The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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This talk page is only for discussing improvements to the page "Vault-Tec bobbleheads".
It is not the place for general discussion or sharing stories about the topic of this article. Please use the forums for these purposes.

Right, why are peoples saying that the strengh one is on your immediate right, when it is on your immediate left? Tezzla blah blah blah 18:07, May 23, 2010 (UTC)

cause its on the right, thats why

I assume you're a PC player, because a console player would never make a stupid mistake like that, seeing as you have the L and R buttons to tell you which is left and which is right, Tezzla? It's on the right side of the entrance. Nitty Tok. 02:55, June 18, 2010 (UTC)

Strength is definetly on the right i have had to get it many times!Imediagames 00:28, August 11, 2010 (UTC)

Stats and skills[]

Should the stats and skills realy be shown? I mean they are in the names of the bobbleheads already. - RASICTalk 02:59, August 11, 2010 (UTC)

can i still get the vault tec ceo achievment if i go back to a previous save and get the strength bobblehead, i havnt tried it yet because i dont have all 19, because i blew up megaton and i still want the achievment, i have an xbox so i cant use console cammands. PLEEZ HALP!

Jesus, man. Learn to spell. Or at the very least look at the word as you type it: the editor underlines misspelled words in red. Get a freaking clue.


Waffles492 05:23, September 6, 2010 (UTC)

Bobbleheads in New Vegas?[]

Does anyone know if there are bobbleheads in New Vegas?

its pretty well covered that their are not

"there" not "their" ... "their" is the possessive form of the plural third person pronoun

Bobbleheads do not appear in the gameworld of New Vegas, but are not gone from the game files. Using the "player.placeatme" command with the corresponding bobblehead baseID and the number you wish to spawn will cause the bobblehead(s) to be placed near you. You can pick them up and they are still as scripted in NV as they are in Fallout 3 (complete with message and effect), but since you have no bobblehead display in NV, bobbleheads being considered unique and quest item, you can have only one of each in your inventory with no option of removing them other than the console. Strange they are not entirely removed from the game, would save up some programming space. Maybe left there for modders. --Radnus 81.205.186.16 20:31, December 15, 2010 (UTC)

Test Room Bobbleheads![]

Drat! I think I've just discovered that Bobbleheads taken from the Test Room don't count either. So to clear them out of my inventory, I'll need to reload my save from before entering the Test Hall. My goal was to fill the stand in Megaton with found ones/earned ones, while filling the one in the "Vault 89", a mod home, with the ones from the Test Hall, and to put leftovers/duplicates/extras in Tenpenny Tower. Well, so much then for the plans of mice and men!

Leo Star Dragon 1. 70.129.174.192 03:12, October 26, 2010 (UTC)

Point lookout[]

Could someone add in all the captions of the Schmault-tec bobbleheads in point lookout?

Stealing?[]

Are bobbleheads owned?

No. --Kris User Hola 18:54, November 8, 2010 (UTC)

Raven Rock.[]

Is there any possible way to get the Energy Weapons bobblehead if you destroyed Raven Rock?

no you fucking idiot.

Pretty sure he asked for an answer not an insult, dick.

Bobblehead Quotes[]

is it possible to list all of the Bobblehead Quotes in a comprehensive list on the Bobblehead page? Strength – It's essential to give your arguments impact Perception – Only through observation will you perceive weakness Endurance – Always be ready to take one for the team Charisma – Nothing says pizzaz like a winning smile Intelligence – It takes the smartest individuals to realize there's always more to learn Agility – Never be afraid to dodge the sensitive issues Luck – There's only one way to give 110%

Barter – Never forget to walk away with more than you've brought Big Guns – The best way to win an argument is to be the loudest Energy Weapons – Arrive at peaceful resolutions by using superior firepower Explosives – The best way to solve a problem is to make it go away Lockpick – Always strive for the unobtainable Medicine – The smart man knows a bandage only hides his wounds Melee Weapons – It's important to do business up close and personal. Repair – Why go down with the ship when you can try to fix it? Science – Always be prepared to explain the hows and whys Small Guns – Because it's easier to have courage from a safe distance away Sneak – The safest distance between two points is a shadowy line Speech – Let words be your weapon Unarmed – When words fail, there's always fists

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