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Chris Taylor, also known as ChrisT (because there were about a dozen different Chrises on Fallout), was the official lead designer of Fallout. With Tim Cain, he created the famous SPECIAL character system and much of the Fallout world. After Fallout, he stayed at Interplay for a while, serving as producer on Fallout Tactics, until he left to join Vivendi Universal Games. In 2008, he rejoined Interplay to work on a MMORPG codenamed Project V13, later to be known as Fallout Online, as the Lead Systems Designer.
About Project V13
Project V13, also known as Fallout Online, was to be a massively multiplayer online role-playing game (MMORPG) developed by Interplay Entertainment and Masthead Studios.
Among its developers were Chris Taylor, Mark O'Green and Jason Anderson, three of the creators of the original Fallout game.
Fallout world
The Fallout world is not quite our own. It is an alternate reality which diverged from ours at some point after the second World War.
The base concept for the setting is the "World of Tomorrow" as imagined in the Golden Age of Science Fiction. This means that before the Great War, the Fallout world was more or less what the people of the 1940s and 1950s thought things would be like in 2077.
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Josh Sawyer on IGN Unfiltered | |
Notes from the June interview |
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Hidden Stuff in the Fallout 76 Teaser | |
Think you missed anything? Let's see... |
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Walking the Freedom Trail | |
This article is our way to celebrate the 241st anniversary of American Independence! |
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Far Harbor: A Size Comparison | |
This article is devoted to a commonly raised issue: Just how large is Far Harbor? The basic facts |
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Concept art: "Factory" by Serg.S