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The Vault - Fallout Wiki
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Weapon repair kit
Effects
SkillRepair
Effects
+10% condition to currently equipped weapon
Other
Weight1Value20
Technical
Base ID00140a68
 

The weapon repair kit is a consumable item in Fallout: New Vegas.

Characteristics[]

The weapon repair kit, when used, restores the condition of the player's currently-equipped weapon, similar to the alien epoxy from Mothership Zeta. The weapon must be equipped in order for the repair kit to work, therefore weapon kits cannot repair broken weapons. While the effect of one kit may not completely repair a weapon, applying multiple kits one after the other (regardless of Repair skill) can increase a weapon's condition to 100%.

Effects of Repair skill[]

Repair skill 0 - 24 25 - 49 50 - 74 75 - 99 100
Condition +10% +15% +20% +25% +30%

Crafting[]

ComponentsRequirementsProducts
1 Weapon repair kit

Locations[]

Other than being crafted, weapon repair kits can be found in the following places;

Dead Money[]

Notes[]

  • Prior to patch 1.2.0.314, the recipe required an additional 1 scrap metal, 1 wonderglue, and 1 wrench.
  • If you unequip your weapon and become totally unarmed then use the weapon repair kit, a little amount of health will be restored.

Bugs[]

  • Xbox 360 PlayStation 3 Using a Weapon Repair Kit on any weapon with a durability mod installed (such as a .357 magnum revolver with an HD cylinder) will cause the weapon's health to decrease, if the weapons health is above the original health level. This is caused by a specific function (SetWeaponHealthPerc) not properly accounting for added health.
  • PlayStation 3 Oddly, when the weapon repair kit is used, the sound effect is the same as reading a skill book or magazine, instead of the typical repair sound effect as one might expect.
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