Dialogue file table
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CATEGORY
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TOPIC
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TOPIC TEXT
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PROMPT
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RESPONSE TEXT
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FILENAME
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SCRIPT NOTES
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Topic
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DLC01AboutMarie1
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How's Marie doing?
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If it's any consolation, Ashur says the cure will be shared with everyone.
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Oh sure, someday. Meanwhile, they keep bringing in more slaves to die.
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DLC01Quest_DLC01AboutMarie_0000B39C_1
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Topic
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DLC01AboutMarie1
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How's Marie doing?
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If it's any consolation, Ashur says the cure will be shared with everyone.
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Be obedient and subservient because someday the god-king's only child will make everything better? Who'd fall for that one?
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DLC01Quest_DLC01AboutMarie_0000B39C_2
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Topic
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DLC01AboutMarie1
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How's Marie doing?
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How's the baby doing?
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She's a handful, is what she is. I mean, I'm glad she's healthy, and I take care of her like she's my own, but it's a full-time job.
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DLC01Quest_DLC01AboutMarie_0000B39D_1
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Worn-out
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Topic
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DLC01AboutMarie1
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How's Marie doing?
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How's the baby doing?
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And I hardly have any time to work on finding a cure from her. People help out here and there, but she's just such a handful!
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DLC01Quest_DLC01AboutMarie_0000B39D_2
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Detection
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NormalToAlert
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NormalToAlert
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Ah well. Guess they're gone.
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DLC01Generic_NormalToAlert_00007FDD_1
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Can't find who they were searching for.
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Detection
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NormalToAlert
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NormalToAlert
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Good enough, I guess.
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DLC01Generic_NormalToAlert_00007FDE_1
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Can't find who they were searching for.
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Detection
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NormalToAlert
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NormalToAlert
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I guess they ran off.
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DLC01Generic_NormalToAlert_00007FDF_1
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Can't find who they were searching for.
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Detection
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NormalToCombat
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StartCombat
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Shit!
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DLC01Gener_NormalToCombat_00007FF1_1
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They've just been unexpectedly attacked.
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Detection
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NormalToCombat
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StartCombat
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Oh my god!
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DLC01Gener_NormalToCombat_00007FF2_1
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They've just been unexpectedly attacked.
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Detection
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NormalToCombat
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StartCombat
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Hey!
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DLC01Gener_NormalToCombat_00007FF3_1
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They've just been unexpectedly attacked.
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Detection
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NormalToCombat
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StartCombat
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Attack!
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DLC01Gener_NormalToCombat_00007FF4_1
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They've just been unexpectedly attacked.
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Detection
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NormalToCombat
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StartCombat
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Help me!
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DLC01Gener_NormalToCombat_00007FF5_1
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They've just been unexpectedly attacked.
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Detection
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NormalToCombat
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StartCombat
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I'm under attack!
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DLC01Gener_NormalToCombat_00007FF6_1
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They've just been unexpectedly attacked.
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Detection
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NormalToCombat
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StartCombat
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Over here!
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DLC01Gener_NormalToCombat_00007FF7_1
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They've just been unexpectedly attacked.
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Detection
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NormalToCombat
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StartCombat
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Shoot! Shoot!
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DLC01Gener_NormalToCombat_00007FF8_1
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They've just been unexpectedly attacked.
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Detection
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NormalToCombat
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StartCombat
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Open fire!
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DLC01Gener_NormalToCombat_00007FF9_1
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Combat
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Pickpocket
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Pickpocket
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Find anything you like?
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DLC01Generic_Pickpocket_00007FE6_1
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Caught the player stealing.
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Combat
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Pickpocket
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Pickpocket
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Get your hands out of my pockets.
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DLC01Generic_Pickpocket_00007FE7_1
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Caught the player stealing.
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Topic
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DLC01BabyGift1
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Teddy bear delivery for Marie! Here you go.
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Would it help if I brought toys for Marie?
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That sure would help me out. Happier Marie is, the more likely I can get a full night's sleep for once in my life.
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DLC01Quest_DLC01BabyGift1_0000B3AA_1
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Desperately happy for some help.
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Topic
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DLC01BabyGift1
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Teddy bear delivery for Marie! Here you go.
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Would it help if I brought toys for Marie?
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She seems to really enjoy teddy bears. Creepy little things, but I guess she doesn't know any better.
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DLC01Quest_DLC01BabyGift1_0000B3AA_2
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Topic
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DLC01BabyGift1
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Teddy bear delivery for Marie! Here you go.
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Would it help if I brought toys for Marie?
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Bring as many as you can, and you'll get paid plenty for it. I promise.
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DLC01Quest_DLC01BabyGift1_0000B3AA_3
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Topic
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DLC01BabyGift1
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Teddy bear delivery for Marie! Here you go.
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Thanks, you have no idea how much this will help. Here's your pay.
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DLC01Quest_DLC01BabyGift1_0000B3AB_1
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Weary, but thankful.
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Topic
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DLC01MideaThreaten1A
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Tell me where Wernher is, or I'll kill each and every slave, right now.
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Just to find one man? You... you wouldn't dare!
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DLC01Quest_DLC01MideaThrea_00003094_1
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Trying to be resolute, but uncertain and getting scared
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Topic
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DLC01WernherLocation
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If you want to live, you'll tell me where Wernher is hiding.
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I can't believe you were going to steal a baby from her loving parents.
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It's not like we were going to harm her. We just needed to kidnap her for our freedom. Look, sometimes, these things have to happen!
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DLC01Quest_DLC01WernherLoc_00003093_1
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Increasingly defensive, slowly realizing that she was going to kidnap an innocent to get her own freedom, and understanding the horror of what she wa
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Topic
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DLC01WernherLocation
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If you want to live, you'll tell me where Wernher is hiding.
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I can't believe you were going to steal a baby from her loving parents.
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Okay, okay! Wernher was the one who wanted to steal the baby. I just wanted our freedom. I didn't think about what it would take.
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DLC01Quest_DLC01WernherLoc_00003093_2
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Overwhelmed with guilt
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Topic
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DLC01WernherLocation
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If you want to live, you'll tell me where Wernher is hiding.
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I can't believe you were going to steal a baby from her loving parents.
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Wernher's hiding in the steelyard. Look for a rooftop door in the southwest. There, are you happy? Go! Just stop looking at me like that!
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DLC01Quest_DLC01WernherLoc_00003093_3
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Overwhelmed with guilt
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Topic
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DLC01WernherLocation
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If you want to live, you'll tell me where Wernher is hiding.
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Fine, if it'll get you out of the way, go check under the blast furnace in the steelyard.
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DLC01Quest_DLC01WernherLoc_00005FB6_1
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Speech Challenge (1930454888)
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Topic
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DLC01WernherLocation
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If you want to live, you'll tell me where Wernher is hiding.
