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Oh sure. You might THINK you're human, but that's just because the Institute has programmed you that way.
”Myrna is the owner of Diamond City Surplus living in Diamond City in 2287.
Background[]
Myrna is a victim of the synth hysteria that has gripped the city since the Broken Mask Incident. Years and years of suspicion and stress reduced her to a paranoid mess of a trader, where she's accusing random citizens who have been purchasing wares from her for years of being synths. Even something innocuous, like a sarcastic joke or trying to buy fusion cells is enough to trigger poor Myrna and cause her to deny service.
Interactions with the player character[]
Interactions overview[]
This character is a merchant. | Sells: General goods | |
This character provides miscellaneous services. |
Myrna sells general supplies, though to access her goods, the player needs to either deny they are a synth, or if they responded sarcastically, persuade her otherwise. |
Other interactions[]
- If Nick Valentine is the player's current companion, Myrna will have special dialogue where she states she will not sell to him, to which Nick replies that the player's buying, not him. Myrna will then allow the player to purchase from her, but warns Nick to stay away.
Inventory[]
Apparel
|
Green shirt and combat boots | |
---|---|---|
Weapon
|
Pipe gun | |
Carried items
|
Diamond City Surplus key | |
Drops on death
|
empty |
Appearances[]
Myrna appears only in Fallout 4.