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Weapon Handling is a perk in Fallout 2, Fallout Tactics, Fallout: New Vegas, Fallout 4, and Lionheart.
Fallout 2 and Fallout Tactics[]
You can wield weapons much larger than normally allowed. You gain a +3 to your strength for the purposes of Strength checks when trying to wield weaponry.
”— in-game description, Fallout 2+3 bonus to your Strength for the purposes of using and meeting the requirements for weapons. The perk is not a particularly good investment, as well distributed skill points provide a superior bonus.
- The Fallout 2 manual – p.113 – erroneously states that the Strength requirement is 1-9, instead of 1-6.
Fallout: New Vegas[]
Reduces the Strength requirement of all weapons by 2. With a Strength of 8 and Weapon Handling, the player can use every weapon with no penalty (the minigun requires a Strength of 10 to use).
This perk allows an Explosives or Energy Weapons focused Courier to effectively use any weapon from those categories with a Strength no higher than 6 and the appropriate skill requirements.
Lionheart[]
Weapon Handling adds 1 to your Agility and 3 points to One-Handed and Two-Handed Melee skills.
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