The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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Police baton
Police baton
Police baton icon
Requirements
SkillMelee Weapons
Attack statistics
Dmg/Attack
4 (9.2)
DPS
9.2 (21.2)
Crit Dmg
4
Crit % Mult
x1
Attacks/Sec
2.3AP25
Other
Weight2Value70
Item HP250
Repair
Police batons
Editor ID?
Base ID00004345
Perk Effects
Perks (dam.)
 
Gametitle-FO3
Gametitle-FO3

The police baton is a melee weapon in Fallout 3.

Characteristics[]

Consisting of a straight, extending club, mostly used by guards and police, they serve many purposes, such as riot control and criminal arrests. They still have their use today.

Although not very powerful, it has an extremely fast swing speed. Probably best used against opponents who aren't armed with melee weapons themselves as they will often block, stunning you for a few precious seconds. For this reason it's best to use V.A.T.S. attacks on other melee opponents.

Variants[]

Icon cut contentThe following is based on Fallout 3 cut content and has not been confirmed by canon sources.
  • O'Grady's Peacemaker - It was supposed to be used by a Vault 101 security guard called O'Grady, who is in the game, but was cut from the final version of the game.
Icon cut contentEnd of information based on Fallout 3 cut content.

Locations[]

Notes[]

  • It resembles the club found in Fallout and Fallout 2.
  • While pulling out the baton, the clubbing part of the weapon pops out. Sheathing the weapon makes the clubbing part of the baton go back into handle.
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