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The Vault - Fallout Wiki
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For an overview of Nuka-Cola soda throughout the Fallout series, see Nuka-Cola.
Nuka-Cola Quantum
FO3 Nuka-Cola Quantum.png
Icon cola.png
1 bottle cap
+20 max Action points for 4 minutes
+10 Radiation
Addiction10% chance of Nuka-Cola Quantum addiction
+12 UMON for 48 minutes
Component ofNuka-grenade
Mississippi Quantum pie
QuestsThe Nuka-Cola Challenge
Mississippi Quantum Pie
Base ID000284f9

Take the leap... enjoy a Quantum!

Nuka-Cola Quantum slogan, Fallout 3

Nuka-Cola Quantum is a consumable item in Fallout 3.


Main article: Nuka-Cola

The unique taste of Nuka-Cola is the result of a combination of seventeen fruit essences, balanced to enhance the classic cola flavor.[1][2] The balance is precarious and minute adjustments can affect it severely. Such was the case when the freshly launched Nuka-Cola was reformulated in response to the Great Passion Fruit Famine of 2044 and consumers noticed the change in flavor.[3]

Nuka-Cola contains excessive amounts of caffeine and 120% of the recommended daily value of sugar, making it decisively unhealthy for extended consumption.[4] To counter the negative image, it was marketed as being fortified with vitamins, minerals, and "health tonics."[5] Intensive consumption can cause Nuka-Cola addiction, which can lead to splitting headaches if Nuka-Cola isn't consumed on a regular basis.[6] Nuka-Cola Quantum was introduced in 2077, as a brand-new flavor of Nuka-Cola, with twice the calories, twice the carbohydrates, twice the caffeine and twice the taste.[7]

The origins of this soda were unlike anything the Nuka-Cola Corporation had devised before: The Beverageers of Nuka-World were signed over to the Army Research Laboratory's Weapon and Material division to develop biological and chemical weapons for the United States military as part of Project Cobalt. After months and months of work on several isotopes of strontium,[8] the team discovered the isotope strontium-90 that could weaponize anything in the military's arsenal, but could also act as an additive to make a new cola flavor glow, similar to Nuka-Cola Quartz and Victory.[9] In fact, the isotope was so high energy that the beverage it would be added to effectively became sterilized, killing any bacteria with which it came in contact.[10] The designation of the strontium sample, Q4N7-UM, resulted in the isotope being named Quantum by its creator, Rex Meacham.[11]

The isotope was processed into an additive safe for human consumption by another Beverageer, Ruth Leavitt.[12] The Quantum additive was mixed into the new flavor which featured an eighteenth fruit flavor: pomegranate.[13] Of course, using a radioactive additive in a soft drink brought the expected dangers, even with the Beverageer's expertise.[14] Reports in the Arlington, VA Nuka-Cola plant show that product development had not been without failures and casualties.[15] The first few trials of Nuka-Cola Quantum were ultimately fatal, but isotope CCE774 only resulted in dizziness and other mild side effects, allowing it to enter production for limited focus groups on the East Coast.[16] Pilot programs in Washington, D.C. indicated that the new flavor was going to take the market by storm.[17] The Food and Drug Administration did not record any effects that would force a recall, except for one minor side-effect: The isotope in Nuka-Cola Quantum caused the drinker's urine to glow.[18][19]


Drinking a Nuka-Cola Quantum will increase your action points by +20 for four minutes and your radiation by +10. Unlike regular Nuka-Cola, it does not provide hit points and there is a 10% chance of becoming addicted to Nuka-Cola Quantum. This is hinted at through the dialogue of Nuka-Cola addict and fanatic, Sierra Petrovita.

When mixed in a tin can with Abraxo cleaner and turpentine, it creates a Nuka-grenade, a "potent cocktail of carbonation and detonation." Sierra Petrovita has also created a recipe for a delicious pastry by mixing Nuka-Cola Quantum with flour and vodka.



Fixed locations

There are 93 bottles found in the base game and 14 additional bottles included with the add-ons, a total of 107 bottles. See the table below for a full list of locations. Bottles found in vending machines are random and are not included in this list.

