T-45 power armor | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A T-45 unit in winter camouflage stomping through downtown Boston | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The T-45 series was the first version of Power Armor ever employed on the battlefield by the U.S. military. Many suits remain active in the Wasteland today, and provide their wearers with substantial protection.
”— Fallout 4 loading screenT-45 power armor is a power armor in Fallout 4.
Background[]
The T-45 powered combat infantry armor was the first design pressed into service in the Sino-American War,[1] with its first deployments taking place on the Alaskan Front to counter the Chinese offensive. The speed at which it had to be deployed, less than two years after the development of power armor began, resulted in the creation of a stop-gap model utilizing existing technologies and manufacturing techniques. This temporary solution would eventually become the mainstay of American power armor units, especially as subsequent upgrades reduced the impact of the mobility problems that plagued the early production runs.[2][3] The most important was the implementation of back-mounted fusion packs, rather than relying on the limited supply of small energy cells, consumed by the armor at an alarming rate.[4]
The T-45 model D (its most popular variant) is designed for a single operator and is patterned closely after the human silhouette. It consists of three layers. The first is a black body suit worn by the operator for comfort, insulation, and protection from injuries that may be sustained during the armor's operation. The second layer of the armor is part of the power armor proper. Commonly referred to as recon armor when used on its own, it is a full body suit made of thick, processed fabric with integrated metal plating that serves as a platform for attaching the armor and on-board hardware.[5] The recon armor is, in effect, the underlying chassis of the T-45d power armor model. Its attachment points and power cell plug at the nape of the neck are essential for the operation of the full T-45d power armor, as the third layer consists of the armor, the fusion power cell, as well as the hydraulics and servomotors that allow the operator to carry heavy ordnance into combat and bear the weight of the armor. The helmet completes the third layer and includes an air filtration system, a bullet-proof vision slit,[6] an electric lamp, and external ports that allow the operator to listen to his surroundings and double as attachments points for extensions. The standard upgrade is a drop-down ocular.[7][8]
The ability to operate crew-served weapons and heavy ordnance alone is one of the key advantages offered by the T-45d power armor. Although the T-45d (and indeed, no power armor to date) had no built-in weapons, the operator could use any kind of weapon that could be fired by an infantryman.[3] Protection came in second. The use of steel plating offered a considerable advantage against most small arms and used existing technologies and materials, allowing the U.S. to quickly manufacture and deploy T-45d suits.[7] However, the armor had its limits and as the war with China dragged on, it became insufficient in both the ability to deploy firepower and protect the operator. However, as the T-51 power armor model did not arrive until 2076, the T-45d became the workhorse of the American military and a test-bed for related technologies.[3]
Following the Great War, the T-45d power armor became a rare sight and a powerful asset for anyone who can procure such a suit. The principal operator of the armor is the Brotherhood of Steel and its children chapters, with the largest known numbers being utilized by the rogue Lyons' Brotherhood of Steel and the loyalist Outcasts. In general, off-duty troops and trainees prefer to wear the armor without the armored layer, allowing them to quickly deploy when needed, but without the encumbrance of full power armor.
Characteristics[]
The T-45 is essentially an entry-level suit, available within the first couple of hours of gameplay at Concord, atop the Museum of Freedom. While it might seem overpowered to give it to the player so early in the game, power armor has major limitations in Fallout 4 that didn't exist in previous Fallout games, namely the fact that fusion cores are required to put the "power" in "power armor". This encourages players to use regular armor normally and switch to power armor when anticipating a major battle.
For repairs, the head and limbs of T-45 power armor only require 4x Steel. However, the torso requires 1x Circuitry, as well as 7x Steel. Repair prices do not change depending on the amount of damage or for upgrades. Upgrading to Model B does not require any perks, so it can be done very early, and is worthwhile for the additional armor hit points.
