The Vault - Fallout Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

The Vault - Fallout Wiki
 
(One intermediate revision by the same user not shown)
Line 4: Line 4:
 
|type =crafting
 
|type =crafting
 
|icon =
 
|icon =
|image =
+
|image =OilNew.png
|weight =
+
|weight =0.1
|value =4
+
|value =0
 
|component of =
 
|component of =
 
|effects =
 
|effects =
Line 19: Line 19:
   
 
==Characteristics==
 
==Characteristics==
  +
Oils are chemically nonpolar liquids with high concentrations of hydrocarbons, which make them slippery and flammable. As a lubricant, it is a necessary component in many weapon modifications as well as several other machines for settlements, like generators and water purifiers.
 
 
==Items==
 
==Items==
 
* [[:Category:Fallout 76 items containing {{lc:Oil}}|Items with {{lc:Oil}}]]
 
* [[:Category:Fallout 76 items containing {{lc:Oil}}|Items with {{lc:Oil}}]]
   
  +
==Locations==
  +
;The following refers to harvestable nodes that can then be processed at a chemistry workbench
  +
<gallery>
  +
F76_Mappalachia_All_Ore_Veins.jpeg|[[Mappalachia]] atlas of locations (all veins)
  +
File:F76 Mappalachia Hardpoints.jpeg|Hardpoints (veins and deposits)
  +
File:F76 Mappalachia Iron and Lead.jpeg|Iron and lead
  +
</gallery>
 
[[Category:Fallout 76 crafting components]]
 
[[Category:Fallout 76 crafting components]]

Latest revision as of 14:52, 30 May 2019

Oil
OilNew.png
Effects
Scrap scalar
ModScrapScalar_Uncommon
Inventory nameWaste Oil
Weight0.1
Value0
Editor IDc_Oil
 
Gametitle-F76.png
Gametitle-F76.png

Oil is a component in Fallout 76.

Characteristics

Oils are chemically nonpolar liquids with high concentrations of hydrocarbons, which make them slippery and flammable. As a lubricant, it is a necessary component in many weapon modifications as well as several other machines for settlements, like generators and water purifiers.

Items

Locations

The following refers to harvestable nodes that can then be processed at a chemistry workbench