T-60 power armor | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A pair of T-60 power armor troopers during the Great War | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The T-60 series of Power Armor saw extensive use by the United States Army after the Battle of Anchorage. In fact, soldiers in T-60 Power Armor were among those trying to retain order on October 23, 2077 - the day America fell to atomic war...
”— Fallout 4 loading screenT-60 power armor is a type of power armor in Fallout 4.
Background[]
The T-60 series of powered combat infantry armor is an evolution of the T-45 power armor design. Originally an upgraded variant of the T-45, this stop-gap model was extensively modified and effectively reimagined, leading the United States military to reclassify it from an upgrade to a separate power armor model.[1] Entering service after the conclusion of the Battle of Anchorage, mere months before the nuclear apocalypse, the T-60 was rapidly deployed and extensively used by the U.S. Army in all theaters to supplement the more difficult to produce T-51 power armor. Deployments of military units in T-60 power armor included the domestic front, enforcing order in the nation.[2] By the Great War it was considered to be the most advanced model of power armor to see extensive use.[3]
As with other power armor models, the T-60 is designed for a single operator. Compared to the T-45, the T-60 is much more heavily armored, although it lacks the sophisticated armor pattern of the T-51. The end result is an extremely protective armor system, though protection comes at the expense of agility and a reduction in battlefield awareness, as the additional power pack armor plating reduces rear visibility together with the oversized pauldrons. As usual for T-series power armor, the helmet completes the ensemble and includes an air filtration system, a bullet-proof vision slit, an electric lamp, and external ports that allow the operator to listen to his surroundings and double as attachments points for extensions. The standard upgrade is a drop-down ocular.[4]
Any shortcomings of the T-60 were compensated for through deployment: a T-60 power armor unit was usually deployed with support from light infantry units, equipped with energy weapons.[5] After the Great War, T-60 power armor became a rare sight until the reformed Brotherhood of Steel under Elder Arthur Maxson recovered a substantial number of these suits (or T-45 conversion packs) and adopted the T-60 as the service uniform of its soldiers.[6]
Characteristics[]
The T-60 is the penultimate suit of armor available in the game, second only to the X-01 power armor in terms of protection it offers.
Individual components[]
Type | Piece | Protection | Hit points | Weight | Value | ||
---|---|---|---|---|---|---|---|
Ballistic damage | Energy damage | Radiation | |||||
T-60 | Helmet | 180 | 120 | 150 | 110 | 12 | 120 |
Torso | 280 | 185 | 300 | 440 | 20 | 200 | |
Arm | 130 | 85 | 150 | 110 | 15 | 160 | |
Leg | 130 | 85 | 150 | 110 | 15 | 160 | |
Total (all pieces) | 980 | 645 | 1050 | Not applicable | Not applicable | 960 |
Modifications[]
Model[]
Type | Damage resistance | Energy resistance | Health | |
---|---|---|---|---|
A | ||||
B | 20 | 15 | 15 | |
C | 40 | 30 | 30 | |
D | 60 | 45 | 45 | |
E | 80 | 60 | 60 | |
F | 100 | 75 | 75 |
