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“
You are much less likely to be knocked down in combat.
”— in-game description, Fallout 2Stonewall is a perk in Fallout 2, Fallout Tactics, Fallout: New Vegas, and J.E. Sawyer's Fallout Role-Playing Game.
Fallout 2, Fallout Tactics, J.E. Sawyer's Fallout Role-Playing Game[]
Reduces the chance to be knocked down in combat. Since the chance is generally low and typically only occurs with purely melee foes, the perk is functionally useless.
Fallout: New Vegas[]
+5 to Damage Threshold against all Melee Weapons and Unarmed attacks. The player cannot be knocked down by any means in melee combat; explosives can still knock them down.
Bugs[]
- The +5DT will be shown in the PIP-Boy menu whenever the player has a melee or unarmed (including no weapon) weapon equipped. However, the added DT will correctly only apply against melee or unarmed attacks, regardless of what you have equipped.
Behind the scenes[]
The early image used for this perk is a reference to The Thing, a member of the Marvel Comics superhero team The Fantastic Four.
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