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For an overview of Plasma pistol models throughout the Fallout series, see Plasma pistol.
Plasma Defender
PlasmaDefenderFNVDummyImage
Plasma Defender 1 2 3
Plasma Defender icon
Regular and fully modified
Requirements
SkillEnergy Weapons 50
Strength Req.2
Attack statistics
Dmg/Attack
38 (45.2)
DPS
95 (158.3)
DPS (reload)
72.4 (119.2)
Crit Dmg
38
Crit % Mult
x1
Attacks/Sec
2.5 (3.5)AP20
Projectiles1Spread0.3
Ammo & reloading
Ammo TypeEnergy cell
Ammo/Shot
2
Shots/Reload
16
Ammo Cap.32
Reload Time
2 (1.5)
Other
Weight2Value3000
Item HP100
Repair
Plasma Defender
Energy pistols
Editor ID?
Base IDxx000853
Perk Effects
Perks (dam.)
Lord Death
(+1.5)
Perks (Att.)
Fast Shot
(+0.5)
Perks (Rel.)
Rapid Reload
(-0.5s)
 
Gametitle-FNV GRA
Gametitle-FNV GRA

The Plasma Defender (GRA) is an energy weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal.

Background[]

The following section is transcluded from plasma pistol. To modify, please edit the source page.

The Austrian made Glock 86 plasma pistol (also referred to as the Plasma Defender[1]), was designed before the Great War by the Gaston Glock artificial intelligence. It shoots a small bolt of superheated plasma. Powered by a small energy cell.[2]

Characteristics[]

The Plasma Defender (GRA) is a powerful energy-based pistol which fires superheated bolts of green plasma. It is able to punch through most creatures and low-level types of armor with ease.

Specially constructed by the Gun Runners, the Plasma Defender (GRA) is nearly identical to the Plasma Defender in both textures and stats,[3] the main difference being this variant can accept weapon modifications.

Modifications[]

Variants[]

Locations[]

Notes[]

  • With the scope and sheath stabilizer mods, it resembles of the Glock 86 plasma pistol from Fallout and Fallout 2.

Gallery[]

References

  1. Name in Fallout: New Vegas
  2. In-game description for the plasma pistol in Fallout, Fallout 2 and Fallout Tactics. [1][2][3]
  3. [1]
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