|
|
Approval
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's yours now.
|
|
Approval because you stole something
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
When you need something, you take it. That's my philosophy.
|
|
Approval because you stole something
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's what I like to call "asset appropriation."
|
|
Approval because you stole something
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's what I call negotiating.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If you ask me, you deserve a lot more than that.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're pretty damn persuasive when you want to be.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well earned, sir.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well earned, ma'am.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Every bit helps.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Another mission completed.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hm. Not bad.
|
|
Mildly impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A pre-war book? In good shape, too. That's a rare find.
|
|
Curious, impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Is this really a good time to read, sir?
|
|
Uncertain
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Is this really a good time to read, ma'am?
|
|
Uncertain
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Interesting hobby you've got there.
|
|
Condescending
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I won't ask why you're reading a book meant for children.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Better take some RadAways, sir. You need them.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Better take some RadAways, ma'am. You need them.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, you look terrible.
|
|
Concern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ma'am, you look terrible.
|
|
Concern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Is that... is your hair falling out? That's not good.
|
|
Perplexed, then concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You doing alright, sir? Maybe you should see a doctor.
|
|
Concern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You doing alright, ma'am? Maybe you should see a doctor.
|
|
Concern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Radiation! We need to move!
|
|
Alarm
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Listen to your counter... we've got radiation here.
|
|
Rising alarm
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Radiation, shit. This is not good.
|
|
Rising alarm
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, great. Like we need this.
|
|
Alarm mixed with annoyance
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If you've got a stimpack, that leg could use it.
|
|
Urgent concern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Damn. Can you move okay?
|
|
Urgent concern, in the heat of battle
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Doesn't look too bad.
|
|
Trying to bolster confidence
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Shit, right in the head.
|
|
Wincing... that looked painful!
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You still with me?
|
|
Urgent... checking on a comrade in the heat of battle
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Fight through it, sir.
|
|
Urgent words of encouragement in battle
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Fight through it, ma'am.
|
|
Urgent words of encouragement in battle
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh damn, that got you good.
|
|
Wincing... that looked painful!
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Damn! You'll be alright, just keep your arm steady.
|
|
Alarmed reaction, then reassurance
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Shit, that hit bone.
|
|
Alarmed reaction
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ouch, that had to hurt. Hang in there.
|
|
Alarmed reaction, then reassurance
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This could get interesting.
|
|
Preparing for a fight
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Huh. Maybe we're more alike than I thought.
|
|
Surprised. Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're full of surprises.
|
|
Surprised
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice trick.
|
|
Admiration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Jack-of-all-trades, huh?
|
|
Admiration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Must be hard to keep you out of anywhere.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
is there anything you can't do?
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice kill, sir.
|
|
Admiration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice kill, ma'am.
|
|
Admiration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's what all these Commonwealth scum deserve.
|
|
Loathing
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Like stepping on a radroach.
|
|
A bit sadistic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Probably had it coming.
|
|
Approval
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You must have ice water running through those veins. You'd make a good Courser.
|
|
Admiration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice work, sir. Maybe you can do the same to my weapon.
|
|
Admiration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice work, ma'am. Maybe you can do the same to my weapon.
|
|
Admiration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Solid improvement. Let's go try it out.
|
|
Ready for action
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Deadlier, more efficient... nice piece of craftsmanship, sir.
|
|
Ready for action
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Solid upgrade. I like it.
|
|
Admiration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Damn, nice work. You could teach our engineers a thing or two.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You can never have too much protection.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That looked solid before. It looks even more solid now.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks like something from your time.
|
|
Curious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I bet that brings back some memories for you.
|
|
Curious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Something from before the war, looks like. And still in pretty good shape.
|
|
Surprised, impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Surprised it lasted this long.
|
|
Surprised, impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You can't be that desperate.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I do not want to know what you pulled out of there.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good luck trying to wash that smell off.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Impressive. I'm surprised you found that there.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
And that's why you check everything.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite a find, sir.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite a find, ma'am.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good, that'll definitely help.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Never know what you might find.
|
|
Approving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good thinking.
|
|
Approving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Every cap matters, right?
|
|
Approving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Better we take it than some wasteland scavenger.
|
|
Approving, last two words are said with disdain
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Use every resource you can. That's how you survive up here.
|
|
Approving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look, I know you've been through hell, but the Institute needs you.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Whoa, what the hell!? Why did you do that?
|
|
Surprised, alarmed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Why the hell would you do a thing like that?
|
|
Surprised, alarmed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You got a death wish?
|
|
Surprised, alarmed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Seems like a waste of meds to me.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Don't know why you keep that mutt around.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
He'll be fine. Just let him walk it off.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We should save the stims for the important people here - you and me.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Much better, sir, thank you.
|
|
Grateful
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Much better, ma'am, thank you.
|
|
Grateful
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hey, thanks.
|
|
Gratitude
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good as new, sir.
|
|
Gratitude
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good as new, ma'am.
|
|
Gratitude
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nothing like a quick stim to get you back in the fight.
|
|
Gratitude
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Thanks, the pain was starting to get to me. But only starting...
|
|
Grateful and a bit cocky
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks like you know your way around a computer.
|
|
Surprised, impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Keyboard jockey, huh? Did not see that coming.
|
|
Surprised, impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nicely done, sir. I couldn't have done that.
|
|
Surprised, impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nicely done, ma'am. I couldn't have done that.
|
|
Surprised, impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'd feel better about getting on board if the Institute had made this thing.
|
|
Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I have to go up in that thing? Damn.
|
|
Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I sure as hell hope this thing is safe.
|
|
Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
All things being equal, I'd rather walk, but okay.
|
|
Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm not sure this is a good idea, sir. One raider with an RPG could end us.
|
|
Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Anyone gets in your way, they're going to regret it.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This is going to be fun.
|
|
Eager
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Time to bring the pain.
|
|
Eager
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Feel free to take point while you're in that thing.
|
|
Eager
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Light 'em up, sir!
|
|
Eager
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Light 'em up, ma'am!
|
|
Eager
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hey, you dropped something there.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What, you're just going to drop that?
|
|
Surprise, disapproval
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well that's a waste.
|
|
Surprise, disapproval
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Won't stay there for long, I bet.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Did you mean to drop that? Don't know why you would...
|
|
Perplexed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Please tell me you're not the heavy drinking type.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's all you. I don't touch the stuff.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Might want to go easy on that, sir.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Might want to go easy on that, ma'am.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
In the Commonwealth, drunk is a close relative of dead.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
With all due respect, sir, if you get wasted, don't expect me to carry you around.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
With all due respect, ma'am, if you get wasted, don't expect me to carry you around.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're just going to give that away?
|
|
Disapproval
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Are we starting a charity, sir?
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's great. Just give everything away.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We could have got caps for that.
|
|
Complaining
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You don't think we need that more? Alright.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Stupid animal. What were you thinking?
|
|
Annoyed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, great... dog's down again.
|
|
Annoyed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're pet's bleeding out here. Maybe I should just finish him off.
|
|
Annoyed, second half is rhetorical, under your breath
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You want to go save your dog? I sure as hell don't.
|
|
Annoyed, second half is rhetorical, under your breath
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Shit, not again.
|
|
Annoyed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Everyone hear that? Better watch your asses.
|
|
Bullying, harsh
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's right, let these dirt-scratching scum know who's in charge.
|
|
Bullying, harsh
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Now that's how you get peoples' attention.
|
|
Approving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hey, we've got plenty of ammo, right? Let 'em fly.
|
|
Having fun
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
My leg! Shit!
|
|
Pain, frustration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ouch! Can barely move my damn leg.
|
|
Pain, frustration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Got me in the leg!
|
|
Pain, frustration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Can't see... shit!
|
|
Pain, frustration (you were shot in the head)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Took a head shot... can barely see...
|
|
Frustration, pain (shot in the head)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Damnit, winged my head!
|
|
Frustration, pain (shot in the head)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
My arm! Argh!
|
|
"Argh" is basically a cry/grunt of pain and frustration
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Shit, my arm!
|
|
Pain, anger
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Damnit, I'm hit. Right in the arm.
|
|
Pain, anger
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You want to be careful with those, sir.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You want to be careful with those, ma'am.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Never trusted chems, myself. At least not the ones you find up here.
|
|
Concern
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You sure that's worth it? You can get addicted pretty easily.
|
|
Doubtful, disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Those things will take a toll on you.
|
|
Doubtful, disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Chems... no thanks.
|
|
Doubtful, disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I'm just going to say it - you're a mess.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ma'am, I'm just going to say it - you're a mess.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You don't look good.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've seen my share of junkies, so when I say you need help, I hope you know I'm serious.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Might want to lay off the chems for a while, sir.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Might want to lay off the chems for a while, ma'am.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I couldn't agree more, sir.
|
|
Approval
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good call.
|
|
Approval, agreement
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I think that's the right choice.
|
|
Approval, agreement
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's a sound decision.
|
|
Approval, agreement
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Got to hang on to what we've got, right?
|
|
Approval, agreement
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Come on, you're not that soft.
|
|
Disappointed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I don't get it. I really don't.
|
|
Disappointed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Really? Come on...
|
|
Disappointed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Up here, kindness is weakness. We should keep that in mind.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Just my opinion, sir, but you care way too much.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Just my opinion, ma'am, but you care way too much.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We're wasting our time, sir.
|
|
Disappointed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We're wasting our time, ma'am.
|
|
Disappointed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Damn right.
|
|
Approval, agreement
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hah, nice.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Damn sir, you're a badass. I like it.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You ask me, that was totally deserved.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh shit! I love it.
|
|
Impressed... mix the "Oh shit" with a laugh.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You think that's really a good idea?
|
|
Doubtful
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not sure what you're hoping to gain from that, sir.
|
|
Doubtful
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not sure what you're hoping to gain from that, ma'am.
|
|
Doubtful
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, that's not going to help us.
|
|
Disapproval
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ma'am, that's not going to help us.
|
|
Disapproval
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not what I would have done, but you're the one in charge.
|
|
Passive aggressive
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Great, let's just give everything away.
|
|
Annoyed
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: A better future is all I ever wanted.
|
Then you've justified Father's faith in you and proven that he made the right choice when he named you as his successor.
|
|
Confident, proud
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Speaking of which, now that you're the leader of the Institute, there's a matter you'll need to consider.
|
X688: The Railroad and the Brotherhood have been beaten, but not eradicated.
|
Friendly
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't care. I just want my son back.
|
I understand that, but the Institute needs a strong leader to take your son's place.
|
|
Sympathetic, but firm
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
This isn't the end of your work, it's only the beginning. That brings me to my next point.
|
X688: The Railroad and the Brotherhood have been beaten, but not eradicated.
|
Sympathetic, but firm, getting down to business
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Did I? I'm not sure I made anything better.
|
If you doubt yourself, just think of your son.
|
|
Sympathetic (for X6, anyway)
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
The Institute was his life, and now that legacy is in your hands.
|
|
Proud, reassuring
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's a legacy you'll need to protect, and that brings me to my next point.
|
X688: The Railroad and the Brotherhood have been beaten, but not eradicated.
|
Getting down to business
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you think, X6? Where do we go from here?
|
I've been thinking about that.
|
X688: The Railroad and the Brotherhood have been beaten, but not eradicated.
|
Thoughtful, making plans / Thinking
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Speaking of which, now that you're the leader of the Institute, there's a matter you'll need to consider.
|
The Railroad and the Brotherhood have been beaten, but not eradicated.
|
|
Thinking aloud, mulling things over, making plans
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
We're likely to encounter pockets of resistance from time to time, and we can't allow them to re-organize.
|
Player Default: I've had enough of fighting. Let's have some peace for a change.
|
Firm conviction
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I've had enough of fighting. Let's have some peace for a change.
|
I can appreciate the sentiment, but I'm not sure our enemies will feel the same.
|
X688: In any case, you should take time to enjoy your victory and honor your son's memory. That's what I intend to do.
|
Concerned / Concerned
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We'll find them, and we'll wipe them out.
|
That could be difficult. While they're weak, our enemies will stay hidden and try to force us to spread ourselves thin searching for them.
|
|
Concerned / Concerned
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I suggest we remain vigilant while we consolidate our strength. Let them come to us.
|
X688: In any case, you should take time to enjoy your victory and honor your son's memory. That's what I intend to do.
|
Thinking aloud, making plans
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not worried about it. I don't think they pose a threat any longer.
|
Today, perhaps not, but they'll bide their time and gather their strength. We should remain vigilant.
|
X688: In any case, you should take time to enjoy your victory and honor your son's memory. That's what I intend to do.
|
Cautious, a warning / Concerned
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you think we should do?
|
We should be vigilant. If we spread ourselves thin trying to find them, we'll become vulnerable.
|
|
Cautious, wary / Concerned
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sooner or later, they're going to strike at us. When they do, we'll be ready.
|
X688: In any case, you should take time to enjoy your victory and honor your son's memory. That's what I intend to do.
|
Confident
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I can appreciate the sentiment, but I'm not sure our enemies will feel the same.
|
In any case, you should take time to enjoy your victory and honor your son's memory. That's what I intend to do.
|
|
Friendly, respectful of recent loss
|
COMX688_10_PostInst308
|
| Scene
|
SceneDialogue
|
Custom
|
|
X688: He couldn't be in better hands.
|
Good riddance.
|
|
Disdain, you're finally getting rid of the dog. / Neutral
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We tried that, but I guess you weren't really listening.
|
I'm done. I tried to tell you that murdering people was making our mission more difficult, but you clearly don't care.
|
|
Fed up, had enough / Irritated
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I can't work with someone who doesn't respect the Institute's priorities.
|
X688: I have nothing more to say, sir. From here on out, you're on your own.
|
Fed up / Irritated
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I think I can spare a minute.
|
I appreciate that, sir.
|
X688: This isn't easy for me to say, but... I owe you an apology.
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I think I can spare a minute.
|
I appreciate that, ma'am.
|
X688: This isn't easy for me to say, but... I owe you an apology.
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll get back to you on that, X6.
|
Of course, sir. We'll talk when it's a better time.
|
X688: This isn't easy for me to say, but... I owe you an apology.
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll get back to you on that, X6.
|
Of course, ma'am. We'll talk when it's a better time.
|
X688: This isn't easy for me to say, but... I owe you an apology.
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You've got thirty seconds.
|
That should be enough.
|
X688: This isn't easy for me to say, but... I owe you an apology.
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I appreciate that, sir.
|
This isn't easy for me to say, but... I owe you an apology.
|
|
Contrite
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I doubted you. I lost faith because you made some choices I didn't agree with. That was short-sighted of me.
|
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You've taught me that there isn't always just one right way to handle something. Seeing how you solve problems has opened my mind.
|
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
From now on, I'll be open to learning more from you, to setting aside my prejudices and my preconceived notions.
|
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I know it'll make me better at what I do, and I'm thankful that you've been patient with me.
|
Player Default: Thanks for the vote of confidence, X6. Coming from you, it means a lot.
