For an overview of grenade models used throughout the Fallout series, see Grenade. |
Pulse grenade | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | The following is based on Fallout Tactics and some details might contradict canon. |
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Pulse grenades are a type of thrown weapon in Fallout Tactics.
Characteristics[]
They are very effective against robots, and therefore are the penultimate end-game weapon for a grenadier character. They're not exactly abundant, but there are enough available between loot pickups and quartermasters to have a steady supply of robot-killing power in all missions past Newton.
Pulse grenades leave a small bit of radiation in their wake.
Locations[]
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