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Look for a rooftop door in the southwest. It's got a blue light, you can't miss it. But Wernher will put you in your place.
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DLC01Quest_DLC01WernherLoc_00005FB6_2
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Speech Challenge (1930454888)
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Topic
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SpeechChallengeFailure
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SpeechChallengeFailure
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I'm afraid that threat doesn't work so well on an old slave. You'll just have to kill me.
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DLC01Quest_SpeechChallenge_00003090_1
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Coldly dismissive and unflappable.
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Combat
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Steal
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Steal
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You stole that!
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DLC01Generic_Steal_00007FC9_1
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Combat
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Steal
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Steal
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I saw you take that.
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DLC01Generic_Steal_00007FCA_1
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Combat
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Steal
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Steal
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Thieving bastard.
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DLC01Generic_Steal_00007FCB_1
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Detection
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AlertIdle
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AlertIdle
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Hello?
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DLC01Generic_AlertIdle_00007FD9_1
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Is someone there?
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Detection
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AlertIdle
|
AlertIdle
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Is someone there?
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DLC01Generic_AlertIdle_00007FDA_1
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Detection
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AlertIdle
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AlertIdle
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What was that?
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DLC01Generic_AlertIdle_00007FDB_1
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Is someone there?
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Detection
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AlertIdle
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AlertIdle
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I thought I heard something.
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DLC01Generic_AlertIdle_00007FDC_1
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Is someone there?
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Detection
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AlertToCombat
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AlertToCombat
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Hey!
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DLC01Generic_AlertToCombat_00007FCF_1
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Ah ha! Found you!
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Detection
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AlertToCombat
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AlertToCombat
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Thought you could hide, huh?
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DLC01Generic_AlertToCombat_00007FD0_1
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Ah ha! Found you!
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Detection
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AlertToCombat
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AlertToCombat
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I knew I heard something!
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DLC01Generic_AlertToCombat_00007FD1_1
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Ah ha! Found you!
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Detection
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AlertToCombat
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AlertToCombat
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There you are!
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DLC01Generic_AlertToCombat_00007FD2_1
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Ah ha! Found you!
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Detection
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AlertToNormal
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AlertToNormal
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I guess it's gone now.
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DLC01Generic_AlertToNormal_00007FE1_1
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I give up.
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Detection
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AlertToNormal
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AlertToNormal
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Nothing there, I guess.
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DLC01Generic_AlertToNormal_00007FE2_1
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I give up.
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Detection
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AlertToNormal
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AlertToNormal
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Guess it was nothing.
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DLC01Generic_AlertToNormal_00007FE3_1
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I give up.
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Detection
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AlertToNormal
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AlertToNormal
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I must be hearing things.
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DLC01Generic_AlertToNormal_00007FE4_1
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I give up.
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Detection
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AlertToNormal
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AlertToNormal
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Well, whatever.
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DLC01Generic_AlertToNormal_00007FE5_1
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I give up.
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Combat
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Assault
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Assault
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What was that for?
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DLC01Generic_Assault_00007FD7_1
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Indignation at being assaulted.
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Combat
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Assault
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Assault
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Hey! What the hell?
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DLC01Generic_Assault_00007FD8_1
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Indignation at being assaulted.
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Combat
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Attack
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Attack
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Shoot! Shoot!
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DLC01Generic_Attack_00008054_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Keep firing!
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DLC01Generic_Attack_00008055_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Keep him pinned down!
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DLC01Generic_Attack_00008056_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Keep her pinned down!
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DLC01Generic_Attack_00008057_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Did I hit him?
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DLC01Generic_Attack_00008058_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Did I hit her?
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DLC01Generic_Attack_00008059_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Take him out!
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DLC01Generic_Attack_0000805A_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Take her out!
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DLC01Generic_Attack_0000805B_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Keep fighting!
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DLC01Generic_Attack_0000805C_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Help me out here!
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DLC01Generic_Attack_0000805D_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Har!
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DLC01Generic_Attack_0000805E_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Arrrraarr!
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DLC01Generic_Attack_0000805F_1
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Attacking with intent to kill.
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Combat
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Attack
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Attack
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Rrrarrr!
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DLC01Generic_Attack_00008060_1
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Attacking with intent to kill.
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Combat
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AvoidThreat
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AvoidThreat
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Get down!
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DLC01Generic_AvoidThreat_00007FD3_1
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Shouting a warning.
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Combat
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AvoidThreat
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AvoidThreat
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Duck!
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DLC01Generic_AvoidThreat_00007FD4_1
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Shouting a warning.
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Combat
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AvoidThreat
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AvoidThreat
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It's gonna blow!
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DLC01Generic_AvoidThreat_00007FD5_1
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Shouting a warning.
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Combat
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AvoidThreat
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AvoidThreat
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Grenade!
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DLC01Generic_AvoidThreat_00007FD6_1
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Shouting a warning.
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Detection
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CombatToLost
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CombatToLost
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Where'd she go?
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DLC01Generic_CombatToLost_00007FCC_1
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Detection
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CombatToLost
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CombatToLost
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Where'd he go?
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DLC01Generic_CombatToLost_00007FCD_1
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Detection
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CombatToLost
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CombatToLost
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What? Gone? How'd that happen?
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DLC01Generic_CombatToLost_00007FCE_1
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Detection
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CombatToNormal
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CombatToNormal
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That's the last mistake you'll ever make.
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DLC01Gener_CombatToNormal_00007FE8_1
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Victorious in combat.
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Detection
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CombatToNormal
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CombatToNormal
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That's what you get.
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DLC01Gener_CombatToNormal_00007FE9_1
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Victorious in combat.
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Detection
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CombatToNormal
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CombatToNormal
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Glad that's over.
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DLC01Gener_CombatToNormal_00007FEA_1
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Victorious in combat.
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Detection
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CombatToNormal
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CombatToNormal
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That'll teach you to mess with me.
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DLC01Gener_CombatToNormal_00007FEB_1
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Victorious in combat.
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Combat
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Death
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Death
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Gaaaahhh!
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DLC01Generic_Death_00008085_1
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A death cry.
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Combat
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Death
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Death
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Gaaaahhh!
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DLC01Generic_Death_00008086_1
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A death cry.
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Combat
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Death
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Death
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Ahhhh...
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DLC01Generic_Death_00008087_1
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A death cry.
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Combat
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Death
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Death
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|
Ahhhh...
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DLC01Generic_Death_00008088_1
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A death cry.
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Combat
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Death
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Death
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|
Ohhhh...
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DLC01Generic_Death_00008089_1
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A death cry.
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Combat
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Death
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Death
|
|
Ohhhh...
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DLC01Generic_Death_0000808A_1
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A death cry.
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Combat
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Death
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Death
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Aaaaaggrgg...
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DLC01Generic_Death_0000808B_1
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A death gurgle.