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
Thank You
|
Player Default: Thanks for the vote of confidence, X6. Coming from you, it means a lot.
|
You're welcome, sir.
|
|
RE-RECORD. Friendly. grateful
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
Thank You
|
Player Default: Thanks for the vote of confidence, X6. Coming from you, it means a lot.
|
You're welcome, ma'am.
|
|
RE-RECORD. Friendly. grateful
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
I'm Disappointed
|
Player Default: I'm disappointed, X6. If you don't believe in me, you have no place in the Institute.
|
I'm sorry, sir. I was wrong to doubt you.
|
|
Apologetic, sheepish
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
I'm Disappointed
|
Player Default: I'm disappointed, X6. If you don't believe in me, you have no place in the Institute.
|
I'm sorry, ma'am. I was wrong to doubt you.
|
|
Apologetic, sheepish
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
Keep Open Mind
|
Player Default: All I'm asking is that you keep an open mind.
|
You can count on it, sir.
|
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
Keep Open Mind
|
Player Default: All I'm asking is that you keep an open mind.
|
You can count on it, ma'am.
|
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Was there anything else?
|
No, sir, that was all. Thank you.
|
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Was there anything else?
|
No, ma'am, that was all. Thank you.
|
|
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just hold on a minute. I'm sure we can work this out.
|
Not this time. I've learned my lesson.
|
X688: At first, I thought you were making these kinds of poor choices out of ignorance.
|
Stern rebuke
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're out of line, X6.
|
No, it's you that's out of line.
|
X688: At first, I thought you were making these kinds of poor choices out of ignorance.
|
Punctuate that "you" - a strong accusation
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not again...
|
Yes, again, because you decided not to listen to me the first time.
|
X688: At first, I thought you were making these kinds of poor choices out of ignorance.
|
Angry, accusing
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What is it this time?
|
You really don't know? That's disappointing, sir.
|
X688: At first, I thought you were making these kinds of poor choices out of ignorance.
|
Disappointed, angry
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What is it this time?
|
You really don't know? That's disappointing, ma'am.
|
X688: At first, I thought you were making these kinds of poor choices out of ignorance.
|
Disappointed, angry
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not this time. I've learned my lesson.
|
At first, I thought you were making these kinds of poor choices out of ignorance.
|
|
Angry
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That's why I stuck around, even when you gave me every reason not to.
|
|
Angry
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But now I can see that you're acting against the Institute on purpose, deliberately ruining Father's legacy.
|
X688: I don't know what would make you do something like that, but I sure as hell won't be a part of it.
|
Angry
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
X688: But now I can see that you're acting against the Institute on purpose, deliberately ruining Father's legacy.
|
I don't know what would make you do something like that, but I sure as hell won't be a part of it.
|
|
Angry
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Maybe you don't respect the Institute or your son's work, but I do.
|
|
Angry
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I refuse to protect you any longer. In fact, I hope you meet your end soon. The Institute will be better off if you do.
|
|
Harsh, angry, final
|
COMX688_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's move out.
|
Right behind you, sir.
|
Companion: Godspeed, X6-88. I know I can rest easy with someone of your skill at my master's side.
|
Enthusiastic
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's move out.
|
Right behind you, ma'am.
|
Companion: Godspeed, X6-88. I know I can rest easy with someone of your skill at my master's side.
|
Enthusiastic
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not right now. Just stay put.
|
Will do, sir.
|
Companion: Godspeed, X6-88. I know I can rest easy with someone of your skill at my master's side.
|
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not right now. Just stay put.
|
Will do, ma'am.
|
Companion: Godspeed, X6-88. I know I can rest easy with someone of your skill at my master's side.
|
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I just need to trade gear with you.
|
Of course. Here's my loadout.
|
Companion: Godspeed, X6-88. I know I can rest easy with someone of your skill at my master's side.
|
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Have you got all the gear you need?
|
A full loadout, as usual.
|
Player Default: Let's move out.
|
Ready for action / Confident
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Have you got all the gear you need?
|
Absolutely
|
Player Default: Let's move out.
|
Ready for action / Confident
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Have you got all the gear you need?
|
Locked and loaded, sir.
|
Player Default: Let's move out.
|
Ready for action / Confident
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Have you got all the gear you need?
|
Locked and loaded, ma'am.
|
Player Default: Let's move out.
|
Ready for action / Confident
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
He couldn't be in better hands.
|
X688: Good riddance.
|
Neutral - Agreeing with Codsworth that he's capable of protecting the player. / Neutral
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
She couldn't be in better hands.
|
X688: Good riddance.
|
Neutral - Agreeing with Codsworth that he's capable of protecting the player. / Neutral
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
Why? Would you like a return visit?
|
X688: Good riddance.
|
Very threateningly. / Question
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
Your logic appears flawed. I "meet" people all the time.
|
X688: Good riddance.
|
Neutral
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
I'm ready to take over.
|
X688: Good riddance.
|
Neutral
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
If you attempt violence, I will respond accordingly.
|
X688: Good riddance.
|
Neutral
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
Your opinion is of no concern to me.
|
X688: Good riddance.
|
Question
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
No harm will come to him while he's under my protection.
|
X688: Good riddance.
|
implying that YOUR protection is better than Preston's / Stern
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
No harm will come to her while she's under my protection.
|
X688: Good riddance.
|
implying that YOUR protection is better than Preston's / Stern
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
One day you're going to tell me who exactly that is.
|
X688: Good riddance.
|
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
Watch it, Curie. The graveyard's full of people that got too curious.
|
X688: Good riddance.
|
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
Spare me your quips, Ms. Wright. Some of us have real work to do.
|
X688: Good riddance.
|
Stern
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
It would appear he's had his fill of topside garbage.
|
X688: Good riddance.
|
Stern
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
It would appear she's had her fill of topside garbage.
|
X688: Good riddance.
|
Stern
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You sure about that, sir?
|
Player Default: Yeah, I'm sure.
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You sure about that, ma'am?
|
Player Default: Yeah, I'm sure.
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, I'm sure.
|
Okay, I'll head back then.
|
X688: I hate to leave you, sir, but you know best.
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: On second thought, no. Forget I said it.
|
Already forgotten, sir.
|
X688: I hate to leave you, sir, but you know best.
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: On second thought, no. Forget I said it.
|
Already forgotten, ma'am.
|
X688: I hate to leave you, sir, but you know best.
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just go. If I need you again, I'll find you.
|
If that's what you want.
|
X688: I hate to leave you, sir, but you know best.
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you questioning my orders, X6?
|
No, sir. I just wanted to be sure I understood you.
|
X688: I hate to leave you, sir, but you know best.
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you questioning my orders, X6?
|
No, ma'am. I just wanted to be sure I understood you.
|
X688: I hate to leave you, sir, but you know best.
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay, I'll head back then.
|
I hate to leave you, sir, but you know best.
|
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay, I'll head back then.
|
I hate to leave you, ma'am, but you know best.
|
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay, I'll head back then.
|
It's been an honor, sir. If you need me again, just ask.
|
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay, I'll head back then.
|
It's been an honor, ma'am. If you need me again, just ask.
|
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay, I'll head back then.
|
I'll be standing by if you need me again, sir.
|
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay, I'll head back then.
|
I'll be standing by if you need me again, ma'am.
|
|
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay, I'll head back then.
|
To be honest. I'll welcome the break.
|
|
Irritated, happy to leave
|
COMX688_DismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, you're right. I hadn't thought about it that way.
|
That's understandable, sir. You're focused on the mission.
|
X688: Thanks for hearing me out.
|
Supportive
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, you're right. I hadn't thought about it that way.
|
That's understandable, ma'am. You're focused on the mission.
|
X688: Thanks for hearing me out.
|
Supportive
|
COMX688_MurderScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I don't care about bounty hunters or being efficient. I care about removing obstacles.
|
It's your call, of course. I'm just thinking about what's best for the Institute.
|
|
Passive aggressive
|
COMX688_MurderScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Hopefully that's a priority we share.
|
X688: Thanks for hearing me out.
|
Doubtful, disapproving
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is there anything else you'd like to tell me about my tactics? Or was that it?
|
No, sir. That was all.
|
X688: Thanks for hearing me out.
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is there anything else you'd like to tell me about my tactics? Or was that it?
|
No, ma'am. That was all.
|
X688: Thanks for hearing me out.
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's understandable, sir. You're focused on the mission.
|
Thanks for hearing me out.
|
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course. Go ahead.
|
I told you once that I thought you could be the best leader the Institute's ever had, and I stand by that.
|
|
Friendly, but tinged with doubt
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Lately, though, you've made some decisions that I honestly don't understand.
|
|
Friendly but uncertain
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm sure you have your reasons, but it's hard not to wonder if maybe you've forgotten what's important.
|
|
Friendly but uncertain
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, I'm on your side and I think we make a great team. I just need to know that your priorities haven't changed.
|
Player Default: You're right, I need to do better. Thanks for being honest.
|
Friendly but uncertain
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course. Go ahead.
|
I told you once that I thought you could be the best leader the Institute's ever had, and I stand by that.
|
|
Friendly, but tinged with doubt
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Lately, though, you've made some decisions that I honestly don't understand.
|
|
Friendly but uncertain
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm sure you have your reasons, but it's hard not to wonder if maybe you've forgotten what's important.
|
|
Friendly but uncertain
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ma'am, I'm on your side and I think we make a great team. I just need to know that your priorities haven't changed.
|
Player Default: You're right, I need to do better. Thanks for being honest.
|
Friendly but uncertain
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right, I need to do better. Thanks for being honest.
|
I know you will, sir. You've proven that already.
|
X688: That's all, sir. I won't trouble you further about it.
|
Confident
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right, I need to do better. Thanks for being honest.
|
I know you will, ma'am. You've proven that already.
|
X688: That's all, sir. I won't trouble you further about it.
|
Confident
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know you want me to be perfect, X6, but I'm not. Now please stop nagging me.
|
Sir, I don't want you to be perfect. Nobody could live up to that.
|
|
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm just trying to remind you who's side you're on.
|
X688: That's all, sir. I won't trouble you further about it.
|
Defensive
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know you want me to be perfect, X6, but I'm not. Now please stop nagging me.
|
Ma'am, I don't want you to be perfect. Nobody could live up to that.
|
|
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm just trying to remind you who's side you're on.
|
X688: That's all, sir. I won't trouble you further about it.
|
Defensive
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I didn't realize that my actions were bothering you.
|
I know, sir. That's why I'm speaking up now.
|
X688: That's all, sir. I won't trouble you further about it.
|
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I didn't realize that my actions were bothering you.
|
I know, ma'am. That's why I'm speaking up now.
|
X688: That's all, sir. I won't trouble you further about it.
|
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And if my priorities have changed?
|
Then I'd be disappointed, sir.
|
|
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'll still watch your back, but it would be more about duty than friendship.
|
X688: That's all, sir. I won't trouble you further about it.
|
Disappointed
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And if my priorities have changed?
|
Then I'd be disappointed, ma'am.
|
|
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'll still watch your back, but it will be more about duty than friendship.
|
X688: That's all, sir. I won't trouble you further about it.
|
Disappointed
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know you will, sir. You've proven that already.
|
That's all, sir. I won't trouble you further about it.
|
|
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know you will, sir. You've proven that already.
|
That's all, ma'am. I won't trouble you further about it.
|
|
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Another time would be better.
|
Fine.
|
X688: Sir, lately you've been making decisions that I don't understand or agree with.
|
Irritated
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You have a minute, but that's it.
|
That's enough.
|
X688: Sir, lately you've been making decisions that I don't understand or agree with.
|
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Fine.
|
Sir, lately you've been making decisions that I don't understand or agree with.
|
|
Troubled
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now I know we've each got our ideas about how best to serve the Institute, and there's nothing wrong with that.
|
|
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But sir, you've been acting against the Institute's priorities lately, and that's a problem for me.
|
|
Troubled
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You've changed, and not for the better.
|
Player Default: You're right, I can do better. Thanks for that, X6.
|
Troubled
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Fine.
|
Ma'am, lately you've been making decisions that I don't understand or agree with.
|
|
Troubled
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now I know we've each got our ideas about how best to serve the Institute, and there's nothing wrong with that.
|
|
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But ma'am, you've been acting against the Institute's priorities lately, and that's a problem for me.
|
|
Troubled
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You've changed, and not for the better.
|
Player Default: You're right, I can do better. Thanks for that, X6.
|
Troubled
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right, I can do better. Thanks for that, X6.
|
I know you can, sir, and I believe you will.
|
X688: That's all I wanted to say, sir. I hope it'll sink in.
|
Confident
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right, I can do better. Thanks for that, X6.
|
I know you can, ma'am, and I believe you will.
|
X688: That's all I wanted to say, sir. I hope it'll sink in.
|
Confident
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't question my loyalty, X6. I know which side I'm on.
|
I know that you used to. I hope you still do.
|
X688: That's all I wanted to say, sir. I hope it'll sink in.
|
Skeptical
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Like you said, we have different ways of doing things. You need to just accept that.
|
There are some things I won't accept.
|
|
Firm
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
We're not at that point yet, but unless things change, we're going to be.
|
X688: That's all I wanted to say, sir. I hope it'll sink in.
|
Warning
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And what do you suggest?
|
Just ask yourself what serves the Institute best, and then keep that question in your mind at all times.
|
|
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Make it your focus, your primary objective. That's what I do.
|
X688: That's all I wanted to say, sir. I hope it'll sink in.
|
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know you can, sir, and I believe you will.
|
That's all I wanted to say, sir. I hope it'll sink in.
|
|
Uncertain, doubting
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know you can, sir, and I believe you will.
|
That's all I wanted to say, ma'am. I hope it'll sink in.
|
|
Uncertain, doubting
|
COMX688_06_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm listening, X6.
|
Sir, lately you've been making decisions that I don't understand and don't agree with.
|
|
Disappointed
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I know we've each got our ideas about how best to serve the Institute, and there's nothing wrong with that.
|
|
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's one thing to have different ideas, but you've been acting against the Institute's priorities lately, and that's a problem for me.
|
|
Serious concern
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You've changed, and not for the better.
|
Player Default: I hadn't thought about it that way, but you're right. I'll turn things around.
|
Concern
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm listening, X6.
|
Ma'am, lately you've been making decisions that I don't understand and don't agree with.
|
|
Disappointed
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I know we've each got our ideas about how best to serve the Institute, and there's nothing wrong with that.
|
|
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's one thing to have different ideas, but you've been acting against the Institute's priorities lately, and that's a problem for me.
|
|
Serious concern
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You've changed, and not for the better.
|
Player Default: I hadn't thought about it that way, but you're right. I'll turn things around.
|
Concern
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hadn't thought about it that way, but you're right. I'll turn things around.
|
You've told me that before, sir. I hope you mean it this time.
|
X688: Now, let's get back to work.
|
Skeptical
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hadn't thought about it that way, but you're right. I'll turn things around.
|
You've told me that before, ma'am. I hope you mean it this time.
|
X688: Now, let's get back to work.
|
Skeptical
|
COMX688_07_RepeatNeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I'm not forcing you to stay here, X6. If you disapprove of my methods, then leave.
|
You're the future of the Institute. I'm not only here to protect you, I'm here to protect that future.
|
|
|
COMX688_07_RepeatNeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
If you abandon that future, then you'll be on your own. Until that day comes, I'm staying.
|
X688: Now, let's get back to work.
|
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The problem is your expectations. You want me to be something I'm not.
|
Maybe, but I know you can do better than you are now. I've seen it.
|
|
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That's why I'm giving you the benefit of the doubt.
|
X688: Now, let's get back to work.
|
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You've told me that before, sir. I hope you mean it this time.
|
Now, let's get back to work.
|
|
|
COMX688_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The sooner the better, sir. This is important.
|
Sir, I have a great deal of respect for your importance. The Institute is my life, and you're its future, I get that.
|
|
Disappointed in the player
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
The thing is, sir, I don't know if you get it.
|
|
Emphasis on you... "I get it, but do YOU get it?".. disappointed, a lecture
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now, I know you didn't have the benefit of growing up in the Institute like I did.
|
|
Disappointed
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But sir, you still need to understand that we have a certain way of doing things, and there are reasons for that.
|
|
Lecturing, disappointed
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Judging by your actions and your choices lately, I don't think you grasp that.
|
|
Disappointed
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Frankly, sir, I'm not sure you're the right person to lead the Institute into the future.
|
Player Default: You're right, X6. I guess I've just been following my instincts and not using my head.
|
Solemn, a heavy doubt
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The sooner the better, sir. This is important.
|
Ma'am, I have a great deal of respect for your importance. The Institute is my life, and you're its future, I get that.
|
|
Disappointed in the player
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
The thing is, ma'am, I don't know if you get it.
|
|
Emphasis on you... "I get it, but do YOU get it?".. disappointed, a lecture
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now, I know you didn't have the benefit of growing up in the Institute like I did.
