The Vault - Fallout Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.
Nukapedia on Fandom

READ MORE

The Vault - Fallout Wiki
Advertisement
NCR gate guard
Biography and appearance
RaceHuman
GenderMale
AffiliationNew California Republic
RoleGate guard
LocationShady Sands, NCR Bazaar
Dialogue FileScgtegrd.msg
Statistics
SPECIALStrength: 8
Perception: 7
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 8
Luck: 6
Derived StatsHit points: 95
Armor class: 28
Action points: 9
Carry weight: 225
Unarmed damage: 0
Melee damage: 3
Sequence: 14
Healing rate: 2
Experience points: 250
Normal DT/DR: 5/40%
Laser DT/DR: 8/60%
Fire DT/DR: 4/30%
Plasma DT/DR: 4/50%
Electrical DT/DR: 2/50%
EMP DT/DR: 0/500%
Explode DT/DR: 6/40%
Tag SkillsSmall Guns: 105%
Big Guns: 105%
Energy Weapons: 70%
Unarmed: 90%
Melee Weapons: 90%
Throwing: 90%
Technical
Proto id00000261 (NCR Ranger)
 

You drifters are all alike. This is a peaceful town - that means we don't need you toting hardware. Put your weapons away and there'll be no trouble.

The NCR gate guard stands guard over the entrance to Shady Sands in Fallout 2.

Background[]

A soldier of the NCR Army, standing guard at the gates of Shady Sands and ensuring that no miscreants get in.

Interactions with the player character[]

Interactions overview[]

This character has no special interactions.

Inventory[]

x
x
Apparel
Combat armor (non-lootable)
Weapon
Combat shotgun
+ 40 12 gauge shotgun shells
Carried items
$ 40
Stimpak
Drops on death
empty

Appearances[]

The NCR gate guard appears only in Fallout 2.

Advertisement