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Combat
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Death
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Death
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|
Arrrggrgg...
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DLC01Generic_Death_0000808C_1
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A death gurgle.
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Combat
|
Death
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Death
|
|
No!
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DLC01Generic_Death_0000808D_1
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A death cry.
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Combat
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Death
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Death
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|
Noooo...
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DLC01Generic_Death_0000808E_1
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A death cry.
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Topic
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DLC01AboutPitt
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Tell me about The Pitt.
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Have things gotten better?
|
What the hell do you think? We're still brought here against our will, and we still have to work until we fall over.
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DLC01Quest_DLC01AboutPitt_0000B3A1_1
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Topic
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DLC01AboutPitt
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Tell me about The Pitt.
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Have things gotten better?
|
Sure, maybe the guards don't shoot us for fun as often. And there's a slim chance that someday we'll stop getting sick and dying. Maybe.
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DLC01Quest_DLC01AboutPitt_0000B3A1_2
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Angry sarcasm
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Topic
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DLC01AboutPitt
|
Tell me about The Pitt.
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Have things gotten better?
|
Whoop-tee-fucking-doo. Thank goodness you came here to save us.
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DLC01Quest_DLC01AboutPitt_0000B3A1_3
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Angry sarcasm
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Topic
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DLC01AboutPitt
|
Tell me about The Pitt.
|
Have things gotten better?
|
You better believe it. No more beatings, no more forced work, no more slaves being brought here in chains. You did some good work.
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DLC01Quest_DLC01AboutPitt_0000B3A2_1
|
|
Topic
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DLC01AboutPitt
|
Tell me about The Pitt.
|
Have things gotten better?
|
Of course, we've got all new problems, now that Ashur and the taskmasters are gone. Not enough food getting brought in, for one thing.
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DLC01Quest_DLC01AboutPitt_0000B3A2_2
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|
Topic
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DLC01AboutPitt
|
Tell me about The Pitt.
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Have things gotten better?
|
Wernher said he'll organize scavenging parties, but I think he'd rather stay up in the bar than actually do any leading.
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DLC01Quest_DLC01AboutPitt_0000B3A2_3
|
|
Topic
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DLC01AboutPitt
|
Tell me about The Pitt.
|
Have things gotten better?
|
Whatever. We'll work it out, somehow.
|
DLC01Quest_DLC01AboutPitt_0000B3A2_4
|
|
Conversation
|
DLC01AshurMarketSpeech02
|
DLC01AshurMarketSpeech02
|
|
Right here! We have one! This woman here will fight in the Hole!
|
DLC01Quest_DLC01AshurMarke_000068A7_1
|
|
Conversation
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DLC01AshurMarketSpeech02
|
DLC01AshurMarketSpeech02
|
|
Right here! We have one! This man here will fight in the Hole!
|
DLC01Quest_DLC01AshurMarke_0000B748_1
|
|
Conversation
|
DLC01AshurMarketSpeech02
|
DLC01AshurMarketSpeech02
|
|
C'mon, Ashur! Will you send someone to the Hole who actually stands a chance?
|
DLC01Quest_DLC01AshurMarke_000068A8_1
|
|
Conversation
|
DLC01DowntownAmbushMideaHelpPlayer
|
DLC01DowntownAmbushMideaHelpPlayer
|
|
Relax. They messed you up pretty bad.
|
DLC01Quest_DLC01DowntownAm_0000A7DB_1
|
|
Conversation
|
DLC01DowntownAmbushMideaHelpPlayer
|
DLC01DowntownAmbushMideaHelpPlayer
|
|
Take it easy. Don't move too quickly.
|
DLC01Quest_DLC01DowntownAm_0000A7DC_1
|
|
Conversation
|
DLC01DowntownAmbushMideaHelpPlayer
|
DLC01DowntownAmbushMideaHelpPlayer
|
|
Come on. Sit up now.
|
DLC01Quest_DLC01DowntownAm_0000A7DD_1
|
|
Conversation
|
DLC01JacksonMidea1
|
DLC01JacksonMidea1
|
|
Uhm... nothing. Nothing... uh... sir. I was just telling this new worker about the job the Foreman posted.
|
DLC01Quest_DLC01JacksonMid_0000650D_1
|
|
Conversation
|
DLC01JacksonMidea3
|
DLC01JacksonMidea3
|
|
Yes sir. I told him what he needs to do. He knows. 10 ingots. As fast as he can.
|
DLC01Quest_DLC01JacksonMid_00006510_1
|
|
Conversation
|
DLC01JacksonMidea3
|
DLC01JacksonMidea3
|
|
Yes sir. I told her what she needs to do. She knows. 10 ingots. As fast as she can.
|
DLC01Quest_DLC01JacksonMid_00006511_1
|
|
Conversation
|
DLC01MideaGuidePLayer
|
DLC01MideaGuidePLayer
|
|
You head down to the hole. Talk to Faydra. She sets up the fights.
|
DLC01Quest_DLC01MideaGuide_0000A98D_1
|
|
Topic
|
DLC01MideaPathA01A
|
You didn't really expect me to steal a baby, did you?
|
Sorry, but I just couldn't kidnap an innocent baby, even for your freedom.
|
We're just supposed to live and die in slavery, and watch our children turn into monsters, all because you don't have the balls to do your job?
|
DLC01Quest_DLC01MideaPathA_0000374D_1
|
Disgusted at the player's weakness
|
Topic
|
DLC01MideaPathA01A
|
You didn't really expect me to steal a baby, did you?
|
Sorry, but I just couldn't kidnap an innocent baby, even for your freedom.
|
Wake up, you simple-headed sap. That baby could do more good for us than all of his mongrel raider family ever did for us combined.
|
DLC01Quest_DLC01MideaPathA_0000374D_2
|
|
Topic
|
DLC01MideaPathA01A
|
You didn't really expect me to steal a baby, did you?
|
|
No, we expected you to steal the one thing that was both a cure for our children, and a hostage to earn our freedom.
|
DLC01Quest_DLC01MideaPathA_00003091_1
|
|
Topic
|
DLC01MideaPathA01A
|
You didn't really expect me to steal a baby, did you?
|
|
But congratulations, your petty sentimentality has doomed us to continued slavery and pestilence. Thanks.
|
DLC01Quest_DLC01MideaPathA_00003091_2
|
Dripping with venom and sarcasm.
|
Topic
|
DLC01MideaPathA01B
|
Did you know the cure is actually a baby?
|
I joined with the winning side. Now shut your mouth, slave.
|
Oh, now I see how it is! Think you're going to become Ashur's new lieutenant, do you? Maybe wait until you can take his throne?
|
DLC01Quest_DLC01MideaPathA_00003749_1
|
Nastily amused by the player's hubris
|
Topic
|
DLC01MideaPathA01B
|
Did you know the cure is actually a baby?