|
|
Disappointed
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But ma'am, you still need to understand that we have a certain way of doing things, and there are reasons for that.
|
|
Lecturing, disappointed
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Judging by your actions and your choices lately, I don't think you grasp that.
|
|
Disappointed
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Frankly, ma'am, I'm not sure you're the right person to lead the Institute into the future.
|
Player Default: You're right, X6. I guess I've just been following my instincts and not using my head.
|
Solemn, a heavy doubt
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right, X6. I guess I've just been following my instincts and not using my head.
|
If you say so, sir.
|
X688: You need to think about the bigger picture, and what is and isn't important for the future of the Institute.
|
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right, X6. I guess I've just been following my instincts and not using my head.
|
If you say so, ma'am.
|
X688: You need to think about the bigger picture, and what is and isn't important for the future of the Institute.
|
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I've got my way own way of doing things. You're just going to have to get used to it.
|
That's exactly what I mean. That self-centered attitude you just showed me is exactly the problem.
|
X688: You need to think about the bigger picture, and what is and isn't important for the future of the Institute.
|
Lecturing, unhappy
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Look, I'm still figuring things out. You need to be patient with me.
|
I have been, but my patience is running out.
|
X688: You need to think about the bigger picture, and what is and isn't important for the future of the Institute.
|
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What have I done that's bothering you so much?
|
If it were just one thing, sir, it wouldn't bother me that much.
|
X688: You need to think about the bigger picture, and what is and isn't important for the future of the Institute.
|
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What have I done that's bothering you so much?
|
If it were just one thing, ma'am, it wouldn't bother me that much.
|
X688: You need to think about the bigger picture, and what is and isn't important for the future of the Institute.
|
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If you say so, sir.
|
You need to think about the bigger picture, and what is and isn't important for the future of the Institute.
|
|
Unhappy, lecturing
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You can't disregard that and then expect anyone to respect you.
|
|
Unhappy. lecturing
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
What's more, you'll be turning your back on everything your son has accomplished.
|
|
Lecturing
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
In a very real way, sir, your son's legacy is your legacy. You should be proud of that legacy and you should want to protect it.
|
Player Default: You're right. I'll take that legacy more seriously from now on.
|
Firm
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If you say so, sir.
|
You need to think about the bigger picture, and what is and isn't important for the future of the Institute.
|
|
Unhappy, lecturing
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You can't disregard that and then expect anyone to respect you.
|
|
Unhappy. lecturing
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
What's more, you'll be turning your back on everything your son has accomplished.
|
|
Lecturing
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
In a very real way, ma'am, your son's legacy is your legacy. You should be proud of that legacy and you should want to protect it.
|
Player Default: You're right. I'll take that legacy more seriously from now on.
|
Firm
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right. I'll take that legacy more seriously from now on.
|
I hope you will, sir.
|
X688: In any case, I'm with you for now, sir. Whether it stays that way is up to you.
|
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right. I'll take that legacy more seriously from now on.
|
I hope you will, ma'am.
|
X688: In any case, I'm with you for now, sir. Whether it stays that way is up to you.
|
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You need to understand that I am not my son. I have different beliefs and different priorities.
|
Then I guess time will tell if you're really the right person to take Father's place.
|
X688: In any case, I'm with you for now, sir. Whether it stays that way is up to you.
|
Skeptical
|
COMX688_03_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Look, I'll be honest with you... I'm not sure yet that this is the path that I belong on.
|
I've never known Father to misjudge someone.
|
|
|
COMX688_03_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
If he believed in you, then you should believe in yourself.
|
X688: In any case, I'm with you for now, sir. Whether it stays that way is up to you.
|
Conviction
|
COMX688_03_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Look, I'll be honest with you... I'm not sure yet that this is the path that I belong on.
|
I've never known Father to misjudge someone.
|
|
|
COMX688_03_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
If he believes in you, then you should believe in yourself.
|
X688: In any case, I'm with you for now, sir. Whether it stays that way is up to you.
|
Conviction
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hope you will, sir.
|
In any case, I'm with you for now, sir. Whether it stays that way is up to you.
|
|
Uncertain.
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Whoa, wait a second. Let's discuss this.
|
We tried that, but I guess you weren't really listening.
|
X688: I'm done. I tried to tell you that murdering people was making our mission more difficult, but you clearly don't care.
|
Angry
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Christ, not this again. I really wish you'd stop complaining about everything I do.
|
Don't worry, sir. After this conversation, you won't have to listen to me any more.
|
X688: I'm done. I tried to tell you that murdering people was making our mission more difficult, but you clearly don't care.
|
Angry
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Christ, not this again. I really wish you'd stop complaining about everything I do.
|
Don't worry, ma'am. After this conversation, you won't have to listen to me any more.
|
X688: I'm done. I tried to tell you that murdering people was making our mission more difficult, but you clearly don't care.
|
Angry
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You don't need to get so worked up over things.
|
No, sir, I do. I have a feeling it's the only way I'll get through.
|
X688: I'm done. I tried to tell you that murdering people was making our mission more difficult, but you clearly don't care.
|
Resigned, angry
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You don't need to get so worked up over things.
|
No, ma'am, I do. I have a feeling it's the only way I'll get through.
|
X688: I'm done. I tried to tell you that murdering people was making our mission more difficult, but you clearly don't care.
|
Resigned, angry
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What now?
|
You really don't get it, do you?
|
X688: I'm done. I tried to tell you that murdering people was making our mission more difficult, but you clearly don't care.
|
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We tried that, but I guess you weren't really listening.
|
I've been willfully ignorant. I wanted to believe you were a worthy successor to Father.
|
|
Angry
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
The Institute is everything to me, and the thought of it falling apart in the hands of an incompetent leader is too painful to contemplate.
|
|
Angry, wounded (emotionally)
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
So I tried to explain away the things you've done. I made excuses for you in my mind. I gave you another chance, then another.
|
X688: Well, I've run out of lies to tell myself.
|
Angry
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
X688: So I tried to explain away the things you've done. I made excuses for you in my mind. I gave you another chance, then another.
|
Well, I've run out of lies to tell myself.
|
|
Bitter, resigned
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's time for us both to face a hard truth, sir -- you don't deserve to be the head of the Institute. You're not qualified.
|
|
Disappointed, angry
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
For Father's sake, I'll respect your position as his successor, but you've done everything in your power to make sure I don't respect you.
|
|
Resigned, disappointed
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But you and I, as a team, are finished. I won't put my life in the hands of someone I can't respect.
|
Player Default: You're right. I've let you down, and I'm truly sorry for that. Now please don't go.
|
Firm, resigned, disappointed
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
X688: So I tried to explain away the things you've done. I made excuses for you in my mind. I gave you another chance, then another.
|
Well, I've run out of lies to tell myself.
|
|
Bitter, resigned
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's time for us both to face a hard truth, ma'am -- you don't deserve to be the head of the Institute. You're not qualified.
|
|
Disappointed, angry
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
For Father's sake, I'll respect your position as his successor, but you've done everything in your power to make sure I don't respect you.
|
|
Resigned, disappointed
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You and I, as a team, are finished. I won't put my life in the hands of someone I can't respect.
|
Player Default: You're right. I've let you down, and I'm truly sorry for that. Now please don't go.
|
Firm, resigned, disappointed
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right. I've let you down, and I'm truly sorry for that. Now please don't go.
|
I have every reason to say no to you. I feel like no matter what I've said in the past, you've just ignored me.
|
|
Lecturing
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But for Father's sake, I'll give you this one last chance to change your ways. I hope you'll take advantage of it.
|
X688: I have nothing more to say, sir. From here on out, you're on your own.
|
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right. I've let you down, and I'm truly sorry for that. Now please don't go.
|
It's too late. I've made my decision.
|
X688: I have nothing more to say, sir. From here on out, you're on your own.
|
Firm
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: X6... If you turn your back on me now, I'll find a way to make you regret it.
|
Selfish to the end. I won't pretend to be surprised.
|
X688: I have nothing more to say, sir. From here on out, you're on your own.
|
Scorn
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe you're right. We're very different people and I don't think this is working.
|
My only regret is that it took you so long to figure that out.
|
X688: I have nothing more to say, sir. From here on out, you're on your own.
|
Disappointed
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: But for Father's sake, I'll give you this one last chance to change your ways. I hope you'll take advantage of it.
|
I have nothing more to say, sir. From here on out, you're on your own.
|
|
Firm, final
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: But for Father's sake, I'll give you this one last chance to change your ways. I hope you'll take advantage of it.
|
I have nothing more to say, ma'am. From here on out, you're on your own.
|
|
Firm, final
|
COMX688_04_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yes, sir.
|
I know you've been in your share of fights. I'm not questioning your abilities in that regard.
|
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
On the contrary, you're one of the most efficient killers I've ever met, and I've met quite a few.
|
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
The thing is, you're a little too enthusiastic about it. You're eliminating targets that aren't our enemies.
|
X688: Normally, I wouldn't give a mole rat's ass about offing some Commonwealth low-life, but too much of that will attract unwanted attention.
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It'll have to wait, X6.
|
Yes, sir.
|
X688: I know you've been in your share of fights. I'm not questioning your abilities in that regard.
|
A little disappointed, deflated
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It'll have to wait, X6.
|
Yes, ma'am.
|
X688: I know you've been in your share of fights. I'm not questioning your abilities in that regard.
|
A little disappointed, deflated
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I get the distinct feeling I'm in for a lecture...
|
Not a lecture, sir. Just an observation.
|
X688: I know you've been in your share of fights. I'm not questioning your abilities in that regard.
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I get the distinct feeling I'm in for a lecture...
|
Not a lecture, ma'am. Just an observation.
|
X688: I know you've been in your share of fights. I'm not questioning your abilities in that regard.
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X688: The thing is, you're a little too enthusiastic about it. You're eliminating targets that aren't our enemies.
|
Normally, I wouldn't give a mole rat's ass about offing some Commonwealth low-life, but too much of that will attract unwanted attention.
|
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It'll be easier to do our jobs if we don't have every bounty hunter from here to the Capital Wasteland after us.
|
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
A little more discretion is all you need.
|
Player Default: Yeah, you're right. I hadn't thought about it that way.
|
|
COMX688_MurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not right now.
|
The sooner the better, sir. This is important.
|
X688: Sir, I have a great deal of respect for your importance. The Institute is my life, and you're its future, I get that.
|
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not right now.
|
The sooner the better, ma'am. This is important.
|
X688: Sir, I have a great deal of respect for your importance. The Institute is my life, and you're its future, I get that.
|
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If it's short, fine.
|
It'll be short.
|
X688: Sir, I have a great deal of respect for your importance. The Institute is my life, and you're its future, I get that.
|
|
COMX688_03_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right.
|
Look... I'm not great with words. I'm more comfortable shooting people than talking to them. I'll just say that right up front.
|
|
Hesitant, awkward
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But sometimes, you have to say what's on your mind because people need to hear it.
|
Player Default: It's alright, X6. Whatever's on your mind, you can tell me.
|
Hesitant, awkward
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's alright, X6. Whatever's on your mind, you can tell me.
|
Yeah, I'm getting to it.
|
X688: I'll just lay it out there. I look up to you.
|
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Stop beating around the bush. Just say what's on your mind.
|
Oh well, I've started this, so now I have to finish it.
|
X688: I'll just lay it out there. I look up to you.
|
Resigned
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Go on.
|
Okay, okay.
|
X688: I'll just lay it out there. I look up to you.
|
Working up the courage to say something difficult
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, I'm getting to it.
|
I'll just lay it out there. I look up to you.
|
|
A reluctant admission (because you're a tough guy)
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now before you give me shit about going soft or getting all emotional, just let me finish.
|
X688: All my life, I've always looked up to Father. You already know this. What you didn't know is, I was a lot less sure about you.
|
Overly defensive
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
X688: Now before you give me shit about going soft or getting all emotional, just let me finish.
|
All my life, I've always looked up to Father. You already know this. What you didn't know is, I was a lot less sure about you.
|
|
Difficult admission
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I followed your orders because I had to, but you seemed... I don't know, unprepared.
|
|
A difficult admission
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You looked lost and confused, maybe even scared.
|
|
Difficult admission
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I didn't think you could handle this life and the work I do. I figured you'd just slow me down or get in my way.
|
Player Default: You weren't exactly seeing me at my best, but I understand.
|
Difficult admission
|
COMX688_02_AdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: You weren't exactly seeing me at my best, but I understand.
|
Yeah, I know that now.
|
X688: If I've learned anything since we've been running together, it's this: Holy shit, was I wrong about you.
|
Contrite
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Seems like everywhere I go, people doubt me. Now I just expect it.
|
Well, I shouldn't have, and neither should anyone else.
|
X688: If I've learned anything since we've been running together, it's this: Holy shit, was I wrong about you.
|
Contrite
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How about now? Has you opinion improved?
|
Well, that's what I'm trying to say.
|
X688: If I've learned anything since we've been running together, it's this: Holy shit, was I wrong about you.
|
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, I know that now.
|
If I've learned anything since we've been running together, it's this: Holy shit, was I wrong about you.
|
|
Contrite, then upbeat
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You're as tough and determined as anyone I've met. Maybe more.
|
|
Impressed
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Given all the things that have happened to you, and everything you've lost, that's impressive.
|
|
Impressive
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
What I mean is, you have a sort of focus... a will. I think you could accomplish anything that you set your mind to.
|
|
hero worship
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm not only sure that you can handle the task of running of the Institute -- I think you'll be the best leader we've ever had.
|
Player Default: Wow, thanks X6. I'm deeply honored at the compliment.
|
Hero worship
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Wow, thanks X6. I'm deeply honored at the compliment.
|
You know me well enough by now to know that I mean what I say.
|
X688: Anyway, that's all. Thanks for hearing me out.
|
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Alright, enough of the hero worship.
|
Is that an order, sir?
|
|
Joking
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
No, don't answer that... I'm just kidding.
|
X688: Anyway, that's all. Thanks for hearing me out.
|
Quick, witty, joking with a friend
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Alright, enough of the hero worship.
|
Is that an order, ma'am?
|
|
Joking
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
No, don't answer that... I'm just kidding.
|
X688: Anyway, that's all. Thanks for hearing me out.
|
Quick, witty, joking with a friend
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Wow... I'm speechless, X6.
|
Well, that's a first.
|
|
A sarcastic ribbing
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Just kidding, sir.
|
X688: Anyway, that's all. Thanks for hearing me out.
|
Joking with a friend
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Wow... I'm speechless, X6.
|
Well, that's a first.
|
|
A sarcastic ribbing
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Just kidding, ma'am.
|
X688: Anyway, that's all. Thanks for hearing me out.
|
Joking with a friend
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well thank you, X6. Wait a minute... you're not brown-nosing for a promotion, are you?
|
Haha, I'm not that subtle, sir.
|
X688: Anyway, that's all. Thanks for hearing me out.
|
Open with a laugh... friendly joking around
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well thank you, X6. Wait a minute... you're not brown-nosing for a promotion, are you?
|
Haha, I'm not that subtle, ma'am.
|
X688: Anyway, that's all. Thanks for hearing me out.
|
Open with a laugh... friendly joking around
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You know me well enough by now to know that I mean what I say.
|
Anyway, that's all. Thanks for hearing me out.
|
|
Grateful
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now let's get back to work.
|
|
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not now.
|
Alright, I'll wait.
|
X688: When Father told us about you, and who you were, it was clear he had certain biases. How could he not? He's your son, and proud of it.
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Depends on what you need.
|
Just a moment of your time, sir.
|
X688: When Father told us about you, and who you were, it was clear he had certain biases. How could he not? He's your son, and proud of it.
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Depends on what you need.
|
Just a moment of your time, ma'am.
|
X688: When Father told us about you, and who you were, it was clear he had certain biases. How could he not? He's your son, and proud of it.