Individual components[]
Type | Piece | Protection | Hit points | Weight | Value | ||
---|---|---|---|---|---|---|---|
Ballistic damage | Energy damage | Radiation | |||||
T-45 | Helmet | 100 | 60 | 150 | 50 | 12 | 60 |
Torso | 200 | 130 | 300 | 200 | 20 | 140 | |
Arm | 50 | 30 | 150 | 50 | 15 | 100 | |
Leg | 50 | 30 | 150 | 50 | 15 | 100 |
Modifications[]
Model[]
Bonuses | Damage Resistance |
Energy Resistance |
Armor Health |
Resources (Limbs) | Resources (Torso) | Perks Required |
---|---|---|---|---|---|---|
A | ||||||
B | 20 | 15 | 15 | 1x Adhesive 3x Aluminum 1x Circuitry |
2x Adhesive 4x Aluminum 1x Circuitry 1x Nuclear Material |
None |
C | 40 | 30 | 30 | 3x Adhesive 4x Aluminum 2x Circuitry |
4x Adhesive 5x Aluminum 2x Circuitry 2x Nuclear Material |
Science! 1 Armorer 1 |
D | 60 | 45 | 45 | 3x Adhesive 6x Aluminum 2x Circuitry |
4x Adhesive 8x Aluminum 2x Circuitry 2x Nuclear Material |
Science! 1 Armorer 2 |
E | 80 | 60 | 60 | 4x Adhesive 8x Aluminum 3x Circuitry |
5x Adhesive 10x Aluminum 4x Circuitry 4x Nuclear Material |
Science! 1 Armorer 3 |
F | 100 | 75 | 75 | 5x Adhesive 10x Aluminum 4x Circuitry |
6x Adhesive 12x Aluminum 5x Circuitry 5x Nuclear Material |
Science! 1 Armorer 4 |
Image | Name | Weight | Value | Editor ID | Base ID |
---|---|---|---|---|---|
T-45b Torso Lining | 1 | 105 | pa_comp_T45_Torso_Lining_B | 00182ce6 | |
T-45b Helmet | pa_comp_T45_Helmet_Lining_B | 00182ce1 | |||
T-45b Arm Armor | 3 | pa_comp_T45_Arm_Lining_B | 00182ce2 | ||
T-45b Leg Armor | 4 | pa_comp_T45_Leg_Lining_B | 00182ce3 | ||
T-45c Torso Lining | 1 | 110 | pa_comp_T45_Torso_Lining_C | 00182cec | |
T-45c Helmet | pa_comp_T45_Helmet_Lining_C | 00182ce7 | |||
T-45c Arm Armor | 3 | pa_comp_T45_Arm_Lining_C | 00182ce8 | ||
T-45c Leg Armor | 4 | pa_comp_T45_Leg_Lining_C | 00182ce9 | ||
T-45d Torso Lining | 1 | 115 | pa_comp_T45_Torso_Lining_D | 00182cf2 | |
T-45d Helmet | pa_comp_T45_Helmet_Lining_D | 00182ced | |||
T-45d Arm Armor | 3 | pa_comp_T45_Arm_Lining_D | 00182cee | ||
T-45d Leg Armor | 4 | pa_comp_T45_Leg_Lining_D | 00182cef | ||
T-45e Torso Lining | 1 | 120 | pa_comp_T45_Torso_Lining_E | 00182cf8 | |
T-4e Helmet | pa_comp_T45_Helmet_Lining_E | 00182cf3 | |||
T-45e Arm Armor | 3 | pa_comp_T45_Arm_Lining_E | 00182cf4 | ||
T-45e Leg Armor | 4 | pa_comp_T45_Leg_Lining_E | 00182cf5 | ||
T-45f Torso Lining | 1 | 125 | pa_comp_T45_Torso_Lining_F | 00182cfe | |
T-45f Helmet | pa_comp_T45_Helmet_Lining_F | 00182cf9 | |||
T-45f Arm Armor | 3 | pa_comp_T45_Arm_Lining_F | 00182cfa | ||
T-45f Leg Armor | 4 | pa_comp_T45_Leg_Lining_F | 00182cfb |
Crafting[]
There is no separate modification world object for the the T-45 "a," as this is the base armor.
