The Scorpions are a local gang, composed of dumb bullies and angry nobodies trying to make a living as mercenaries. Despite making a lot of noise, they are no real match for any real raider, particularly the Fiends. They have a meager business selling chems, but these operations are pitiful compared to the Great Khans. This scrappy and overconfident bunch have made their lair in the abandoned Monte Carlo Suites.
Members of the gang have no love for anyone outside of the gang and attack them, including the Courier, on sight. They are also fairly cowardly and individuals will often flee if they witness large numbers of their comrades being killed, however they will not leave the building and merely run around in fear until they are killed.
Several gangs members spawn in a room with a locked door. If the lock is broken they can be sealed in permanently (unless the perk Infiltrator was chosen by the player).
Scorpion gang members will not respawn after being killed, so once the gang is wiped out it will be permanently eliminated from the game.
↑The Courier: "Tell me about the Scorpions." Klamath Bob: "Not much to tell. Typical gang of dumb bullies and angry nobodies. They're holed up a bit south of here, in the Monte Carlo Suites. They think they're tough, but any time they tangle with the Fiends, they get torn right up." (Klamath Bob's dialogue)
↑The Courier: "Can you tell me about Westside?" Klamath Bob: "Well, things aren't great here, but I've seen a lot worse. We've got the Fiends to the south of us, and that ain't good. The Scorpions hang out at the Monte Carlo when they aren't slinging chems or getting their heads blown off by the Fiends. Probably the best thing we've got going on is the co-op, run by Mr. Ettienne. Gets some help from of the Followers of the Apocalypse, I think." (Klamath Bob's dialogue)