Closest map marker Quantity Description
Alexandria Arms 1 In a locked room on the second floor, near a terminal and a counter with two ammunition boxes and a book
Anchorage Memorial 1 In the Anchorage Memorial service entrance utility closet
Andale 1 In an overturned trailer under a highway north of Andale
AntAgonizer's Lair 1 Next to the AntAgonizer's throne
Arefu 1 East of Arefu you will find a small wooden dock. Next to the dock is a wooden pole sticking out of the water. The Nuka-Cola Quantum is sitting on top of the pole.
Arlington Library 1 In the Media Archives: in a room on the top floor with two computer terminals, one of which controls a safe. The bottle is hidden behind a small round table in the corner and can be quite difficult to see.
Bethesda Ruins 1 In the Underworks, on a shelf in a small room near the manhole entrance. There is also a mini nuke in a box next to it.
Brotherhood outcast shack 1 On the roof of the shack
Charnel house 1 In a scavenger's house north of charnel house
Chaste Acres Dairy Farm 5 There is a crashed Nuka-Cola truck near an unmarked gas station just west of the dairy farm. This is the truck that was delivering the shipment from the Nuka-Cola Plant. Five Nuka-Cola Quantums are in the back of the truck.
Chryslus building 2 One is inside the building in a small room filled with debris in the bottom right corner of the local map in a crate under a desk on the first floor. The other is at the end of a destroyed highway bridge halfway between the Chryslus Building and the Corvega Factory (approach from the South between the City Liner bus and the Corvega billboard).
Cliffside Cavern 1 In the second cavern on a table to your right
Deathclaw Sanctuary 1 Near the Endurance Bobblehead
Dukov's Place 1 On a shelf behind the bed. Needs to be stolen.
Dunwich Building 1 In a small room down the hall and to the right of the entrance
Evergreen Mills 1 In the bazaar behind the first bar on the right inside a box with empty soda bottles.
Flooded metro 1 Sitting on a gun cabinet inside the metro station, in the same room as The Shocker
Flooded metro raider camp 1 On a counter in the raider camp
Foggy Bottom Station 1 Walking from the DCTA Tunnel 014-B Potomac entrance, take the first left into the small area between the tracks where it can be found along with a few raiders. It is located behind the gate next to the table and machinery.
Fort Bannister 1 In the Commanding Officer's Quarters in the same room where you meet Commander Jabsco.
Fort Constantine 1 In the CO Quarters in the room on the right (the kitchen area).
Fort Independence 1 Sitting on a table in a room with a number of sleeping Outcast soldiers.
Franklin Metro Utility 1 Next to the Burnmaster
Georgetown West 1 In a Pulowski Preservation shelter to the left of the Grocer (which is to the left of the Radiation King)
Germantown police HQ 1 In a closet attached to the kitchen where Shorty is being held, in the southwest corner of the basement, behind a metal box
Ghoul Outpost 1 In the back room, in front of the cell with the super mutant
Greener Pastures Disposal 1 In the office, same location as the Agility Bobblehead
Hamilton's hideaway 1 In a crate on a desk towards the back of the cave; there will be two raiders near the bottle listening to Galaxy News Radio
Hubris Comics 1 Near the Foreman's room, next to the terminal controlling the turrets
Irradiated outhouse 1 South of Chaste Acres Dairy Farm, inside the bathtub of a shack.
Jalbert Brothers Waste Disposal 2 One is on a desk in the eastern office. The other is northwest of the waste disposal, lying on the ground next to a wrecked tractor trailer.
Jocko's Pop & Gas Stop 1 On the shelf in the shop
Jury Street Metro Station 1 In the metro station in Ryan Brigg's room.
L.O.B. Enterprises 1 In Falls Church: As soon as you enter the L.O.B. Enterprises building, take a right and then take the hallway left. Keep going west-northwest, and you will eventually come to a room with a set of stairs going down. Across the stairs (don't actually go down the stairs, just look across), you will see a Nuka-Cola Quantum on a shelf.
La Maison Beauregard 1 One bottle on the second floor, near the radio
Lincoln Memorial 1 Inside the maintenance room, on a shelf.
Lucky's 1 In a wrecked display case, and needs to be stolen
Mama Dolce's 1 On the highest floor, on a desk with an active terminal in a room in the northeast corner containing a first aid box, a broken door and a Nuka-Cola vending machine.
Marigold station 2 Inside the metro station, behind a terminal in the queen ant's hatchery. The other is in the back room, at the ghoul outpost.
MDPL mass relay station 1 In the safe with a very hard lock
MDPL-13 power station 1 On the workbench as soon as you enter the power substation, directly west of the entrance to the main plant. There is also a schematic for the railway rifle.
MDPL-16 power station 1 On the workbench as soon as you enter.
Minefield power substation 2 Southwest of Minefield is a fenced-in power station. One Quantum is on a beam above the power station. You'll have to shoot at it to get it down. Another Quantum is under a nearby power tower.
Mirelurk nesting hole 1 Protected by a mirelurk king at the end, in a nook next to the girders and above some concrete slabs
Murder Pass 1 On a metal shelf, immediately before entering Vault 87
Museum of History 1 In a box under a table on the first floor of the lower halls, next to two Nuka-Cola machines
