The Vault - Fallout Wiki

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The Vault - Fallout Wiki
The Vault - Fallout Wiki
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Wernher
FO3-npc-Wernher
Biography and appearance
RaceHuman, Caucasian
GenderMale
AffiliationPitt raiders (formerly)
Pitt slaves
RoleAntagonist
LocationRadio Tower
Trainyard
Wernher's Hideout
Dialogue FileWernher's dialogue
Gameplay
QuestsInto the Pitt
Free Labor
Statistics
AlignmentNeutral
SPECIALStrength: 6
Perception: 5
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Derived StatsHit Points: 215 → 310 → 360 (Broken Steel only)
DR: 8%
Tag SkillsMelee Weapons: 31 → 100
Small Guns: 31 → 100
Sneak: 31 → 100
Level1 → 20 → 30 (Broken Steel only)
Technical
Base IDxx001082Ref IDxx001081
ActorMike Rosson
 
Gametitle-FO3 TP
Gametitle-FO3 TP

Yeah, because you would have just whined about it. If you aren't getting your hands dirty, you aren't making a difference. Welcome to the world. What's important is that the kid is here now, and we can move on to the last part of the plan. That's just a simple matter of letting the Trogs overrun Haven and take care of the bosses for us.

— Wernher

Wernher is an escaped slave and former right hand of Ishmael Ashur from the Pitt in 2277.

Background[]

Once one of the smarter raiders in The Pitt and Ashur's former lieutenant, Wernher was condemned to slavery after trying to stage a coup to overthrow Ashur. He used his knowledge of electronics to deactivate his collar and escape. He harbors a grudge against the city and against Ashur in particular. He has no particular love for the slaves, and he sees a plan to kidnap Ashur's baby as a way to get back at The Pitt's ruler and the city in general.[1]

Before he escaped, Wernher began organizing a slave revolt against Ashur, in collaboration with Midea, the de facto leader of the slaves. However, to put his plan into action, he required the assistance of a healthy, able outsider to infiltrate the Pitt raiders without being recognized. After his escape, Werhner broadcast a radio distress call to alert anyone who would listen to his situation.

Daily schedule[]

If the Free Labor quest is completed by siding with the slaves, Wernher generally wanders Downtown and can be seen making conversation with the locals. However, he can also wander outside the city limits and seems to get stuck around the Bridge and Trainyard.

Interactions with the player character[]

Interactions overview[]

Perk nociception regulator
This character is essential. Essential characters cannot be killed.
GoodNatured
This character starts quests.
Perk empathy synthesizer
This character is involved in quests.

Quests[]

Other interactions[]

  • As you are about to leave with him to go to The Pitt for the first time, he will comment on any followers you have with you as he tells you they can't come with you:
    • Wernher will refer to Fawkes or Charon as "whatever he is."
    • If Butch is in your party, Wernher will comment that "some greaser" will only get in the way.
    • Sergeant RL-3 will be referred to by Wernher as a "bucket of bolts".
    • Having Clover with you will cause Wernher to comment that he can't have a "diseased whore" tagging along.
    • If Cross is with you, he will comment that a "do-gooder" like her might get in the way.
    • If Dogmeat is in your party, he will state that you can't take the "filthy mutt" with you as he'll get in the way.
    • Having Jericho as your companion will cause Wernher to state that you don't need a "burnt out old loser" tagging along.
  • If you kill Ashur during the Free Labor quest and start conversation with Wernher wearing Ashur's power armor, he might comment about it.
  • Wernher sarcastically refers to the player as "hero", "moneybags" or "joker" in several conversations, depending on the dialogue option the player chooses (offer to help, skip to the part about a reward or insult Wernher's combat skills) when they first speak with Wernher.

Inventory[]

MadeMan
Icon armored vault suit
Apparel
Merc cruiser outfit
Assault carbine icon
Weapon
Scoped .44 magnum
Icon briefcase
Carried items
-
Icon male severed head
Drops on death
empty

Notes[]

  • Wernher levels with the player character, with a health and combat skill scale identical to the game's permanent companions.
  • Whereas most essential non-player characters become unconscious when their health is depleted, Wernher's will not. His health will instantly regenerate to its maximum.
  • Wernher is one of the few named characters who wear eyepatches, the others being Split Jack, Junders Plunkett, Billy Creel, and the Drifter.

