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For the character, see Smuggler. |
Smugglers | ||||||||||||||||||||||||
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Smugglers are a faction in Point Lookout in 2277.
Background[]
Riddling the southwest coast, boardwalk of Point Lookout, and the main road out of town toward the Cathedral, as well as the cliffs to the east, roving bands of smugglers occupy much of the area, moving in to plunder the area of its natural resources, or slaying those who venture into their camps. They carry a wide variety of equipment, and seem to have a reasonably stable social order, although they have been known to execute their own from a plank high above the cliffs overlooking the Herzog Mine. Ruthless, unrepentant, and well-armed, they cannot be reasoned with, and must be fought.[1]
Organization[]
Smugglers roam Point Lookout in search for various loot in Point Lookout locales. They patrol the roads winding through Point Lookout in squads of three to five and set up makeshift camps. These appear throughout the region, but their concentration increases as one gets closer to the maritime coastline. There is no clear indication of where they come from or where they haul the loot to. Additionally, they appear to have no leader and all smugglers are equal in terms of dispersion of plundered loot.
However each group can claim an area to loot. If one is caught stealing from their own, their family patriarch has to give permission for punishment to clear the family name.[2]
Interactions with the player character[]
Smugglers are always hostile to the Lone Wanderer and will attack on sight.
Appearances[]
Smugglers appear only in the Fallout 3 add-on Point Lookout.
References
- ↑ Fallout 3 Official Game Guide Game of the Year Edition p.44: "Smugglers
Riddling the southwest coast, boardwalk of Point Lookout, and the main road out of town toward the Cathedral, as well as the cliffs to the east, roving bands of smugglers occupy much of the area, moving in to plunder the area of its natural resources, or slaying those who venture into their camps. They carry a wide variety of equipment, and seem to have a reasonably stable social order, although they have been known to execute their own from a plank high above the cliffs overlooking the Herzog Mine. Ruthless, unrepentant, and well-armed, they cannot be reasoned with, and must be fought."
(Fallout 3 Official Game Guide faction profiles) - ↑ Smuggler's confession
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