Operators light armor
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The Operators light armor is a set of armor in the Fallout 4 add-on Nuka-World.
Contents
Background
This is the lighter option of armor for the Operators, this armor exchanges protection for a lighter weight and better maneuverability.
Characteristics
Operators light armor comes in two different variant appearances, but have the same statistics. The chest piece consists of a triangular plate of forged metal and a metal collar; the regular chest piece has a bolo-style tie and bandoliers of ammunition around the waist, while the belted variant has a tube "necktie" and two leather belts around the waist. The arm protection consists of metal bands around the upper arms in the armband variant, and the regular arm integrates gauntlets on the right forearm. The legs of the light armor are leather cuisses that hold a wrench and hammer.
The chest piece provides 27 ballistic and energy resistance, the arms each provide 13 ballistic and energy resistance, and the legs each provide 14 ballistic resistance. Altogether, the light armor set provides 81 ballistic and energy resistance and weighs 59 pounds.
Piece | Protection | Weight | Value | |
---|---|---|---|---|
Ballistic damage | Energy damage | |||
(Belted) Chest piece | 27 | 27 | 19 | 75 |
Arms/Armbands | 13 | 13 | 10 | 40 |
Legs | 14 | 14 | 10 | 40 |
Modifications
Material (Torso)
Name | Ballistic
Resistance |
Energy
Resistance |
Radiation
Resistance |
Value | Weight | Resources | Perks Required |
---|---|---|---|---|---|---|---|
Standard | |||||||
Improved | +4 | +4 | 0 | +35 | +8 | ? | None |
Material (Limbs)
Name | Ballistic
Resistance |
Energy
Resistance |
Radiation
Resistance |
Value | Weight | Resources | Perks Required |
---|---|---|---|---|---|---|---|
Standard | |||||||
Improved | +10 | +10 | 0 | +35 | +5 | ? | None |
Misc (Torso)
- Weight modifiers apply to the base weight of the item modified by the material
Type | Effect | Weight | Resources | Perks Required |
---|---|---|---|---|
Padded | -25% damage from explosions | +50% | 3x Adhesive
3x Ballistic Fiber 3x Rubber |
None |
Dense | -50% damage from explosions | +50% | 7x Adhesive
6x Ballistic Fiber 3x Fiberglass 4x Rubber |
Armorer 3 |
Asbestos Lining | Improved Energy resistance (+15) and immunity to being set on fire. | +50% | 5x Adhesive
6x Asbestos 6x Ballistic Fiber 3x Rubber |
Armorer 1 |
Pocketed | Improved carrying capacity (+10). | +10% | 3x Adhesive | None |
Deep Pocketed | Improved carrying capacity (+20). | +10% | 6x Adhesive | Armorer 2 |
Pneumatic | Reduces the magnitude of incoming staggers. | +30% | 8x Adhesive
5x Aluminum 7x Ballistic Fiber 10x Lead |
Armorer 4 |
Lighter Build | +2 AP. | -40% | 3x Adhesive
4x Cork 5x Fiberglass 3x Rubber |
None |
Ultra-Light Build | +10 AP. | -80% | 7x Adhesive
6x Cork 8x Fiberglass 5x Rubber |
Armorer 3 |
BioCommMesh | Increases duration of chems by 50%. | +30% | 8x Adhesive | Armorer 4
Science! 2 |
Lead Lined | Improved Radiation resistance (+15). | +50% | 6x Adhesive | Armorer 2
Science! 1 |
Misc (Limbs)
Type | Effect | Weight | Resources | Perks Required |
---|---|---|---|---|
Lighter Build | +2 AP | -40% | 3x Adhesive
4x Cork 4x Fiberglass 3x Rubber |
None |
Ultra-Light Build | +5 AP | -80% | 7x Adhesive
6x Cork 8x Fiberglass 5x Rubber |
Armorer 3 |
Pocketed | +5 carrying capacity | +10% | 3x Adhesive | None |
Deep Pocketed | +10 carrying capacity | +10% | 6x Adhesive | Armorer 2 |
Muffled
(Legs only) |
Reduces detection from moving. | No change | 6x Adhesive | Armorer 2 |
Strengthened | Reduces limb damage. | +20% | 5x Adhesive | Armorer 1 |
Lead Lined | Improved Radiation resistance (+10). | +50% | 6x Adhesive | Armorer 2
Science! 1 |
Braced
(Arms only) |
+25% damage blocked | +25% | 5x Adhesive | Armorer 1 |
Brawling
(Arms only) |
+10% Unarmed damage | +25% | 5x Adhesive | Armorer 1 |
Weighted
(Arms only) |
+10% armor penetration for melee and unarmed attacks | +40% | 8x Adhesive
10x Aluminum 4x Bone 4x Fiberglass |
Armorer 4 |
Aerodynamic
(Arms only) |
-5% power attack AP cost | +10% | 7x Adhesive
7x Aluminum 6x Fiberglass 5x Spring |
Armorer 3 |
Stabilized
(Arms only) |
Scoped aiming is more steady. | +25% | 6x Adhesive
7x Aluminum 3x Fiber Optics 4x Spring |
Armorer 2 |
Cushioned
(Legs only) |
-50% falling damage | +10% | 5x Adhesive | Armorer 1 |
Custom-Fitted
(Legs only) |
-5% sprinting AP cost | +10% | 7x Adhesive | Armorer 3 |
Sleek
(Legs only) |
+5% movement speed while sneaking | +10% | 8x Adhesive
5x Fiberglass 4x Oil 10x Rubber |
Armorer 4 |
Locations
- The Operators commonly wear either variant, but if one does not wish to kill raiders to obtain the armor, it is available for purchase from a gear vendor established in a Commonwealth settlement controlled by the Operators.