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This talk page is only for discussing improvements to the page "The Shocker".
It is not the place for general discussion or sharing stories about the topic of this article. Please use the forums for these purposes.

Name ?[]

Could 'The Shocker' be named after what I think it is named after? 98.111.94.56 01:02, 24 November 2008 (UTC)

As amusing as it would be, I think it's actually named after the old Spider-man villain. http://www.spiderfan.org/characters/shocker.html Note his electrified power gloves.unsigned comment by MisterPuck
No, it's definitely named after the hand gesture. The position the fingers are in when you find it even match the Shocker. unsigned comment by Feldschlacht IV
Really, guys? Not because of the electricity? It's not called "The Shocker" because it's clearly designed to be critically effective against robots, 'shocking' them to be so, and making lots of 'shocking' electrical currents over them, but after a spider-man villain or an obscure, supposedly obscene hand-gesture? =P Jwguy 12:11, 9 June 2009 (UTC)
The exact match of the name of the handwear to the hand gesture is unlikely to be a coincidence given the adult tone of the game. Many other unique weapons have references in their names. The fist weapon 'Fisto!' may be named because it is a fist weapon, but actually it is a reference to a He-Man character who had a metal hand. I can confirm however that it is not found

posed in such a gesture in-game (see gallery image). Radithor 22:16, 9 July 2009 (UTC)

You're all wrong, it's 100% Named after the Spiderman character, the name, way it works, hell it even looks the fucking same and Hell, in Spider-Man, the shocker often hid out in subway tunnels, you even fucking find it in a metro tunnel, basically the fucking equivalent of the fucking subway, any fucking retard who says it's "AFTORLR THA HEND GEASTURE LOLOL" Is a fucking idiot who's never even READ A comic. --Drsalvador 13:09, 6 August 2009 (UTC)
I'll admit I made a mistake ignoring the Spiderman reference, due to the metallic gauntlets he wears, and the similarity in name, this seems the most likely reference. However, The Shocker uses not electricity but 'concentrated air blasts' which (as far as I can tell from research) do not electrocute or otherwise cause more damage to robots. Furthermore, the gauntlets are a pair, this is a single fist-weapon. Though, visually it seems these are represented as flashes of light perhaps similar to the eletrical effect. However, The Shocker's gauntlets are not called 'The Shocker', the character is, and so it still makes sense that the hand wear could be named after the hand gesture, given the adult tone of humor in the game - after designing an electrical power-fist. Neither one can be ruled out entirely, and it is more informative to include both. On a side-note, Drsalvador, please try to state your reasons without resorting to so much profanity, and ridiculous representations of other editors. Radithor 10:35, 8 August 2009 (UTC)
Honestly, I still don't see why you guys think it is a reference to the hand gesture. Have any of you made the very obvious connection? It provides an ELECTRIC SHOCK to it's victims. It's more devastating to robots because they are powered by electricity. When you add extra voltage to something that already has voltage it overloads and causes damage. Let's say I am testing the fuel injectors in my vehicle. The computer control system in most vehicles operates at 5V. If I accidentally apply system voltage which is 12V, fuses may blow, wires may melt and maybe the ECM (electronic control module) may just fry. In my opinion it is named The Shocker because it simply applies an electric shock to the victims.--Kingclyde 23:14, 28 August 2009 (UTC)

This could quite easily be a double entendre, I think its a case of a little from column A, a little from column B, maybe even a dash of column C in there too.--Ishotamaninnewreno 07:02, October 8, 2009 (UTC)

There is absolutely no reason to assume that the weapon is named after a hand gesture, nor any real reason to assume it's a reference to anything at all. The "x might be a reference to y" thing is a problem that plagues many a page in this wiki. I can understand that many things ARE indeed references to other games/movies/books/etc. The note found in the rock outside Megaton, for example, is written in the same style as a similar note found in a stump in Morrowind and as such, has been noted as a reference to it.
However, postulating that a mechanical glove that does bonus electrical damage against robots is a reference to a hand gesture with a heavy sexual connotation is just fuckin' ridiculous. Kraegnac 20:15, November 26, 2009 (UTC)
Well, you do realize that the name might be a reference to both the hand gesture and to the Spiderman character. Myself, the Spiderman villain came to my head first but I could easily be both. Setimir92 20:30, November 26, 2009 (UTC)
I'll refer you to my prior explanation above. There is NO WAY this could be a hand gesture. The spiderman reference is a long shot at best but unlikely. I listed the very obvious reason above.--Kingclyde 21:01, November 26, 2009 (UTC)
Bethesda has a well-known sense of referential humor. If you think it's called "The Shocker" merely because it shocks people, you're a moron. If they wanted the name to be completely benign, they probably would have picked something without two obvious connections to be made. To take this at face value is to assume that this game was developed by robots or psychopaths.
The basis for the name has been made. Going around calling people morons because they don't agree with you is childish. If it were this "hand gesture" which has nothing to do with the glove, why would that additional damage only apply to robots and not everything else. Use your mind and intelligence to look beyond average toilet humor. And please sign your posts. --Kingclyde 03:46, May 30, 2010 (UTC)
You seriously don't know what a double entendre is, do you?

Shitty YouTube videos[]

Okay, I can't be the only one annoyed by this trend of shitty YouTube videos being used as game guides, here and elsewhere. Is a map really that hard? Maybe some quality directions? At the very least could you make your video useful, like this one is not? 96.2.53.79 01:08, 21 January 2009 (UTC)

What? He shows you where he is on the map, then he walks you all the way there and picks it up. What are you, brain dead? In what way is that not helpful? If you want to actually contribute something why not watch the video and then write out the directions to get there on foot - include it in under the ==Location== header... Ash Nuke AshRandom (Talk) 01:14, 21 January 2009 (UTC)

Speaking of, why is this video on here? "The Shocker as a Sniper Rifle?" All it does is link to a video with some guy's sniper rifle attached to the side of his fist. I'm removing this video, it's not useful for anything. At least the other one does something useful. Wanderer Lao 21:51, 3 May 2009 (UTC)

The Shocker[]

Two in the robot, one in the... well, I guess they all go in the robot. --Kemosabi4 01:17, 9 July 2009 (UTC)

The Shocker normal

Whenever i use The Shocker on a robot they always seem to explode literally all that is left are pieces i was wondering if this was happening to anyone else or if this is just a glitch i have an Unarmed skill of 60 so i don't think that would lead to blowing up things with my fist. Wharfmaster 10:17, July 20, 2010 (UTC)

Mistake in Notes?[]

The notes section seems to suggest that the Iron Fist perk applies on top of your unarmed skill, even if that skill is maxxed. Is this the case?

I removed the note because comparing Unarmed weapons and skills against Melee weapons makes no sense.--Kingclyde 23:15, 28 August 2009 (UTC)

Hey there I'm not exactly sure how to do this, as I've never edited wikipedia before but anyway, this weapon is most definitely not in the Shocker gesture/position. I just picked it up and nope, just the all-fingers-out pose. And it's probably named so because it shocks...


No it's not based on that. That is why it was removed from the article a long time ago. --Kingclyde 05:38, January 29, 2010 (UTC)
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