Museum of Technology 1 Inside the Planetarium maintenance room
National Guard depot 1 In the bunker underneath the table with the experimental MIRV.
Nuka-Cola plant 4 One is located in one of the trucks behind the plant. Three more are at the production line after activating it at a computer located at the room next to that room.
Oasis 1 Near where you find Harold's heart, there is a door to a Damp Cave. Inside the cave you'll find a mirelurk king, a mirelurk hunter, and a mirelurk. The Quantum is down where the mirelurk king is.
Old Olney sewer 1 In a room with some bedding. The room is located directly south west of the lower Old Olney exit on the local map. When you enter the sewers, the door leading to this room is to the left. Heading to the right will only lead to a large number of deathclaws.
Paradise Falls 5 In Eulogy Jones' pad under the stairwell near the back of the building.
Red Racer Factory 1 In The Surgeon's room in the CEO offices, inside the small room that is lit up in red, and has Stefan locked in it.
Regulator HQ 1 In the back room in an open locker (only available with the Lawbringer perk).
Republic of Dave 1 In Dave's room on top of Dave's personal safe (must be stolen).
Rockbreaker's Last Gas 1 In the fenced area, on top of a Nuka-Cola machine.
Roosevelt Academy 1 In the library, on the eastern-most side of Roosevelt Academy: As soon as you walk in, there's a Nuka-Cola Quantum to the left on a desk. This requires a lock pick skill of 100 in order to gain entry.
Satcom Array NN-03d 1 In the abandoned tent to the south of the array.
Seward Sq. Northwest 1 Go into Capitol Building East Entrance, go left, there is a bottle by the coffee maker in the first room.
Sewer waystation 2 One is sitting in an open fridge right inside the waystation and the other one is in Gallo's room inside the County Sewer Mainline.
Smith Casey's Garage 1 Inside the garage.
Springvale Elementary 1 On top of the giant cage just inside the main entrance. One can shoot it down, or walk around till you're upstairs and jump across.
Statesman Hotel Restaurant 1 On the third floor (the level with the door to the roof) in the large bar area. It is located in a crate under the bar.
Super-Duper Mart 3 In the Super Duper Mart pharmacy room, toward the back
Taft Tunnels 1 Sitting on a lunch bench next to a generator with a board on top of it
Takoma Industrial 1 Go inside the Factory using the southwestern door. Once inside, head up the stairs to your left. You will notice some wood planks on the other side of the railing. Jump over the railing, onto the wooden planks and then onto the small ledge down below. There is a Nuka-Cola Quantum on the other side of the generator.
Tenleytown/Friendship station 1 Sitting on top of a bench upstairs in the big room with the bonfire
VAPL-58 Power Station 2 One is inside the power station on the workbench. The other is in a makeshift shed by the billboard southeast of the power station.
Vault 87 1 Not to be confused with the bottle found in Murder Pass, another is located in one of the Vault's storage rooms, before you encounter Fawkes.
Vault 92 1 In the living quarters past the male dorms
Vault 108 1 Entrance floor in a small storage room adjacent to the malfunctioning generator. Behind several yellow metal crates is a metal ladder, the bottle is on top of the ladder.
Vault-Tec Headquarters 1 On the second floor in the Vault-Tec Corporate Offices on a shelf on the northern section of the map.
Vernon Square East 1 On a shelf at the westernmost point inside the Vernon East/Takoma Park metro station
Warrington Station 1 In Roy Phillips' room between a couple metal boxes on the floor
Yao guai tunnels 1 Enter the tunnel and go straight till the four-way intersection. Turn left at the intersection. It is sitting on a table, easily seen.
Abandoned Apartments The PittGametitle-FO3 TP.png 3 In one of the rooms, there is a Nuka-Cola Quantum on the counter in plain sight. Under this counter is another. The third is at the only place on the third floor in the northwest corner of the building.
Adams Air Force Base Broken SteelGametitle-FO3 BS.png 1 At the air traffic control tower after you open the ramp in the top chamber, go left, and then look underneath the second desk to your left.
Museum Authority Building Broken SteelGametitle-FO3 BS.png 1 In a toilet tank in the women's restroom
Old Olney Underground Broken SteelGametitle-FO3 BS.png 1 In the stone basement, you will come across a locked cell door. Inside is a bottle of Quantum, along with some ammunition boxes.
Presidential Metro Broken SteelGametitle-FO3 BS.png 1 After you clear out the ghouls M.A.R.Go.T. told you about, it is in a room down the right of the tracks. "Equipment room" is written next to the door.
Calvert Mansion Point LookoutGametitle-FO3 PL.png 1 In the panic room after Hearing Voices on your left side as you enter on a shelf along with four other Nuka-Colas.
Flooded sinkhole Point LookoutGametitle-FO3 PL.png 2 Floating in the water, among other debris.
Ritual site Point LookoutGametitle-FO3 PL.png 1 Hidden in an open casket in the northern-most part of the caves.
Trapper shack Point LookoutGametitle-FO3 PL.png 1 Basement, in the swamplurk enclosure.
Engineering core Mothership ZetaGametitle-FO3 MZ.png 2 1 appears in a box with some alien power cells after one of your returns to the engineering core. The other appears in a box behind a generator after one of your returns to the engineering core.

