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Wolfe | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Officer Wolfe is a member of Vault 101 security in Fallout 3.
Background[]
A friend of Allen Mack, Officer Wolfe patrols the main Vault door on high alert, waiting for a possible escape attempt. He has no intention of breathing the irradiated air outside, and prefers the recycled atmosphere of the Vault.[1]
Officer Wolfe, along with Officer Park, is the last security guard the Lone Wanderer sees before escaping the vault.
Interactions with the player character[]
Interactions overview[]
This character is involved in quests. |
Quests[]
- Escape!: Park and Wolfe are the last security guards that try to prevent the Lone Wanderer from escaping. They will be hostile when trying the vault, and easily killed. If the Lone Wanderer don't want to kill them, the Lone Wanderer can simply leave the vault.
Inventory[]
Apparel
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Vault 101 security armor Vault security helmet | |
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Weapon
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Police baton | |
Carried items
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- | |
Drops on death
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empty |
Notes[]
- If the Lone Wanderer returns to the vault in Trouble on the Homefront, neither he nor Officer Park are still alive.
- He will not follow the Lone Wanderer outside the vault door.
Appearances[]
Officer Wolfe appears only in Fallout 3.
References
- ↑ Fallout 3 Official Game Guide Game of the Year Edition p.88: "Officer Wolfe
A friend of Allen Mack, Officer Wolfe patrols the main Vault door on high alert, waiting for a possible escape attempt. He has no intention of breathing the irradiated air outside, and prefers the recycled atmosphere of the Vault."
(Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
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