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{{Fallout 3 locations project}} |
{{Fallout 3 locations project}} |
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+ | {{Image needed|FO3|The teddy bears}} |
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{{Infobox location |
{{Infobox location |
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− | | |
+ | |games =FO3 |
+ | |icon =Icon sewer.png |
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− | |name={{PAGENAME}} |
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+ | |image =Sewer Waystation.png |
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− | |type=building |
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− | |image=Sewer |
+ | |image desc =Sewer waystation building |
− | | |
+ | |map marker image =Sewer Waystation loc.jpg |
+ | |map marker ='''Sewer Waystation''' |
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− | |loc={{PAGENAME}} loc.jpg |
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+ | |quests =''[[Toys for Tots]]'' |
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− | |marker=[[{{PAGENAME}}]] |
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+ | |other exits =[[County Sewer Mainline]] |
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− | |quests=none |
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+ | |cell name =zFriendshipSewer (int.)<br>Wilderness 4, -8 (ext.) |
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− | |refid=0007523C |
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+ | |refid ={{ID|0007523c}} (int.)<br>{{ID|ca6}} (ext.) |
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− | |cell=zFriendshipSewer |
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+ | |local map = |
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+ | |footer = |
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}}{{Games|FO3}} |
}}{{Games|FO3}} |
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− | The ''' |
+ | The '''sewer waystation''' is located northwest of [[Grayditch]] and directly south of [[Super-Duper Mart (Fallout 3)|Super-Duper Mart]]. It is the building that houses one of the entrances to the [[County Sewer Mainline]]. |
==Layout== |
==Layout== |
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The interior of the building itself is quite small, consisting of only two open rooms, a main "factory" type room and a smaller room resembling an office. The main room contains numerous production machines and a maze-like accompaniment of conveyor belts. |
The interior of the building itself is quite small, consisting of only two open rooms, a main "factory" type room and a smaller room resembling an office. The main room contains numerous production machines and a maze-like accompaniment of conveyor belts. |
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+ | ===Floor=== |
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+ | {{Section|FO3}} |
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+ | <!-- |
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+ | Above the conveyor belts is the glass and steel structure that is above many Metro stations. |
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+ | -> |
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+ | ===Western Foreman's Room=== |
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+ | {{Section|FO3}} |
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==Inhabitants== |
==Inhabitants== |
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− | Several [[Radroach (Fallout 3)| |
+ | Several [[Radroach (Fallout 3)|radroach]]es (usually four) and one or two [[Radscorpion (Fallout 3)|radscorpion]]s. The player's level determines whether there is a [[Radscorpion (Fallout 3)#Giant radscorpion|giant radscorpion]] instead of the normal one(s). |
− | Leading down into the sewer lines is [[Gallo]] the |
+ | Leading down into the sewer lines is [[Gallo]] the ghoul's hideout and storage as well as [[Feral ghoul (Fallout 3)|feral ghoul]]s, [[raiders]], and [[Radroach (Fallout 3)|radroach]]es. |
==Notable loot== |
==Notable loot== |
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− | * [[Nuka-Cola Quantum]] - In the "office" |
+ | * [[Nuka-Cola Quantum (Fallout 3)|Nuka-Cola Quantum]] - In the "office" in a broken fridge next to a skeleton. |
− | * Near [[Gallo]]'s place there is a storage closet with an upside down box with a [[Stealth Boy (Fallout 3)|Stealth Boy]] in it. |
+ | * Near [[Gallo]]'s place there is a storage closet with an upside down box with a [[Stealth Boy (Fallout 3)|Stealth Boy]] in it. There is also a large amount of crafting supplies in the closet as well. |
− | * [[Teddy bear]]s - |
+ | * [[Teddy bear]]s - 20 or more in total, are scattered amongst the production machines. This is the biggest payload of teddy bears in the game. (up to 24 found in some cases). Check the floors, the [[radroach]]es and [[radscorpion]]s inside tend to knock one or two into odd places on the floor. |
==Notes== |
==Notes== |
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− | * The conveyor belts are populated with numerous |
+ | * The conveyor belts are populated with numerous teddy bears many of which are humorously arranged. Some are specifically arranged in sexually suggestive poses; others are posed so as to appear to be drinking whiskey, smoking cigarettes, prepping grenades, using chems, or brandishing weapons. |
− | * Because of the sheer number of bears, the waystation is an excellent place to visit for the unmarked quest ''[[Toys for Tots]]''. {{icon|FO3TP}} |
+ | * Because of the sheer number of bears, the waystation is an excellent place to visit for the unmarked quest ''[[Toys for Tots]]''. {{icon|FO3TP|link=The Pitt (add-on)}} |
− | * You may be attacked by either Regulators or Talon Company |
+ | * You may be attacked by either [[Regulators]] or [[Talon Company merc]]s upon exiting the Sewer Waystation, depending on your Karma level. |
− | * Gallo's hideout can be used as [[Fallout 3 player housing]]. It has a bed and several storage containers that do not respawn. |
+ | * Gallo's hideout can be used as [[Fallout 3 player housing|''Fallout 3'' player housing]]. It has a bed and several storage containers that do not respawn. |
* An [[Radscorpion (Fallout 3)#Albino radscorpion|albino radscorpion]] may spawn outside. |
* An [[Radscorpion (Fallout 3)#Albino radscorpion|albino radscorpion]] may spawn outside. |
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+ | * Many of the teddy bears are found holding various aid-related items (Phsyco, vodka, scotch, Med-x, etc.), possibly an easter egg. |
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==Appearances== |
==Appearances== |
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− | Sewer Waystation appears in ''[[Fallout 3]]''. |
+ | Sewer Waystation appears only in ''[[Fallout 3]]''. |
==Bugs== |
==Bugs== |
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− | * {{ |
+ | * {{Platforms|xbox360}} There is a rare glitch that is nearly identical to the one found in [[Shalebridge]] that makes the game freeze/crash when an attempt is made to enter the Sewer Lines, from inside the Sewer Waystation or from any of the exits, resulting in being permanently cut-off from the Sewers. |
− | + | {{Navbox locations FO3}} |
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+ | [[Category:Fallout 3 locations]] |
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− | [[ru:Промежуточная станция коллектора]] |
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+ | [[Category:Fallout 3 marked locations]] |
Latest revision as of 20:41, 8 September 2017
Fallout 3 locations project This article is within the scope of the Fallout 3 locations project. This project is dedicated to standardizing Fallout 3 location articles. If you want to participate, please check the project page. |
Image needed (The teddy bears) This article or its infobox is missing an image. Please help The Vault by uploading it. |
Sewer waystation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sewer waystation building | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The sewer waystation is located northwest of Grayditch and directly south of Super-Duper Mart. It is the building that houses one of the entrances to the County Sewer Mainline.
Layout
The interior of the building itself is quite small, consisting of only two open rooms, a main "factory" type room and a smaller room resembling an office. The main room contains numerous production machines and a maze-like accompaniment of conveyor belts.
Floor
Section needed This section is needed but has not been written yet. You can help The Vault by writing it. |