Additional locations

  • In addition, there is a random encounter on the map in which a traveling salesman will offer to sell a Quantum for 100 caps (or 50 if a Speech or Barter check is passed). This can happen a theoretically unlimited number of times, but he will only sell one Quantum per encounter.
  • Nuka-Cola Quantum can randomly spawn in Nuka-Cola vending machines. When accessing one of the 178 vending machines scattered indoors and outdoors throughout the Wasteland there is approximately a 10% random chance of finding a Nuka-Cola Quantum. The contents of a Nuka-Cola vending machine load the first time you enter a cell and never reset.
  • With the Quantum Chemist perk added by the Broken Steel add-on, every 10 normal Nuka-Colas that you have in your inventory automatically become one bottle of Quantum. Since Nuka-Cola respawns in several shops, with this perk the Quantum count is theoretically raised to an infinite amount.

Related quests


Regular Nuka-Cola and Nuka-Cola Quantum bottles with HDR on (left) and off (right)

  • The Nuka-Cola Quantums in the panic room and the trapper's shack are both half-sized bottles.
  • Nuka-Cola Quantum will never get "ice cold" by being stored in your pristine Nuka-Cola machine.
  • Both Ronald Laren and Sierra Petrovita mention that consumption of Nuka-Cola Quantum will cause one's urine to glow, and if you complete The Nuka-Cola Challenge, Three Dog will also comment on its excretory effects on Galaxy News Radio.
  • The Nuka-Cola plant terminals tell the story of the final months of the plant, including Quantum's advertising campaign, production, release and distribution. The entries list three locations where Quantum was to be test marketed, and two of these three: Paradise Falls and Chaste Acres Dairy Farm, where the Old Olney shipment truck broke down, are the largest caches of Quantum in the game.
  • Unfortunately for the owners of the PC version running either on lower-end computers or users who have turned down effects as a precaution for crashing, the rendering of the blue glow of Nuka-Cola Quantum is not clear unless HDR is on. A comparison can be seen to the right.