|
I joined with the winning side. Now shut your mouth, slave.
|
I've seen your type come and go, and they always leave town face down in the river.
|
DLC01Quest_DLC01MideaPathA_00003749_2
|
|
Topic
|
DLC01MideaPathA01B
|
Did you know the cure is actually a baby?
|
I joined with the winning side. Now shut your mouth, slave.
|
So, fine. You picked your side, and you made your choice. See where that takes you.
|
DLC01Quest_DLC01MideaPathA_00003749_3
|
Coldly dismissive. She is absolutely done with the player.
|
Topic
|
DLC01MideaPathA01B
|
Did you know the cure is actually a baby?
|
|
Of course I knew, you dolt. I also know it's the only chance we had of finding a cure and ransoming our freedom.
|
DLC01Quest_DLC01MideaPathA_0000308E_1
|
|
Topic
|
DLC01MideaPathA01B
|
Did you know the cure is actually a baby?
|
|
If they ever find a cure, do you think they'll share it with us? Of course not. Why waste medicine on people you'll just work to death, anyway?
|
DLC01Quest_DLC01MideaPathA_0000308E_2
|
|
Topic
|
DLC01MideaPathB01A
|
I'm not so sure this was the right thing to do.
|
I don't feel right about kidnapping. She's going to be safe, right?
|
Of course, she'll be safe. We're just going to do our own research for the cure, and then ransom her back for our freedom.
|
DLC01Quest_DLC01MideaPathB_00003745_1
|
Comforting a skittish collaborator
|
Topic
|
DLC01MideaPathB01A
|
I'm not so sure this was the right thing to do.
|
I don't feel right about kidnapping. She's going to be safe, right?
|
You've seen how Ashur and his people treat us. It's far, far kinder than they deserve.
|
DLC01Quest_DLC01MideaPathB_00003745_3
|
|
Topic
|
DLC01MideaPathB01A
|
I'm not so sure this was the right thing to do.
|
|
Don't get all sentimental on us now. This child will provide us a cure, and in exchange for our freedom, she can go back to her family.
|
DLC01Quest_DLC01MideaPathB_0000309D_1
|
Trying to comfort a skittish collaborator
|
Topic
|
DLC01MideaPathB01A
|
I'm not so sure this was the right thing to do.
|
|
And if something happens to her family, I'm sure she'll grow up fine with us. She wouldn't even have to know the monsters her real parents were.
|
DLC01Quest_DLC01MideaPathB_0000309D_2
|
A little cold about the child, and particularly venomous about her real parents.
|
Topic
|
DLC01MideaPathB01B
|
Did you know the cure is actually a baby?
|
Seems like an awful lot of fuss over one little baby.
|
She's not just any baby. She holds the promise of a cure for our own children, and we can ransom her back for our freedom.
|
DLC01Quest_DLC01MideaPathB_0000309F_1
|
|
Topic
|
DLC01MideaPathB01B
|
Did you know the cure is actually a baby?
|
Seems like an awful lot of fuss over one little baby.
|
Don't think I enjoy this any more than you. But it's the only way we can be free and healthy enough to leave.
|
DLC01Quest_DLC01MideaPathB_0000309F_3
|
|
Topic
|
DLC01MideaPathB01B
|
Did you know the cure is actually a baby?
|
|
Of course I knew, but you don't see me blubbering about it. That baby is our only chance of a cure and freedom from this hellhole.
|
DLC01Quest_DLC01MideaPathB_00003753_1
|
Disgusted at the player for having second thoughts.
|
Topic
|
DLC01MideaPathB01B
|
Did you know the cure is actually a baby?
|
|
But if it makes you feel better, when we're done, she'll be back with her parents, and never needs to know any of this happened. So quit whining.
|
DLC01Quest_DLC01MideaPathB_00003753_3
|
|
Topic
|
DLC01MideaPathB02A
|
As long as the kid's all right. Take her.
|
|
She'll be all right - just not with me. Ashur's guards are always watching me. They'd find her right away.
|
DLC01Quest_DLC01MideaPathB_00005FB7_3
|
|
Topic
|
DLC01MideaPathB02A
|
As long as the kid's all right. Take her.
|
|
Wernher sent me word that he's hiding out in the Steelyard. He's got everything there to take care of the cure.
|
DLC01Quest_DLC01MideaPathB_00005FB7_2
|
|
Topic
|
DLC01MideaPathB02A
|
As long as the kid's all right. Take her.
|
|
Take it to him, and he'll handle the rest. Now get going!
|
DLC01Quest_DLC01MideaPathB_00005FB7_4
|
|
Topic
|
DLC01MideaPathB02B
|
Whatever. I've done my part, now where's my reward?
|
|
Not yet, hotshot. Ashur's got people watching me, and I can't keep a baby hidden in this dump.
|
DLC01Quest_DLC01MideaPathB_00005FB8_3
|
|
Topic
|
DLC01MideaPathB02B
|
Whatever. I've done my part, now where's my reward?
|
|
Wernher sent me word that he's hiding out in the Steelyard. He's got everything there to take care of the cure.
|
DLC01Quest_DLC01MideaPathB_00005FB8_2
|
|
Topic
|
DLC01MideaPathB02B
|
Whatever. I've done my part, now where's my reward?
|
|
Take it to him, and he'll handle the rest. Now get going!
|
DLC01Quest_DLC01MideaPathB_00005FB8_4
|
|
Topic
|
DLC01MideaSt100Greeting1
|
Arena? Before I go anywhere, you're going to explain this plan to me.
|
|
It's simple, really. From time to time, Ashur opens up the arena. Any slave who wants to can fight against the gladiators.
|
DLC01Quest_DLC01MideaSt100_000035A1_1
|
|
Topic
|
DLC01MideaSt100Greeting1
|
Arena? Before I go anywhere, you're going to explain this plan to me.
|
|
If you win, you get your freedom. More importantly: you get an audience with Ashur. It's the only way a slave will ever get to talk to him directly.
|
DLC01Quest_DLC01MideaSt100_000035A1_2
|
|
Topic
|
DLC01MideaSt100Greeting1
|
Arena? Before I go anywhere, you're going to explain this plan to me.
|
|
You fight. You win. And when you talk to Ashur, you take the cure.
|
DLC01Quest_DLC01MideaSt100_000035A1_3
|
|
Topic
|
DLC01MideaSt100Greeting1a
|
And he'll just give it to me?
|
|
Not exactly, no. Wernher has a... distraction planned. We haven't been making these weapons for nothing, you know.
|
DLC01Quest_DLC01MideaSt100_000035B1_1
|
|
Topic
|
DLC01MideaSt100Greeting1a
|
And he'll just give it to me?
|
|
But, when you're meeting with Ashur, you'll be close enough to grab the cure. Get it, and bring it to me.
