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Original clay models used for talking heads
A talking head is a special character in Fallout and Fallout 2, provided with an animated head and voiced dialogue. These characters are rare, but offer an additional look into the aesthetics of the universe and bring the characters to life.
Fallout[]
Fallout 2[]
Behind the scenes[]
After the team worked out exactly what it was after, a sculptor made a clay head that fit the bill. From there, the artists took the completed head and carefully studied it to see what parts of the face needed to be animated most in order to create a realistic final image. Using a Faro Space Arm and the VertiSketch software, the team digitized the head, and then used theLightWave modeling software to do necessary geometric corrections. Next, texture maps were created in Photoshop and laid onto the modeled head. Finally, the art team began working on the animation.
”— NG preview- Talking heads were proposed during the game's development by Leonard Boyarsky. Most of them were painstakingly copied into the digital format from clay models by Scott Rodenhizer. Originally, Fallout was supposed to have 40-50 talking heads, but the average time to do one head, 8 weeks, was too time consuming and was pushed done to just 21.[1]