Behind the scenes

  • Nuka-Cola is an obvious reference to Coca-Cola and its global presence. John-Caleb Bradberton's name is a portmanteau, referencing John Pemberton and Caleb Bradham, inventors of Coca-Cola and Pepsi-Cola respectively.
  • An actual bottle of Nuka-Cola was distributed to attendees at the 2008 E3 fair, as a promotional item. Its design did not mimic the one available in the game.
  • Bottles of Nuka-Cola Quantum were distributed at various Targets in 2015 in preparation for Fallout 4's release. The design did not mimic the ones seen in-game.
  • In 2018, Nuka-Cola Dark went on sale in large bottles mimicking the ones seen in Nuka-World, unfortunately, the bottle was merely a prop casing for the actual alcohol, contained in a smaller bottle inside the prop.
  • Nuka-Cola Quantum's proposed slogan "Take the leap... enjoy a Quantum!" is a pun dealing with the scientific term "quantum leap", which refers to the phenomenon where an electron nearly instantaneously (within a few nanoseconds - one second is equal to 109 nanoseconds) leaps from one energy level, or quantum state, to another.
  • Nuka-Cola Quantum may be a reference to the short lived Coca-Cola C2 which was advertised as having "half the carbohydrates, sugars and calories" of regular Coca-Cola, an almost opposite of Quantum's advertisement of "twice the calories, twice the carbohydrates, twice the caffeine and twice the taste" of regular Nuka-Cola. Another possible reference is to Jolt Cola, a soft drink first bottled in 1985 whose unrepentant slogan was "All the sugar and twice the caffeine!"