|
DLC01Quest_DLC01MideaSt100_000035B1_2
|
|
Topic
|
DLC01MideaSt100Greeting1a
|
And he'll just give it to me?
|
|
Now let's get out there and listen to Ashur's speech. There'll be hell to pay if the guards catch us in here.
|
DLC01Quest_DLC01MideaSt100_000035B1_3
|
|
Topic
|
DLC01MideaSt100Greeting1b
|
Do I have to kill him to get it?
|
|
I wouldn't shed a tear, but no. Wernher has a... distraction planned. We haven't been making these weapons for nothing, you know.
|
DLC01Quest_DLC01MideaSt100_000035A5_1
|
|
Topic
|
DLC01MideaSt100Greeting1b
|
Do I have to kill him to get it?
|
|
But, when you're meeting with Ashur, you'll be close enough to grab the cure. Get it, and bring it to me.
|
DLC01Quest_DLC01MideaSt100_000035A5_2
|
|
Topic
|
DLC01MideaSt100Greeting1b
|
Do I have to kill him to get it?
|
|
Now let's get out there and listen to Ashur's speech. There'll be hell to pay if the guards catch us in here.
|
DLC01Quest_DLC01MideaSt100_000035A5_3
|
|
Topic
|
DLC01MideaSt100Greeting2
|
An arena? Interesting. So, that's part of your plan?
|
|
It's simple, really. From time to time, Ashur opens up the arena. We call it the Hole. Any slave who wants to can fight against the gladiators.
|
DLC01Quest_DLC01MideaSt100_000035C6_1
|
|
Topic
|
DLC01MideaSt100Greeting2
|
An arena? Interesting. So, that's part of your plan?
|
|
If you win, you get your freedom. More importantly: you get an audience with Ashur. It's the only way a slave will ever get to talk to him directly.
|
DLC01Quest_DLC01MideaSt100_000035C6_2
|
|
Topic
|
DLC01MideaSt100Greeting2
|
An arena? Interesting. So, that's part of your plan?
|
|
You fight. You win. And when you talk to Ashur, you take the cure.
|
DLC01Quest_DLC01MideaSt100_000035C6_3
|
|
Topic
|
DLC01MideaSt50Greeting1
|
Whoa, whoa! Slow down! What's going on here?
|
|
I don't know what you saw on the way in, but the guards don't really take kindly to workers just standing around.
|
DLC01Quest_DLC01MideaSt50G_000035A8_1
|
|
Topic
|
DLC01MideaSt50Greeting1
|
Whoa, whoa! Slow down! What's going on here?
|
|
You're going to need to look busy, or they'll sniff you out pretty quickly. And if they get too close, you don't look like you belong here.
|
DLC01Quest_DLC01MideaSt50G_000035A8_2
|
|
Topic
|
DLC01MideaSt50Greeting1a
|
Sounds dangerous. What will I be doing?
|
|
Outside of the mill, there are a bunch of old steel ingots just lying around. Every so often, the Foreman puts out a work order to collect them.
|
DLC01Quest_DLC01MideaSt50G_0000359D_2
|
|
Topic
|
DLC01MideaSt50Greeting1a
|
Sounds dangerous. What will I be doing?
|
|
It's practically a death sentence and they never assign it to anyone. They make us pick who's going to do it. Bastards.
|
DLC01Quest_DLC01MideaSt50G_0000359D_3
|
|
Topic
|
DLC01MideaSt50Greeting1a1
|
Actually, that doesn't sound very dangerous.
|
|
Yeah? Well the area is full of Trogs.
|
DLC01Quest_DLC01MideaSt50G_0000650C_1
|
|
Topic
|
DLC01MideaSt50Greeting1a1a
|
What the hell is a Trog?
|
|
They're what most of us hope we never become. The contamination gets to everyone to some degree.
|
DLC01Quest_DLC01MideaSt50G_000035B2_1
|
|
Topic
|
DLC01MideaSt50Greeting1a1a
|
What the hell is a Trog?
|
|
For most people, it's some form of cancer. Sometimes harmless, sometimes not. For others, the contamination drives them insane.
|
DLC01Quest_DLC01MideaSt50G_000035B2_2
|
|
Topic
|
DLC01MideaSt50Greeting1a1a
|
What the hell is a Trog?
|
|
If it doesn't kill them, it changes them. They become animals -- deformed and inhuman. It's not pretty. They're everywhere and they kill on sight.
|
DLC01Quest_DLC01MideaSt50G_000035B2_3
|
|
Topic
|
DLC01MideaSt50Greeting1a1a1
|
So where can I get some weapons?
|
|
I can't really help you there. Ask around. Maybe check with Marco in the Mill. He's been making some of our tools into weapons.
|
DLC01Quest_DLC01MideaSt50G_0000359F_1
|
|
Topic
|
DLC01MideaSt50Greeting1a1a1
|
So where can I get some weapons?
|
|
You might even be able to find a gun on one of the dead bosses out in the Steelyard. They- what was that?
|
DLC01Quest_DLC01MideaSt50G_0000359F_2
|
|
Topic
|
DLC01MideaSt50Greeting1a1a2
|
So, I'm just supposed to strangle them with my bare hands if I meet one?
|
|
I can't really help you there. Ask around. Maybe check with Marco in the Mill. He's been making some of our tools into weapons.
|
DLC01Quest_DLC01MideaSt50G_00006512_1
|
|
Topic
|
DLC01MideaSt50Greeting1a1a2
|
So, I'm just supposed to strangle them with my bare hands if I meet one?
|
|
You might even be able to find a gun on one of the dead bosses out in the Steelyard. They- what was that?
|
DLC01Quest_DLC01MideaSt50G_00006512_2
|
|
Topic
|
DLC01MideaSt50Greeting1a1a3
|
I think I can handle it.
|
|
If you need a weapon, check with Marco in the Mill. He's been making some of our tools into weapons.
|
DLC01Quest_DLC01MideaSt50G_0000A989_1
|
|
Topic
|
DLC01MideaSt50Greeting1a1a3
|
I think I can handle it.
|
|
You might even be able to find a gun on one of the dead bosses out in the Steelyard. They- what was that?
|
DLC01Quest_DLC01MideaSt50G_0000A989_2
|
|
Topic
|
DLC01MideaSt50Greeting1a1b
|
What is that, some kind of fish?
|
|
You're either an idiot or a smartass, either way I don't think it's funny.
|
DLC01Quest_DLC01MideaSt50G_000035AA_4
|
|
Topic
|
DLC01MideaSt50Greeting1a1b
|
What is that, some kind of fish?
|
|
They're what most of us hope we never become but, the contamination gets to everyone.
|
DLC01Quest_DLC01MideaSt50G_000035AA_1
|
|
Topic
|
DLC01MideaSt50Greeting1a1b
|
What is that, some kind of fish?