Image | Name | Weight | Value | Editor ID | Base ID |
---|---|---|---|---|---|
T-60b Torso Lining | 1 | 205 | pa_comp_T60_Torso_Lining_B | 00180fcf | |
T-60b Helmet | pa_comp_T60_Helmet_Lining_B | 00180fca | |||
T-60b Arm Armor | 3 | pa_comp_T60_Arm_Lining_B | 00180fcb | ||
T-60b Leg Armor | 4 | pa_comp_T60_Leg_Lining_B | 00180fcc | ||
T-60c Torso Lining | 1 | 210 | pa_comp_T60_Torso_Lining_C | 00180fe3 | |
T-60c Helmet | pa_comp_T60_Helmet_Lining_C | 00180fde | |||
T-60c Arm Armor | 3 | pa_comp_T60_Arm_Lining_C | 00180fdf | ||
T-60c Leg Armor | 4 | pa_comp_T60_Leg_Lining_C | 00180fe0 | ||
T-60d Torso Lining | 1 | 215 | pa_comp_T60_Torso_Lining_D | 00180ff5 | |
T-60d Helmet | pa_comp_T60_Helmet_Lining_D | 00180ff0 | |||
T-60d Arm Armor | 3 | pa_comp_T60_Arm_Lining_D | 00180ff1 | ||
T-60d Leg Armor | 4 | pa_comp_T60_Leg_Lining_D | 00180ff2 | ||
T-60e Torso Lining | 1 | 220 | pa_comp_T60_Torso_Lining_E | 00181007 | |
T-60e Helmet | pa_comp_T60_Helmet_Lining_E | 00181002 | |||
T-60e Arm Armor | 3 | pa_comp_T60_Arm_Lining_E | 00181003 | ||
T-60e Leg Armor | 4 | pa_comp_T60_Leg_Lining_E | 00181004 | ||
T-60f Torso Lining | 1 | 225 | pa_comp_T60_Torso_Lining_F | 0018209b | |
T-60f Helmet | pa_comp_T60_Helmet_Lining_F | 00182096 | |||
T-60f Arm Armor | 3 | pa_comp_T60_Arm_Lining_F | 00182097 | ||
T-60f Leg Armor | 4 | pa_comp_T60_Leg_Lining_F | 00182098 |
Crafting[]
There is no separate modification world object for the the T-60 "a," as this is the base armor.
Model | Components | Requirements | Product |
---|---|---|---|
B | 5x Adhesive 4x Aluminum 2x Ceramic 2x Circuitry 2x Nuclear material 1x Rubber |
Power armor station | 1x T-60b Torso Lining |
4x Adhesive 3x Aluminum 2x Ceramic 2x Circuitry 1x Rubber |
1x T-60b Helmet | ||
1x T-60b Arm Armor | |||
1x T-60b Leg Armor | |||
C | 5x Adhesive 6x Aluminum 4x Ceramic 4x Circuitry 4x Nuclear material 2x Rubber |
|
1x T-60c Torso Lining |
4x Adhesive 5x Aluminum 3x Ceramic 3x Circuitry 2x Rubber |
1x T-60c Helmet | ||
1x T-60c Arm Armor | |||
1x T-60c Leg Armor | |||
D | 6x Adhesive 8x Aluminum 5x Ceramic 4x Circuitry 4x Nuclear material 4x Rubber |
|
1x T-60d Torso Lining |
5x Adhesive 6x Aluminum 4x Ceramic 3x Circuitry 3x Rubber |
1x T-60d Helmet | ||
1x T-60d Arm Armor | |||
1x T-60d Leg Armor | |||
E | 8x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 5x Nuclear material 4x Rubber |
|
1x T-60e Torso Lining |
6x Adhesive 8x Aluminum 6x Ceramic 4x Circuitry 3x Rubber |
1x T-60e Helmet | ||
1x T-60e Arm Armor | |||
1x T-60e Leg Armor | |||
F | 9x Adhesive 12x Aluminum 10x Ceramic 6x Circuitry 6x Nuclear material 5x Rubber |
|
1x T-60f Torso Lining |
7x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 4x Rubber |
1x T-60f Helmet | ||
1x T-60f Arm Armor | |||
1x T-60f Leg Armor |
Paint[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Atom Cat paint | Reduces Action Point cost for sprinting. Increases Charisma with all pieces painted. | ||
BOS Knight paint | Brotherhood of Steel Knight, increases Strength with all pieces painted. | ||
BOS Paladin paint | Brotherhood of Steel Paladin, increases Strength with all pieces painted. | ||
BOS Sentinel paint | Brotherhood of Steel Sentinel, increases Strength with all pieces painted. | ||
Hot Rod Flames paint | Increases Agility with all pieces painted. | ||
Hot Rod Hot Pink paint | Increases Agility with all pieces painted. | ||