Model | Components | Requirements | Product |
---|---|---|---|
B | 2x Adhesive 4x Aluminum 1x Circuitry 1x Nuclear material |
Power armor station | 1x T-45b Torso Lining |
2x Adhesive 3x Aluminum 1x Circuitry |
1x T-45b Helmet | ||
1x T-45b Arm Armor | |||
1x T-45b Leg Armor | |||
C | 4x Adhesive 5x Aluminum 2x Circuitry 2x Nuclear material |
|
1x T-45c Torso Lining |
3x Adhesive 4x Aluminum 2x Circuitry |
1x T-45c Helmet | ||
1x T-45c Arm Armor | |||
1x T-45c Leg Armor | |||
D | 4x Adhesive 8x Aluminum 2x Circuitry 2x Nuclear material |
|
1x T-45d Torso Lining |
3x Adhesive 6x Aluminum 2x Circuitry |
1x T-45d Helmet | ||
1x T-45d Arm Armor | |||
1x T-45d Leg Armor | |||
E | 5x Adhesive 10x Aluminum 4x Circuitry 4x Nuclear material |
|
1x T-45e Torso Lining |
4x Adhesive 8x Aluminum 8x Circuitry |
1x T-45e Helmet | ||
1x T-45e Arm Armor | |||
1x T-45e Leg Armor | |||
F | 6x Adhesive 12x Aluminum 5x Circuitry 5x Nuclear material |
|
1x T-45f Torso Lining |
5x Adhesive 10x Aluminum 4x Circuitry |
1x T-45f Helmet | ||
1x T-45f Arm Armor | |||
1x T-45f Leg Armor |
Paint[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Hot Rod Flames paint | Increases Agility with all pieces painted. | ||
Hot Rod Hot Pink paint | Increases Agility with all pieces painted. | ||
Hot Rod Shark paint | Increases Agility with all pieces painted. | ||
Minutemen paint | Increases Charisma with all pieces painted. | ||
Military paint | Increases Strength with all pieces painted. | 2x Adhesive 4x Aluminum 1x Nuclear Material |
None |
Vault-Tec paint | Increases Charisma with all pieces painted. | 1x Adhesive 2x Aluminum 1x Plastic |
None |
Explosive shielding | Reduces Damage from explosions. | 4x Adhesive 2x Aluminum 4x Ceramic |
Science! 1 |
Titanium plating | Increases Armor Health. | 4x Adhesive 5x Aluminum 2x Steel |
Armorer 3 |
Lead plating | Increases Radiation Resistance. | 5x Adhesive 4x Aluminum 2x Circuitry 4x Fiber Optics 4x Lead |
Armorer 1 |
Photovoltaic coating | Increases Action Point regeneration in sunlight. (Only for the helmet) |
5x Adhesive 4x Aluminum 2x Crystal 4x Nuclear Material 2x Silver |
Science! 2 |
Prism shielding | Increases Energy Resistance. | 4x Adhesive 2x Aluminum 4x Nuclear Material 4x Rubber |
Science! 2 |
Winterized coating | Increases Energy Resistance. | 4x Adhesive 3x Aluminum 6x Rubber |
None |
Miscellaneous[]
Helmet[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Recon sensors | Sighted aiming marks enemies with a compass pip. | 4x Adhesive 3x Aluminum 2x Circuitry 3x Fiber Optics |
Science! 2 |
VATS matrix overlay | Increases VATS hit chance. | 4x Adhesive 3x Aluminum 4x Circuitry 3x Fiber Optics |
Science! 2 |
Targeting HUD | Visor highlights living targets. | 4x Adhesive 3x Aluminum 4x Circuitry 2x Copper |
Science! 3 |
Internal database | Increases Intelligence. +2 Intelligence |
4x Adhesive 4x Aluminum 3x Crystal 3x Fiber Optics |
Science! 2 |
Rad scrubbers | Removes radiation from consumed food and water. | 4x Adhesive 3x Aluminum 2x Circuitry 3x Fiber Optics 4x Lead |
Science! 2 |
Sensor array | Increases Perception. +2 Perception |
2x Adhesive 4x Aluminum 2x Fiber Optics 2x Fiberglass |
Science! 3 |
Torso[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Stealth Boy | Activates stealth field when crouched. | 6x Adhesive 6x Aluminum 3x Circuitry 4x Fiber Optics 3x Gold |
Science! 4 |
Core assembly | Increases Action Point refresh speed. | 5x Adhesive 6x Aluminum 4x Circuitry 4x Nuclear Material |
Science! 3 |
Blood cleanser | Reduces chance for addiction from drugs. | 4x Adhesive 2x Aluminum 4x Antiseptic 2x Rubber |
Science! 1 |
Emergency protocols | Below 20% health, speed increases 25% and incoming damage is reduced 50%. +25% speed and +50% damage reduction when below 20% health. |
5x Adhesive 5x Aluminum 8x Circuitry 6x Nuclear Material |
Science! 4 |
Motion-assist servos | Increases Strength. +2 Strength |
8x Adhesive 12x Aluminum 10x Rubber 8x Spring |