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Alright, I'll wait.
|
When Father told us about you, and who you were, it was clear he had certain biases. How could he not? He's your son, and proud of it.
|
|
Working up to an apology
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
When he shared his plan for you to take his place, well, a lot of us thought that was more than just pride, it was narcissism.
|
|
Critical, but not overly so
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
How were you, an outsider who knew nothing about us, run the Institute?
|
|
Expressing doubt
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
We all had our doubts, me maybe more than most.
|
|
Contrite
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But now, after watching the way you operate... well, I have to admit, I was wrong.
|
|
Contrite
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's clear to me now that Father knew what he was doing, and I should have trusted him.
|
Player Default: He seems to genuinely care about the Institute. I'm sure he only wants what's best.
|
Contrite
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: He seems to genuinely care about the Institute. I'm sure he only wants what's best.
|
It's true. He's dedicated his whole life to it.
|
X688: I know that you haven't had much time with him, but I can tell you honestly, sir, Father is a great man.
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: He seems to genuinely care about the Institute. I'm sure he only wants what's best.
|
It's true. He dedicated his whole life to it.
|
X688: I know that you haven't had much time with him, but I can tell you honestly, sir, Father is a great man.
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You should have more faith in him.
|
I know. Believe me, I appreciate everything he's done, probably more than you realize.
|
X688: I know that you haven't had much time with him, but I can tell you honestly, sir, Father is a great man.
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't put me on a pedastal just yet, X6.
|
Of course not, sir. It's just... well, if you really knew your son... if you knew his accomplishments, his sacrifices...
|
X688: I know that you haven't had much time with him, but I can tell you honestly, sir, Father is a great man.
|
Hero worship
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't put me on a pedastal just yet, X6.
|
Of course not, ma'am. It's just... well, if you really knew your son... if you knew his accomplishments, his sacrifices...
|
X688: I know that you haven't had much time with him, but I can tell you honestly, sir, Father is a great man.
|
Hero worship
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Having doubts is normal. The most important question is, do you trust his vision for the Institute?
|
Yes, absolutely.
|
X688: I know that you haven't had much time with him, but I can tell you honestly, sir, Father is a great man.
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's true. He's dedicated his whole life to it.
|
I know that you haven't had much time with him, but I can tell you honestly, sir, Father is a great man.
|
X688: I believe in his plan for the future. I'll do anything in my power to make sure that future becomes a reality.
|
Hero worship
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's true. He's dedicated his whole life to it.
|
I know that you haven't had much time with him, but I can tell you honestly, ma'am, Father is a great man.
|
X688: I believe in his plan for the future. I'll do anything in my power to make sure that future becomes a reality.
|
Hero worship
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's true. He's dedicated his whole life to it.
|
I know that you didn't have much time with him, but I can tell you honestly, sir, Father was a great man.
|
X688: I believe in his plan for the future. I'll do anything in my power to make sure that future becomes a reality.
|
Hero worship
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's true. He's dedicated his whole life to it.
|
I know that you didn't have much time with him, but I can tell you honestly, ma'am, Father was a great man.
|
X688: I believe in his plan for the future. I'll do anything in my power to make sure that future becomes a reality.
|
Hero worship
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I am proud.
|
I'm glad to hear that, sir.
|
X688: Anyway, I've said what I wanted to say. Thanks for listening.
|
Approval
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I am proud.
|
I'm glad to hear that, ma'am.
|
X688: Anyway, I've said what I wanted to say. Thanks for listening.
|
Approval
|
COMX688_01_NeutralToAdmiraion
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: He might be my son, but I don't know him, and I don't know what he's capable of. He's a stranger to me.
|
Give it time, sir. You'll see.
|
X688: Anyway, I've said what I wanted to say. Thanks for listening.
|
Confident
|
COMX688_01_NeutralToAdmiraion
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: He might be my son, but I don't know him, and I don't know what he's capable of. He's a stranger to me.
|
Give it time, ma'am. You'll see.
|
X688: Anyway, I've said what I wanted to say. Thanks for listening.
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Why do you hate the Commonwealth and its people so much?
|
If the Institute represents the best of humanity, of what it can accomplish, then the Commonwealth represents the worst.
|
|
Disdain
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's like a rotting corpse and the people who make their home there are like carrion worms, feeding on the filth.
|
|
Disdain, almost disgust
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Soon, there will be nothing left but the Institute, and mankind will be better for it.
|
X688: Anyway, I've said what I wanted to say. Thanks for listening.
|
Certain
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm glad to hear that, sir.
|
Anyway, I've said what I wanted to say. Thanks for listening.
|
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
X688: I know that you haven't had much time with him, but I can tell you honestly, sir, Father is a great man.
|
I believe in his plan for the future. I'll do anything in my power to make sure that future becomes a reality.
|
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Do I like wading through the filth that is the Commonwealth and all of its vermin? Of course not.
|
|
Disdain
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But if that's what the Institute needs me to do, then I'll do it.
|
|
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
My point is, you should be proud to call him your son.
|
Player Default: I am proud.
|
Proud
|
COMX688_01_NeutralToAdmiraion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Go ahead.
|
Right.
|
X688: Look... I'm not great with words. I'm more comfortable shooting people than talking to them. I'll just say that right up front.
|
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It'll have to wait.
|
Of course, sir.
|
X688: Look... I'm not great with words. I'm more comfortable shooting people than talking to them. I'll just say that right up front.
|
|
COMX688_02_AdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It'll have to wait.
|
Of course, ma'am.
|
X688: Look... I'm not great with words. I'm more comfortable shooting people than talking to them. I'll just say that right up front.
|
|
COMX688_02_AdmirationToInfatuation
|
| Combat
|
Combat
|
Attack
|
|
|
Time for some target practice.
|
|
Steely, composed, determined... attacking an enemy
|
|
| Combat
|
Combat
|
Attack
|
|
|
This won't take long.
|
|
Steely, composed, determined... attacking an enemy
|
|
| Combat
|
Combat
|
Attack
|
|
|
Engaging target.
|
|
Steely, composed, determined... attacking an enemy
|
|
| Combat
|
Combat
|
Attack
|
|
|
You're going down.
|
|
Steely, composed, determined... attacking an enemy
|
|
| Combat
|
Combat
|
Attack
|
|
|
You're dead.
|
|
Steely, composed, determined... attacking an enemy
|
|
| Combat
|
Combat
|
AvoidThreat
|
|
|
We've got hostiles!
|
|
|
|
| Combat
|
Combat
|
AvoidThreat
|
|
|
Head's up!
|
|
|
|
| Combat
|
Combat
|
AvoidThreat
|
|
|
Look sharp!
|
|
|
|
| Combat
|
Combat
|
AvoidThreat
|
|
|
Danger close!
|
|
|
|
| Combat
|
Combat
|
BleedOut
|
|
|
Argh! Damn it!
|
|
Frustration and pain, you are wounded
|
|
| Combat
|
Combat
|
BleedOut
|
|
|
I'm down!
|
|
Frustration and pain, you are wounded
|
|
| Combat
|
Combat
|
BleedOut
|
|
|
Need... a stim...
|
|
Frustration and pain, you are wounded
|
|
| Combat
|
Combat
|
BleedOut
|
|
|
Hurt pretty bad...
|
|
Frustration and pain, you are wounded
|
|
| Combat
|
Combat
|
Death
|
|
|
Functions... terminated...
|
|
Said with you dying breath
|
|
| Combat
|
Combat
|
Death
|
|
|
I can't... can't...
|
|
Said with you dying breath
|
|
| Combat
|
Combat
|
Death
|
|
|
Not... like this...
|
|
Said with you dying breath
|
|
| Combat
|
Combat
|
Hit
|
|
|
I'm hit!
|
|
Pain and frustration. You're hit!
|
|
| Combat
|
Combat
|
Hit
|
|
|
Damnit!
|
|
Pain and frustration. You're hit!
|
|
| Combat
|
Combat
|
Hit
|
|
|
Son of a...
|
|
Pain and frustration. You're hit!
|
|
| Combat
|
Combat
|
Hit
|
|
|
Argh!
|
|
Pain and frustration. You're hit!
|
|
| Combat
|
Combat
|
Hit
|
|
|
Oof!
|
|
Pain and frustration. You're hit!
|
|
| Combat
|
Combat
|
Hit
|
|
|
Waargh!
|
|
Pain and frustration. You're hit!
|
|
| Combat
|
Combat
|
Hit
|
|
|
Argh! That all you got?
|
|
Pain and frustration. You're hit!
|
|
| Combat
|
Combat
|
Hit
|
|
|
You're going to pay for that...
|
|
Pain and frustration. You're hit!
|
|
| Combat
|
Combat
|
PowerAttack
|
|
|
Yyyaaaarrgghh!
|
|
|
|
| Combat
|
Combat
|
PowerAttack
|
|
|
Nnyyyaarrgghh!
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
You should have given up.
|
|
Taunting
|
|
| Combat
|
Combat
|
Taunt
|
|
|
I'm going to make this as painful as possible.
|
|
Taunting
|
|
| Combat
|
Combat
|
Taunt
|
|
|
When will they learn....
|
|
Rhetorical, taunting
|
|
| Combat
|
Combat
|
Taunt
|
|
|
You call this a fight?
|
|
Rhetorical, taunting
|
|
| Combat
|
Combat
|
Taunt
|
|
|
I'm already bored.
|
|
Rhetorical, taunting
|
|
| Combat
|
Combat
|
Taunt
|
|
|
I was hoping for a challenge. Guess I'll keep hoping.
|
|
Rhetorical, taunting
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Just drop, will you? I've got things to do.
|
|
Rhetorical, taunting
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Sloppy tactics, bad aim... this won't take long.
|
|
Rhetorical, taunting
|
|
| Combat
|
Combat
|
ThrowGrenade
|
|
|
This'll clear 'em out.
|
|
Warning shout, throwing a grenade
|
|
| Combat
|
Combat
|
ThrowGrenade
|
|
|
Catch!
|
|
Warning shout, throwing a grenade
|
|
| Combat
|
Combat
|
ThrowGrenade
|
|
|
Grenade out!
|
|
Warning shout
|
|
| Favors
|
Favor
|
Trade
|
|
|
An exchange of supplies could be useful.
|
|
|
|
| Favors
|
Favor
|
Trade
|
|
|
Sure, let's take stock.
|
|
|
|
| Favors
|
Favor
|
Trade
|
|
|
Can't be effective without the right gear.
|
|
|
|
| Favors
|
Favor
|
PathingRefusal
|
|
|
I can't get there.
|
|
Annoyed, frustrated, you can't reach a place the player is ordering you to go. / Irritated
|
|
| Favors
|
Favor
|
PathingRefusal
|
|
|
Can't reach that.
|
|
Annoyed, frustrated, you can't reach a place the player is ordering you to go. / Irritated
|
|
| Favors
|
Favor
|
PathingRefusal
|
|
|
No way to get there.
|
|
Annoyed, frustrated, you can't reach a place the player is ordering you to go. / Irritated
|
|
| Favors
|
Favor
|
PathingRefusal
|
|
|
I can't get to that.
|
|
Annoyed, frustrated, you can't reach a place the player is ordering you to go. / Irritated
|
|
| Favors
|
Favor
|
Agree
|
|
|
Let's go.
|
|
Confident, ready
|
|
| Favors
|
Favor
|
Agree
|
|
|
Got your back.
|
|
Confident, ready
|
|
| Favors
|
Favor
|
Agree
|
|
|
You're on point, sir. Got it.
|
|
Confident, ready
|
|
| Favors
|
Favor
|
Agree
|
|
|
I'll keep the area secure.
|
|
Confident
|
|
| Favors
|
Favor
|
Agree
|
|
|
Right, I'll hold here.
|
|
|
|
| Favors
|
Favor
|
Agree
|
|
|
I'll be more useful at your side, but if this is what you want...
|
|
Doubtful
|
|
| Favors
|
Favor
|
Agree
|
|
|
Right.
|
|
Ready for action
|
|
| Favors
|
Favor
|
Agree
|
|
|
You got it, sir.
|
|
|
|
| Favors
|
Favor
|
Agree
|
|
|
Yes, sir.
|
|
|
|
| Favors
|
Favor
|
Agree
|
|
|
On it.
|
|
|
|
| Favors
|
Favor
|
Agree
|
|
|
Yeah.
|
|
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
Okay.
|
|
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
That's it? Alright.
|
|
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
Nothing else?
|
|
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
All good?
|
|
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
What's next?
|
|
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
That's not something I'm willing to do.
|
|
Moral objection
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
I won't do it, sir.
|
|
Moral objection
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
Out of the question.
|
|
Moral objection
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
Sorry, sir, but I have to refuse.
|
|
Moral objection
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
Not an option.
|
|
|
|
| Favors
|
Favor
|
Refuse
|
|
|
I wish I could.
|
|
Can't do something you want to do
|
|
| Favors
|
Favor
|
Refuse
|
|
|
If I could, I would.
|
|
|
|
| Favors
|
Favor
|
Refuse
|
|
|
It's not possible, sir.
|
|
|
|
| Favors
|
Favor
|
Refuse
|
|
|
Can't do it, sir.
|
|
|
|
| Favors
|
Favor
|
Refuse
|
|
|
Damn... I can't.
|
|
Disappointed
|
|
| Favors
|
Favor
|
Show
|
|
|
Sir?
|
|
|
|
| Favors
|
Favor
|
Show
|
|
|
Yeah?
|
|
|
|
| Favors
|
Favor
|
Show
|
|
|
What do you need?
|
|
|
|
| Favors
|
Favor
|
Show
|
|
|
Go ahead, sir.
|
|
|
|
| Favors
|
Favor
|
Show
|
|
|
I'm listening.
|
|
|
|
| Favors
|
Favor
|
Show
|
|
|
Just point it out, sir. I'm ready.
|
|
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Engaging target!
|
|
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Let's do this.
|
|
Grim, determined
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Shouldn't take long...
|
|
Cocky
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Good, I was starting to get bored.
|
|
Cocky
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Please, don't run.
|
|
Cocky, taunting
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
You'll regret this.
|
|
Grim, threatening
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
I'm going to enjoy taking you apart.
|
|
Grim, threatening
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
You're already dead.
|
|
Cocky, taunting
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Better make your peace.
|
|
Cocky, taunting
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
What the hell?!
|
|
Attacked by an unseen enemy
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
Something's out there!
|
|
Attacked by an unseen enemy
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
Come on out, and let's get this over with.
|
|
Talking to a hidden enemy
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
Who's out there?
|
|
Talking to a hidden enemy
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
Hostiles nearby... not sure where, though.
|
|
Talking to a hidden enemy
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
Oh no you don't...
|
|
Just spotted an enemy, about to attack
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
Target spotted!
|
|
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
Right here! Right here!
|
|
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
Gotcha.
|
|
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
Enemy sighted!
|
|
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
Guess it was nothing...
|
|
Wary
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
I guess it's clear after all.
|
|
Wary
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
Damn, I do not like this.
|
|
Wary
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
I was sure there was something...
|
|
Wary
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
Gotta stay frosty...
|
|
Wary
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
What the hell happened?
|
|
Frustration
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
I've lost sight of the target.
|
|
Frustration
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
Target's gone. Where the hell...
|
|
Confusion, frustration
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
Is that it?
|
|
Wary, uncertain
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
Lost 'em!
|
|
Confused, frustrated
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
I think we're good.
|
|
Satisfied, confident
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Threat eliminated.
|
|
Cold, efficient
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Area secured.
|
|
Cold, efficient
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
That's it.
|
|
Satisfied, confident
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Didn't even break a sweat.
|
|
Satisfied, confident
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Why do they even try?
|
|
Cold, efficient
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Waste of ammo.
|
|
Cold, efficient
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Back to work.
|
|
Cold, efficient
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Don't forget to check your ammo levels.
|
|
|
|
| Detection
|
Detection
|
LostToCombat
|
|
|
Hey! Over here!
|
|
Shouting to the player that you found a hidden enemy
|
|
| Detection
|
Detection
|
LostToCombat
|
|
|
Nothing's going to save you now.
|
|
Cold, menacing
|
|
| Detection
|
Detection
|
LostToCombat
|
|
|
Nice try.
|
|
Cold, menacing, about to kill
|
|
| Detection
|
Detection
|
LostToCombat
|
|
|
You're dead.
|
|
Cold, menacing, about to kill
|
|
| Detection
|
Detection
|
LostToCombat
|
|
|
Found you!
|
|
Cold, menacing, about to kill
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
Slinked away, huh? Smart move.
|
|
Cocky, taunting
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
Damn, I really wanted that kill.
|
|
Disappointed
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
Target's gone.
|
|
Disappointed
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
Escaped... damnit.
|
|
(Rhetorical ) Angry, disappointed
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
Where the hell?... You've got to be kidding me.
|
|
(Rhetorical ) Angry, disappointed
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
There's someone else here...
|
|
Wary, alert
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
Thought I heard something move.
|
|
Wary, alert
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
We're not alone.
|
|
Wary, alert
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
Wait... did you hear something?
|
|
Wary, alert
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
I think we're being shadowed.
|
|
Wary, alert
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
I can wait.
|
|
Being patient. The player has stopped talking. You're waiting for him to reply.