Hot Rod Shark paint | Increases Agility with all pieces painted. | ||
Military paint | Increases Strength with all pieces painted. | 4x Adhesive 5x Aluminum 2x Nuclear material |
N/A |
Vault-Tec paint | Increases Charisma with all pieces painted. | 2x Adhesive 3x Aluminum 2x Plastic |
N/A |
Lead plating | Increases Radiation Resistance. | 5x Adhesive 4x Aluminum 2x Circuitry 4x Fiber optics 4x Lead |
Armorer 1 |
Winterized coating | Increases Energy Resistance. | 5x Adhesive 4x Aluminum 7x Rubber |
N/A |
Prism shielding | Increases Energy Resistance. | 4x Adhesive 2x Aluminum 4x Nuclear material 4x Rubber |
Science! 2 |
Explosive shielding | Reduces Damage from explosions. | 5x Adhesive 4x Aluminum 5x Ceramic |
Science! 1 |
Titanium plating | Increases Armor Health. | 5x Adhesive 7x Aluminum 4x Steel |
Armorer 3 |
Miscellaneous[]
Helmet[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Targeting HUD | Visor highlights living targets. | 6x Adhesive 5x Aluminum 6x Circuitry 4x Copper |
Science! 3 |
Internal database | Increases Intelligence. (+2 Intelligence) | 6x Adhesive 6x Aluminum 5x Crystal 4x Fiber optics |
Science! 2 |
VATS matrix overlay | Increases VATS hit chance. | 4x Adhesive 3x Aluminum 4x Circuitry 3x Fiber optics |
Science! 2 |
Rad scrubbers | Removes radiation from consumed food and water. | 6x Adhesive 4x Aluminum 3x Circuitry 4x Fiber optics 5x Lead |
Science! 2 |
Recon sensors | Sighted aiming marks enemies with a compass pip. | 4x Adhesive 3x Aluminum 2x Circuitry 3x Fiber optics |
Science! 2 |
Sensor array | Increases Perception. (+2 Perception) | 4x Adhesive 5x Aluminum 4x Fiber optics 4x Fiberglass |
Science! 3 |
Rad scrubbers X+ | Removes radiation from consumed food and water. |
Torso[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Emergency protocols | Directs hits during combat and automatically uses a Stimpak when health is low. +25% speed and +50% damage reduction when below 20% health. |
7x Adhesive 7x Aluminum 10x Circuitry 9x Nuclear material |
Science! 4 |
Motion-assist servos | Increases Strength +2 Strength |
8x Adhesive 12x Aluminum 10x Rubber 8x Spring |
Science! 3 |
Kinetic dynamo | Taking damage recharges Action Points. | 7x Adhesive 5x Aluminum 5x Ceramic 5x Rubber |
Science! 4 |
Tesla coils | Deals Energy damage to nearby enemies. | 9x Adhesive 7x Aluminum 10x Copper 5x Fiber optics 10x Rubber |
Science! 3 |
Blood cleanser | Reduces chance for addiction from drugs. | 5x Adhesive 4x Aluminum 5x Antiseptic 4x Rubber |
Science! 1 |
Core assembly | Increases Action Point refresh speed. | 7x Adhesive 9x Aluminum 5x Circuitry 5x Nuclear material |
Science! 3 |
Medic pump | Detects hits during combat and automatically uses a stimpak when health is low. | 7x Adhesive 5x Aluminum 9x Antiseptic 4x Circuitry |
Science! 4 |
Reactive plates | Reflects 50% of melee damage back on the attacker. | 9x Adhesive 5x Aluminum 7x Asbestos 9x Nuclear material |
Armorer 4 |
Stealth Boy | Activates stealth field when crouched. | 9x Adhesive 9x Aluminum 4x Circuitry 6x Fiber optics 4x Gold |
Science! 4 |
Jet pack | Enables jet-assisted boost while jumping. | 6x Adhesive 9x Aluminum 8x Asbestos 10x Nuclear material |
Science! 4 Armorer 4 |
Arms[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Optimized bracers | Reduces Action Point cost for Power Attacks. | 2x Adhesive 2x Aluminum 2x Ceramic 3x Rubber |