|
|
For most people, it's some form of cancer. Sometimes harmless, sometimes not. For others, the contamination drives them insane.
|
DLC01Quest_DLC01MideaSt50G_000035AA_2
|
|
Topic
|
DLC01MideaSt50Greeting1a1b
|
What is that, some kind of fish?
|
|
If it doesn't kill them, it changes them. They become animals -- deformed and inhuman. It's not pretty. They're everywhere and they kill on sight.
|
DLC01Quest_DLC01MideaSt50G_000035AA_3
|
|
Topic
|
DLC01MideaSt50Greeting1a2
|
And let me guess: the area is full of Super Mutants?
|
|
What in god's name is a Super Mutant? You know what, never mind. Whatever they are, you're wrong.
|
DLC01Quest_DLC01MideaSt50G_000035B4_1
|
|
Topic
|
DLC01MideaSt50Greeting1a2
|
And let me guess: the area is full of Super Mutants?
|
|
What it is full of are Trogs.
|
DLC01Quest_DLC01MideaSt50G_000035B4_2
|
|
Topic
|
DLC01MideaSt50Greeting1a3
|
So, what's the catch?
|
|
Well... the area is full of Trogs.
|
DLC01Quest_DLC01MideaSt50G_0000A987_1
|
|
Topic
|
DLC01MideaSt50Greeting1b
|
I didn't come here to work, I came to save you all!
|
|
Yeah, and right now, this is what you need to do to help us.
|
DLC01Quest_DLC01MideaSt50G_000035B3_1
|
|
Topic
|
DLC01MideaSt50Greeting1b
|
I didn't come here to work, I came to save you all!
|
|
You're not really going to be much use if the guards figure out who you are and stake you out for the Trogs, are you?
|
DLC01Quest_DLC01MideaSt50G_000035B3_2
|
|
Topic
|
DLC01MideaSt50Greeting1b1
|
I see your point. What do you need me to do?
|
|
Outside of the mill, there are a bunch of steel ingots just laying around. Every so often, the Foreman puts out a work order to collect them.
|
DLC01Quest_DLC01MideaSt50G_000035B0_2
|
|
Topic
|
DLC01MideaSt50Greeting1b1
|
I see your point. What do you need me to do?
|
|
It's pretty much a death sentence, but they never assign it to anyone. They make us pick who's going to do it. Bastards.
|
DLC01Quest_DLC01MideaSt50G_000035B0_3
|
|
Topic
|
DLC01MideaSt50Greeting1b1a
|
That's not so bad.
|
|
By itself, no. It isn't. But the area is full of Trogs.
|
DLC01Quest_DLC01MideaSt50G_000035A0_1
|
|
Topic
|
DLC01MideaSt50Greeting1b1b
|
Let me guess, the area is full of Super Mutants.
|
|
What in god's name is a Super Mutant? You know what, never mind. Whatever they are, you're wrong.
|
DLC01Quest_DLC01MideaSt50G_000035A4_1
|
|
Topic
|
DLC01MideaSt50Greeting1b1b
|
Let me guess, the area is full of Super Mutants.
|
|
What it is full of are Trogs.
|
DLC01Quest_DLC01MideaSt50G_000035A4_2
|
|
Topic
|
DLC01MideaSt50Greeting1b2
|
I'm not happy about it, but since I'm stuck here: whatever.
|
|
I assure you, no one is more unhappy about being here than us. But right now, we need you to do a job we call "collecting the trash".
|
DLC01Quest_DLC01MideaSt50G_000035A7_1
|
|
Topic
|
DLC01MideaSt50Greeting1b2
|
I'm not happy about it, but since I'm stuck here: whatever.
|
|
Outside of the mill, there are a bunch of steel ingots just laying around. Every so often, the Foreman puts out a work order to collect them.
|
DLC01Quest_DLC01MideaSt50G_000035A7_2
|
|
Topic
|
DLC01MideaSt50Greeting1b2
|
I'm not happy about it, but since I'm stuck here: whatever.
|
|
They never assign it to anyone. They make us pick who's going to do it. Bastards.
|
DLC01Quest_DLC01MideaSt50G_000035A7_3
|
|
Topic
|
DLC01MideaSt50Greeting1b3
|
So, what's the catch?
|
|
Well... the area is full of Trogs.
|
DLC01Quest_DLC01MideaSt50G_0000A98C_1
|
|
Topic
|
DLC01MideaSt50Greeting1c
|
Whatever it is, I can handle it. So... what is it?
|
|
Outside of the mill, there are a bunch of old steel ingots just lying around. Every so often, the Foreman puts out a work order to collect them.
|
DLC01Quest_DLC01MideaSt50G_0000A985_2
|
|
Topic
|
DLC01MideaSt50Greeting1c
|
Whatever it is, I can handle it. So... what is it?
|
|
It's practically a death sentence and they never assign it to anyone. They make us pick who's going to do it. Bastards.
|
DLC01Quest_DLC01MideaSt50G_0000A985_3
|
|
Topic
|
DLC01MideaSt50Greeting1d
|
The reward better be worth all of this. What do I need to do?
|
|
Well, if you mess it up and get killed, you won't get any reward, now will you?
|
DLC01Quest_DLC01MideaSt50G_0000A98A_4
|
|
Topic
|
DLC01MideaSt50Greeting1d
|
The reward better be worth all of this. What do I need to do?
|
|
Now, outside of the mill, there are a bunch of old steel ingots just lying around. Every so often, the Foreman puts out a work order to collect them.
|
DLC01Quest_DLC01MideaSt50G_0000A98A_2
|
|
Topic
|
DLC01MideaSt50Greeting1d
|
The reward better be worth all of this. What do I need to do?
|
|
It's practically a death sentence and they never assign it to anyone. They make us pick who's going to do it. Bastards.
|
DLC01Quest_DLC01MideaSt50G_0000A98A_3
|
|
Topic
|
DLC01MideaSt50Greeting2
|
You're right. What can I do so I don't stand out?
|
|
I don't know what you saw on the way in, but the guards don't really take kindly to workers just standing around.
|
DLC01Quest_DLC01MideaSt50G_000035A2_1
|
|
Topic
|
DLC01MideaSt50Greeting2
|
You're right. What can I do so I don't stand out?
|
|
You're going to need to look busy, or they'll sniff you out pretty quickly. And if they get too close, you don't look like you belong here.
|
DLC01Quest_DLC01MideaSt50G_000035A2_2
|
|
Topic
|
DLC01MideaSt50Greeting2
|
You're right. What can I do so I don't stand out?
|
|
So, I'm going to send you out to do a job that will keep you away from the guards.
|
DLC01Quest_DLC01MideaSt50G_000035A2_3
|
|
Topic
|
DLC01MideaSt50Greeting3
|
This place is a nightmare!