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Take your time.
|
|
Being patient. The player has stopped talking. You're waiting for him to reply.
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Still with me?
|
|
Being patient. The player has stopped talking. You're waiting for him to reply.
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
I've lost you.
|
|
Being patient. The player has stopped talking. You're waiting for him to reply.
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Something wrong?
|
|
Being patient. The player has stopped talking. You're waiting for him to reply.
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
You seem preoccupied.
|
|
Being patient. The player has stopped talking. You're waiting for him to reply.
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Something on your mind?
|
|
Being patient. The player has stopped talking. You're waiting for him to reply.
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Try to focus, sir.
|
|
Being patient. The player has stopped talking. You're waiting for him to reply.
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Try to focus, ma'am.
|
|
Being patient. The player has stopped talking. You're waiting for him to reply.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, can we need to discuss your tactics for a moment?
|
Player Default: Okay, let's talk about tactics
|
Annoyed
|
COMX688_MurderScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ma'am, can we need to discuss your tactics for a moment?
|
Player Default: Okay, let's talk about tactics
|
Annoyed
|
COMX688_MurderScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I still think we need to discuss your tactics.
|
Player Default: Okay, let's talk about tactics
|
Annoyed.
|
COMX688_MurderScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Got a minute to talk, sir?
|
Player Default: Of course.
|
|
COMX688_01_NeutralToAdmiraion
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Got a minute to talk, ma'am?
|
Player Default: Of course.
|
|
COMX688_01_NeutralToAdmiraion
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'd still like to talk, if you can spare a minute.
|
Player Default: Of course.
|
|
COMX688_01_NeutralToAdmiraion
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, if you have a moment, there's something I'd like to say.
|
Player Default: Go ahead.
|
A bit shy... you're going to say something difficult and emotional
|
COMX688_02_AdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ma'am, if you have a moment, there's something I'd like to say.
|
Player Default: Go ahead.
|
A bit shy... you're going to say something difficult and emotional
|
COMX688_02_AdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sorry to bother you again, sir, but I'd still like to talk for a moment.
|
Player Default: Go ahead.
|
Slightly uncomfortable
|
COMX688_02_AdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sorry to bother you again, ma'am, but I'd still like to talk for a moment.
|
Player Default: Go ahead.
|
Slightly uncomfortable
|
COMX688_02_AdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Can I have a word with you, sir?
|
Player Default: Go ahead, X6.
|
Tense, agitated
|
COMX688_03_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Can I have a word with you, ma'am?
|
Player Default: Go ahead, X6.
|
Tense, agitated
|
COMX688_03_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, I still need to talk to you. It's important.
|
Player Default: Go ahead, X6.
|
Tense, agitated
|
COMX688_03_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ma'am, I still need to talk to you. It's important.
|
Player Default: Go ahead, X6.
|
Tense, agitated
|
COMX688_03_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Alright, that's it. I don't care who's father you are, I can't take this anymore.
|
Player Default: Whoa, wait a second. Let's discuss this.
|
Fed up
|
COMX688_04_DisdainToHatred
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Alright, that's it. I don't care who's mother you are, I can't take this anymore.
|
Player Default: Whoa, wait a second. Let's discuss this.
|
Fed up
|
COMX688_04_DisdainToHatred
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Can we talk for a minute, sir?
|
Player Default: Of course. Go ahead.
|
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Can we talk for a minute, ma'am?
|
Player Default: Of course. Go ahead.
|
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, I'd still like to talk to you for a minute.
|
Player Default: Of course. Go ahead.
|
Impatient
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ma'am, I'd still like to talk to you for a minute.
|
Player Default: Of course. Go ahead.
|
Impatient
|
COMX688_05_RepeatInfatuationToAdmiration
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Okay, sir... I need to talk to you.
|
Player Default: Tell me what's on your mind.
|
Troubled
|
COMX688_06_RepeatAdmirationToNeutral
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Okay, ma'am... I need to talk to you.
|
Player Default: Tell me what's on your mind.
|
Troubled
|
COMX688_06_RepeatAdmirationToNeutral
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm still waiting to have that talk, sir.
|
Player Default: Tell me what's on your mind.
|
Troubled
|
COMX688_06_RepeatAdmirationToNeutral
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm still waiting to have that talk, ma'am.
|
Player Default: Tell me what's on your mind.
|
Troubled
|
COMX688_06_RepeatAdmirationToNeutral
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Permission to speak freely, sir?
|
Player Default: I'm listening, X6.
|
irritated
|
COMX688_07_RepeatNeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Permission to speak freely, ma'am?
|
Player Default: I'm listening, X6.
|
irritated
|
COMX688_07_RepeatNeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, I need to talk to you. It's urgent.
|
Player Default: I'm listening, X6.
|
irritated
|
COMX688_07_RepeatNeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ma'am, I need to talk to you. It's urgent.
|
Player Default: I'm listening, X6.
|
irritated
|
COMX688_07_RepeatNeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, I can't do this anymore. I'm done.
|
Player Default: Just hold on a minute. I'm sure we can work this out.
|
Angry, at the breaking point
|
COMX688_08_RepeatDisdainToHatred
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ma'am, I can't do this anymore. I'm done.
|
Player Default: Just hold on a minute. I'm sure we can work this out.
|
Angry, at the breaking point
|
COMX688_08_RepeatDisdainToHatred
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
If you can give me just a minute, sir, I'd like to say something.
|
Player Default: I think I can spare a minute.
|
Contrite, preparing to apologize
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
If you can give me just a minute, ma'am, I'd like to say something.
|
Player Default: I think I can spare a minute.
|
Contrite, preparing to apologize
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
There's something I want to say, sir. Can you spare a minute?
|
Player Default: I think I can spare a minute.
|
Contrite, preparing to apologize
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
There's something I want to say, ma'am. Can you spare a minute?
|
Player Default: I think I can spare a minute.
|
Contrite, preparing to apologize
|
COMX688_09_RepeatAdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ready for the next mission, sir?
|
Player Default: Let's move out.
|
Eager, ready for action
|
COMX688_PickupScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ready for the next mission, ma'am?
|
Player Default: Let's move out.
|
Eager, ready for action
|
COMX688_PickupScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You've done it, sir. You've crippled our enemies and secured a better future for mankind.
|
Player Default: A better future is all I ever wanted.
|
Proud, impressed / Impressed
|
COMX688_10_PostInst308
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You've done it, ma'am. You've crippled our enemies and secured a better future for mankind.
|
Player Default: A better future is all I ever wanted.
|
Proud, impressed / Impressed
|
COMX688_10_PostInst308
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Nice.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Not bad.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Outstanding.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I like it.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Hm...
|
|
Expressing doubts and reservations
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I'm not sure about this.
|
|
Reservations
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Not good.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
That's a problem.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Uh... okay.
|
|
Reacting to something you think is stupid
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Excellent.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Bad move.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Not a great idea.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Good call.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Hey, that's enough.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
On it.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
No, sir.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
No, ma'am.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Negative.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Can't do that.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Here you go.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
That's for you.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Thanks.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Thank you.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I have nothing to say to you.
|
|
Cold, aloof. Go away. / Angry
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
If you can't respect the Institute, then I can't respect you.
|
|
Cold, aloof. Go away. / Angry
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Excuse me, I have duties to attend to.
|
|
Cold, dismissive, get lost
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
You should keep walking.
|
|
Cold, dismissive, don't want to talk / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I can't help you.
|
|
Cold, dismissive, don't want to talk
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Can you make it quick, sir? I have work to do.
|
|
Sarcastic, insubordinate
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Can you make it quick, ma'am? I have work to do.
|
|
Sarcastic, insubordinate
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Is this urgent, sir?
|
|
Impatient, annoyed
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Is this urgent, ma'am?
|
|
Impatient, annoyed
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ready for anything, sir.
|
|
Enthusiastic, eager to please
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ready for anything, ma'am.
|
|
Enthusiastic, eager to please
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Anything you need, sir, just name it.
|
|
Enthusiastic
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Anything you need, ma'am, just name it.
|
|
Enthusiastic
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
How can I help, sir?
|
|
Enthusiastic, eager to please
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
How can I help, ma'am?
|
|
Enthusiastic, eager to please
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Just give the order, sir.
|
|
Enthusiastic, eager to please
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Just give the order, ma'am.
|
|
Enthusiastic, eager to please
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
You point, I shoot, sir.
|
|
Enthusiastic, eager to please
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
You point, I shoot, ma'am.
|
|
Enthusiastic, eager to please
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ready to go, sir.
|
|
Admiration, readiness
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ready to go, ma'am.
|
|
Admiration, readiness
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What's the plan, sir?
|
|
Admiration, readiness
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What's the plan, ma'am?
|
|
Admiration, readiness
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Locked and loaded. Just give me a target.
|
|
Admiration, readiness
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Go ahead.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What's on your mind, sir?
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What's on your mind, ma'am?
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Yes sir?
|
|
Curt, direct, military
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Yes ma'am?
|
|
Curt, direct, military
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Standing by for orders.
|
|
Curt, direct, military
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What is it?
|
|
Curt, direct, military
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sir?
|
|
Curt, direct, military
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ma'am?
|
|
Curt, direct, military
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm listening.
|
|
Curt, direct, military
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What do you want, sir?
|
|
Impatient, annoyed, hint of sarcasm
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What do you want, ma'am?
|
|
Impatient, annoyed, hint of sarcasm
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Yes, future leader of the Institute, sir?
|
|
Sarcastic, insubordinate
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Yes, future leader of the Institute, ma'am?
|
|
Sarcastic, insubordinate
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What now?
|
|
Impatient, annoyed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Commonwealth is dying a slow death.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We should get more ammunition soon. Can never have enough of that.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Can't afford to let your guard down, no matter how quiet things seem.
|
|
Wary
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you're worried I won't be able to keep up, don't be.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Should get in some more target practice.
|
|
Rhetorical
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't envy you. Succeeding Father isn't going to be easy.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The way I see it, the Commonwealth is the past, and the Institute is the future.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm trained for any combat situation. No matter what we get into, I'll be ready.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
People in the Commonwealth are terrified of Coursers. They should be.
|
|
Arrogant
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The world will be better off once the surface-dwellers die out.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm not sure you're up for this, sir.
|
|
Doubtful
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm not sure you're up for this, ma'am.
|
|
Doubtful
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'll be honest with you, sir - you've shown questionable judgement lately.
|
|
DO NOT RE-RECORD (Fixed typo)
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'll be honest with you, ma'am - you've shown questionable judgement lately.
|
|
DO NOT RE-RECORD (Fixed typo)
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Maybe you should let me handle the field missions.
|
|
Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This hasn't exactly gone smoothly.
|
|
Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With all due respect, sir, I think you're overestimating your capabilities.
|
|
Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With all due respect, ma'am, I think you're overestimating your capabilities.
|
|
Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't think we're seeing eye to eye, here.
|
|
DO NOT RE-RECORD (Fixed typo)
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We're not exactly what I'd call a great team.
|
|
Doubtful, irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
How do I get re-assigned?
|
|
Rhetorical, irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'll just follow orders and keep my opinions to myself. You'll be happier that way.
|
|
Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'll do what you say, but don't expect me to like it.
|
|
Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I have to hand it to you, sir, you know what you're doing.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I have to hand it to you, ma'am, you know what you're doing.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Maybe you should update the Courser training program. We could learn from you.
|
|
Compliment
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You understand how a team should work. Not everyone does.
|
|
Admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Out here, nothing's more important than a good partner. Glad I have one.
|
|
Compliment
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You've got that edge, that steel... Sure you're not a Courser?
|
|
Compliment
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We're doing alright so far. Let's hope it keeps up.
|
|
Cautious optimism
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
When we first met, I had my doubts. Not anymore.
|
|
Compliment
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm almost enjoying this.
|
|
Optimistic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You've got my respect, sir. No doubt about that.
|
|
Admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You've got my respect, ma'am. No doubt about that.
|
|
Admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm starting to see why Father picked you to succeed him.
|
|
Admiration.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'll watch your back anytime, sir.
|
|
Sincere admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'll watch your back anytime, ma'am.
|
|
Sincere admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's nothing we can't take on.
|
|
Sincere admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With you in charge, the Institute's future is in good hands.
|
|
DO NOT RE-RECORD (Fixed typo)
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You and me... we're a hell of a team.
|
|
Sincere admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's been a pleasure watching you work, sir.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's been a pleasure watching you work, ma'am.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
One of these days, you need to teach me some of your moves.
|
|
Sincere admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I really lucked out the day you decided to let me run with you.
|
|
Sincere admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's been a real honor to serve with you, sir.
|
|
Sincere admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's been a real honor to serve with you, ma'am.
|
|
Sincere admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We Coursers are intimidating, but if everyone saw what I've seen, it's you they'd be afraid of.
|
|
Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
When I see the things you do, I don't know whether to be awed or terrified. Probably both.
|
|
Sincere admiration
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Brotherhood of Steel... finally, a real challenge.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These guys pack some heavy firepower, but nothing good cover can't handle.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If anyone poses a threat to the Institute, it's the Brotherhood.
|
|
Wary
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Without his armor, a Brotherhood soldier is nothing.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Brotherhood soldiers tend to carry a lot of ammo. Maybe we can scavenge some.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These things are a damn nuisance.
|
|
Annoyed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you know where to hit them, these things go down quick.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Bugs aren't as scary as they look.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Aim for the soft parts, that's how you kill bugs.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't want to let a bug get too close. That could hurt.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Nothing I love more than airing out these deranged lunatics.
|
|
Cocky
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hope you've got some meds for radiation poisoning.
|
|
Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Why the hell anyone would worship radiation is beyond me.
|
|
Disdain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Spend too much time around these psychotics, and you're skin will fall off.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's not a shred of humanity left in these fanatics.
|
|
Disdain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You'll want to stay clear of those claws, sir.
|
|
Urgency
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You'll want to stay clear of those claws, ma'am.
|
|
Urgency
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Deathclaw... shit. This is a class-A threat.
|
|
Urgent concern
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hope you're ready for a fight, because a Deathclaw always is.
|
|
Urgent concern
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Best way to fight a Deathclaw is to flank it. Sometimes they get confused.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Deathclaw armor's thick... gotta have something strong to punch through it.
|
|
Concern
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ghouls... without the Institute, they'd be the future of humanity.
|
|
Emphasis on "they"... disapporval
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful, sir. Ghouls are quicker than they look.
|
|
Urging caution
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful, ma'am. Ghouls are quicker than they look.
|
|
Urging caution
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
That smell... should have brought a breath mask.
|
|
Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't let the shamblers surround you.
|
|
Urging caution
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you ask me, sir, killing a ghoul isn't murder. It's more like mercy.
