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'''Silent Death''' is a [[perk]] in ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout Tactics]]'' and [[J.E. Sawyer's Fallout Role-Playing Game]]. |
'''Silent Death''' is a [[perk]] in ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout Tactics]]'' and [[J.E. Sawyer's Fallout Role-Playing Game]]. |
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− | ==Effects== |
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+ | +100% if the player attacks a critter in the back while Sneak is active. As the perk only affects the initial attack and only applies to hand-to-hand attacks, the perk is functionally useless (especially since [[Slayer]] supersedes its effect). [[Backstab]] is its equivalent in ''[[Lionheart]]'', while all games past ''Fallout Tactics'' removed it in favor of [[sneak attack critical]]s. |
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− | While Sneaking, if you hit a critter in the back, you will cause double damage using a Hand-to-Hand attack. Silent Death is just that kind of perk. |
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− | ==Notes== |
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− | * A weaker equivalent of this Perk called "[[Backstab]]" appears in ''[[Lionheart]]''. |
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− | * This perk was carried over to [[Fallout 3]] in the form of [[sneak attack critical]]s, which does not require any perk. |
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− | * This perk will not double the damage caused by a critical hit and critical hits do at least two times normal damage. This means that the [[Slayer|slayer perk]] is much more useful and after picking that perk, this perk becomes useless. |
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{{Navbox perks FO1}} |
{{Navbox perks FO1}} |
Revision as of 11:06, 23 August 2017
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“
While Sneaking, if you hit a critter in the back, you will cause double damage using a hand-to-hand attack. Silent Death is that kind of Perk.
”— Fallout 2 descriptionSilent Death is a perk in Fallout, Fallout 2, Fallout Tactics and J.E. Sawyer's Fallout Role-Playing Game.
Fallout, Fallout 2, Fallout Tactics and J.E. Sawyer's RPG
+100% if the player attacks a critter in the back while Sneak is active. As the perk only affects the initial attack and only applies to hand-to-hand attacks, the perk is functionally useless (especially since Slayer supersedes its effect). Backstab is its equivalent in Lionheart, while all games past Fallout Tactics removed it in favor of sneak attack criticals.
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