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Bartholomew Kerr
Bartholomew Kerr
Biography and appearance
RaceHuman
AffiliationEastern Brotherhood of Steel
RoleMerchant
LocationBunker Beta
Bunker Gamma
Bunker Delta
Scott City
Dialogue FileBunker 02.txt
Bunker 03.txt
MIS 23 Speech.txt
Gameplay
MissionsScott City
Statistics
SPECIALStrength: 5
Perception: 5
Endurance: 6
Charisma: 6
Intelligence: 8
Agility: 5
Luck: 5
Tag SkillsMelee Weapons: %
Barter: %
Outdoorsman: %
TraitsNone
PerksBonus Move
Pack Rat
Way of the Fruit
Level10
 
Gametitle-FOT
Gametitle-FOT
Mini-FOT LogoThe following is based on Fallout Tactics and some details might contradict canon.

Bartholomew Kerr is a merchant from the Illinois region in 2197.

Background[]

Bartholomew Kerr is a thin, rugged man in his thirties. Time spent in the wastelands has aged him to look ten years older. He wears loose-fitting bandages as part of his attire, giving him the appearance of a leper. Kerr often travels between the Brotherhood of Steel bunkers in various regions of the wasteland. He is trusted by the Brotherhood and he holds some allegiance to them. He has a knack for acquiring difficult to obtain items.

Around 2198, the Calculator's robots captured Kerr. His trading with the Brotherhood gave him an extensive knowledge of the locations and populations of several Brotherhood bunkers. This knowledge made Kerr a target that could not be ignored. A Brotherhood squad led by the Warrior was sent to Scott City, where Kerr was imprisoned. Kerr had been brutally tortured by the robots and had even undergone some sort of operation; a machine was implanted in his stomach, designed to keep him alive long enough to allow his brain to be removed. Unfortunately, a feeding tube was applied to his anus instead of his mouth, making Kerr die a horrible death from internal haemorrhaging.

Interactions with the player character[]

Interactions overview[]

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Player can either barter or gamble with Kerr in Broutherhood bunkers. During the Scott City mission the trader asks the Warrior to kill him. His last words are that he didn't reveal anything to the robots.

Inventory[]

Bunker Beta[]

[[File:|center|auto|link=]]
Icon armored vault suit
Apparel
None
Assault carbine icon
Weapon
None
Icon briefcase
Carried items
Stimpak x6
RadAway x2
Antidote
Healing powder x5
After Burner gum
Buffout x6
Mentats x2
Psycho x5
Rad-X
Voodoo x3
Icon male severed head
Drops on death
empty

Bunker Gamma[]

[[File:|center|auto|link=]]
Icon armored vault suit
Apparel
None
Assault carbine icon
Weapon
None
Icon briefcase
Carried items
Stimpak x3
RadAway x8
Antidote
Healing powder x10
After Burner gum x4
Buffout x4
Mentats x4
Psycho x8
Rad-X x6
Voodoo x3
Trauma pack x4
Super stimpak x6
Icon male severed head
Drops on death
empty

Bunker Delta[]

[[File:|center|auto|link=]]
Icon armored vault suit
Apparel
None
Assault carbine icon
Weapon
None
Icon briefcase
Carried items
Stimpak
RadAway
Antidote
Healing powder x2
After Burner gum x3
Buffout x4
Mentats x3
Psycho x5
Rad-X x3
Voodoo x7
Mutie x3
Super stimpak x5
Icon male severed head
Drops on death
empty

Scott City[]

[[File:|center|auto|link=]]
Icon armored vault suit
Apparel
None
Assault carbine icon
Weapon
None
Icon briefcase
Carried items
None
Icon male severed head
Drops on death
empty

Notes[]

  • Kerr's first name is Nicholas in some of the game's files.

Appearances[]

Bartholomew Kerr appears only in Fallout Tactics: Brotherhood of Steel.

Behind the scenes[]

Considering numerous references to Terminator series in Fallout Tactics Kerr may be a reference to a character Milton Bishop from Bethesda's game The Terminator: Future Shock. However, Bishop intentionally betrayed humans and ended up on an operating table with Skynet looking for information inside his head. Just like in Fallout Tactics, the player's mission is to kill him, and just like Kerr, Bishop pleads to end his life.

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