|
|
Almost sympathetic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you ask me, ma'am, killing a ghoul isn't murder. It's more like mercy.
|
|
Almost sympathetic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Shoot to kill, sir. You can't reason with Gunners.
|
|
Hard-edged
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Shoot to kill, ma'am. You can't reason with Gunners.
|
|
Hard-edged
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These guys are vermin, the lowest of the low.
|
|
Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've heard stories about what Gunners do to their prisoners. Yeah, you don't want to know.
|
|
Disapproval
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Gunners... they're all the things I hate about the Commonwealth, rolled into one.
|
|
Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The best-armed Gunners are usually the leaders. Watch out for them.
|
|
Urging caution
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've seen a Mirelurk crush a cement block like it was nothing.
|
|
Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You want to keep a mirelurk at range, sir. Fire, fall back and repeat.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You want to keep a mirelurk at range, ma'am. Fire, fall back and repeat.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mirelurks are slower on land. That's where you want to fight them.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mirelurk shells are as hard as rock. Aim for the eyes, or bewteen the plates.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We're going to smell like seafood for a week.
|
|
Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If these things were a little smaller, we could just step on them and save bullets.
|
|
Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Damn mole rats get into everything out here.
|
|
Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Time for some pest control.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Come on, give me something real to fight.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mole rats... the scourge of the Commonwealth. At least they die easy enough.
|
|
Disdain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If they were smart, these raiders would run.
|
|
Grim confidence
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Let's teach these low-lifes a lesson, sir.
|
|
Cocky
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Let's teach these low-lifes a lesson, ma'am.
|
|
Cocky
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Raiders... sloppy tactics, unreliable gear and drunk half the time. Not much of a challenge.
|
|
Arrogant
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These aren't people, they're parasites.
|
|
Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't mind telling you, sir, any day I get to air out some raiders is a good day.
|
|
Grim humor
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't mind telling you, ma'am, any day I get to air out some raiders is a good day.
|
|
Grim humor
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't care how big these things get, a few shots to the head and they'll drop like everything else.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Would it kill these things to bathe once in a while?
|
|
Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Super Mutants aren't bright, but they're smart enough to call for backup.
|
|
Concern
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
No need to take these guys head-on if we can slip past them.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sure, they're brutes, but Super Mutants have some vulnerable spots you can exploit.
|
|
Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
So this is what passes for technology in the Commonwealth.
|
|
Condescending
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These machines are so outdated, it's almost funny.
|
|
Condescending
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sometimes you can sell robot parts to junk vendors for extra caps.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Institute has left these things way behind.
|
|
Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Some of these old bots pack some serious firepower.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Some of the older model synths were built over a century ago.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I should get a team up here to retrieve these units.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The gen-1 synths you see out here are usually part of a work crew that got hit by raiders.
|
|
"Gen-1" is short for "generation 1"
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The synths won't see us as a threat. Their programming prevents it.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hate the idea of Institute tech in the hands of surface-dwellers. What a waste.
|
|
Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Just goes to show, you can't let your guard down up here. Not for a second.
|
|
Warning
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Commonwealth's home to all kinds of creatures, and every one wants to kill you.
|
|
Disdain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
To think, people cook and eat these creatures. Disgusting.
|
|
Disgusted
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
No need to fight the local wildlife if we don't have to. Better to conserve ammo.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Guess these animals are a little nastier than what you were used to, huh?
|
|
Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Guess people used to think the future was up there, above us. Ironic.
|
|
ironic humor
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
All this technology, and what did it amount to?
|
|
Disapproval
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This has to be the biggest scrap yard in the Commonwealth.
|
|
Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't like all this wreckage. Lots of places to hide...
|
|
Wary
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Flying machines... no thanks. Relay transit is the only way to travel.
|
|
Disdain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
So they used to brew beer here? Tried it once. Didn't care for it.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't know much about alcohol, but I know this - drunk raiders can't aim.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've heard people up here drink to forget their troubles. I call that weakness.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Never saw much difference between alcohol and chems. The end result's basically the same.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch your footing.
|
|
Wary
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hard to track sound in here... everything echoes.
|
|
Wary
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Colder in here... I like it.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Lots of places to hide...
|
|
Edgy, nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ground's uneven... better take it slow.
|
|
Cautious
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We should check for supplies.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A camp means someone's nearby. Could be trouble.
|
|
Wary
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't think we'll find much here.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Guess not everyone's welcome in the towns.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You see a lot of camps like this out here.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Some kind of old mass-production facility...
|
|
Rhetorical
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Lot of metal here. Good salvage location.
|
|
Appraising
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Might find some pre-war tech you can use.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'd rather die than go under some wasteland surgeon's knife.
|
|
Disdain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Might find some stimpacks here.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Keep a lookout for chems... RadAway, Jet, that kind of thing.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
An old science lab. I'm not impressed.
|
|
Disdain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Courser training includes some basic science. but I never really took to it.
|
|
Conversational.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hm. Interesting place.
|
|
Rhetorical
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Look at these old instruments.
|
|
Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Just the kind of place runaway synths like to hide.
|
|
Cold
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These tunnels run under the whole city.
|
|
Impressed (but reluctantly)
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This place is a tomb.
|
|
Grim
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Cars, metro trains... people in your time must have hated walking.
|
|
Sarcasm
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You could choke on this dust.
|
|
Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Army base... we'll never need places like this again.
|
|
Certain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you find any ammo, stock up.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
War destroyed the world once. Father used to say it would never happen again.
|
|
Admiration (for Father)
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Let's be careful... there's some dangerous stuff in here.
|
|
Cautious
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Look at this... so much hubris.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
They made this so people would remember. Now nobody cares.
|
|
Mocking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A relic of a dead civilization. That's all this is.
|
|
Disdain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
People thought this was important once.
|
|
Detached, ambivalent
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
All for nothing.
|
|
Disdain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Never could get used to the sky. Makes me uncomfortable.
|
|
On edge
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You feel small, standing among all these iron towers.
|
|
A bit sad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've seen pictures of places like this before the war. Hundreds of people packing the sidewalks... I couldn't handle that.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I always feel like something's watching me from one of these buildings.
|
|
On edge
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I want to watch one of these towers come down. Be a hell of a mess, I bet.
|
|
Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Commonwealth is just plain ugly.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's amazing anything can live in a place like this.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Everywhere I look, I see filth and decay.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Must have been stifling, everyone packed in so close together.
|
|
Disapproval
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Look at this place. Pure chaos in all directions. It makes my head hurt.
|
|
Disapproval
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Can't imagine spending a whole work cycle in a place like this.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Slaving away for money. Pitiful.
|
|
Disdain
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Check any terminals you see. Some might have power.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Might find something useful in one of these desks.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Never cared for children much.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Nothing useful here.
|
|
Emphasis on "here"
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Children in the Institute wouldn't waste time in a place like this.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We should move on. No reason to stay here.
|
|
Impatient
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Good place for a sniper rifle.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't like it here. Too exposed.
|
|
On edge
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not a place you want to slip and fall.
|
|
On edge
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Might be some explosives laying around. We could use those.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Look out for rusted supports and platforms.
|
|
Wary
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Dangerous place.
|
|
Wary
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Better stay off these scrap piles.
|
|
Wary
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Wasteland scavengers just love these old scrap yards.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Maybe you could build something useful out of all this junk.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Good cover here.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Got some primitive teaching tools here.
|
|
Disapproving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Won't find much here, unless you like to read.
|
|
Sarcastic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I guess most of the kids who learned here never got to grow up.
|
|
Detached, cold
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Institute has perfected education. Every child grows up to be a genius.
|
|
Proud
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We should stay clear of the water. Could be mirelurks down there.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Could never stomach the smell of dead fish. It clings to you.
|
|
Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't know how these old hulks stay afloat.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Some of these old ships have first aid kits with stimpacks.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch your step, sir. Some of the metal might be rusted through.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch your step, ma'am. Some of the metal might be rusted through.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I am not fond of heights.
|
|
On edge
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm a lot happier twenty stories below the ground than twenty stories above it.
|
|
On edge, nervous humor
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The place looks like a stiff breeze could bring it down.
|
|
On edge, nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not much left.
|
|
Disappointed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Maybe we'll get lucky and find something edible. Something in a can, maybe.
|
|
Cautious optimism
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Looks like it's been picked clean. Damn.
|
|
Disappointed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Something's rotting...
|
|
Open with a sniff or two, then the line
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These places are prime targets for raiders.
|
|
Wary
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful with explosives, sir. Don't want to be buried alive.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful with explosives, ma'am. Don't want to be buried alive.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hard to breathe in here.
|
|
Rhetorical
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Check every shadow, every corner...
|
|
Wary, alert
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Some of the deadliest creatures in the Commonwealth live in tunnels like this.
|
|
Wary, alert
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I usually prefer to be underground, but not like this.
|
|
Sarcasm
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Some kind of resource distribution facility, I guess.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
More archaic pre-war technology.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Lot of metal here... most of it's probably rusted through.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Look at all this machinery. This place must have been important.
|
|
Bewildered
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Behind the wall panels, a lot of the Institute looks like this.
|
|
Curious, intrigued
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I heard Father came from a place like this. Of course, you already knew that.
|
|
Second sentence is an abashed realization... sort of an "Oh, yeah... duh"
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This is a little more like what I'm used to.
|
|
Approving
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Strong walls, limited access points, all the necessities provided... I can see people wanted to live here.
|
|
Approval
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Impressive construction.
|
|
Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Reminds me a little bit of home.
|
|
Approval
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've chased a few synths through places like this.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
An old storage depot... Wonder what they kept here?
|
|
DO NOT RE-RECORD (Fixed typo)
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Guess we could look for supplies.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Another good site for a synth salvage team.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
So this is where people stored their possessions? Guess they thought they'd be safer here.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The waterline is usually mirelurk territory.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ugh, that smell...Disgusting.
|
|
An old storage depot.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Father must have lost his mind...
|
|
Rhetorical... irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I won't make the mistake of running with amateurs again.
|
|
Rhetorical... irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
In the future, we should be more selective about who we let in here.
|
|
Rhetorical... irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If Father saw what I've seen, he'd be deeply disappointed.
|
|
Rhetorical... irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I guess not everyone is Institute material.
|
|
Rhetorical... irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
And I thought I'd seen some bad missions before.
|
|
Rhetorical... irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's nepotism, letting someone in just because they're one of Father's parents.
|
|
Grumbling to yourself, annoyed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
From now on, I'm working alone.
|
|
Grumbling to yourself, annoyed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Should have let him rot in that vault.
|
|
Grumbling to yourself, annoyed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Should have let her rot in that vault.
|
|
Grumbling to yourself, annoyed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We never should have opened that cryopod.
|
|
Grumbling to yourself, annoyed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This place is a toxic wasteland.
|
|
Disdain, you don't' want to be here. It's not safe.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The sooner we leave this place behind, the better.
|
|
Disdain, you don't' want to be here. It's not safe.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Glowing Sea is home to some of the Commonwealth's toughest mutants.
|
|
Disdain, you don't' want to be here. It's not safe.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hope you brought some Radaway.
|
|
Disdain, you don't' want to be here. It's not safe.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Let me know if you need a fusion cell.
|
|
Offering to help the player by giving ammo
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've got some spare fusion cells if you need them.
|
|
Offering to help the player by giving ammo
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I picked up a few extra fusion cells. Let me know if you need one.
|
|
Offering to help the player by giving ammo
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I always carry a few spare fusion cells. Let me know if you need one.
|
|
Offering to help the player by giving ammo
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you're going to use an energy weapon, I can give you a reload.
|
|
DO NOT RE-RECORD (Line edit during VO, changed text to match)
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Will do.
|
Our files indicate that you have a tendency to get into trouble, Piper. Try to stay out of it from now on.
|
Dogmeat: (sad whimper)
|
Disapproving, stern / Neutral
|
COMPiperPickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Roger that.
|
You have the training and equipment to handle this assignment. The Institute's future will be in good hands.
|
Dogmeat: (curious sound)
|
Approval / Irritated
|
COMDansePickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well alright.
|
This is the future of the Institute that you're protecting, unit. Remember that.
|
Dogmeat: (pained whimper)
|
Stern
|
COMNickPickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Strong learn secret of humans.
|
You have the potential to be an excellent bodyguard, Strong. I just hope you understand your responsibilities.
|
Strong: Robot stop squawking. Strong smash.
|
Doubtful, but hoping nonetheless that this guy knows what he's doing
|
COMStrongPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
In my judgement, you're not ready for this, Curie. I hope you'll prove me wrong.
|
Curie: So gracious of you, Monsieur Codsworth. Until we meet again.
|
Disapproving, stern / Question
|
COMCurie_PickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm all ready to go.
|
I don't know who you are, but if any harm comes to this man, I will find out, and then I will find you.
|
Deacon: Always am, Codsworth. That's one thing you can count on.
|
Stern, a warning / Concerned
|
COMDeacon_PickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm all ready to go.
|
I don't know who you are, but if any harm comes to this woman, I will find out, and then I will find you.
|
Deacon: Always am, Codsworth. That's one thing you can count on.
|
Stern, a warning / Concerned
|
COMDeacon_PickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: About time. I was getting bored.
|
I know your reputation, MacCready. I'm confident you can handle whatever threats you encounter.
|
Dogmeat: (sad whimper)
|
Approval / Question
|
COMMacCreadyPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I killed the last guy who was running this scam. In case that matters to you.
|
It would be more efficient just to kill him.
|
CultLeader: Uh, good to know. Let me just unlock the door for you, okay?
|
Cool, matter-of-fact
|
DN019JoinCultEmogene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
One bullet would have cost far less.
|
CultLeader: Well, that's different.
|
Expressing doubt in the player's decision. "If that's what you think is best..."
|
DN019JoinCultEmogeneBribe
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
With all due respect, you're being played for a fool.
|
Player Default: "I deserve a better life. A better life is coming. A better life is almost here."
|
Disappointed, a little insubordinate
|
DN019JoinCultOfficeGaveItems
|
| Scene
|
SceneDialogue
|
Custom
|
|
CultLeader: Just go ahead and give me everything you own, and I'll initiate you as a first level Pillar of the Community.
|
He can't be serious.
|
Player Default: Here, this is everything I have.
|
Incredulous
|
DN019JoinCultOfficeScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
PrestonGarvey: Good lord above. Almost makes you feel sorry for those poor bastards.
|
I've seen my share of destruction, but I have to admit, that's impressive.
|
RonnieShaw: They had it coming. Should've never tried to lord it over the Commonwealth. That never ends well.
|
Impressed
|
MinDestBoSFiring
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Hold up a moment, ma'am. There's something important I need to tell you.
|
Player Default: I'm listening.
|
Urgent
|
Inst301SceneX6GivesResetCode
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Hold up a moment, sir. There's something important I need to tell you.
|
Player Default: I'm listening.
|
Urgent
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
When you're finished here, sir, Father wants to see you.
|
|
A soldier, terse, military
|
Inst301SceneConnectToInst302
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
When you're finished here, ma'am, Father wants to see you.
|
|
A soldier, terse, military
|
Inst301SceneConnectToInst302
|
| Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Are you ready to go back?
|
Nice work, sir. I'll take the synth back.
|
X6: This is X6-88, ready to relay with reclaimed synth B5-92.
|
|
Inst301SceneBossReturn
|
| Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Are you ready to go back?
|
Nice work, ma'am. I'll take the synth back.
|
X6: This is X6-88, ready to relay with reclaimed synth B5-92.
|
|
Inst301SceneBossReturn
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
What are you doing? We were supposed to bring him back alive!
|
|
An angry shout / Irritated
|
Inst301SceneX6AngryAtBossDeath
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
SynthBoss: Help yourself, my fellow pirate. We can always get more.
|
I'm sorry, sir, but I have my orders.
|
X6: B5-92, initialize factory reset. Authorization gamma-7-1-epsilon.