Science! 3 |
Kinetic dynamo | Taking damage recharges Action Points. | 5x Adhesive 4x Aluminum 4x Ceramic 4x Rubber |
Science! 4 |
Medic pump | Detects hits during combat and automatically uses a Stimpak when health is low. | 5x Adhesive 4x Aluminum 6x Antiseptic 2x Circuitry |
Science! 4 |
Reactive plates | Reflects 50% of melee damage back on the attacker. | 6x Adhesive 4x Aluminum 5x Asbestos 6x Nuclear Material |
Armorer 4 |
Tesla coils | Deals Energy damage to nearby enemies. | 6x Adhesive 5x Aluminum 8x Copper 4x Fiber Optics 8x Rubber |
Science! 3 |
Jet pack | Enables jet-assisted boost while jumping. | 4x Adhesive 6x Aluminum 5x Asbestos 7x Nuclear Material |
Science! 4 Armorer 4 |
Arms[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Hydraulic bracers | Increased Unarmed Damage. | 3x Adhesive 3x Aluminum 4x Oil 3x Steel |
Blacksmith 3 |
Rusty knuckles | Unarmed attacks cause bleeding damage. | 2x Adhesive 3x Aluminum 4x Ceramic 3x Steel |
Blacksmith 2 |
Tesla bracers | Adds Energy damage to Unarmed attacks. | 4x Adhesive 4x Aluminum 2x Copper 2x Rubber |
Blacksmith 3, Science! 1 |
Optimized bracers | Reduces Action Point cost for Power Attacks. | 2x Adhesive 2x Aluminum 2x Ceramic 2x Rubber |
Blacksmith 1 |
Legs[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Overdrive servos | Increases Sprint speed at additional Action Point cost. | 4x Adhesive 8x Aluminum 6x Fiberglass 4x Nuclear Material |
Science! 3 |
Calibrated shocks | Increases Carry Weight capacity. | 2x Adhesive 5x Aluminum 4x Fiberglass |
Science! 2 |
Explosive vent | Increases damage radius for Impact Landing. | 6x Adhesive 15x Aluminum 12x Asbestos 9x Nuclear Material |
Science! 3 |
Optimized servos | Reduces Action Point cost for sprinting. | 4x Adhesive 4x Aluminum 6x Fiberglass 4x Spring |
Science! 3 |
Kinetic servos | Increases Action Point refresh speed while moving. | 4x Adhesive 4x Aluminum 2x Nuclear Material |
Science! 2 |
Overdrive servos X+ | Increases Sprint at additional Action Point cost. | None | Science! 2 |
Headlamp[]
Type | Effect | Resources | Perks Required |
---|---|---|---|
Standard lamp | A pale yellow-white lamp color | 1x Aluminum 1x Copper 1x Fiber Optics |
Science! 1 |
Blue | A pale blue lamp color | 1x Aluminum 1x Copper 1x Fiber Optics |
Science! 1 |
Bright | A brighter standard lamp | 1x Aluminum 1x Copper 1x Fiber Optics 1x Nuclear Material |
Science! 1 |
Purple | A vibrant violet lamp color | 1x Aluminum 1x Copper 1x Fiber Optics |
Science! 1 |
Red Tactical | A bright crimson lamp color | 1x Aluminum 1x Circuitry 1x Copper 1x Fiber Optics |
Science! 1 |
Vault Boy | A yellow light with a Vault Boy negative | 1x Aluminum 1x Copper 1x Fiber Optics |
Science! 1 |
Locations[]
- Museum of Freedom: A complete suit (sans fusion core) can be found in a crashed pre-War Vertibird, accessed going through Preston Garvey's strong point. The suit is model A, with the base material and no modifications.
- For randomly spawned suits, see this article.
References
- ↑ Fallout 4 loading screen hints: "The T-45 series was the first version of Power Armor ever employed on the battlefield by the U.S. military. Many suits remain active in the Wasteland today, and provide their wearers with substantial protection."
- ↑ Fallout Shelter item description: "Deployed pre-War against Chinese tanks. That's right – tanks."
(T-45d power armor (Fallout Shelter)) - ↑ 3.0 3.1 3.2 Fallout Bible 0:
"2055 The West Tek Research Facility starts working on a new virus to kill the New Plague. Their viral research and close ties to the federal government eventually lead to them being chosen for the Pan-Immunity Virion Project twenty years later as well as Power Infantry Armor and laser research.
2065 August Increasing need for mobility in the United States mechanized cavalry leads the military to focus the efforts on creating a man-based tank - essentially, a two-legged walking armored unit: Power Armor.
