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Research note
Holotape
Icon holotape
Editor IDFortIndResearchNote01a (laser rifle)
FortIndResearchNote02 (plasma rifle)
FortIndResearchNote03 (minigun)
FortIndResearchNote04 (pulse grenade)
FortIndResearchNote05 (Enclave armor)
FortIndResearchNote06 (missile launcher)
Base ID0005bb92 (laser rifle)
000b2c21 (plasma rifle)
000b2c22 (minigun)
000b2c23 (pulse grenade)
000b2c24 (Enclave armor)
000b2c25 (missile launcher)
 
Gametitle-FO3
Gametitle-FO3

The research notes are a series of six holodisks downloaded from individual Research Terminals in the Western Laboratory of the Lower Level of Fort Independence. These entries are research reports and specifications of weapons and armor technology utilized or encountered by the Brotherhood Outcasts.

Transcripts[]

Research Note - Laser Rifle[]

TranscriptVaultBoy

Analysis ->
Further research regarding Laser Weaponry has not revealed much we didn't already know. Small production run of prototype weapons developed by US Military, most of these weapons were recovered from military armories where the weapons were being tested by live-fire groups of active duty personnel.

Research Note - Plasma Rifle[]

TranscriptVaultBoy

=== Weapons Research ===

Subject -> Plasma Rifle

Researcher -> R. R. Rasting

Analysis -> The Plasma Rifle, like the Laser Rifle, uses a micro fusion cell as its power supply. It taps into the cell, essentially a small fusion reactor, to produce a toroid of plasma that is ejected down a superconductor barrel. A typical micro fusion cell can supply the rifle with around eight shots. Further research needs to be done to determine exactly how the plasma retains its density while traveling through the air toward its target.

Research Note - Minigun[]

TranscriptVaultBoy

=== Weapons Research ===

Subject -> Minigun

Researcher -> H. P. Smith

Analysis -> Why am I researching such old technology? Practice, practice, practice, blah, blah, blah. Anyway, the Minigun uses a much smaller round than most of the rifles found throughout the Wastes. However, the rate of fire of the Minigun makes up for the small, 5mm round, sending a hail of bullets toward its target. Its shear size, coupled with its trademark sound, is enough to send anyone in its path running for cover. It's a great weapon for suppressing fire, letting others flank the unsuspecting enemy. A typical cartridge holds around 100 rounds.

Research Note - Pulse Grenade[]

TranscriptVaultBoy

=== Weapons Research ===

Subject -> Pulse Grenade

Researcher -> L. J. Rogers

Analysis -> The Pulse Grenade is the most effective weapon against robotics. Upon detonation, an intense electromagnetic pulse is emitted, severely crippling any robotics within the explosion radius. They are extremely handy against the many robots and turrets found throughout the Capital Wasteland.

Research Note - Enclave Armor[]

TranscriptVaultBoy

=== Armor Research ===

Subject -> Enclave Armor

Researcher ->T. T. Bowser

Analysis -> After several radiation experiments, I can safely conclude that the Enclave Armor is more radiation resistant than Power Armor, although not by much. Regardless, more research and tests are needed to determine exactly what makes it more resistant.

Research Note - Missile Launcher[]

TranscriptVaultBoy

=== Weapons Research ===

Subject -> Missile Launcher

Researcher ->J. J. Browne

Analysis -> After several attempts to modify the Missile Launcher to increase its accuracy, I conclude that it cannot be done. In fact, this is third one I've "broken" in the past month. I will pass the task on to L. J. Rogers, who seems confident enough that it can be modified and that I merely overlooked obvious miscalculations. Technically, the Missile Launcher I've recently worked on is not broken. It just does not function properly. I have since locked it up in Weapons Storage.

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