|
|
Inst301BranchBossExtort
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
SynthBoss: Help yourself, my fellow pirate. We can always get more.
|
I'm sorry, ma'am, but I have my orders.
|
X6: B5-92, initialize factory reset. Authorization gamma-7-1-epsilon.
|
|
Inst301BranchBossExtort
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
My orders are to help you capture the synth in Libertalia.
|
|
No re-record needed. Can we please just cut the "Sir, " off the front of this line in the audio file?
|
Inst301SceneX6ReturnToLibertalia
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'll be waiting there when you're ready.
|
|
|
Inst301SceneX6ReturnToLibertalia
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
B5-92, initialize factory reset. Authorization gamma-7-1-epsilon.
|
|
Shouted over gunfire. That's "B Five Ninety-two"
|
Inst301SceneX6UsesCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: You must be the Courser I'm supposed to meet.
|
Yes, sir. Designation X6-88.
|
|
Name is "X Six Eighty-Eight"
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I've already neutralized the perimeter guard. Just give the word, and we can start the assault on the main flotilla.
|
Companion: So, where do you put in the batteries on this thing?
|
Confident, ready
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: You must be the Courser I'm supposed to meet.
|
Yes, ma'am. Designation X6-88.
|
|
Name is "X Six Eighty-Eight"
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I've already neutralized the perimeter guard. Just give the word, and we can start the assault on the main flotilla.
|
Companion: So, where do you put in the batteries on this thing?
|
Confident, ready
|
Inst301SceneX6Intro
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Alright, let's go.
|
Right behind you, ma'am.
|
|
|
Inst301SceneX6Intro
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Alright, let's go.
|
Right behind you, sir.
|
|
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I can handle these Raiders on my own.
|
I have no reason to doubt that, ma'am, but I have my orders.
|
|
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If you take on that synth, I'll be right there with you.
|
|
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I can handle these Raiders on my own.
|
I have no reason to doubt that, sir, but I have my orders.
|
|
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If you take on that synth, I'll be right there with you.
|
|
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do we know about this synth, Gabriel?
|
Designation B5-92 is holed up in the shack on top of the up-ended cargo ship.
|
|
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
He's probably got his best fighters with him, so we should plan on heavy resistance.
|
|
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
So, are you ready to go in?
|
Player Default: Alright, let's go.
|
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not now. We're a little busy.
|
I know, but it'll just take a second and it's something you need to know.
|
X6: I'm going to give you B5-92's reset code. If he hears the code phrase, it'll reset his cognitive processes and make him docile.
|
Insistent
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Alright, but make it quick.
|
I will.
|
X6: I'm going to give you B5-92's reset code. If he hears the code phrase, it'll reset his cognitive processes and make him docile.
|
Please either re-record or clip the "sir" from the end of the audio.
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know, but it'll just take a second and it's something you need to know.
|
I'm going to give you B5-92's reset code. If he hears the code phrase, it'll reset his cognitive processes and make him docile.
|
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You need to say "B5-92, initialize factory reset," followed by the authorization code "gamma-7-1-epsilon."
|
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Once he's shut down, I can transport him safely back to the Institute.
|
Player Default: Good, I'd like to avoid any unnecessary violence.
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: Well, he might not be alone up there. Violence might be inevitable.
|
That's all, sir. Ready when you are.
|
|
Confident, ready
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: Well, he might not be alone up there. Violence might be inevitable.
|
That's all, ma'am. Ready when you are.
|
|
Confident, ready
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
To reset the synth's cognitive functions, speak the recall code out loud. The code is "gamma-7-1-epsilon."
|
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Good, I'd like to avoid any unnecessary violence.
|
Well, he might not be alone up there. Violence might be inevitable.
|
X6: That's all, sir. Ready when you are.
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not going to destroy this man's identity and free will. Killing him would be more humane.
|
He's not a man, sir, he's a synth. A synth that's confused and dangerous.
|
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
We can restore it to its proper functions, make it whole again.
|
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, I can't force you to use the reset code, but I know it's what Father would want. I hope you'll consider that.
|
X6: That's all, sir. Ready when you are.
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not going to destroy this man's identity and free will. Killing him would be more humane.
|
It's not a man, it's a synth. A synth that's confused and dangerous.
|
|
DO NOT RE-RECORD (Line edit during VO, changed text to match)
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
We can restore it to its proper functions, make it whole again.
|
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ma'am, I can't force you to use the reset code, but I know it's what Father would want. I hope you'll consider that.
|
X6: That's all, sir. Ready when you are.
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Jesus, what a mouthful.
|
Then talk fast, sir. Just make sure you get it right.
|
X6: That's all, sir. Ready when you are.
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Jesus, what a mouthful.
|
Then talk fast, ma'am. Just make sure you get it right.
|
X6: That's all, sir. Ready when you are.
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you mean by "reset his cognitive processes?"
|
Put more simply, the recall code will render him unconscious, even while he's still standing.
|
X6: That's all, sir. Ready when you are.
|
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: Nice work, sir. I'll take the synth back.
|
This is X6-88, ready to relay with reclaimed synth B5-92.
|
|
|
Inst301SceneBossReturn
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That synth was a valuable piece of technology. You're going to have to explain this to Father.
|
X6: X6-88 ready to relay back alone.
|
Disapproval
|
Inst301X6ReturnAlone
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
X6: That synth was a valuable piece of technology. You're going to have to explain this to Father.
|
X6-88 ready to relay back alone.
|
|
|
Inst301X6ReturnAlone
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Are you ready to proceed?
|
X6: Yes, sir. Designation X6-88.
|
Like a machine... terse, clipped, specific, precise.
|
Inst301SceneX6Intro
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
We should keep moving.
|
|
Terse, not wanting to talk right now, in a dangerous situation.
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Keep your eyes open, sir.
|
|
Terse, not wanting to talk right now, in a dangerous situation.
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ammo levels are good.
|
|
Terse, not wanting to talk right now, in a dangerous situation.
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Following your lead.
|
|
Terse, not wanting to talk right now, in a dangerous situation.
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm ready to move in, ma'am.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm ready to move in, sir.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
The raiders know we're coming. The sooner we get started, the better.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ready to go?
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Your quarters are just inside, sir.
|
|
Terse, military, a soldier
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Your quarters are just inside, ma'am.
|
|
Terse, military, a soldier
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Your new quarters are here, sir.
|
|
Terse, military, a soldier
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Your new quarters are here, ma'am.
|
|
Terse, military, a soldier
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Objective is a rogue synth. Target has taken control of a raider gang based on the shipwrecks in the harbor.
|
|
Like a machine thinking... terse, clipped, specific, precise.
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Target will be well-defended. Expect heavy resistance.
|
|
Like a machine thinking... terse, clipped, specific, precise.
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Neutralize and reclaim target if possible. Destroy target if not possible.
|
|
Like a machine thinking... terse, clipped, specific, precise.
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Mission parameters specify support role only. You are mission leader.
|
|
Like a machine thinking... terse, clipped, specific, precise.
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Might find something useful here.
|
|
mostly talking to self, though purposefully loud enough for player to hear so he knows you're going to investigate / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I wonder what's in here?
|
|
mostly talking to self, though purposefully loud enough for player to hear so he knows you're going to investigate / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Locked tight.
|
|
As in "I can't do that, because the thing you asked me to open is locked" / Irritated
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
No good, it's locked.
|
|
As in "I can't do that, because the thing you asked me to open is locked" / Irritated
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's secured, I can't open it.
|
|
As in "I can't do that, because the thing you asked me to open is locked" / Irritated
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Armor, good.
|
|
Found a hunk of armor in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Someone left their armor here. It looks intact.
|
|
Found a hunk of armor in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
There's armor here. You should take this.
|
|
Found a hunk of armor in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Stims. These will be useful.
|
|
scrounging in a container, calling over to player. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Come and take these Stims. You should carry as many of these as you can.
|
|
scrounging in a container, calling over to player. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Look at this... Stims.
|
|
scrounging in a container, calling over to player. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Chems. Nothing that would interest us.
|
|
Scrounging in a container, disappointed not to find something better / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Drugs. I was hoping to find something more useful.
|
|
Scrounging in a container, disappointed not to find something better / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Chems in here.
|
|
Scrounging in a container, disappointed not to find something better / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Rations, and they look edible.
|
|
scrounging in a container, calling over to player. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
This food looks safe enough to eat.
|
|
scrounging in a container, calling over to player. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
There's food here. It looks safe.
|
|
scrounging in a container, calling over to player. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Water. You'll definitely want to take this.
|
|
scrounging in a container, calling over to player / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
There's water here. It looks pure.
|
|
scrounging in a container, calling over to player / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Drinking water. This is worth keeping.
|
|
scrounging in a container, calling over to player / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
We have no need for alcohol.
|
|
Scrounging in a container, disappointed in what you found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Just some alcohol... nothing useful.
|
|
Scrounging in a container, disappointed in what you found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Alcoholic beverages, but not much else.
|
|
Scrounging in a container, disappointed in what you found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I found some ammunition.
|
|
scrounging in a container, calling over to player / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now here's something we need... ammunition.
|
|
scrounging in a container, calling over to player / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
More ammunition, good.
|
|
scrounging in a container, calling over to player / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Someone stashed a weapon here.
|
|
Found some weapons in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You can never have enough weapons up here.
|
|
Found some weapons in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
A weapon. We could put this to use.
|
|
Found some weapons in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You might want to look at this.
|
|
scrounging in a container, calling over to player. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You should come and take a look at this.
|
|
scrounging in a container, calling over to player. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You should take a look here.
|
|
scrounging in a container, calling over to player. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Junk. That's what I usually find.
|
|
Scrounging in a container, disappointed in what you found / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Just some scrap. Nothing of value.
|
|
Scrounging in a container, disappointed in what you found / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Nothing worthwhile here. Just some junk.
|
|
Scrounging in a container, disappointed in what you found / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's where we're headed. Hope you don't mind a little company, because I'm coming with you.
|
If you can't keep up, then you're on your own.
|
Player Default: It would be helpful if you tagged along.
|
Judging, critical
|
BoS303_01_Stage10
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's if you don't mind a little company of course.
|
If you slow us down, you're on your own.
|
Player Default: It would be helpful if you tagged along.
|
Judging, critical
|
BoS303_01_Stage10PrePrime
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's if you don't mind a little company of course.
|
I'd prefer to keep our numbers small, but it's not my choice.
|
Player Default: It would be helpful if you tagged along.
|
Skeptical, a little passive-aggressive
|
BoS303_01_Stage10PostPrime
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: All right, let's head into the lab. Can't wait to get a look at the place.
|
I've seen better.
|
|
Sardonic, disapproving
|
BoS303_03_Roof
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: It must have been moved. Let's check out that terminal over there.
|
Then we'd better find it quickly.
|
|
Urgent
|
BoS303_04_MissingAgitator
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: Damn it! They've knocked out the power to the elevators.
|
Smart. That's what I would do.
|
|
Admiring an enemy tactic
|
BoS303_07_PowerLoss
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: There it is... Mass Fusion's reactor. Don't make them like that anymore.
|
I'm not impressed.
|
|
Disdain
|
BoS303_09_ViewReactor
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: I'll communicate with you though their intercom system while I monitor everything from out here.
|
You should accept that offer. You're too important to risk.
|
|
Worried
|
BoS303_10_BeforeEnteringChamber
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: The Institute must have sent reinforcements.
|
Believe me, there's a lot more where those came from.
|
BoS303Ingram: I'll help hold them off, just make sure you get the Agitator out of here!
|
Concerned
|
BoS303_14_ElevatorToLobby
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Done.
|
I hope you understand your responsibilities, Hancock.
|
Dogmeat: (sad whimper)
|
Doubtful, but stern nonetheless / Amused
|
COMHancockPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm not sure the Institute needs more Deathclaws, but it's your decision.
|
|
Skeptical, questioning the player's sanity
|
MS05B_ReturnEggToNest
|
| Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: Well, you were right. The Brotherhood sure is here. Guess we'll have to go through them.
|
Good, I like a challenge.
|
AllieFilmore: Oh... my. Well, I wasn't expecting this. I... guess it's nice to see some of our... older models... have been useful to you.
|
Confident, even cocky
|
InstMassFusion_10_Roof
|
| Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: No sign of the Agitator... We'll have to search the rest of the building.
|
The sooner, the better. Reinforcements could be on the way.
|
|
Urgent
|
InstMassFusion_11_AgitatorMissing
|
| Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: They cut the power to the elevators... It's clever, I'll give them that.
|
It's a sound strategy, but nothing we can't handle.
|
|
Confident
|
InstMassFusion_13_PowerLoss
|
| Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: There's the reactor. Not a bad piece of work, for its time.
|
The operative words being "for its time."
|
|
Sarcastic
|
InstMassFusion_15_ViewReactor
|
| Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: These guys just don't know when they're beaten, do they?
|
They're dedicated to their duty. As a Courser, I can respect that.
|
AllieFilmore: I'll help the synths buy some time. Make sure you get back to the Institute with the Agitator!
|
Begrudging admiration, respecting an enemy
|
InstMassFusion_20_ElevatorToLobby
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good place to stock up on supplies, if you can stand the smell.
|
|
Disdain
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A lot of runners come through here. They think it's a safe place.
|
|
Second line is dripping with irony
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If you ask me, this place is a waste of time.
|
|
Disdain
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We've got very little intel on this place. The more we can learn, the better.
|
|
Professional
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
In the Institute, mental disorders are a thing of the past.
|
|
Proud, smug
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Rumor has it there's a treasure buried here somewhere. People have died searching for it.
|
|
Disapproving
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Greed and materialism don't exist in the Institute.
|
|
Smug, proud
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
So Father came from a place like this? Fascinating.
|
|
Intrigued
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The Advanced Systems division had plans for a vehicle like this. It ended up being more trouble than it was worth.
|
|
Disapproval
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not much cover on the walkways here. Best defense is to keep moving.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Once we're on the higher floors, we'd better make sure our escape route isn't cut off.
|
|
On edge, anxious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good defenses here. I can see why the Minutemen once used this as their headquarters.
|
|
Appreciative, admiring
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This is the place with the so-called synth detector test. That's almost funny.
|
|
Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've had more than one runner's trail go cold in Bunker Hill. There's a high probability of Railroad involvement.
|
|
Curious, suspicious
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
What is that?
|
|
Astonishment. Emphasize "is". / Surprised
|
UFOCrashQuestFlybyReaction
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That wasn't Institute technology. We should investigate.
|
|
Concerned / Concerned
|
UFOCrashQuestImpactReaction
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: That's a Courser!
|
I trust I can count on your cooperation.
|
|
Cool, dangerous, intimidating the peasants
|
CIS_RacialComments_X6-88_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: That's a Courser!
|
If I were here for you, you'd know it.
|
|
Cool, dangerous, intimidating the peasants
|
CIS_RacialComments_X6-88_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: That's a Courser!
|
Just stay out of our way. We have work to do.
|
|
Cool, dangerous, intimidating the peasants
|
CIS_RacialComments_X6-88_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: That's a Courser!
|
If you encounter any fugitive synths, don't offer them shelter.
|
|
Cool, dangerous, intimidating the peasants
|
CIS_RacialComments_X6-88_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: That's a Courser!
|
Since you know what I am, you know to stay out of my way.
|
|
Cool, dangerous, intimidating the peasants
|
CIS_RacialComments_X6-88_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: That's a Courser!
|
If you give us any cause for suspicion, I will be back.
|
|
Ominous. Emphasize "WILL".
|
CIS_RacialComments_X6-88_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hello, Carla.
|
Companion: It's been a while since you've had anything to report.
|
Intimidating a peasant, should be menacing
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Carla. It's been awhile.
|
Companion: It's been a while since you've had anything to report.
|
Intimidating a peasant, should be menacing
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hello, Cricket.
|
Companion: It's been a while since you've had anything to report.
|
Intimidating, menacing
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Cricket, wasn't it?
|
Companion: It's been a while since you've had anything to report.
