CATEGORY
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TYPE
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SUBTYPE
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PROMPT
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DIALOGUE BEFORE
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RESPONSE TEXT
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DIALOGUE AFTER
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SCRIPT NOTES
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SCENE
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Scene
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SceneDialogue
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Custom
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Missing data located and retrieved.
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DLC03MQ04OnDeathScene
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Scene
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SceneDialogue
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Custom
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Status update. Missing data returned to long term storage.
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DLC03MQ04OnDeathScene
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Scene
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SceneDialogue
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Custom
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Stolen data recovered from unauthorized Indexer.
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DLC03MQ04OnDeathScene
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Scene
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SceneDialogue
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Custom
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Intrusive Indexer eliminated.
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DLC03MQ04OnDeathScene
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Scene
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SceneDialogue
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Custom
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Status update. Intrusive Indexer erased from system.
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DLC03MQ04OnDeathScene
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Scene
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SceneDialogue
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Custom
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Unauthorized Indexer erased.
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DLC03MQ04OnDeathScene
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Scene
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SceneDialogue
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Custom
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Intrusive program detected.
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DLC03MQ04StartCombatScene
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Scene
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SceneDialogue
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Custom
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Beginning attrition of intrusive program.
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DLC03MQ04StartCombatScene
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Scene
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SceneDialogue
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Custom
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Sentry has detected active intrusive program.
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DLC03MQ04StartCombatScene
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Scene
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SceneDialogue
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Custom
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Intrusive Indexer detected.
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DLC03MQ04StartCombatScene
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Scene
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SceneDialogue
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Custom
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Sentry initiating erasure of intrusive Indexer.
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DLC03MQ04StartCombatScene
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Scene
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SceneDialogue
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Custom
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Sentry beginning erasure protocol against unauthorized Indexer.
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DLC03MQ04StartCombatScene
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Scene
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SceneDialogue
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Custom
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Intrusion detected. Countermeasures initiated.
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DLC03MQ04DataGrabScene
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Scene
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SceneDialogue
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Custom
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Data breach detected. Initiating anti-intrusion countermeasures.
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DLC03MQ04DataGrabScene
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Scene
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SceneDialogue
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Custom
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Warning. Data breach detected. Intrusion countermeasures initiated.
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DLC03MQ04DataGrabScene
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Scene
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SceneDialogue
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Custom
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Security alert. Intrusion detected in long-term storage.
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DLC03MQ04DataGrabScene
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Scene
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SceneDialogue
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Custom
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Security alert. Data breach detected. Countermeasures initiated.
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DLC03MQ04DataGrabScene
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Scene
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SceneDialogue
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Custom
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Warning. Data breach detected.
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DLC03MQ04DataGrabScene
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Scene
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SceneDialogue
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Custom
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System alert. Data missing from long-term storage. System alert.
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DLC03MQ04DataGrabScene
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Scene
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SceneDialogue
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Custom
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Warning. Unauthorized indexing detected in long-term storage.
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DLC03MQ04DataGrabScene
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Scene
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SceneDialogue
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Custom
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Player Default: *heavy breathing* Goodbye... Brother...
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End playback.
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computer system voice / Neutral
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DLC03MQ04Memory04Scene
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Scene
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SceneDialogue
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Custom
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Memory file identification: 0Y-8K7D. Converted to audio transcription. Beginning playback.
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Player Default: I've discovered a curious record inside the prewar data files of this submarine base.
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Neutral
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DLC03MQ04Memory05Scene
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Scene
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SceneDialogue
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Custom
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Player Default: I have no use for them, but you never know. Maybe they'll be worth digging up one day...
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Additional data appended. "Armor Shipments Tracking Information." Coordinates downloaded.
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computer system voice / Neutral
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DLC03MQ04Memory05Scene
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Scene
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SceneDialogue
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Custom
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Player Default: I'm going to remove the command code from my memories. I'll bury a hardcopy if I need to use it, but I can't keep it close to me. It makes me sick...
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Additional location data appended. Coordinates to the Kill Switch Command Code and the Wind Farm Maintenance Building.
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holotape recording
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DLC03MQ04Memory03Scene
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Scene
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SceneDialogue
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Custom
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Player Default: I can't let anyone know what I'm about to do. I'll need to set up the equipment far away from Acadia. It'll double as a place to bury the evidence.
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Additional location data appended. A make-shift medical facility underneath the Vim! Pop Factory. Coordinates downloaded.
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computer system voice
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DLC03MQ04Memory01Scene
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Scene
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SceneDialogue
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Custom
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Memory file identification: 0J-2NN8. Converted to audio transcription. Beginning playback.
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Player Default: I'm offloading this memory. I cannot bear lying to Confessor Martin and his Children of Atom any longer. Better to just forget.
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Monotone. Robotic. / Neutral
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DLC03MQ04Memory02Scene
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Scene
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SceneDialogue
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Custom
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Memory file identification: 0H-3X0P. Converted to audio transcription. Beginning playback.
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Player Default: I've made a contingency plan in case Far Harbor discovers the truth, or gives in to their xenophobia despite all my efforts.
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Monotone. Robotic.
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DLC03MQ04Memory03Scene
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Scene
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SceneDialogue
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Custom
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Player Default: I can't risk him deciding to find the key and use it. His people were the first to... accept me for what I am. The thought of them being gone fills me with nothing but pain.
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Additional data appended. Location: The Harbor Grand Hotel Safe Room. Keycode: 485130.
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Monotone. Robotic.
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DLC03MQ04Memory02Scene
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Scene
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SceneDialogue
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Custom
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Memory file identification: 0Z-7A4K. Converted to audio transcription. Beginning playback.
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Player Default: Get away from me! What the hell are you?
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holotape recording / Neutral
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DLC03MQ04Memory04Scene
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Scene
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SceneDialogue
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Custom
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Memory file identification: 0V-9AX0. Converted to audio transcription. Beginning playback.
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Player Default: Things are not going well with Far Harbor. Several of my people have been assaulted, spat at, interrogated for no reason.
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holotape recording
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DLC03MQ04Memory01Scene
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