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This talk page is only for discussing improvements to the page "Electro-Suppressor".
It is not the place for general discussion or sharing stories about the topic of this article. Please use the forums for these purposes.

Wait... why would you use this if there's no shock damage? Nitty 16:06, 3 August 2009 (UTC)

For no reason,the normal shock baton does 30 damage at 70% condition,and it's generally more useful. The Second Wolf Brother. 16:09, 3 August 2009 (UTC)
I think it knocks opponents down with critical hits (similar to the Victory Rifle). -- Porter21 (talk) 16:19, 3 August 2009 (UTC)
Oh goody!I'm a critical addict,so there will be more knockdowns than the iraq war. The Second Wolf Brother. 16:25, 3 August 2009 (UTC)
Off topic. What the hell does that mean? "...more knockdowns than the iraq war." Nitty 16:27, 3 August 2009 (UTC)
Many people get killed during the iraq war,as well as inuured,hence the term : More knockdowns than the iraq war. The Second Wolf Brother. 16:28, 3 August 2009 (UTC)

It does stun and seems to have an unusually high AP for a melee weapon with such high power. for me this weapon does 29-32 damage.

Sorry. I meant such low AP.

I cannot find it, could someone please be more specific on the location?

-Its in the Engine room. Near the start of the map as soon as you enter the large room with an alien computer/control switch in the NW direction turn left straight away there is a door on the same wall as where you entered. Follow until you come to a desk with the Electro and some other items on it. 12:03, 4 August 2009 (UTC)

I think Bethesda was looking to have it be more useful than it turned out to be. It looks like they were trying to get a moderately damaging melee weapon with a knockdown effect that would make it an alternative to the Shish, Shocksword, Jack, or AutoAx, but unfortunately the knockdown effect is only useful for an initial sneak attack. After that, the base damage just isn't enough to make it useful.-- 18:34, 5 August 2009 (UTC)

Obtaining it after Quest

I keep seeing everywhere how you have to do it during the generator tasks to see it. Unfortunately, I didn't know this until after I did that. I did not find it in the location where it should have been, but somehow I had it in my inventory later on. I'm not sure how I obtained it. (Xbox 360)-- 14:39, 4 August 2009 (UTC)Accipe Hoc

Article title

Can someone fix it so it's spelt correctly, please?

Not affected by Xenotech expert

Someone should remove the side bar information regarding damage done with Xenotech expert perk because the Electro Suppressor is not on the list at all, bug or not, it isn't there so no one's getting the bonus without a mod to fix it. BigMill 01:13, 8 August 2009 (UTC)

The Vault: Circling The Drain

Maybe I'm being a bit picky here, or maybe I'm not and I'm just surrounded by nerds, in which case I'm talking to a brick wall here. But anyway I found this comment a bit odd.

"Perhaps the electrical current travels directly to the target's central nervous system?"

Perhaps it knocks them to the floor, becuase it was scripted to do that by the developers? I had the impression that this was supposed to be a useful source of information, but it seems virtualy every page I visit is full of this. I have to sift through all of the shite and speculation being entered by over zealous fans (being generous there) in order to get to the actual information. It's a joke, and not a very funny one.-- 19:47, September 5, 2009 (UTC)

Welcome to real life. Population: idiots. Y'know, you can change the stuff if you find it unhelpful. Nitty 19:49, September 5, 2009 (UTC)
And then have someone undo your edit because we dont appreciate his type here. Captain TattyBoJangles Care to talk? 19:51, September 5, 2009 (UTC)
And then get banned by me for being an ass, WOLF. Nitty

19:53, September 5, 2009 (UTC)

I wasnt even talking to you. Captain TattyBoJangles Care to talk? 21:53, September 5, 2009 (UTC)
"Perhaps the electrical current travels directly to the target's central nervous system?" is extremely simple and easy to understand, and is a perfectly reasonable explanation to the effect of the weapon. It is not at all nerdy, unless you are a young child or extremely dumb, that comment should make sence. Stil though, it is speculation, and unless there is in-game clarification found supporting the comment, then it should be indefinitely removed.-- 21:44, September 5, 2009 (UTC)

I didn't want to change it myself, I'm shite at all of this wiki stuff and I didn't want to make a complete mess of the article. And I didn't find the comment nerdy because I'm "extremely dumb" or a "child", I found it nerdy because some clown came up with it all on their own, there was nothing in the game that even hinted at it being accurate. It's nowhere near as nerdy as the comment that caught my attention on the "alien" article. So whoever wrote this one shouldn't feel too bad about themselves, unless it's the same person.. in which case they're beyond help lol.

It had something to do with the players inability to lift the alien bodies off of the ground and their unusualy high weight. I'll go check it out now and get you a quote, because it is a classic.-- 01:09, September 8, 2009 (UTC)

"Their bodies cannot be lifted off the ground by the player. This might mean that they are heavier than their size and shape imply, or that they are being influenced by some sort of artificial gravity system."

We don't really know this either do we? It might mean that the developers made a miscalculation, they've done it before. The alien at the crash site in the wasteland weighs nearly nothing and can be thrown about like it's full of air. It might mean that they're carrying weights in their boots? Maybe the dead alien at the crash site had fallen victim to a raider attack, in which they decided to pump it full of hellium via the anal cavity? All equally reasonable explanations, but I just think it's better if these articles stick to what we do know. It kinda cuts down clutter and makes them easier to scan through.

Just my opinion. Maybe that's not how this works, if not I apologize for being a dick about it. Sometimes I just can't help myself lol.-- 01:29, September 8, 2009 (UTC)

Eh you're a lot less of a dick than some people. (READ: Wolf.) The player can't move Super Mutant corpses either, and that's never really explained. Nitty 01:33, September 8, 2009 (UTC)

I quite like your 'Raider Attack' thing. Spoon 01:34, September 8, 2009 (UTC)

The thing about the central nervous system is actually quite a decent explanation, but there is absolutely no evidence in-game to back up this claim. The thing about not being able to pick up aliens is probably a development oversight.--Grandmaster Chen 16:43, September 8, 2009 (UTC)

Here's a.. FUNNY thing.. When man kind stops being curious of the world around him, this race will grind to a halt.

If man questions, it does not make him a nerd. It doesn't mean he's weird for questioning things no one else would consider questioning. If anything, that makes him exceptional by comparison. And if he finds answers that lead others to think "What a nerd, I'd never have thought of that" well tell me, does that make them wrong to have such a capable mind? no. It makes YOU wrong for being so mentally locked up, which is probably the result of PLAYING TOO MANY COMPUTER GAMES