The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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Upon entering from the West, the other door into the "Capitol Building East Entrance" is immediately ahead and to the right. The entrance to the third area, the [[#Hall of Columns|Hall of Columns]], is in almost exactly the same direction, East-Southeast, but about six times further away, past the [[#Super mutant behemoth|Super mutant behemoth in the Rotunda]]. At the end of the "Hall of Columns" are two stairwells; the door at the bottom of the second accesses the fourth area, the [[#Conference Room|Conference Room]].
 
Upon entering from the West, the other door into the "Capitol Building East Entrance" is immediately ahead and to the right. The entrance to the third area, the [[#Hall of Columns|Hall of Columns]], is in almost exactly the same direction, East-Southeast, but about six times further away, past the [[#Super mutant behemoth|Super mutant behemoth in the Rotunda]]. At the end of the "Hall of Columns" are two stairwells; the door at the bottom of the second accesses the fourth area, the [[#Conference Room|Conference Room]].
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A door in the northwest corner of Conference Room area leads back to a room one floor above the southeast corner of the West Entrance area, but it is effectively a one-way passageway, as when the player goes through, the floor of the upstairs room caves in and crashes down to the room beneath. This also triggers a second battle between opposing forces in the Rotunda (Talon Company and Mutants, although these battles may differ by level).
   
 
===''The Battle for the Capitol Building''===
 
===''The Battle for the Capitol Building''===

Revision as of 07:10, 28 June 2011

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The Capitol Building
Technical
ref id000236DB (west entrance)
00095B7A (east entrance)
000236DA (Hall of Columns)
000236D9 (conference hall)
 
Gametitle-FO3
Gametitle-FO3

Before the Great War, the United States Capitol Building housed the legislative branch of the government of the United States. It is located in Washington, D.C., on top of Capitol Hill at the east end of the Capital Mall. The other side of the Capitol opens onto Seward Square.

Layout

The Capitol Building complex comprises four areas, two of which can be directly accessed from the Capital Wasteland. The "Capitol Building" entrance from the West, in The Mall, exits into the Capitol Building West Entrance area. The Seward Sq. Northwest entrance from the East is one of two doors into the Capitol Building West Entrance.

Upon entering from the West, the other door into the "Capitol Building East Entrance" is immediately ahead and to the right. The entrance to the third area, the Hall of Columns, is in almost exactly the same direction, East-Southeast, but about six times further away, past the Super mutant behemoth in the Rotunda. At the end of the "Hall of Columns" are two stairwells; the door at the bottom of the second accesses the fourth area, the Conference Room.

A door in the northwest corner of Conference Room area leads back to a room one floor above the southeast corner of the West Entrance area, but it is effectively a one-way passageway, as when the player goes through, the floor of the upstairs room caves in and crashes down to the room beneath. This also triggers a second battle between opposing forces in the Rotunda (Talon Company and Mutants, although these battles may differ by level).

The Battle for the Capitol Building

The Capitol serves as the battleground for a major conflict between the super mutants, Talon Company, the Enclave, Brotherhood of Steel Knights, although its not unheard of for there to be slavers, raiders there as well although there are considerably more super mutants than others. Sandbags have been used to cover firing positions, and desks, tables and filing cabinets piled high to block doorways.

Super mutant behemoth

One of the five super mutant behemoths can be found in the Capitol Rotunda. The Rotunda, although centrally located, is considered part of the "Capitol Building West Entrance". A door to the left just before the Rotunda room leads to a turret control computer that can retarget the two Mark VI Turrets.

Loot

Many of the low-return items that would normally be placed on surfaces, such as ashtrays and coffee mugs, is instead found as contents of the unusually large number of desks and filing cabinets

Notable loot

Capitol Building West Entrance

Capitol Building East Entrance

  • A Tales of a Junktown Jerky Vendor is on a desk in a row of four desks separated by screens; it is the one with the fallen Filing Cabinet. The row of desks is just north of the long hallway running east and west to either end of the area
  • A Pre-War book is located on the fallen cabinet next to the desk with the Tales of a Junktown Jerky Vendor on it.
  • Two stimpaks and a Nuka-Cola Quantum are found in a break room east of the desks with the Pre-War book and the Tales of a Junktown Jerky Vendor.

Conference Hall

Hall of Columns

  • D.C. Journal of Internal Medicine on the upper level. A Talon Company sniper is stationed on a bridge, and the book is on a railing facing south. If it is not there it was knocked down in the fire fight (this is common) just reload or look for it on the floor below.
  • Chinese Army: Special Ops Training Manual behind a {hard} locked door accessed from a small hallway found near a turret and a locked turret control terminal in the middle of the hall on the west side.

Notes

  • When you fast travel from another location to the East Entrance, an Enclave Vertibird will pass and carpet bomb everything in front of you with mini nukes. This has also been observed occurring immediately upon exiting the Capitol Building using the East Entrance. Be warned not to rely on them though, because they tend not to do a very thorough job.
  • Any player planning on traveling here should be wary of the Talon Personnel, they have been seen more than once picking up both the Fat Man and missile launcher to use against NPC's and the player, usually ending with the general area around him filled with radiation and blood.
  • The super mutants in the area are most likely looking for more of the modified FEV virus, or the "green stuff". This can be heard by staying hidden and listening to their random conversations. This is probably the case with all super mutants in the mall, if not all of DC. The Talon Mercs are most likely there trying to secure pockets of downtown for themselves as can be gathered from the various Talon Company artillery notes.
  • If you want to get to Adams Air Force Base fast after doing the Who Dares Wins quest you can go in the east entrance and, with the door to your back, head right down the stairs.
  • Should you have the Broken Steel Expansion Pack, when you exit the Capitol Building, facing the Washington Monument and the Trench Networks, there will usually be a super mutant overlord patrolling the area, often on the steps to the left or right, (but sometimes to the right, just outside the door). As usual, it carries a Tri-beam laser rifle in mid-Condition) and every so often, a mini nuke.

Gallery and concept art

On May 8, 2007, Bethesda Softworks released a piece of Fallout 3 concept art by Craig Mullins depicting the Capitol after the Great War. This picture appeared then in an apparent terrorist threat, said to be shown in some islamist forum as a real-life would-be scenario, according to media. Source: http://www.news.com.au/al-qaeda-urges-use-of-wmd/story-e6frfkp9-1111116473744

Bugs

  • Xbox 360Icon xbox360 The super mutant behemoth can sometimes spawn inside the small room with the turret control computer next to the rotunda.
  • PlayStation 3Icon ps3 Although it may well be intended by the developers to prevent players using the Behemoth's size to their advantage, it may be helpful to players to know that that the super mutant behemoth cannot be damaged from outside the Rotunda room. On the other hand, it can sometimes get caught in the scaffolding inside the room.

See also