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Sleepytyme is also considered an [[Holdout weapons|improved holdout weapon]], making it the only automatic holdout weapon. This makes it a natural choice when working on the GRA challenge "[[Nyah! See?]]," and is the only weapon that can be used for this challenge without turning all of the casino guards hostile.
 
Sleepytyme is also considered an [[Holdout weapons|improved holdout weapon]], making it the only automatic holdout weapon. This makes it a natural choice when working on the GRA challenge "[[Nyah! See?]]," and is the only weapon that can be used for this challenge without turning all of the casino guards hostile.
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==Variants==
 
==Variants==

Revision as of 18:25, 22 August 2012

Icon disambig
For an overview of submachine gun models in the Fallout series of games, see submachine gun.
Sleepytyme
Sleepytyme
10mm SMG icon
Requirements
SkillGuns 50
Strength Req.5
Attack statistics
Dmg/Attack
22 (26.2)
DPS
220 (261.8)
DPS (reload)
132 (174.5)
Crit Dmg
22
Crit % Mult
x0.1
Attacks/Sec
10AP22
Projectiles1Spread1.7
Ammo & reloading
Ammo Type10mm round
Ammo/Shot
1
Shots/Reload
40
Ammo Cap.40
Reload Time
2.7 (2)
Other
Weight5Value8250
Item HP500
Repair
10mm submachine gun
One-handed guns
Editor ID?
Base IDxx00080d
Perk Effects
Perks (dam.)
Lord Death
(+0.9)
Perks (Rel.)
Rapid Reload
(-0.7s)
 
Gametitle-FNV GRA
Gametitle-FNV GRA

Sleepytyme is a unique weapon added in the Fallout: New Vegas add-on Gun Runners' Arsenal.

Characteristics

The 10mm SMG has a proud history in the wasteland, and this (GRA) variant model continues that tradition of excellence. Due to an integrated suppressor, it's accurate and deathly quiet. Internal modifications boost damage and slightly elevate the rate of fire, turning this into a covert powerhouse. It is well worth the cost as it will kill most human enemies in 10-20 shots.

Sleepytyme is also considered an improved holdout weapon, making it the only automatic holdout weapon. This makes it a natural choice when working on the GRA challenge "Nyah! See?," and is the only weapon that can be used for this challenge without turning all of the casino guards hostile.









Variants

Comparison

Name Type Dmg/shot DPS Att/sec Crit mult Crit dmg Spread AP cost Ammo Ammo cap Weight Item HP Value Stat Req. Notes
10mm submachine gun Submachine gun 19 171 9 x0.08 19 2.2 22 10mm round 30 5 500 2370 Guns:50 Strength:5 -
Sleepytyme Submachine gun 22 220 10 x0.1 22 1.7 22 10mm round 40 5 500 8250 Guns:50 Strength:5 Silenced

Location

Notes

  • When shooting, there may be a split-second delay where the firing animation will play, but no bullets will be fired.
  • It possesses the same DAM as the standard 10mm pistol, making it a viable replacement.
  • It is a valuable weapon for players who are skilled in Sneak due to it being an improved holdout weapon. The fact that it is considered 'silent' makes it a great weapon to use in casinos, as enemies near each other can be killed without alerting them all.

Gallery