2065-2067 Power Armor research grows and several prototypes are developed, many of which prove to be unworkable in the field. These prototypes pave the way for future advances in military, construction, and fusion technology.
2066 Summer Adding further insult to the Chinese-American relations, the first crude fusion cell is unveiled, one of the results of the Power Armor project. Devices designed for the fusion cell begin to be manufactured. Incorporating fusion power into the general US infrastructure begins, but the process is too slow to supply power to the regions that need it. Nearly eleven years later, few sections of the United States were supplied with fusion power.
2067 The first suit of Power Armor is deployed in Alaska. While lacking the full mobility of future versions, this Power Armor is incredibly effective against Chinese tanks and infantry. Its ability to carry heavy ordinance becomes key in various localized conflicts, and it has the power to destroy entire towns without endangering the wearer. China rushes to create its own versions, but they are many years behind the United States.
2074 Contrary to their claims of seeking only to retake Alaska from the Reds, American Power Armor units, infantry, and mechanized divisions are deployed to China, but they become bogged down on the mainland, putting a further drain on American resources and supply lines.
2076 June Power Armor prototype completed, resulting in the Power Armor players find in Fallout 1. This is the pinnacle of Power Armor technology before the Great War. Many of these units are sent to China, and they begin to carve a swath through the Chinese forces. The Chinese resources are strained to the breaking point, and the supply lines from the nations China has annexed begin to break down.
2077 January 22 The first domestic use of Power Armor within the United States for crowd and quarantine control. Units originally serving in China and the Anchorage Front Line find themselves fighting Americans at home. Food riots increase, and many civilians are killed. Several soldiers defect from the military both in Canada and the United States. They are captured, and are sent to military prisons.
2198 Enclave works on various new technologies, including Power Armor variations. None of these are much of an improvement over the conventional old school Power Armor, and some are actually worse.
2215 Under Presidential Order, Enclave scientists begin to work on an upgraded version of Power Armor. Many prototypes are developed and tested.
2220 October Enclave scientists develop a reliable version of the Mark II Power Armor. The prototype results (and accidents... and explosions... and deaths) are classified by order of the President Richardson for the sake of morale." - ↑ Prisoner: "{c16711680}Do you know how to use all that gear or is it just for show?"
Armstrong: "{c255}I am trained in the use of light and heavy assault weapons and have fifty three hours of field experience in the T-45d Power Armor, citizen. Most of those were during the Anchorage Reclamation."
Armstrong: "{c255}Well, here's the entrance to the vault, citizen. I have to head back to the City now. This T-45d eats up small energy cells like Chans at a rice buffet! Ha, ha, ha! Don't worry, though. We'll send those godless reds packing within the month!"
The Prisoner: "{c16711680}Thanks, Corporal Armstrong! Goodbye."
(Armstrong dialogue file) The - ↑ Owyn Lyons: "Scribe Bowditch, I trust you are well. I'm here for your progress report on the modified Recon Armor."
Bowditch: "Ah... you're a bit early today, sir. Regardless, I'm happy to report that the development of the Mark II Recon Armor unit is proceeding as planned."
Owyn Lyons: "I'm pleased to hear that. Do you anticipate any setbacks? Last month's progress was, well... let's call it "underwhelming.""
Bowditch: "There may be a slight delay in the enhancement of the ambulatory gyroscope. A few of the parts I need were lost in the recent... inventory reduction."
Owyn Lyons: "You'll make do, Bowditch. You always do."
Bowditch: "Thank you, sir. I appreciate it."
(Owyn Lyons' and Bowditch's dialogue) - ↑ Ricky: "I was walking along, minding my own, and up pops one of them Brotherhoods. He yells "Hand over that laser rifle, asshole!" So I hand it over, just to make him think I'm scared! But really I'm not! I never am! Before he knows what hit him, I draw my 11mm machinegun and BAM! BAM! Right through the eyeslit in his helmet! D.O.A.!"
The Courier: "What a load of crap. The eyeslits of T-series power armor are bullet-proof!"
Ricky: "Then I guess this dumb fucker's armor musta been... D-series or something! All I know is, he died up real dead when I killed him, okay?"
(Ricky's dialogue) - ↑ 7.0 7.1 Armor appearance in the games.
- ↑ Fallout 3 Official Game Guide Game of the Year Edition p. 200: "Which Power Armor will you choose?
The full suit of Power Armor has more damage absorption, but less mobility.
The Recon Power Armor is light armor, with extra speed and agility."