  1. Nuka-World loading screen hints: "Nuka-Cola's award-winning taste is derived from a secret combination of seventeen fruit essences which are balanced to enhance, but not overwhelm, that classic cola flavor."
  2. Nuka-Cola formula
  3. The Lone Wanderer: "The taste... I could never get used to it."
    Sierra Petrovita: "No no no! You're mistaken! The flavor is the essence of seventeen different fruits mixed in just the right proportion to give the beverage that delicious taste. In fact, in the Great Passion Fruit Famine of 2044, people actually noticed the taste difference when the flavor was changed!"
    (Sierra Petrovita's dialogue)
  4. World of Refreshment tour: "Welcome to the Nuka-Cola World of Refreshment, now featuring a river of Nuka-Cola Quantum! Nuka-Cola Quantum: Twice the calories, twice the carbohydrates, twice the caffeine, and twice the taste! And just look at that amazing, patented blue glow! So sit back and enjoy the ride as we take you through the Nuka-Cola World of Refreshment!
    Nuka-Cola began its journey in the year 2042 when our founder, John-Caleb Bradberton, was a budding chemist. He dreamt of a delicious soft drink that would provide energy, focus and 120% of the recommended daily value of sugar!
    It took almost two years to perfect the formula, but in late 2044, Mr. Bradberton was finally successful and Nuka-Cola was born! It quickly surpassed other, lesser beverages to become America's number-one favorite soft drink. Not one to rest on his laurels, Mr. Bradberton and his team of talented "Beverageers" continued to create new and exciting formulas.
    Out west, they enjoy regional favorites such as the classy Nuka-Cola Quartz and refreshingly patriotic Nuka-Cola Victory. Or, for those that prefer a timeless root-based beverage, they pick up a delicious Nuka-Cola Wild!
    While out here on the east coast, folks delight in the refreshment of an ice-cold Nuka-Grape, Nuka-Orange, or Nuka-Cherry. And be on the lookout for our special pre-release shipments of Nuka-Cola Quantum coming soon to your favorite grocer or restaurant!
    Hey Mom and Dad, are you ready for a night out on the town? Then pick up an ice-cold Nuka-Cola Dark and experience the most thirst-quenching way to unwind. Nuka-Cola Dark: that refreshingly familiar Nuka-Cola taste with a light alcoholic twist. 35% alcohol by volume. Do not consume Nuka-Cola Dark if you are pregnant or planning on becoming pregnant. Do not operate motor vehicles or heavy machinery for at least 8 hours after drinking.
    But this isn't just a ride, it's one of several operational factories actively producing Nuka-Cola. Here in the mixing area, we combine just a hint of 17 select fruit flavors to produce that unique Nuka-Cola taste.
    Here in the bottling chamber, we carefully pour each delicious liquid into our new, space-age rocket bottles! Each bottle is carbonated and then sealed with one of our signature bottle caps.
    And now for a special surprise, this is where we produce the newest member of our family, Nuka-Cola Quantum! That blue glow isn't just for show, folks! Quantum contains a top-secret additive to give you a "nuclear" boost of energy!
    On behalf of all of us at Nuka-World, we hope you've enjoyed the ride and learning more about Nuka-Cola!"
    (World of Refreshment announcer's dialogue)
  5. The Lone Wanderer: "Never mind. I think you've had enough sugar for one day."
    Zip: "But Nuka-Cola's fortified with vitaminerals and health tonics! It even says so on the label! That means it's healthy for me!"
    (Zip's dialogue)
  6. Dugan: "{116}{}{It is the stuff of life . . . Well actually, if I don't drink it on an hourly basis I get a splitting headache.}"
  7. World of Refreshment tour: "Welcome to the Nuka-Cola World of Refreshment, now featuring a river of Nuka-Cola Quantum! Nuka-Cola Quantum: Twice the calories, twice the carbohydrates, twice the caffeine, and twice the taste! And just look at that amazing, patented blue glow! So sit back and enjoy the ride as we take you through the Nuka-Cola World of Refreshment!"
    (World of Refreshment announcer's dialogue)
  8. Kanawha Nuka-Cola Plant terminals; Current Project Status, Sea Lion
  9. Bradberton's office terminals; Bradberton's Project Terminal, 10-20-2076 JCB
  10. Nuka-Cola bottling plant terminals; Bottling Plant Staff Terminal, Grand Reopening
  11. Nuka-Cola bottling plant terminals; Beverageer's Terminal, Compound: Q4N7-UM
  12. Nuka-Cola bottling plant terminals; Beverageer's Terminal, Meacham RMNC-0987120: "Meacham RMNC-0987120 As far as our new soft drink went, I decided to call it "Quantum." To keep Dr. Leavitt from quitting the team, I put her in charge of that project while Bennell and Medford continued working on Project Cobalt. We had the boys over at the laboratory in Washington D.C. lend us a hand with the live subject testing. Isotopes CE770 and CE772 were close, but caused all sorts of problems with the test subjects. But when we hit CE774, it was that eureka moment we were waiting for. No deaths, only a few mild cases of dizziness and other benign side-effects. A new flavor was born."
  13. The Lone Wanderer: "That stuff sounds absolutely revolting."
    Sierra Petrovita: "On the contrary! The secret ingredient was an eighteenth fruit flavor which added just a hint of pomegranate. Top that with a specially engineered isotope to boost the energy output and you have the perfect refresher for a hot summer day!"
    (Sierra Petrovita's dialogue)
  14. Bradberton's office terminals; Bradberton's Terminal, Incoming Mail KL332NWC
  15. Nuka-Cola plant terminals; Research Terminal
  16. Nuka-Cola bottling plant terminals; Beverageer's Terminal, Meacham RMNC-0987120
  17. Nuka-Cola bottling plant terminals; Beverageer's Terminal, Meacham RMNC-0987129
  18. The Lone Wanderer: "Wait, did you say it has an isotope in it? As in it's radioactive?"
    Sierra Petrovita: "Oh no, only ever-so-mildly! No ill effects were ever recorded. Well, it does have the unique property of making your... ummm... your pee glow."
    (Sierra Petrovita's dialogue)
  19. Kanawha Nuka-Cola Plant terminals; Current Project Status, Sea Lion