|
|
Yes. It is. I don't know what you saw on the way in.
|
DLC01Quest_DLC01MideaSt50G_0000A986_1
|
|
Topic
|
DLC01MideaSt50Greeting3
|
This place is a nightmare!
|
|
You're going to need to look busy, or the bosses will sniff you out pretty quickly. And if they look too close, you don't look like you belong here.
|
DLC01Quest_DLC01MideaSt50G_0000A986_2
|
|
Topic
|
DLC01MideaSt50Greeting3
|
This place is a nightmare!
|
|
So, I'm going to send you out to do a job that will keep you away from the guards.
|
DLC01Quest_DLC01MideaSt50G_0000A986_3
|
|
Topic
|
DLC01MideaSt50Greeting4
|
Thanks for helping me out back there.
|
|
Someone needed to. I'm sure you noticed that the guards don't take kindly to newcomers.
|
DLC01Quest_DLC01MideaSt50G_0000A988_1
|
|
Topic
|
DLC01MideaSt50Greeting4
|
Thanks for helping me out back there.
|
|
You're going to need to look busy, or they'll sniff you out pretty quickly. And if they get too close, you don't look like you belong here.
|
DLC01Quest_DLC01MideaSt50G_0000A988_2
|
|
Topic
|
DLC01MideaSt50Greeting4
|
Thanks for helping me out back there.
|
|
So, I'm going to send you out to do a job that will keep you away from the guards.
|
DLC01Quest_DLC01MideaSt50G_0000A988_3
|
|
Topic
|
DLC01MideaThreaten1B
|
I'll find out where he is, and then this is over. Just wait.
|
|
Is this like when you said you'd free us slaves? Because I guess I'll be waiting a long time.
|
DLC01Quest_DLC01MideaThrea_0000B5A6_1
|
Mocking and spiteful.
|
Topic
|
DLC01MideaThreaten2A
|
Yeah, because I've never solved my problems with violence. <Intimidate>
|
|
Dammit! Dammit, you monster!
|
DLC01Quest_DLC01MideaThrea_0000B5A7_1
|
Caving into fear and pressure
|
Topic
|
DLC01MideaThreaten2A
|
Yeah, because I've never solved my problems with violence. <Intimidate>
|
|
Wernher's in the steelyard! Here, take his damn message, hunt him down, whatever. Just leave my people alone, you bastard!
|
DLC01Quest_DLC01MideaThrea_0000B5A7_2
|
|
Topic
|
DLC01MideaThreaten2B
|
I don't want to do it, but it's the only way. You're forcing my hand, Midea.
|
|
Don't you dare try to blame me for your actions, you bastard! I never made you turn your back on us, and I sure as hell never made you a murderer!
|
DLC01Quest_DLC01MideaThrea_0000B5A5_1
|
Furious, and giving in to rage
|
Topic
|
DLC01MideaThreaten2B
|
I don't want to do it, but it's the only way. You're forcing my hand, Midea.
|
|
But if this is what it's coming down to, I'm not going to let you hurt any more innocent people!
|
DLC01Quest_DLC01MideaThrea_0000B5A5_2
|
|
Topic
|
DLC01MideaTopicCure
|
Tell me about this cure.
|
|
The cure is the key to healing the sickness around here. Look at us. We've all got it.
|
DLC01Quest_DLC01MideaTopic_0000359E_1
|
|
Topic
|
DLC01MideaTopicCure
|
Tell me about this cure.
|
|
And the more they force us to work in this mess, the worse it gets. People are going Trog faster than ever before.
|
DLC01Quest_DLC01MideaTopic_0000359E_2
|
|
Topic
|
DLC01MideaTopicCure
|
Tell me about this cure.
|
|
The cure is the first thing in this place that hasn't been infected.
|
DLC01Quest_DLC01MideaTopic_0000359E_3
|
|
Topic
|
DLC01MideaTopicMidea
|
I want to talk about you.
|
|
What about me? I was born here. I'll probably die here. I've lived my whole life under Ashur's boot heel.
|
DLC01Quest_DLC01MideaTopic_000035B5_1
|
|
Topic
|
DLC01MideaTopicMidea
|
I want to talk about you.
|
|
The only thing that keeps me alive is the thought that I might be able to turn the tables someday.
|
DLC01Quest_DLC01MideaTopic_000035B5_2
|
|
Topic
|
DLC01MideaTopicPitt
|
I want to talk about The Pitt.
|
|
I was born shortly after the Brotherhood Scourge. As bad as it is now, I can't imagine what it was like before Ashur.
|
DLC01Quest_DLC01MideaTopic_000035A9_1
|
|
Topic
|
DLC01MideaTopicPitt
|
I want to talk about The Pitt.
|
|
Some of the stories I heard when I was a little girl... about the Trogs and the Wildmen would scare the hell out of you.
|
DLC01Quest_DLC01MideaTopic_000035A9_2
|
|
Topic
|
DLC01MideaTopicPitt
|
I want to talk about The Pitt.
|
|
I don't care how tough you were. Honestly, I don't know how anything survived, let alone how Ashur managed to control any of those freaks.
|
DLC01Quest_DLC01MideaTopic_000035A9_3
|
|
Topic
|
DLC01MideaTopicPitt
|
I want to talk about The Pitt.
|
|
Sometimes... just sometimes, I think that maybe things are better with him here...
|
DLC01Quest_DLC01MideaTopic_000035A9_4
|
|
Topic
|
DLC01MideaTopicSlaves
|
I want you to tell me about you and your people.
|
|
We come from all over. Most were born here, but lately, the bosses have been bringing us in from all over.
|
DLC01Quest_DLC01MideaTopic_000035AB_1
|
|
Conversation
|
DLC01SandraDismissPlayer
|
DLC01SandraDismissPlayer
|
|
Leave this bastard alone, boys. His fate's in Ashur's hands, now.
|
DLC01Quest_DLC01SandraDism_0000A9BC_1
|
Calling out a command to guards threatening the player
|
Conversation
|
DLC01SandraDismissPlayer
|
DLC01SandraDismissPlayer
|
|
Leave this bitch alone, boys. Her fate's in Ashur's hands, now.
|
DLC01Quest_DLC01SandraDism_0000A9BD_1
|
Calling out a command to guards threatening the player
|
Conversation
|
DLC01SpeechAnnouncement
|
DLC01SpeechAnnouncement
|
|
All workers report to the Square. All workers report to the Square.
|
DLC01Quest_DLC01SpeechAnno_000068A4_1
|
|
Topic
|
DLC01StopSlaveRiot
|
Your riot isn't going to change anything. Except getting the slaves killed...
|
|
They'd rather die for freedom than die working for the raiders.
|
DLC01Quest_DLC01StopSlaveR_0000374A_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Get down!
|
DLC01Generic_FireExplosive_0000800C_1
|
Shouting a warning.
