The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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This talk page is only for discussing improvements to the page "Fallout: New Vegas ammunition".
It is not the place for general discussion or sharing stories about the topic of this article. Please use the forums for these purposes.

Merchants selling new ammo types after the recent patch[]

I just downloaded the new 1.05 patch recently on PS3 (Don't know how it got through the PSN outage), and after visiting Bloodbourne Cave I went to sell some stuff to Vendortron and noticed that he was selling multiple new ammo types. Most of it was just run-of-the-mill bulk ammo such as .223 and .38 Special, however there were 2 that stood out to me - .44 Special (normally only available once at one of the safehouses) and 5mm Hollow Point (which hasn't been available at all in game without using console commands or the GECK as far as I know). Anyone else notice this? 68.110.27.209 01:42, April 26, 2011 (UTC)

I noticed it too, but I thought its because one of the mods I used.(PC)--The BuNFi 15:32, May 22, 2011 (UTC)

Do companions use custom ammo if provided with it?[]

By which I mean, do the ammo various bonuses/penalties apply properly when that ammo is fired by a companion? I ask because a lot of ammo types have the drawback of increasing weapon degradation, and (AFAIK) companion weapons don't normally degrade. 124.170.3.244 20:13, June 2, 2011 (UTC)

I guess this also applies to overcharged (or whatever) energy ammo. 124.170.3.244 20:14, June 2, 2011 (UTC)

well, theyll only use the "special companion ammo" for their unique companion weapons but if you give them another gun, theyll only use it if the ammo is the only kind they have, for example, give them a revolver with regular .44

and swc hand load theyll use the regular ammo until they run out, then switch to the swc

Best over all ammo?[]

If using the ammo hotkey glitch whats the over all best ammo to use for any gun?--108.101.35.169 02:02, November 15, 2011 (UTC)

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