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− | '''Silent Death''' is a ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout Tactics]]'' and [[J.E. Sawyer's Fallout Role-Playing Game |
+ | '''Silent Death''' is a [[perk]] in ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout Tactics]]'' and [[J.E. Sawyer's Fallout Role-Playing Game]]. |
+ | ==Effects== |
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+ | ===''Fallout'', ''Fallout 2'', ''Fallout Tactics'' and J.E. Sawyer's ''Fallout'' Role-Playing Game=== |
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+ | ==Notes== |
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+ | * A weaker equivalent of this Perk called "[[Backstab]]" appears in ''[[Lionheart]]''. |
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Revision as of 05:45, 13 July 2013
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Silent Death is a perk in Fallout, Fallout 2, Fallout Tactics and J.E. Sawyer's Fallout Role-Playing Game.
Effects
Fallout, Fallout 2, Fallout Tactics and J.E. Sawyer's Fallout Role-Playing Game
While Sneaking, if you hit a critter in the back, you will cause double damage using a Hand-to-Hand attack. Silent Death is just that kind of perk.
Notes
- A weaker equivalent of this Perk called "Backstab" appears in Lionheart.
- This perk was carried over to Fallout 3 in the form of sneak attack criticals, which does not require any perk.
- This perk will not double the damage caused by a critical hit and critical hits do at least two times normal damage. This means that the slayer perk is much more useful and after picking that perk, this perk becomes useless.
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