For an overview of combat armor in Fallout 4, see Fallout 4 combat armor. For an overview of combat armor variants throughout the Fallout series, see combat armor. |
Sturdy combat armor | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sturdy combat armor is an armor set-type item in Fallout 4.
Background[]
The success of the Army combat armor paved the way for superior models. The most important of these was the general purpose combat armor issued to military units nationwide,[1] with the first Army model relegated to domestic and garrison duties.[2]
The new combat armor was manufactured in three different variants, for wearing with the standard armed services uniform: Light, medium (sturdy), and heavy. The modular suit of armor was manufactured from alloys that offer balanced protection from conventional firearms and energy weapons[3] and provide load-bearing functionality in combat. A new combat helmet model was designed for all three variants, incorporating ear protection and a pair of attachment points for additional equipment, such as lamps (commonly found on surviving units) and targeting or imaging equipment.[4]
The superior, sturdy combat armor variant was the baseline model. The torso assembly is enhanced with the inclusion of soft body armor from ballistic fiber, overlaid with enlarged hard armor plates providing superior coverage and protection. A groin protector is included by default. Limbs incorporate the axillary and thigh protectors of the lighter model, with the addition of plating on forearms, knees, and lower legs. The entire assembly was intended for units engaged in heavy fighting on the most contested fronts.[5]
The standard combat armor was designed to accept numerous modifications, allowing for it to be tailored for specific purposes. Common material included additional reinforcement, “shadowing” (reducing its profile and signature, with a characteristic black finish), and an optional polymer upgrade that replaced the standard combat armor alloy with advanced combat polymers. Functional upgrades were numerous, tailoring the armor's functionality to the mission profile and included special linings (fire-retardant asbestos, radiation-resistant lead, or the unique BioCommMesh enhancing combat drug duration), lightened construction, upgraded combat webbing, melee modifications, weapon stabilization, and various customizations of the armor profile and silhouette to improve performance in close combat.[6]
After the Great War, some factions developed their own modifications. For example, the Brotherhood of Steel armors incorporate a special coating that provides additional protection from background radiation.[6]
Characteristics[]
Combat armor consists of five different pieces, one for each limb, and a torso. They can be worn over clothing with ease and can be modified with standard combat armor mods. All in all, it's a highly modifiable suit of armor that offers a balanced level of protection.
All combat armor types are intended to be worn with the combat armor helmet.
Comparison[]
- Note: Due to the way the data files are structured, there are only six basic FormIDs for use with the console: 0011e2c8 (helmet), 0011d3c3 (chest), 0011d3c7 (left arm), 0011d3c6 (right arm), 0011d3c5 (left leg), and 0011d3c4 (right leg). Using these with the additem command will spawn a random piece in the target's inventory.
- To allow for more precise spawning, the Base ID column links to leveled item lists that spawn items of that specific class.
Type | Piece | Protection | Weight | Value | Base ID | |
---|---|---|---|---|---|---|
Ballistic Damage |
Energy Damage | |||||
Helmet | 10 | 10 | 4 | 25 | 0011e2c8 | |
Light | Chest | 15 | 15 | 8 | 60 | 00184bc4 |
Arm | 9 | 9 | 2 | 25 | 00184bcd (right) 00184bd0 (left) | |
Leg | 8 | 8 | 2 | 25 | 00184bc7 (right) 00184bca (left) | |
Complete set | 59 | 59 | 22 | 180 | ||
Sturdy | Chest | 25 | 25 | 11.7 | 140 | 00184bc3 |
Arm | 13 | 13 | 4.5 | 85 | 00184bcc (right) 00184bcf (left) | |
Leg | 12 | 12 | 4.5 | 105 | 00184bc6 (right) 00184bc9 (left) | |
Complete set | 75 | 75 | 31.7 | 520 | ||
Heavy | Chest | 35 | 35 | 15.5 | 220 | 00184bd1 |
Arm | 17 | 17 | 7 | 145 | 00184bcb (right) 00184bce (left) | |
Leg | 16 | 16 | 7 | 185 | 00184bc5 (right) 00184bc8 (left) | |
Complete set | 101 | 101 | 45.5 | 880 |
^ All the above are from non-modified pieces.
Modifications[]
This item has the following modification slots: Material, Misc.