|
Intimidating, menacing
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Doc Weathers. It's been a while. If I didn't know better, I'd say you were avoiding me.
|
Companion: It's been a while since you've had anything to report.
|
Intimidating, toying with someone
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Doc Weathers. How long has it been? I've lost track.
|
Companion: It's been a while since you've had anything to report.
|
Intimidating, toying with someone
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hello, Lucas.
|
Companion: It's been a while since you've had anything to report.
|
Intimidating, sinister
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Lucas Miller. Where have you been hiding, Lucas?
|
Companion: It's been a while since you've had anything to report.
|
Intimidating, sinister
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's been a while since you've had anything to report.
|
Target: Well, you know how it is. Sometimes things are just quiet.
|
Intimidating
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's been a long time since you had anything to report.
|
Target: Well, you know how it is. Sometimes things are just quiet.
|
Intimidating, leaning on someone for information
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
No new rumors or tips for me? You used to be one of my most reliable sources.
|
Target: Well, you know how it is. Sometimes things are just quiet.
|
Intimidating, leaning on someone for information
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm disappointed that I haven't heard from you with any new reports.
|
Target: Well, you know how it is. Sometimes things are just quiet.
|
Intimidating, leaning on someone for information
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You used to share all kinds of useful rumors, but you've been quiet lately. I hope the Railroad hasn't gotten to you.
|
Target: Well, you know how it is. Sometimes things are just quiet.
|
Intimidating, leaning on someone for information
|
CIS_ChatWithNPC_X6_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
The lack of recent information from you is making me question your loyalty.
|
Target: Well, you know how it is. Sometimes things are just quiet.
|
Intimidating, leaning on someone for information
|
CIS_ChatWithNPC_X6_Scene
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
A successful mission on all counts, ma'am.
|
|
Impressed / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
A successful mission on all counts, sir.
|
|
Impressed / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
It was an honor to fight at your side.
|
|
Honored, impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm looking forward to the next mission.
|
|
Pleased, impressed with the player
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Every synth we fail to recover represents years of lost productivity.
|
|
Unhappy, disappointed with yourself and the player
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: As long as you're loyal to the Institute, we'll get along just fine.
|
To be blunt, you've been a disappointment so far. I hope that changes.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Irritated, annoyed, you don't like the player much and you don't really want to chat.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: As long as you're loyal to the Institute, we'll get along just fine.
|
I find it hard to respect someone who doesn't care about what's best for the Institute.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Irritated, annoyed, you don't like the player much and you don't really want to chat.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: As long as you're loyal to the Institute, we'll get along just fine.
|
Unless you start making better decisions, we're not going to have a relationship much longer.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Irritated, annoyed, you don't like the player much and you don't really want to chat.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: As long as you're loyal to the Institute, we'll get along just fine.
|
I wish I could say that I respect you the way I respect Father. I'll leave it at that.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Irritated, annoyed, you don't like the player much and you don't really want to chat.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: As long as you're loyal to the Institute, we'll get along just fine.
|
I think our relationship would improve if you'd start taking your role with the Institute more seriously.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Irritated, annoyed, you don't like the player much and you don't really want to chat.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: You've been impressive so far. I hope that continues.
|
As long as you're loyal to the Institute, we'll get along just fine.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Player asks how your relationship is... the jury is still out, you're still evaluating. Neither positive nor negative.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: You've been impressive so far. I hope that continues.
|
You seem capable enough. That's all I need to know.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Player asks how your relationship is... the jury is still out, you're still evaluating. Neither positive nor negative.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: You've been impressive so far. I hope that continues.
|
That's a difficult assessment to make at this point. Ask me again when we've spent more time together.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Player asks how your relationship is... the jury is still out, you're still evaluating. Neither positive nor negative.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: You've been impressive so far. I hope that continues.
|
I'm not sure yet. Ask me another time.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Player asks how your relationship is... the jury is still out, you're still evaluating. Neither positive nor negative.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: You've been impressive so far. I hope that continues.
|
That remains to be seen. I'm still evaluating you.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Player asks how your relationship is... the jury is still out, you're still evaluating. Neither positive nor negative.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: You've been impressive so far. I hope that continues.
|
I think our relationship would improve if you'd start taking your role with the Institute more seriously.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Irritated, annoyed, you don't like the player much and you don't really want to chat.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: I feel honored to know you and to fight at your side.
|
You've been impressive so far. I hope that continues.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Cautiously optimistic, impressed, feeling positive about your relationship with the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: I feel honored to know you and to fight at your side.
|
Your son is a great man, and I'm starting to see some of that greatness in you, too.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Cautiously optimistic, impressed, feeling positive about your relationship with the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: I feel honored to know you and to fight at your side.
|
I think we make an effective team, and I look forward to carrying out more missions for the Institute.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Cautiously optimistic, impressed, feeling positive about your relationship with the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: I feel honored to know you and to fight at your side.
|
It's clear you want what's best for the Institute, and that's all that matters to me.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Cautiously optimistic, impressed, feeling positive about your relationship with the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: I feel honored to know you and to fight at your side.
|
As long as you're loyal to the Institute, I'll have your back, ma'am.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Cautiously optimistic, impressed, feeling positive about your relationship with the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: I feel honored to know you and to fight at your side.
|
As long as you're loyal to the Institute, I'll have your back, sir.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Cautiously optimistic, impressed, feeling positive about your relationship with the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I feel honored to know you and to fight at your side.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Friendly. You admire the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm glad you joined us, sir. It's clear to me that Father's legacy is in good hands.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Friendly. You admire the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm glad you joined us, ma'am. It's clear to me that Father's legacy is in good hands.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Friendly. You admire the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's been my privilege to know you, sir. I think you'll do great things for the Institute.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Friendly. You admire the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's been my privilege to know you, ma'am. I think you'll do great things for the Institute.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Friendly. You admire the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You've been an inspiration to me, sir. I'll work hard to follow your example.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Friendly. You admire the player.
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You've been an inspiration to me, ma'am. I'll work hard to follow your example.
|
X6: It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
Friendly. You admire the player.
|
COMX688Talk_RelationshipScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I need you to get out of your Power Armor.
|
Affirmative.
|
|
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: That's all for now.
|
Sure.
|
|
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: That's all for now.
|
Right.
|
|
|
COMX688Talk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
I hate to leave you, sir, but I trust your judgement.
|
|
Great respect and admiration / Irritated
|
COMX688Talk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
I hate to leave you, ma'am, but I trust your judgement.
|
|
Great respect and admiration / Irritated
|
COMX688Talk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
I'll be ready when you need me again.
|
|
Professional, a soldier / Irritated
|
COMX688Talk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
It's been an honor, sir.
|
|
Warm (for X6 anyway), with admiration / Irritated
|
COMX688Talk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
It's been an honor, ma'am.
|
|
Warm (for X6 anyway), with admiration / Irritated
|
COMX688Talk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
Fine with me.
|
|
Irritated at the player, you're not happy with him. You're glad he is dismissing you. / Irritated
|
COMX688Talk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
Good. I'm ready for a new assignment.
|
|
Irritated at the player, you're not happy with him. You're glad he is dismissing you. / Irritated
|
COMX688Talk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: To be blunt, you've been a disappointment so far. I hope that changes.
|
It's taking all of my self-control not to shoot you in the face. Does that answer your question?
|
|
Angry, impatient, you hate the player and don't want to talk to him/her
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: To be blunt, you've been a disappointment so far. I hope that changes.
|
You're really so ignorant that you don't know? And you're related to Father? I can't believe it.
|
|
Angry, impatient, you hate the player and don't want to talk to him/her
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: To be blunt, you've been a disappointment so far. I hope that changes.
|
How do I feel? I feel like we should have let you rot in that cryopod.
|
|
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: To be blunt, you've been a disappointment so far. I hope that changes.
|
I feel like we should have let you rot in that cryopod.
|
|
Angry, impatient, you hate the player
|
COMX688Talk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: To be blunt, you've been a disappointment so far. I hope that changes.
|
I suggest you walk away. Right now.
|
|
Icy, menacing, you hate the player
|
COMX688Talk_RelationshipScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Here you go.
|
Player Default: I need you to get out of your Power Armor.
|
Handing the player an item
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Let's get this over with.
|
Player Default: I need you to get out of your Power Armor.
|
Angry, impatient, you hate the player / Angry
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Make it quick.
|
Player Default: I need you to get out of your Power Armor.
|
Angry, impatient, you hate the player / Angry
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Haven't you wasted enough of my time already?
|
Player Default: I need you to get out of your Power Armor.
|
Angry, impatient, you hate the player / Angry
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Why the hell would I want to talk to you?
|
Player Default: I need you to get out of your Power Armor.
|
Angry, impatient, you hate the player / Angry
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
This had better be really damned important.
|
Player Default: I need you to get out of your Power Armor.
|
Angry, impatient, you hate the player / Angry
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What do you want now?
|
Player Default: I need you to get out of your Power Armor.
|
Irritated, annoyed, you don't like the player much and you don't really want to chat. / Irritated
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Talk fast.
|
Player Default: I need you to get out of your Power Armor.
|
Irritated, annoyed, you don't like the player much and you don't really want to chat. / Irritated
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I can't wait to hear this.
|
Player Default: I need you to get out of your Power Armor.
|
Sarcastic, snide. You don't like the player much and you don't really want to chat. / Irritated
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Well? What?
|
Player Default: I need you to get out of your Power Armor.
|
Irritated, annoyed, you don't like the player much and you don't really want to chat. / Irritated
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Get on with it.
|
Player Default: I need you to get out of your Power Armor.
|
Irritated, annoyed, you don't like the player much and you don't really want to chat. / Irritated
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Go ahead.
|
Player Default: I need you to get out of your Power Armor.
|
Frosty, a soldier, ready for orders / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Yes, sir?
|
Player Default: I need you to get out of your Power Armor.
|
Frosty, a soldier, ready for orders / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Yes, ma'am?
|
Player Default: I need you to get out of your Power Armor.
|
Frosty, a soldier, ready for orders / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm listening.
|
Player Default: I need you to get out of your Power Armor.
|
Frosty, a soldier, ready for orders / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Yes?
|
Player Default: I need you to get out of your Power Armor.
|
Frosty, a soldier, ready for orders / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What is it. sir?
|
Player Default: I need you to get out of your Power Armor.
|
Frosty, a soldier, ready for orders / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What is it. ma'am?
|
Player Default: I need you to get out of your Power Armor.
|
Frosty, a soldier, ready for orders / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What can I do for you?
|
Player Default: I need you to get out of your Power Armor.
|
A little warmer and friendlier than usual. You're starting to like the player. / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm listening.
|
|
A little warmer and friendlier than usual. You're starting to like the player. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ready for new orders.
|
Player Default: I need you to get out of your Power Armor.
|
A little warmer and friendlier than usual. You're starting to like the player. / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You've got my attention.
|
Player Default: I need you to get out of your Power Armor.
|
A little warmer and friendlier than usual. You're starting to like the player. / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What's the plan?
|
Player Default: I need you to get out of your Power Armor.
|
A little warmer and friendlier than usual. You're starting to like the player. / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What's our next move?
|
Player Default: I need you to get out of your Power Armor.
|
A little warmer and friendlier than usual. You're starting to like the player. / Neutral
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You've got my full attention, sir.
|
Player Default: I need you to get out of your Power Armor.
|
Friendly. You admire the player. / Friendly
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ready for anything, sir.
|
Player Default: I need you to get out of your Power Armor.
|
Friendly. You admire the player. / Friendly
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Anything you need, sir?
|
Player Default: I need you to get out of your Power Armor.
|
Friendly. You admire the player. / Friendly
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
How can I help, sir?
|
Player Default: I need you to get out of your Power Armor.
|
Friendly. You admire the player. / Friendly
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You've got my full attention, ma'am.
|
Player Default: I need you to get out of your Power Armor.
|
Friendly. You admire the player. / Friendly
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ready for anything, ma'am.
|
Player Default: I need you to get out of your Power Armor.
|
Friendly. You admire the player. / Friendly
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Anything you need, ma'am.
|
Player Default: I need you to get out of your Power Armor.
|
Friendly. You admire the player. / Friendly
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
How can I help, ma'am?
|
Player Default: I need you to get out of your Power Armor.
|
Friendly. You admire the player. / Friendly
|
COMX688Talk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Let's keep our eyes open. We could be walking into a trap.
|
|
Wary, cautious / Suspicious
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Now that you've seen the Institute, you've seen the future of mankind.
|
|
Proud
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hope you found that as satisfying as I did.
|
|
Smug, a bit sinister / SinisterSmile
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
They should have known better than to take on the Institute.
|
|
Smug, proud, cocky / SinisterSmile
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I admit it, I'm impressed. Maybe I underestimated the Minutemen.
|
|
Begrudging admission, surprised / Surprised
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Now we know where the Railroad's been hiding. That could be useful.
|
|
Confident, smug, superior. Found your enemies that were hiding. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I guess the best place to gather intel is from the inside.
|
|
Skeptical / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This is about what I expected for the Railroad.
|
|
Condescending, insulting a rival faction's HQ
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
One thing's for sure -- the Brotherhood is going to remember this.
|
|
Concerned / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Please don't tell me we're actually going to fly in that thing.
|
|
Nervous, you don't like flying / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Taking on the Institute is a very bad idea.
|
|
Ominous, a warning / Stern
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Let's gather as much information as we can about the Brotherhood. It might prove useful later.
|
|
Sly, an ulterior motive
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Now we have a way to lure Brotherhood soldiers out in small numbers.
|
|
Under your breath, sly, an aside to the player.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Joining the Brotherhood? I hope you know what you're doing.
|
|
Skeptical, concerned. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Arming the Brotherhood with Fat Man shells won't win you any friends in the Institute.
|
|
Disapproving / Stern
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With a weapon like Liberty Prime, the Brotherhood will be unstoppable. Is that what you really want?
|
|
Concerned, starting to wonder at the player's motives / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Even I didn't know he was a synth.
|
|
Surprised / Surprised
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Waste of a fully operational gen-3. That's disappointing.
|
|
Disappointed / Stern
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Too bad, he was making himself useful. At least he'll live.
|
|
"Oh well". With a shrug.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Every time we've wiped out the Railroad, it came back. Not sure they'll be coming back from that.
|
|
Smug, sinister / SinisterSmile
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Liberty Prime could threaten the Institute itself. You should think very carefully about what you do next.
|
|
A warning, the player is heading toward a betrayal of the Institute / Stern
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You're making a terrible mistake. There's no other way to say it.
|
|
Stern, a warning / Stern
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The people at Bunker Hill learned the price for harboring fugitive synths.
|
|
Sinister, cold / SinisterSmile
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Brotherhood of Steel has no idea what they're up against. They're about to find out.
|
|
Smug, confident, eager for violence / SinisterSmile
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I can't understand why anyone would need to be persuaded to join the Institute.
|
|
Perplexed. / Puzzled
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The reactor's online and our enemies are on the run. It takes a lot to impress me, but you've done just that.
|
|
Impressed, proud / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With the Railroad out of the way, rogue synths will have nowhere to hide.
|
|
Pleased, smug
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not many people in the Commonwealth can take down a Deathclaw.
|
|
Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Remember, you're important to the Institute, so don't take any unnecessary risks.
|
|
Cautious
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Stay focused on the enemy. Don't get too confident.
|
|
Alert, watchful for enemies, battlefield talk
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You handled yourself well against that Mirelurk Queen, but I don't see how any of this helps the Institute.
|
|
Uncertain, skeptical / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Wonder what we'll find in this armory.
|
|
Thoughtful, curious
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Any chance you get to stock up on arms and ammunition, you should take it.
|
|
Professional, military
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With Firepower like that, the Minutemen could actually pose a threat to our surface operations.
|
|
Under your breath, an aside to the player... growing concern / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You haven't just destroyed your son's legacy, you've destroyed all hope for mankind.
|
|
Stern. disappointed, disbelieving / Stern
|
|