Notable quotes[]

  • "Well now, a hero! Look at you. I come from a place far to the northwest. It's called The Pitt. It's... well... let's be honest... The place is a nightmare... radiation, mutation, disease. But the worst of it: my people, some of the only survivors, are slaves. No big deal, you're thinking? It's a rough world. But I have the chance to free them. All I need is an outsider's help before that chance is gone." (Wernher commenting on the Lone Wanderer's drive to help.)
  • "Well, as bad as The Pitt is, it used to be worse. Much worse. It was complete chaos. Every man for himself. About the time I was born, those Brotherhood guys swept through the place. Killed anything that put up a fight. More'n half the place was dead by the time they were done. It was a slaughter. But they got the worst of the worst. If it weren't for the Brotherhood sweeping the place, I doubt Ashur would have been able to get control of as much as he has." (Wernher on the Scourge)
  • "Some of us are native to The Pitt, most of us are, really. People sometimes have kids before the sickness takes them. But the need for slaves has gotten bigger. Ashur's started importing them. Ever wonder why there are so many Slavers, but you hardly see any slaves? The Slaver operation in this area has been supplying The Pitt." (Wernher on the Pitt's origins.)
  • "And you just went along with him, did you? To hell with everyone else but you, huh? Here, I thought that you of all people would understand that sometimes you have to get your hands dirty to make a difference. But you're just a coward, afraid of making a choice. Afraid of changing the world!" (Wernher's reaction to the Lon Wanderer telling Ashur his plans.)
  • "Ah, you finally made it. I've got everything ready and there are plenty of tests to run, so hurry up and put the brat... ... wait. Where's the cure? Did you lose it? Where is that little bastard?" (Wernher realizing the Lone Wanderer doesn't have Marie)
  • "Relax. It's not about you. It's about your... companion. We only have enough supplies for two. He's gonna have to stay behind. Besides, we don't need some greaser tagging along with us. He'll only get in the way." (Butch DeLoria)
  • "Relax. It's not about you. It's about your... companion. We only have enough supplies for two. He's gonna have to stay behind. Besides, we don't need a... uhm... whatever he is tagging along with us. He'll only draw attention." (Charon and Fawkes)
  • "Relax. It's not about you. It's about your... companion. We only have enough supplies for two. She's gonna have to stay behind. Besides, we don't need some diseased whore tagging along with us. She'll only get in the way." (Clover)
  • "Relax. It's not about you. It's about your dog. We only have enough supplies for two. He's gonna have to stay behind. Besides, we don't need some filthy mutt tagging along with us. He'll only get in the way." (Dogmeat)
  • "Relax. It's not about you. It's about your... companion. We only have enough supplies for two. He's gonna have to stay behind. Besides, we don't need some burnt out old loser tagging along. He'll only slow us down." (Jericho)
  • "Relax. It's not about you. It's about your... robot We're not going to be able to keep him maintained while we're on the road. Besides, we don't need some bucket of bolts tagging along. He'll only get in the way." (Sergeant LR-3)
  • "Relax. It's not about you. It's about your... companion. We only have enough supplies for two. She's gonna have to stay behind. Besides, this might turn ugly. We don't need some do-gooder slowing us down." (Star Paladin Cross)
[read more...]

Appearances[]

Wernher appears only in the Fallout 3 add-on The Pitt.

Behind the scenes[]

  • Wernher may be a reference to S. D. "Snake" Plissken from John Carpenter's Escape from New York and Escape from L.A.

Bugs[]

  • PCIcon pc Xbox 360Icon xbox360 PlayStation 3Icon ps3 Wernher may inexplicably become hostile to the player. If so, he cannot be killed. The console can be used to fix this glitch on the PC. Console users can wait outside his hideout for three full days to reset Wernher's AI, after which he will proceed normally. This may happen if you attack or kill a slave during the Free Labor quest.
  • Xbox 360Icon xbox360 When you first enter The Pitt, you are ambushed by Pitt raiders. When attacking them, Wernher may suddenly become hostile to you, and/or not to the raiders.

References

  1. Fallout 3 Official Game Guide Game of the Year Edition p.102-103: "Wernher
    Once one of the smarter raiders in The Pitt, Wernher was condemned to slavery after trying to stage a coup to overthrow Ashur. He used his knowledge of electronics to deactivate his collar and escape. He harbors a grudge against the city and against Ashur in particular. He has no particular love for the slaves, and he sees a plan to kidnap Ashur's baby as a way to get back at The Pitt's ruler and the city in general."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
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