- Material mods can't be swapped between arms and legs, even though they cost the same and provide the same bonuses.
- Misc mods that are available to both arms and legs can be swapped.
- You can find Muffled arms as loot, but this is a bug. If the Muffled mod is removed from the arms, it cannot be re-added. It also likely provides no benefit on the arms.
- All numbers are relative to the base stats.
Material (Helmet)[]
Name | Ballistic Resistance |
Energy Resistance |
Radiation Resistance |
Weight | Resources | Perks Required |
Base ID |
---|---|---|---|---|---|---|---|
Brotherhood of Steel | 0 | 0 | +15 | 0 | None | None | 0019b80c |
Standard | 0 | 0 | 0 | 0 | None | None | 0019b80d |
Reinforced | +1 | +1 | 0 | +1 | 1x Adhesive 2x Cloth 2x Leather 2x Steel |
None | 0019b80e |
Shadowed Increases stealth in dark areas |
+1 | +1 | 0 | +1 | 1x Adhesive 2x Cloth 2x Leather 2x Oil 2x Steel |
Armorer 2 | 0019b80f |
Fiberglass | +3 | +3 | 0 | +1 | 2x Adhesive 4x Cloth 4x Leather 4x Steel |
Armorer 2 | 0019b810 |
Polymer | +4 | +4 | 0 | +2 | 4x Adhesive 8x Cloth 8x Leather 8x Steel |
Armorer 2 | 0019b811 |
Material (Torso)[]
Name | Ballistic Resistance |
Energy Resistance |
Radiation Resistance |
Weight | Resources | Perks Required | Base ID |
---|---|---|---|---|---|---|---|
Brotherhood of Steel | 0 | 0 | +15 | +0 | None | None | 00184be3 |
Standard | 0 | 0 | +0 | 0 | None | None | 0017ae2e |
Reinforced | +2 | +2 | +0 | +0.7 | 2x Adhesive 4x Cloth 6x Leather 6x Steel |
None | 00184be2 |
Shadowed | +2 | +2 | +0 | +0.7 | 2x Adhesive 4x Cloth 6x Leather 4x Oil 6x Steel |
Armorer 2 | 00184bd7 |
Fiberglass | +5 | +5 | +0 | +1.875 | 4x Adhesive 8x Cloth 12x Leather 12x Steel |
Armorer 2 | 00184be1 |
Polymer | +7 | +7 | +0 | +2.625 | 8x Adhesive 16x Cloth 24x Leather 24x Steel |
Armorer 2 | 00184bd4 |
Material (Limbs)[]
Name | Ballistic Resistance |
Energy Resistance |
Weight | Resources | Perks Required | Base ID |
---|---|---|---|---|---|---|
Brotherhood of Steel | 0 | 0 | +15 | None | None | |
Standard | 0 | 0 | 0 | None | None | |
Reinforced | +1 | +1 | +0.5 | 1x Adhesive 2x Cloth 2x Leather 2x Steel |
None | |
Shadowed | +1 | +1 | +0.5 | 1x Adhesive 2x Cloth 2x Leather 2x Oil 2x Steel |
Armorer 2 | |
Fiberglass | +2 | +2 | +1.25 | 2x Adhesive 4x Cloth 4x Leather 4x Steel |
Armorer 2 | |
Polymer | +3 | +3 | +1.75 | 4x Adhesive 8x Cloth 8x Leather 8x Steel |
Armorer 2 |
Misc (Torso)[]
- Weight modifiers apply to the base weight of the item modified by the material
Type | Effect | Weight | Resources | Perks Required |
---|---|---|---|---|
Padded | -25% damage from explosions | +50% | 3x Adhesive 3x Ballistic Fiber 3x Rubber |
None |
Dense | -50% damage from explosions | +50% | 7x Adhesive 6x Ballistic Fiber 3x Fiberglass 4x Rubber |
Armorer 3 |
Asbestos Lining | Improved Energy resistance (+15) and immunity to being set on fire. | +50% | 5x Adhesive 6x Asbestos 6x Ballistic Fiber 3x Rubber |
Armorer 1 |
Pocketed | Improved carrying capacity (+10). | +10% | 3x Adhesive 4x Cloth 4x Leather |
None |
Deep Pocketed | Improved carrying capacity (+20). | +10% | 6x Adhesive 5x Cloth 6x Leather |
Armorer 2 |
Pneumatic | Reduces the magnitude of incoming staggers. | +30% | 8x Adhesive 5x Aluminum 7x Ballistic Fiber 10x Lead |
