The House Always Wins V | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Get rid of the Brotherhood of Steel | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The House Always Wins V is a main quest in Fallout: New Vegas.
Synopsis[]
The Brotherhood of Steel is sure to oppose Mr. House's regime and they must be eliminated, no questions asked.
Walkthrough[]
- Go to Hidden Valley and find the Brotherhood of Steel bunker.
- Wipe out the Brotherhood of Steel by destroying its underground bunker.
- Obtain the keycards from Elder McNamara, Head Paladin Hardin and Head Scribe Tagart and use them to get an override code from a green screened terminal. Use this code to activate the self destruct sequence with the terminal nearby.
- Alternatively, simply kill all Hidden Valley personnel, either through conventional means, or by hacking Paladin Ramos' security terminal to void any targeting parameters on the bunkers automated turrets (this requires a Science of 75).
- Return to Mr. House with the good news.
Quest stages[]
Stage | Status | Description |
---|---|---|
1 | Wipe out the Brotherhood of Steel by destroying its underground bunker. | |
2 | Inform Mr. House that the Brotherhood's bunker has been destroyed. |
Notes[]
- If Veronica has already chosen to leave the Brotherhood, she will not go inside the bunker, but remain outside. After destroying the bunker, when you exit she will initiate a conversation saying that she will not tolerate you fighting the Brotherhood, but she does not leave, she only tells you that this is your last chance. If she chose to remain in the Brotherhood, then she will abandon you as a companion and you will no longer be able to talk to her.
- If you have any companions with you during Part V, they may die as a result of the explosion if they don't get out of the bunker in time. Station any companions you have with you outside before setting off the self-destruct, or be prepared to lose them.
Bugs[]
- When you have activated the self-destruct sequence in Part V, sometimes the door to leave the bunker will be locked. You must pick the lock with a level 100 lockpick skill, pickpocket the bunker key, or kill a person with the bunker key. People with the key are; the Elder at the time and Paladin/Head Paladin Ramos.
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