Weapon perks are special, hidden perks that apply whenever the player has the particular weapon equipped, providing additional bonuses.
List of weapon perks[]
Fallout[]
| Name | Effect | Weapons using the perk |
|---|---|---|
| Weapon Accurate | +20% hit chance at all ranges | |
| Weapon Knockback | Knocks back the target (1 hex per 5 points of damage) | |
| Weapon Long Range | Hit chance reduced for targets farther than 4(Perception - 2) hexes (200% increase) | |
| Weapon Penetrate | Target's Damage Threshold reduced by 80% |
Fallout 2[]
Legacy perks[]
| Name | Effect | Weapons using the perk |
|---|---|---|
| Weapon Accurate | +20% hit chance at all ranges | |
| Weapon Knockback | Knocks back the target (1 hex per 5 points of damage) | |
| Weapon Long Range | Hit chance reduced for targets farther than 4*(Perception - 2) hexes (200% increase) | |
| Weapon Penetrate | Target's Damage Threshold reduced by 80% |
New perks[]
| Name | Effect | Weapons using the perk |
|---|---|---|
| Weapon Fast Reload | Reduces reloading cost to 1 AP | |
| Weapon Flameboy | Lowers threshold for burning death animation to 15 points of damage | |
| Weapon Night Sight | Removes penalties for illumination | |
| Weapon Scope Range | Hit chance reduced for targets farther than 5(Perception - 2) hexes (250% effective range) |