Armorer 4 |
Lighter Build | +2 AP. | -40% | 3x Adhesive 4x Cork 5x Fiberglass 3x Rubber |
None |
Ultra-Light Build | +10 AP. | -80% | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber |
Armorer 3 |
BioCommMesh | Increases duration of chems by 50%. | +30% | 8x Adhesive 12x Aluminum 8x Circuitry 6x Cloth |
Armorer 4 Science! 2 |
Lead Lined | Improved Radiation resistance (+15). | +50% | 6x Adhesive 8x Lead 4x Screw |
Armorer 2 Science! 1 |
Misc (Limbs)[]
Type | Effect | Weight | Resources | Perks Required |
---|---|---|---|---|
Lighter Build | +2 AP | -40% | 3x Adhesive 4x Cork 4x Fiberglass 3x Rubber |
None |
Ultra-Light Build | +5 AP | -80% | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber |
Armorer 3 |
Pocketed | +5 carrying capacity | +10% | 3x Adhesive 4x Cloth 4x Leather |
None |
Deep Pocketed | +10 carrying capacity | +10% | 6x Adhesive 5x Cloth 6x Leather |
Armorer 2 |
Muffled (Legs only) |
Reduces detection from moving. | No change | 6x Adhesive 5x Cloth 7x Rubber |
Armorer 2 |
Strengthened | Reduces limb damage. | +20% | 5x Adhesive 5x Plastic 5x Screw 5x Steel |
Armorer 1 |
Lead Lined | Improved Radiation resistance (+10). | +50% | 6x Adhesive 8x Lead 4x Screw |
Armorer 2 Science! 1 |
Braced (Arms only) |
+25% damage blocked | +25% | 5x Adhesive 6x Bone 4x Steel |
Armorer 1 |
Brawling (Arms only) |
+10% Unarmed damage | +25% | 5x Adhesive 3x Bone 4x Lead 2x Screw |
Armorer 1 |
Weighted (Arms only) |
+10% armor penetration for melee and unarmed attacks | +40% | 8x Adhesive 10x Aluminum 4x Bone 4x Fiberglass |
Armorer 4 |
Aerodynamic (Arms only) |
-5% power attack AP cost | +10% | 7x Adhesive 7x Aluminum 6x Fiberglass 5x Spring |
Armorer 3 |
Stabilized (Arms only) |
Scoped aiming is more steady. | +25% | 6x Adhesive 7x Aluminum 3x Fiber Optics 4x Spring |
Armorer 2 |
Cushioned (Legs only) |
-50% falling damage | +10% | 5x Adhesive 6x Cloth 7x Cork 7x Rubber |
Armorer 1 |
Custom-Fitted (Legs only) |
-5% sprinting AP cost | +10% | 7x Adhesive 8x Leather 4x Rubber 5x Spring |
Armorer 3 |
Sleek (Legs only) |
+5% movement speed while sneaking | +10% | 8x Adhesive 5x Fiberglass 4x Oil 10x Rubber |
Armorer 4 |
Crafting[]
With the Contraptions Workshop add-on, all three levels of protection can be manufactured using a armor forge.
Components | Requirements | Products | ||
---|---|---|---|---|
7 Aluminum 5 Adhesive | Armorer (rank: 3) | 1 Sturdy combat armor |
Locations[]
- Worn by high level Gunners (Commanders will usually have a couple of pieces)
References
- ↑ Frontline troops in Alaska wear this type of combat armor. As seen in the Fallout 4 intro.
- ↑ The Army helmet is presented in the game as an older type of helmet, issued to uniformed troops who do not use the standard set of combat armor: Clearly visible in the tutorial segment and later on countless dead bodies throughout the Commonwealth.
- ↑ Fallout 4 loading screen hints: "Combat Armor offers balanced protection against both energy and ballistic damage."
- ↑ Concept art for the helmet shows the heavy model as having a special targeting unit attached, with an ocular over the right eye.
- ↑ Sturdy combat armor in Fallout Shelter: "Worn by the toughest ground pounders in the toughest battles."
- ↑ 6.0 6.1 Fallout 4 armor upgrades.