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Old Reliable
Fo4 Old Reliable
One of many possible appearances of the rifle
TypeRifle
Damage
DamageVariable
Damage TypeFO4 ballistic iconBallistic
Attacks
Ammo Type.45-70 caliber
Special Effects
Two Shot
Shoots an additional projectile.
Weapon Modification
Weapon Versions

[[Category:Far Harbor File:Fo4 ballistic icon.pngballistic weapons]]

 
Gametitle-fo4fh
Gametitle-fo4fh

Old Reliable is a unique weapon in the Fallout 4 add-on Far Harbor.

Characteristics[]

A unique high powered version of the standard lever action rifle, delivering what's essentially double damage per shot.

Modifications[]

Receiver[]

Name Effects Damage Fire rate Range Accuracy Weight Value Resources Required Perks
Standard +2.5% +2.5% 1x Gear
2x Oil
2x Screw
2x Spring
4x Steel
None
Light Frame -25% AP cost

-5% aiming speed

-10% -5% iron sights transition -50% +10% 1x Adhesive
3x Aluminum
1x Gear
2x Oil
2x Screw
None
Heavy Frame +25% AP cost +10% +5% iron sights transition +50% +15% 1x Adhesive
1x Gear
2x Oil
2x Screw
6x Steel
None
Tuned Receiver -10% AP cost

+25% reload speed

+25% +5% hip fire +5% +20% 3x Adhesive

4x Oil 2x Screw 5x Steel

None
Calibrated +100% critical damage +10% +10% +25% 3x Adhesive
4x Gear
3x Oil
3x Screw
6x Steel
None
Hardened +25% +15% +35% 4x Adhesive
2x Gear
3x Oil
3x Screw
5x Steel
Gun Nut 1
Powerful +75% +25% +55% 6x Adhesive
8x Aluminum
4x Gear
5x Oil
6x Screw
Gun Nut 3
Calibrated Powerful +100% critical damage +75% +10% +35% +70% 7x Adhesive
9x Aluminum
5x Gear
6x Oil
8x Screw
Gun Nut 4
Advanced +125% +45% +95% 8x Adhesive
10x Aluminum
7x Gear
7x Oil
8x Screw
Gun Nut 4

Barrel[]

Slot Effect Range Accuracy Weight Value Resources Required Perks
Short Barrel -10% recoil 9 x base +10% sighted accuracy +25% +10% 1x Adhesive

3x Screw 3x Steel

None
Long Barrel -15% recoil

+3% iron sight transition speed

+10% AP cost

16 x base +40% sighted accuracy

-100%/-50% hip-fire (min/max cone)

+50% +20% 3x Adhesive

6x Screw 6x Steel

None
Short Ported Barrel -25% recoil

-10% AP cost

9 x base +10% sighted accuracy +25% +15% 3x Adhesive

4x Aluminum 7x Screw

Gun Nut 2
Long Ported Barrel -25% recoil

+3% iron sight transition speed

+10% AP cost

16 x base +40% sighted accuracy

-100%/-50% hip-fire (min/max cone)

+50% +40% 5x Adhesive

7x Aluminum 6x Screw

Gun Nut 3

Stock[]

Slot Damage Fire Rate Range Accuracy Weight Value Resources Required Perks
Short Stock 0 0 0 0 0 0 2x Adhesive
5x Screw
5x Wood
None
Full Stock 0 0 0 0 0.6 15 3x Adhesive
6x Screw
6x Wood
Gun Nut 2
Marksman's Stock 0 0 0 0 1.2 30 4x Adhesive
5x Aluminum
2x Rubber
6x Screw
3x Spring
Gun Nut 3

Stock[]

Although data exists for a recoil-compensating stock, it is not available in the game.

Slot Effects Weight Value Resources Required Perks
Short Stock +7% stability

-15% recoil

+5% iron sight transition

+30% +30% 2x Adhesive
5x Screw
5x Wood
None
Full Stock +7% stability

-20% recoiil

+20% AP cost

+10% iron sight transition

+30% +30% 3x Adhesive
6x Screw
6x Wood
Gun Nut 2
Marksman's Stock +9% stability

-25% recoil

+10% iron sight transition

+40% +40% 4x Adhesive
5x Aluminum
2x Rubber
6x Screw
3x Spring
Gun Nut 3

Sights[]

Slot Effects Scope Accuracy Weight Value Resources Required Perks
Standard Sights +2.5% +2.5% 1x Adhesive
2x Steel
None
Glow Sights -7.5% AP cost

-5% iron sights transition

+10% sighted accuracy +2.5% +10% 2x Adhesive
2x Nuclear Material
2x Steel
None
Reflex Sight (Circle) -15% AP cost

-10% iron sights transition

x1.25 zoom +15% sighted accuracy +10% +25% 3x Adhesive
3x Aluminum
3x Glass
2x Nuclear Material
3x Screw
2x Silver
None
Reflex Sight (Dot) 3x Adhesive
3x Aluminum
3x Glass
2x Nuclear Material
3x Screw
2x Silver
None
Short Scope -20% stability

+30% AP cost

+10% iron sights transition

x4 zoom +20% sighted accuracy +20% +20% 2x Adhesive
2x Glass
2x Screw
2x Steel
None
Medium Scope -20% stability

+40% AP cost

+15% iron sights transition

x6 zoom +20% sighted accuracy +25% +40% 3x Adhesive
4x Glass
3x Screw
3x Steel
Gun Nut 2
Long Scope -20% stability

+50% AP cost

+20% iron sights transition

x10 zoom +20% sighted accuracy +30% +50% 4x Adhesive
5x Aluminum
5x Glass
3x Screw
Gun Nut 2
Short Night Vision Scope -20% stability

+30% AP cost

+10% iron sights transition

x4 zoom

(night vision)

+20% sighted accuracy +20% +60% 4x Adhesive
6x Aluminum
3x Circuitry
3x Fiber Optics
5x Glass
3x Nuclear Material
4x Screw
3x Silver
Gun Nut 2
Science! 1
Medium Night Vision Scope -20% stability

+40% AP cost

+15% iron sights transition

x6 zoom

(night vision)

+20% sighted accuracy +25% +75% 5x Adhesive
7x Aluminum
3x Circuitry
4x Fiber Optics
6x Glass
3x Nuclear Material
4x Screw
3x Silver
Gun Nut 3
Science! 1
Long Night Vision Scope -20% stability

+50% AP cost

+20% iron sights transition

x10 zoom

(night vision)

+20% sighted accuracy +30% +85% 6x Adhesive
8x Aluminum
4x Circuitry
4x Fiber Optics
6x Glass
4x Nuclear Material
5x Screw
3x Silver
Gun Nut 3
Science! 1

Muzzle[]

Slot Damage Effects Range Weight Value Resources Required Perks
No Muzzle None
Bayonet +100% bash damage Min: -0.75 x base

Max: -1.5 x base

+25% +20% 1x Adhesive
2x Screw
2x Steel
None
Compensator -15% recoil Min: -0.5 x base

Max: -1 x base

+20% +50% 3x Adhesive
3x Aluminum
Gun Nut 2
Muzzle Brake -20% recoil Min: -0.75 x base

Max: -1.5 x base

+20% +75% 4x Adhesive
4x Aluminum
Gun Nut 2
Suppressor Weapon is suppressed (Quiet) Min: -1.25 x base

Max: -2.5 x base

+25% +100% 4x Adhesive
6x Aluminum
4x Plastic
2x Screw
Gun Nut 3

Locations[]


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