The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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The Outcast Collection Agent
Quest data
LocationFort Independence
Given ByProtector Casdin
Reward5.56mm ammunition
Frag grenades
RadAway
Stimpaks
The trust of the Outcasts
 

The Outcast Collection Agent is an unmarked repeatable quest in Fallout 3.

Background[]

Although they do not accept outsiders in their ranks, the Brotherhood Outcasts do hire contractors to recover technology for them. The Lone Wanderer can take the job and then turn in valuable tech in at Fort Independence for supplies.

Walkthrough[]

Tech exchange rates[]

Item Base Value Points 5.56mm Grenades RadAway Stimpaks
2x Scrap metal 2 1 12 1 1 1
Sensor module 30 1 12 1 1 1
Laser pistol 320 2 24 2 2 2
Laser rifle 1000 4 96 5 5 5
Plasma pistol 360 3 48 3 3 3
Plasma rifle 1800 5 144 7 7 7
Alien blaster 500 10 484 20 20 20
12x Alien power cell 120 (for 12 Charges) 7 240 11 11 11
Power armor 740 6 192 9 9 9
Power helmet 110 3 48 3 3 3
Enclave power armor 780 7 240 11 11 11
Enclave power helmet 110 3 48 3 3 3
Tesla armor 820 8 288 13 13 13
  • Scrap metal and alien blaster ammunition must be handed over in bulk, two and twelve respectively. Casdin will not accept unique versions of the items or any add-on/DLC items, as they are not covered by his dialogue script.
  • All item transfers are handled by scripts, removing them from the player's inventory and adding to Casdin's. A side effect of this mechanic is that items in Casdin's possession will have 100% condition. The player can abuse this mechanic to obtain free repair. Items can be stolen back through pickpocketing, using Paralyzing Palm/cryo grenades, or by knocking Casdin down with knock-down weapons (eg. Victory rifle or Gauss rifle). Note that if they player has not earned an ally status by trading in 50 points' worth of tech, Casdin will aggro if attacked. However, he will stop being hostile quite fast, including as little as 3 in-game hours (20 minutes).
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