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Vault 118 jumpsuit
File:Fo4 VaultSuit.png
DRBallisticEnergyRadiation
Values0510
Weight1Value20
Editor IDDLC03_Armor_Vault118_UnderwearClean
Base IDxx043331
 
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The Vault 118 jumpsuit is an apparel item in the Fallout 4 add-on Far Harbor.

Background[]

The Vault 118 jumpsuit was most likely never used due to the rest of the vault's inhabitants never even being allowed entry by the psychotic robobrain citizens.

Characteristics[]

When it's first picked up, there are no modifications to the suit, leaving it the standard Vault-Tec jumpsuit with just a "118" on the back.

Modifications[]

When modified at an armor workbench, the suit can be modified in the same ways that the 111, 114, and 81 suits can be modified.

Insulated Lining - improves energy resistance by 5, increases carry weight to 1.3lbs and the value to 24 caps. Requires 1 adhesive, 1 leather, and 1 rubber.

Treated Lining - improves energy and radiation resistance by 5, increases carry weight to 1.6lbs, and the value to 26 caps. Requires the "Armorer:Rank 2" perk, 2 adhesive, 2 lead, 2 leather, and 2 rubber.

Resistant Lining - improves energy resistance by 10 and radiation resistance by 5, increases carry weight to 1.7lbs, and value to 28 caps. Requires "Armorer: Rank 3" perk, 3 adhesive, 2 lead, 2 leather, and 3 rubber.

Protective Lining - improves energy and radiation resistance both by 10, increases carry weight to 2lbs, and value to 30 caps. Requires the "Armorer: Rank 4" and "Science!: Rank 2" perks; as well as 4 adhesive, 3 lead, 3 leather, and 3 rubber.

Shielded Lining - improves energy and radiation resistance by 15, increases carry weight to 2.2lbs, and value to 32 caps. Requires the "Armorer: Rank 4" and "Science!: Rank 4" perks, as well as 6 adhesive, 5 lead, 5 leather, and 5 rubber.

Locations[]

The jumpsuit can be found when entering Vault 118 and it should be on the floor in the very first room, sitting right in front of a receptionist desk which is located next to the inner Vault door controls.

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