RobCo Reflectron | |||||||||||||||||||||
The Reflectron, as seen in-game. | |||||||||||||||||||||
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The RobCo Reflectron is an imaging device manufactured by RobCo in Fallout: New Vegas.
Characteristics[]
It appears at the beginning of the game, and is used to make decisions about what your character's face, as well as hair will look like. Unlike the old Gene Projector, it can also change your age to anywhere between 17 and 60.
Using The Reflectron[]
Facial Reconstruction[]
After being shot in the head, the only other ways for the player to change their facial structure is either through the option given as the player leaves Goodsprings, or with the Sink model Auto-Doc's appropriate upgrade.
Hairstyle[]
As with facial reconstruction, the only other options to change the players facial hair would be through either Sergio, the Sink Auto-Doc's appropriate upgrade, or as the player leaves Goodsprings.
Customization options[]
Sex[]
Male/female
Name[]
Your character's name.
Race[]
There are four races available. They are:
- Caucasian
- African-American
- Hispanic
- Asian
Face[]
These are the different ways to customize your character's face.
General options:
Option | Effect |
---|---|
Heavy/Light | How fat or skinny your character's face is. |
Thin/Wide | The width of your character's face. |
Forehead:
Option | Effect |
---|---|
Small/Large | How big or small your character's forehead is. |
Tall/Short | The height of your character's forehead. |
Tilt forward/back | The angle at which your character's forehead is tilted. |
Brow:
Option | Effect |
---|---|
High/low | Overall height of the eyebrows |
Up/Down (Inner) | Adjust the angle of the part of the brow close to the nose. |
Up/Down (Outer) | Adjust the angle of the part of the brow farther from the nose. |
Eyes:
Option | Effect |
---|---|
Up/Down | Determines how far up or down your eyes are. |
Small/Large | The size of your eyes. |
Together/Apart | You can change the distance between your eyes. |
Nose:
Option | Effect |
---|---|
Bridge Depth | The height of the bridge of your character's nose. |
Up/Down | How long your character's nose is. |
Flat/Pointed | How pointy your character's nose is. |
Nostril Tilt | The angle at which your character's nose tilts. |
Nostrils Wide/Thin | The width of the nose at the nostrils |
Sellion Height | Adjusts the position where the bridge of the nose emerges from the forehead |
Short/Long | Adjusts the length of the nose from the upper lip to the tip |
Mouth:
Option | Effect |
---|---|
Large/Small | How deep your character's lip goes in. |
Overbite/Underbite | Adjust the angle of the mouth |
Cheeks:
Option | Effect |
---|---|
Low/High | This determines how far up or down your character's cheeks are. |
Shallow/Pronounced | How shallow or pronounced you character's cheekbones are. |
Concave/Convex | How far out your cheeks extend from the side. |
Jaw:
Option | Effect |
---|---|
Retracted/Jutting | This determines how far out your character's jaw extends. |
Wide/Thin | The width of the jaw. |
Slope High/Low | The angle from the jawline to the neck. |
Concave/Convex | The curvature of the jawbone. |
Chin:
Option | Effect |
---|---|
Forward/Backward | How far out your chin extends. |
Broad/Recessed | Determines how wide your chin is. |
Shallow/Deep | Adjusts the shape and position of the chin. |
Tall/Short | Determines how far your chin goes down. |
Tone[]
The different skin tone options.
Option | Effect |
---|---|
Shade | Pretty much just the overall color of your character's skin depending on race. |
Flushed | The highlight of your character's skin. |
Blue Tint | The special blue tint of your character's skin. |
Yellow Tint | The special yellow tint of your character's skin. |
Eye Sockets | The tint of your character's eye sockets. |
Eyebrows | The tint of your character's eyebrows. |
Eyeliner | Mainly for females, this is the eyeliner for your character. |
Nose | The shade for your character's nose. |
Lips | The shade of your character's lips. |
Moustache | The tint of your character's moustache. |
Cheeks | The shade of your character's cheeks. |
Beard | The tint of your character's beard. |
Eye Color[]
The color for your character's eyes. There are only four different colors.
- Green
- Blue
- Hazel
- Dark Brown
Hair[]
There are many types of hair-do's in Fallout 3.
Hair Color:
- Bleached
- Brown
- Chocolate
- Platinum
- Cornsilk
- Suede
- Pecan
- Auburn
- Ginger
- Honey
- Gold
- Rosewood
- Black
- Chestnut
- Steel
- Champagne
- (Any wanted color via RGB setting)
Hairdo:
Unisex:
- Sarge
- Buzz Cut
- Bedraggled
- Blast Back
- The Unsettler
Male:
- Clean Cut
- Tunnel Snake
- Pompadour
- Waster
- Balding
- Buzz Saw
- Combover
- Smooth Wave
- Shaggy Suave
- Terrorsaur
- Punked
- Warhawk
- High Riser
Female:
- Domestic Goddess
- No Nonsense
- Prim 'N Proper
- Rough Nite
- Wendy the Welder
- The Sophisticate
- Frazzled
- Iron Maiden
- Unladylike
- Rude Ridge
- Mangy
- Fallen Angel
- FairyTails
- Shaved
- L'il Devil
- Seductress
- Clean Cut
- Pretty Puff
Facial Hair:
- Survivalist
- Rough Beard
- Goatee
- Beatnick
- Gunslinger
- The Gentleman
- Muttonstache
- Shaggy Sideburns
- Soul Patch
- Old Coot
- The Gettysburg
- Chopper
- Chin Strip
- Honest Abe
- Man's Man
- Swashbuckler
- Lady's Man
- Tough Guy
Appearances[]
The RobCo Reflectron appears only in Fallout: New Vegas.
Behind the scenes[]
- James Garcia created the 3D model.[1]