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The Vault - Fallout Wiki
Icon disambig.svg
For the various forms of alcohol that appear in the Fallout series of games, see alcohol.
FO3 whiskey.png
Icon whiskey.png
+1 Charisma for 4 minutes
-1 Intelligence for 4 minutes
+1 Strength for 4 minutes
Whiskey Rose perk
+2 Damage Threshold for 4 minutes
+25 Dehydration
-10 Dehydration (jsawyer.esp)
Addiction10% chance of alcohol addiction
Component ofParty Time Mentats
Base ID00032c75

Olde Royale Premium Whiskey[1] is a consumable item in Fallout: New Vegas.


Whiskey is a type of distilled alcoholic beverage made from fermented grain mash. Drinking it increases Strength and Charisma by one point while lowering Intelligence by the same amount. Whiskey is an addictive beverage. The brand most typically found in the wastes is the Olde Royale premium whiskey.

Whiskey has a slight orange glow to it, although not nearly as bright as Nuka-Cola Victory or Quartz. As with other hard liquor, whiskey provides a minor status boost - increasing Charisma and Strength by one, while reducing Intelligence by one.

As with most alcoholic item in Fallout: New Vegas, whiskey's effects (both positive and negative) are altered by the player's Survival skill, including the Damage Threshold increase provided by the Whiskey Rose perk. With a Survival skill of 100 the player will receive +3 to Charisma and Strength and -3 to Intelligence, as well as +6 to Damage Threshold if the player has the Whiskey Rose perk.

In hardcore mode whiskey will increase the player's level of dehydration. This effect is also affected by the Survival skill, ranging from +25 at lower levels to +75 at 100 Survival skill.

Whiskey can also be used as an ingredient for Party Time Mentats.

Effects of Survival skill

10+1 Charisma, -1 Intelligence, +1 Strength, +30 Dehydration60+2 Charisma, -2 Intelligence, +2 Strength, +55 Dehydration
20+1 Charisma, -1 Intelligence, +1 Strength, +35 Dehydration70+2 Charisma, -2 Intelligence, +2 Strength, +60 Dehydration
30+1 Charisma, -1 Intelligence, +1 Strength, +40 Dehydration80+2 Charisma, -2 Intelligence, +2 Strength, +65 Dehydration
40+1 Charisma, -1 Intelligence, +1 Strength, +45 Dehydration90+2 Charisma, -2 Intelligence, +2 Strength, +70 Dehydration
50+2 Charisma, -2 Intelligence, +2 Strength, +50 Dehydration100+3 Charisma, -3 Intelligence, +3 Strength, +75 Dehydration

Whiskey Rose

Whiskey Rose is a perk provided while Cass is serving as a Companion in the player's party. With this perk the penalty to Intelligence for consuming any type of alcohol is eliminated, as are the effects of alcohol addiction. This perk also provides an additional bonus when consuming whiskey, providing a temporary 2-6 point increase (based on Survival skill level) to the player's Damage Threshold.


  • Dixon's whiskey - a variant sold by Freeside merchant Dixon. It provides no Charisma boost and a penalty of -2 to Intelligence, and also has a high 50% addiction rate.
  • Irradiated whiskey - is, as the name indicates, radioactive. It provides the same basic effects as whiskey with an added 10 rads.

Note: both variants do not provide any increase to Damage Threshold when the player has the Whiskey Rose perk, though their penalties to Intelligence are still negated.


Related quests


  • If you look closely at the label on the bottle, you can see a picture of Galileo Galilei in the lower right hand corner.

Behind the scenes

  • One can safely presume that this is an American whiskey, despite the reference to a monarch, as the English spelling of whiskey lacks an 'e'. Furthermore, Scotch is a protected item and may only come from Scotland, thus eliminating the need for a British whiskey.


  1. Label on the in-game model