For the Wasteland Adventurer class, see Class. |
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Wasteland adventurer | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The following is based on Fallout New Vegas cut content and has not been confirmed by canon sources. |
The wasteland adventurer is a wastelander that was cut from Fallout: New Vegas.
Background[]
A fully realised but cut NPC. I don't think he was really ever going to be in the game; he reeks of "my first npc". He's not placed in the game, but a combination of his dialogue lines and the names of the markers his packages would use suggest he would almost certainly be found in front of the sign leading to Primm (which indeed the player can ask him about). He also has quite a lot of interesting/complex behaviours, but he really does just seem to be a test character. One of his goodbye dialogue lines has commented out code to make him perform an idle that would make him flip the player the bird (which further suggests he was a joke/learning the Geck character). Peculiarly he also sleeps in the same wrecked caravan as Barton Thorn, a character the player can meet early in the game.
Interactions with the player character[]
Interactions overview[]
This character has no special interactions. |
Inventory[]
Apparel
|
Merc outfit sunglasses | |
---|---|---|
Weapon
|
Varmint rifle frag grenade | |
Carried items
|
- | |
Drops on death
|
empty |
Appearances[]
The wasteland adventurer was going to appear in Fallout: New Vegas, but was ultimately cut.