Stimpaks are a type of hand held medication used to heal the body. This item consists of a syringe for containing and delivering the medication and a gauge for measuring the status of the stimpak's contents. When the medicine is injected, it provides immediate healing of the body's minor wounds, delivering between 30-90 hit points (36–108 hit points with the Fast Metabolismperk) per injection, dependent on the level of the player's Medicine skill.
Additionally, it can be used to heal crippled limbs by injecting it directly into the affected limb (via the PipBoy interface). When used on a limb it heals a relatively high amount of damage on the limb, but slight healing on the body. Conversely, when used on the whole body, a relatively high amount of damage on the whole body is healed, but the limbs are healed only slightly.
Effects of Medicine skill[]
Level
Effect
Level
Effect
10
+36 Hit Point
60
+66 Hit Point
20
+42 Hit Point
70
+72 Hit Point
30
+48 Hit Point
80
+78 Hit Point
40
+54 Hit Point
90
+84 Hit Point
50
+60 Hit Point
100
+90 Hit Point
Locations[]
Stimpaks are found in almost every first aid box, and often found accompanying other hand-held medical equipment on compartment trays.
A few stimpaks are in the stock of almost every merchant in the Capital Wasteland regardless of whether or not they are a medicine merchant.
One can obtain stimpaks from Winthrop by giving him scrap metal in Underworld.
In The Pitt add-on, Brand can supply stimpaks and bad karma for ratting out the slaves.
Notes[]
The following is based on Fallout 3 cut content and has not been confirmed by canon sources.
A model and icon for a super stimpak can be found in the G.E.C.K. editor, suggesting that super stimpaks were part of Fallout 3's development but were removed from the final release of the game.
End of information based on Fallout 3 cut content.