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The Vault - Fallout Wiki
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Spasm gun
Damage & attacks
Damage10 - 24
Damage TypeEnergy
Attack Modes
SingleAction points AP: 3
Range Range: 30
Ammunition
Ammo TypeSmall energy cell
Capacity10
Requirements
Strength4
Hands1
Other
Weight6 lbs
Value$2200
 
The following is based on Fallout Tactics and some details might contradict canon.

The Spasm Gun is a nasty little weapon that over-stimulates the synapses of the target, causing sensory overload and jerking motions. Some memory loss, brain damage, hemorrhaging and motor-control deterioration accompanies the light stunning effect.

The Spasm NeuroDisruptor[1] is an energy weapon in Fallout Tactics.

Characteristics[]

It has a chance of inflicting a stun effect on its targets.

Locations[]

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References[]

Expansion required
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