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The Den is an anarchistic place where a kind of Darwinian struggle is played out. Only the strongest, fastest or smartest will survive here.
”— Tubby, drug store ownerThe Den is a safe haven for drug and slave trafficking, located in northern New California. The Den can be found six squares east and three squares south of Arroyo.
Background[]
In 2241, the Den was a frontier town by any measure. Located on the fringes of New California, it had no central authority or any law enforcement, leading to a Darwinian struggle where only the strong survived.[1] The town's economy relied heavily on the New Californian drug trade.[2]
After the death of the Master in 2162, the Den witnessed a wave of refugees consisting of super mutants and Children of the Cathedral cultists, who fled to the north. Some of the Children even committed suicide within the town.[3]
By 2281, the raiders and slavers from the Den are mostly gone and have been replaced with actual laws and taxes. This transformed the economy, which focuses more on manufacturing and farming, rather than drugs and slaves.[4]
Layout[]
The Den is divided into two districts, with an additional unimplemented location accessible through an exploit or the main menu Recording feature.
West Side[]
Den West Side
The West Side is where most of the shops are. It is home to Becky's casino and a Brotherhood of Steel outpost. In the lower area of the west side is Smitty's Workshop where he has a working car that needs a battery.
Loot in West Side |
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Tubby's: Smity Shack:
Lara House:
Anna House:
Becky's:
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East Side[]

The East Side is where the Slavers Guild has its headquarters. There is also an old church, a graveyard, Mom's Diner, and the Hole Bar. Digging up any grave besides Anna's will cause you to lose a bunch of Karma. The graves in the graveyard, starting with the one in the upper right, can be dug up for some items.
Loot in East Side |
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The Hole:
Slavers Guild:
Mom's Diner:
Graveyard:
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Inhabitants[]
Named characters[]
- Major
- Merchants
- Other
Generic characters[]
- Addict
- Addict
- Craps dealer
- Crier
- Gambler
- Gangster
- Guard
- Jet whore
- Nomad
- Slave
- Slaver
- Thug
- Townsperson
- Tubby's guard
- Tyler's guard
- Vic's guard
- Metzger's personal guard
Related quests[]
- Collect money from Fred.
- Get book from Derek.
- Lara wants to know what is being guarded in the church.
- Get permission from Metzger for gang war.
- Find weakness in Tyler's gang guarding the church.
- Help Lara attack Tyler's gang.
- Deliver a meal to Smitty for Mom.
- Free Vic from his debt by getting his radio from his house in Klamath and paying Metzger.
- Sabotage Becky's still.
- Get car part for Smitty.
- Return Anna's locket.
Notes[]
- It should be stressed that the orphaned children in the Den can also steal vital quest items and there is no notification to the player if they do so. You can steal the items back anytime, though.
- Sometimes the children will take the stolen items to Tubby or Flick, who will then sell them in their shop - even unique items such as keys. Oddly, killing Flick and Tubby does not seem to put a stop to the thievery.
Behind the scenes[]

Cut Den residential district
- The town map for the Den uses a vintage bird's eye view illustration of Phoenix, Arizona.
- The Den was one of the few areas (along with Vault City) that ended up being close to the original vision of the creators of the first Fallout, before they left Interplay.
- The Den has an entire third district, Den residential, that was cut from the game. A somewhat-mirrored version of the West Side, all the lockers are empty and no unique NPCs are present, except for a clone of Smitty. The map can be accessed through recording mode or by pressing 3 on the town map screen.
Appearances[]
The Den appears only in Fallout 2.
References
- ↑ The Chosen One: "{172}{}{Who’s in charge of this town?}"
Tubby: "{180}{}{No one, I’m afraid. The Den is an anarchistic place where a kind of Darwinian struggle is played out. Only the strongest, fastest or smartest will survive here. I’m sure you will find your niche.}"
(DcTubby.msg) - ↑ The Chosen One: "{173}{}{Why is everyone selling drugs?}"
Tubby: "{182}{}{OK. Drugs are the basis for this town’s economic system, just as another town may use grain or gold.}"
(DcTubby.msg) - ↑ The Chosen One: "{119}{}{So, tell me what you know about the Master.}"
Leanne: "{144}{}{Well this might take a bit. Be a gentleman and buy me a drink, wouldn't you please? Not whiskey though, Nuka-Cola please.}"
The Chosen One: "{147}{}{Sure.}"
Leanne: "{149}{}{Thanks. Now let's see... I remember my mom telling me about this huge migration that happened 70... or was it 80 years ago...}"
The Chosen One: "{150}{}{Please, go on.}"
Leanne: "{151}{}{Really big mutants with weapons as tall as you and me came from the south. Mom said it looked like a big migration of some sort.}"
The Chosen One: "{152}{}{How many?}"
Leanne: "{153}{}{Don't know, but there were multiple groups of them. Some would continue north, others headed east. No one knew where they were going.}"
The Chosen One: "{154}{}{Go on.}"
Leanne: "{155}{}{They were quite upset and seemed to be fleeing from something.}"
The Chosen One: "{156}{}{Really?}"
Leanne: "{157}{}{Yeah, there were also others in dirty, tattered purple robes... they kept babbling about how the Master was dead...}"
The Chosen One: "{158}{}{Interesting.}"
Leanne: "{159}{}{Some of them even committed suicide right here in town!}"
The Chosen One: "{160}{}{So?}"
Leanne: "{161}{}{Well don't you see. They were talking about the Master, the one your ancestor killed.}"
The Chosen One: "{162}{}{Thanks for the story.}"
(Dcstory1.msg) - ↑ The Courier: "Are you from California?"
Jas Wilkins: "Born and raised. Things back in California are better than they've ever been, according to my grandpa. The Raiders are mostly gone now and it's easy enough to get a job at one of the mills or farms. But now there's taxes and laws and other things. The NCR keeps things safe and orderly, but it's all very boring. So, I came out east towards the frontier."
(Jas Wilkins' dialogue)
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