The Vault - Fallout Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

The Vault - Fallout Wiki
Register
Advertisement
Icon disambig
For an overview of laser rifle models throughout the Fallout series, see Laser rifle.
Recharger rifle
FNVRechargerRifle
Recharger rifle icon
Requirements
SkillEnergy Weapon 0
Strength Req.5
Attack statistics
Dmg/Attack
12 (14.3)
DPS
51.1 (85.2)
DPS (reload)
18.1 (23.9)
Crit Dmg
9
Crit % Mult
x1.5
Attacks/Sec
4.3 (6)AP19
Projectiles1Spread0.02
Ammo & reloading
Ammo TypeMicrofusion breeder
Ammo/Shot
1
Shots/Reload
7
Ammo Cap.7
Reload Time
3
Other
Weight7.5Value250
Item HP200
Repair
Laser rifle
Recharger rifle
Energy rifles (other)
Editor ID?
Base ID00121154
Perk Effects
Perks (dam.)
Lord Death
(+0.5)
Perks (Att.)
Fast Shot
(+0.9)
 
Gametitle-FNV
Gametitle-FNV

The recharger rifle is a weapon in Fallout: New Vegas.

Background[]

The recharger rifle is the first version[1] of a self-charging weapon with effectively limitless ammunition. As the first version of such a weapon, it suffers from a limited power capacity and low effectiveness of the built-in microfusion breeder. The microfusion breeder recharges at about one charge every second, meaning a fully discharged recharger rifle takes 7 seconds to recharge. Its evolution, far more advanced counterpart is the recharger pistol.

Characteristics[]

The recharger rifle is an entry level energy weapon available very early in the game. It requires no Energy Weapons skill and an average Strength to wield effectively. It recharges itself at about a round every second, requiring the player to pace his shots to compensate. Despite its low damage, the rifle can be fired very rapidly outside of V.A.T.S. giving it a high damage per second for such a low level weapon.

While much heavier and noticeably weaker per shot than the laser rifle, it doesn't require any ammunition to be carried. Because of this, it can be a good alternative in hardcore mode. With the Perk Jury Rigging, this weapon becomes more useful as spare parts due to its low cost.

Despite firing a laser, the recharger rife is not affected by the Laser Commander perk.

Locations[]

Notes[]

  • Prior to patch 1.2.0.314, the recharger rifle did 9 points of damage on normal and critical hits.

Sounds[]

SingleShotVB JamVB

References

Advertisement