The Vault - Fallout Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.
Nukapedia on Fandom

READ MORE

The Vault - Fallout Wiki
Advertisement
Western Revolver
TypePistol
Damage
DamageLevel 20: 50
30: 55
40: 60
50: 65
Damage TypeBallistic
Attacks
Ammo Type.44 round
Ammo Cap.6
Attack Rate0.625
3.3 sec reload
Range
Snubnose: 21.93 m (71.96 ft)
Standard/Bull: 32.9 m (107.94 ft)
AP cost35
Weapon Modification
Slots
Other
NoiseLoud
Weight4
Value120
Technical
Editor IDDLC04_Revolver
 

The Western revolver is a weapon in Fallout 76.

Characteristics[]

This single-action .44 caliber revolver packs a punch, surpassing the .44 pistol in damage and maximum range. This makes it an especially capable sidearm. Still, the Western revolver has access to the same modifications that the .44 pistol does, allowing the Western to continually outpace the .44.

Crafting

ComponentsRequirementsProducts
1 Oil
1 Western Revolver


The above template is generated from Template:F76 co Weapon Ranged DLC04 Revolver. For corrections, edit the target template.

Modifications[]

Receiver[]

Modifications list ?
Mod Effects Crafting
Prime Receiver
(E)

Superior Damage. Bonus Damage to Scorchbeasts and Scorched.


  • Loads Ultracite .44 rounds
  • +25% damage to scorched, scorchbeasts, and the scorchqueen

Components
2 Oil
Standard Receiver
(E)

Standard.


Components
1 Oil
Calibrated Receiver
(E)
  • AttackDamage: +25%
  • Accuracy: +10%
  • Critical damage: +34%
  • Value: +40%
  • Weight: +30%

Components
1 Oil
Vicious Receiver
(E)
  • AttackDamage: +25%


  • Accuracy (hipfire): +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%

Components
1 Oil
Hardened Receiver
(E)
  • Damage: +50%
  • Value: +40%
  • Weight: +30%

Components
1 Oil
Severe Receiver
(E)
  • AttackDamage: +25%


  • Damage: +25%
  • Value: +40%
  • Weight: +15%

Components
1 Oil
Refined Receiver
(E)
  • AttackDamage: +25%
  • Damage: +25%
  • Value: +40%
  • Weight: +15%
  • Accuracy (hipfire): +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%

Components
1 Oil
Hair Trigger Receiver
(E)

Superior rate of fire.


  • Attack speed: +55%
  • AP cost: -10%
  • Value: +40%
  • Weight: +30%

Components
4 Oil
Fierce Receiver
(E)

Superior rate of fire and critical damage.


  • Attack speed: +25%
  • Reload speed: +20%
  • AP cost: -10%
  • Value: +30%
  • Weight: +15%

Components
4 Oil
Vigorous Receiver
(E)

Superior rate of fire and damage.


  • Damage: +25%
  • Value: +40%
  • Weight: +15%
  • Attack speed: +25%
  • Reload speed: +20%
  • AP cost: -10%
  • Value: +30%
  • Weight: +15%

Components
4 Oil
Steadfast Receiver
(E)

Improved rate of fire, hip-fire accuracy.


  • Accuracy (hipfire): +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%
  • Attack speed: +25%
  • Reload speed: +20%
  • AP cost: -10%
  • Value: +30%
  • Weight: +15%

Components
4 Oil
True Receiver
(E)
  • Accuracy (hipfire): +25%
  • Accuracy (sighted): +10%
  • Sight transition: -3%
  • Value: +40%
  • Weight: +30%

Components
1 Oil

Barrel[]

Modifications list ?
Mod Effects Crafting
Short Barrel
(E)

Standard.


  • Range multiplier: +1
  • Accuracy (sighted): +20%
  • Value: +10%
  • Weight: +10%

Components
True Short Barrel
(E)
  • Range multiplier: +1
  • Accuracy (sighted): +20%
  • Value: +10%
  • Weight: +10%
  • Accuracy (hipfire): +25%
  • Accuracy (sighted): +10%
  • Sight transition: -3%
  • Value: +40%
  • Weight: +30%

Components
Stabilized Short Barrel
(E)
  • Range multiplier: +1
  • Accuracy (sighted): +20%
  • Value: +10%
  • Weight: +10%


  • Recoil: -25%
  • Value: +40%
  • Weight: +30%

Components
Aligned Short Barrel
(E)
  • Range multiplier: +1
  • Accuracy (sighted): +20%
  • Value: +10%
  • Weight: +10%


  • Accuracy (hipfire): +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%

Components
Long Barrel
(E)

Superior Range.


  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%

Components
True Long Barrel
(E)

Exceptional range. Better recoil.


  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%


  • Accuracy (hipfire): +25%
  • Accuracy (sighted): +10%
  • Sight transition: -3%
  • Value: +40%
  • Weight: +30%

Components
Stabilized Long Barrel
(E)

Exceptional range. Better recoil.


  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%


  • Recoil: -25%
  • Value: +40%
  • Weight: +30%

Components
Aligned Long Barrel
(E)

Exceptional range. Better recoil.


  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%


  • Accuracy (hipfire): +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%

Components

Grip[]

Modifications list ?
Mod Effects Crafting
Standard Grip
(E)

Standard.


Components
True Grip
(E)

Better recoil and hip-fire accuracy.


  • Accuracy (hipfire): +25%
  • Accuracy (sighted): +10%
  • Sight transition: -3%
  • Value: +40%
  • Weight: +30%

Components
Aligned Grip
(E)

Improved recoil, hip-fire accuracy.


  • Accuracy (hipfire): +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%

Components
Precise Grip
(E)

Better recoil and hip-fire accuracy.


  • Accuracy (hipfire): +12.5%
  • Accuracy (sighted): +5%
  • Sight transition: -1.5%
  • Value: +20%
  • Weight: +5%
  • Bashing damage: ?
  • Value: +30%
  • Weight: +15%

Components
Stabilized Grip
(E)

Standard.


  • Recoil: -25%
  • Value: +40%
  • Weight: +30%

Components
Forceful Grip
(E)

Better recoil and hip-fire accuracy.


  • Bashing damage: ?
  • Value: +30%
  • Weight: +15%

Components
Bruising Grip
(E)

Better recoil and hip-fire accuracy.


  • Bashing damage: ?
  • Value: +40%
  • Weight: +30%

Components

Optics[]

Modifications list ?
Mod Effects Crafting
Standard Sights
(E)

Standard.


Components
Reflex Sight
(E)

Better focus and sighted accuracy.


  • Adds reflex scope (1.5x zoom)
  • Accuracy: +15% (sighted)
  • AP cost: -15%
  • Sights transition: -10%
  • Value: +25%
  • Weight: +10%

Components
Short Scope
(E)

Improved magnification. Superior sighted accuracy.


  • Adds scope (4x zoom)
  • Accuracy: +25% (sighted)
  • AP cost: +30%
  • Sighted transition: +0.2 sec
  • Value: +20%
  • Weight: +20%

Components

Locations[]

Loot
  • A relatively uncommon spawn, usually dropping from location bosses.
Advertisement