Developer Tramell Ray Isaac | ||||||||||||||||||||||||||||||||||||||||||||||||
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Tramell Ray Isaac, also known as T-Ray, is an artist who worked on Fallout and Fallout 2 (as the lead artist on the latter). Among other things, he is responsible for drawing the Vault Boy in Fallout.
Career[]
Tramell Ray Isaac has been a game developer for over 14 years. His first game title was Blood and Magic, where he was responsible for all the character animations. He played different roles during the development of Fallout and Fallout 2 and eventually became Art Lead on the latter. After Fallout series Tramell worked on Icewind Dale.
After leaving Interplay in 1999, he worked at Kinesoft Software and Sony Online Entertainment as art director. In 2005 he joined Obsidian Entertainment, where he worked on Neverwinter Nights 2 as lead artist, but left for the position of art director at 3D Realms in 2006.
Tramell is one of the founding members Baraka Studios Inc.
Employment history[]
From | To | Company | Role |
---|---|---|---|
2014 | present | Boss Key Productions Inc | Art Director |
2009 | 2014 | Sony Online Entertainment | Art Director / Visual Director / Senior Art Director |
2006 | 2009 | 3D Realms | Art Director |
2005 | 2006 | Obsidian Entertainment | Lead Artist |
2001 | 2005 | Sony Online Entertainment | Art Director |
1999 | 2001 | Kinesoft Software | Art Director |
1996 | 1999 | Interplay | Animator / 3D Artist |
1994 | 1996 | Tachyon Games | Animator |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Artist |
1998 | Fallout 2 | Lead Artist |
Other work (excerpt)[]
Year | Title | Credited as/for |
---|---|---|
2006 | Neverwinter Nights 2 | Art Lead |
Behind the scenes[]
The Fallout 2 character T-Ray was named after him.