Blacksmith 3 |
Rusty knuckles | Unarmed attacks cause bleeding damage. | 3x Adhesive 4x Aluminum 3x Ceramic 3x Steel |
Blacksmith 2 |
Hydraulic bracers | Increased Unarmed Damage. | 3x Adhesive 4x Aluminum 4x Oil 4x Steel |
Blacksmith 3 |
Tesla bracers | Adds Energy damage to Unarmed attacks. | 4x Adhesive 4x Aluminum 3x Copper 2x Rubber |
Blacksmith 3 Science! 1 |
Legs[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Calibrated shocks | Increases Carry Weight capacity. | 3x Adhesive 6x Aluminum 4x Fiberglass |
Science! 2 |
Optimized servos | Reduces Action Point cost for sprinting. | 4x Adhesive 4x Aluminum 8x Fiberglass 4x Spring |
Science! 3 |
Overdrive servos | Increases Sprint speed at additional Action Point cost. | 4x Adhesive 9x Aluminum 8x Fiberglass 4x Nuclear material |
Science! 3 |
Kinetic servos | Increases Action Point refresh speed while moving. | 4x Adhesive 4x Aluminum 3x Nuclear material |
Science! 2 |
Explosive vent | Increases damage radius for Impact Landing | 6x Adhesive 15x Aluminum 12x Asbestos 9x Nuclear material |
Science! 3 |
Headlamp[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Standard lamp | A pale yellow-white lamp color | Aluminum 1 Copper 1 Fiber optics 1 |
Science! 1 |
Blue | A pale blue lamp color | Aluminum 1 Copper 1 Fiber optics 1 |
Science! 1 |
Bright | A brighter standard lamp | Aluminum 1 Copper 1 Fiber optics 1 Nuclear material 1 |
Science! 1 |
Purple | A vibrant violet lamp color | Aluminum 1 Copper 1 Fiber optics 1 |
Science! 1 |
Red Tactical | A bright crimson lamp color | Aluminum 1 Circuitry 1 Copper 1 Fiber optics 1 |
Science! 1 |
Vault Boy | A yellow light with a Vault Boy negative. | Aluminum 1 Copper 1 Fiber optics 1 |
Science! 1 |
Locations[]
- The Prydwen: Multiple suits on the Main Deck, in the armor bay. If the player joins the Brotherhood, they receive a full suit of T-60 power armor in Brotherhood Knight livery for free.
- For randomly spawned suits, see this article.
Gallery[]
-
A 360 render of the power armor.
-
Mood piece
References
- ↑ The Art of Fallout 4 p.13: "Our primary goal with the power armor was to make it feel less like a suit that you'd wear and more like a vehicle you'd operate. this design began as a reimagining of the T-45d, but it was different enough that we dubbed it the T-60. This way we could bring the T-45 back as its own variant. Although the look was settled on early, some details and proportions were revisited when we adapted the power armor to work as a modular system of plates that attached to a standardized endoframe. In this early version, the arms and legs needed more bulk to make room for the operator and the frame."
- ↑ Fallout 4 loading screen hints: "The T-60 series of Power Armor saw extensive use by the United States Army after the Battle of Anchorage. In fact, soldiers in T-60 Power Armor were among those trying to retain order on October 23, 2077 - the day America fell to atomic war..."
- ↑ Fallout 76 loading screen hints: "The most advanced suits of Power Armor to see extensive use were the T-60 models. By the time of the Great War, they were a common sight in all U.S. military engagements."
- ↑ Armor appearance in Fallout 4.
- ↑ Fallout 4 intro
- ↑ Brotherhood of Steel forces in Fallout 4 use it as standard power armor.
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