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The Vault - Fallout Wiki
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Stonewall
StonewallStonewallFNV
Fallout 2, Fallout Tactics, J.E. Sawyer's Fallout RPG
RequirementsLevel 3, Strength 6
Ranks1
EffectsYou are much less likely to be knocked down in combat.
Fallout: New Vegas
RequirementsLevel 8, Strength 6, Endurance 6
Ranks1
Effects+5 to DT versus Unarmed attacks and Melee Weapons.
You cannot be knocked down in combat
base id00165449
 
Gametitle-FO2Gametitle-FNVGametitle-FOTGametitle-JES
Gametitle-FO2Gametitle-FNVGametitle-FOTGametitle-JES

You are much less likely to be knocked down in combat.

in-game description, Fallout 2

Stonewall is a perk in Fallout 2, Fallout Tactics, Fallout: New Vegas, and J.E. Sawyer's Fallout Role-Playing Game.

Fallout 2, Fallout Tactics, J.E. Sawyer's Fallout Role-Playing Game[]

Reduces the chance to be knocked down in combat. Since the chance is generally low and typically only occurs with purely melee foes, the perk is functionally useless.

Fallout: New Vegas[]

+5 to Damage Threshold against all Melee Weapons and Unarmed attacks. The player cannot be knocked down by any means in melee combat; explosives can still knock them down.

Bugs[]

  • PCIcon pc PlayStation 3Icon ps3 Xbox 360Icon xbox360 The +5DT will be shown in the PIP-Boy menu whenever the player has a melee or unarmed (including no weapon) weapon equipped. However, the added DT will correctly only apply against melee or unarmed attacks, regardless of what you have equipped.

Behind the scenes[]

The early image used for this perk is a reference to The Thing, a member of the Marvel Comics superhero team The Fantastic Four.

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