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Duck!
|
DLC01Generic_FireExplosive_0000800D_1
|
Shouting a warning.
|
Combat
|
FireExplosive
|
FireExplosive
|
|
It's gonna blow!
|
DLC01Generic_FireExplosive_0000800E_1
|
Shouting a warning.
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Grenade!
|
DLC01Generic_FireExplosive_0000800F_1
|
Shouting a warning.
|
Combat
|
Flee
|
Flee
|
|
Help!
|
DLC01Generic_Flee_00008008_1
|
Fleeing in terror.
|
Combat
|
Flee
|
Flee
|
|
I'm out of here!
|
DLC01Generic_Flee_00008009_1
|
Fleeing in terror.
|
Combat
|
Flee
|
Flee
|
|
Run for it!
|
DLC01Generic_Flee_0000800A_1
|
Fleeing in terror.
|
Combat
|
Flee
|
Flee
|
|
We're outnumbered!
|
DLC01Generic_Flee_0000800B_1
|
Fleeing in terror.
|
Topic
|
RCTopicPaulieAddict
|
Did you know that Paulie Cantelli is an addict?
|
Is Paulie really addicted to chems?
|
Oh, yeah. He's a mess. I'm glad I'm not in Cindy's shoes.
|
DialogueRi_RCTopicPaulieAd_000A6F6F_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I'm through talking with you.
|
Watch your back out there.
|
DLC01Quest03_GOODBYE_0000374B_1
|
Menacingly
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Get out there before the guards notice you messing around.
|
DLC01Quest02_GOODBYE_000035AD_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
C'mon! Head out to the Steel Mill and look busy!
|
DLC01Quest02_GOODBYE_000035AE_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Our freedom is in your hands.
|
DLC01Quest02_GOODBYE_000035AF_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Oh good. I can go back to working to death.
|
DLC01Quest03fin_GOODBYE_0000B3B5_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Please, don't let our suffering delay you.
|
DLC01Quest03fin_GOODBYE_0000B3B6_1
|
Spiteful and sarcastic
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Sounds like Ashur's working you pretty hard. Must be so tough for you.
|
DLC01Quest03fin_GOODBYE_0000B3B7_1
|
Sarcastic concern for the player's well-being.
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Back to the kid, I guess.
|
DLC01Quest03fin_GOODBYE_0000B3B8_1
|
weary
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Yeah, back to work for both of us, I guess.
|
DLC01Quest03fin_GOODBYE_0000B3B9_1
|
weary
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
And I have a diaper to change and blood samples to run.
|
DLC01Quest03fin_GOODBYE_0000B3BA_1
|
weary
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
We're slaves.
|
DLC01Dialo_GOODBYE_000045A4_1
|
|
Topic
|
GREETING
|
GREETING
|
|
So, I suppose you signed on with Ashur and his kind, did you?
|
DLC01Quest03_GREETING_00003754_1
|
Disappointed in the player
|
Topic
|
GREETING
|
GREETING
|
|
You're not the first to win their freedom and forget where they came from.
|
DLC01Quest03_GREETING_00003754_2
|
Disappointed and disgusted
|
Topic
|
GREETING
|
GREETING
|
|
You kicked the hornet's nest now, didn't you? I was lucky to get away even for a second.
|
DLC01Quest03_GREETING_00002E70_1
|
|
Topic
|
GREETING
|
GREETING
|
|
But more importantly, I hear you've stolen the cure. Mind if I see it?
|
DLC01Quest03_GREETING_00002E70_2
|
|
Topic
|
GREETING
|
GREETING
|
|
Sounds to me like you've stirred up a bit of a fuss with the raiders. Couldn't have happened to a nicer bunch of murderers.
|
DLC01Quest03_GREETING_0000734F_1
|
Quietly happy at their pain
|
Topic
|
GREETING
|
GREETING
|
|
But more importantly, I hear you've stolen the cure. Mind if I see it?
|
DLC01Quest03_GREETING_0000734F_2
|
|
Topic
|
GREETING
|
GREETING
|
|
Go get to Wernher. We can't keep the guards occupied forever, you know.
|
DLC01Quest03_GREETING_00003755_1
|
|
Topic
|
GREETING
|
GREETING
|
|
What a waste you turned out to be.
|
DLC01Quest03_GREETING_00003756_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Here to scare me, are you?
|
DLC01Quest03_GREETING_0000B5A8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Good work sticking it to those taskmasters.
|
DLC01Quest03_GREETING_00002E71_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I'm done with you.
|
DLC01Quest03_GREETING_00002A0B_1
|
Flatly refusing to talk, even if it means her death
|
Topic
|
GREETING
|
GREETING
|
|
You can't make me talk.
|
DLC01Quest03_GREETING_00003759_1
|
Flatly refusing to talk, even if it means her death
|
Topic
|
GREETING
|
GREETING
|
|
Good work. You're one step away from Ashur... and our freedom.
|
DLC01Quest02_GREETING_000032AA_1
|
|
Topic
|
GREETING
|
GREETING
|
|
That fight was impressive. One more to go.
|
DLC01Quest02_GREETING_000035B6_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Watch yourself in the arena. We can't do this without you.
|
DLC01Quest02_GREETING_000035B7_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Good luck in your fight. We're all counting on you.
|
DLC01Quest02_GREETING_000035B8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Let's get outside. We can talk later.
|
DLC01Quest02_GREETING_000035B9_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Let's go. I don't want the guards to catch us in here.
|
DLC01Quest02_GREETING_000035BA_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Listen to this guy. He thinks he's some sort of king.
|
DLC01Quest02_GREETING_000035BB_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Just listen to the speech. Your time will come.
|
DLC01Quest02_GREETING_000035BC_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Good. Just in time. Ashur has ordered everyone into the square. Rumor has it that he's going to open up the arena. That's perfect for us.
|
DLC01Quest02_GREETING_000035BD_1
|
|
Topic
|
GREETING
|
GREETING
|
|
The longer we talk, the more the guards will know that something's going on.
|
DLC01Quest02_GREETING_000032D1_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You're supposed to be blending in. Why are you here?
|
DLC01Quest02_GREETING_000035BE_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You should be out gathering those ingots. The guards won't put up with a lazy slave.
|
DLC01Quest02_GREETING_000035BF_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Alright, we can talk now but we shouldn't take too long. They saw you come in here, so they'll come looking for you if you take too long.
|
DLC01Quest02_GREETING_000035C0_1
|
She is tough, but scared of being caught.
|
Topic
|
GREETING
|
GREETING
|
|
I have a plan for getting you into Ashur's palace, but we need to wait. In the mean time, you're going to have to blend in.
|
DLC01Quest02_GREETING_000035C0_2
|
|
Topic
|
GREETING
|
GREETING
|
|
Not now! Later! In my house!
|
DLC01Quest02_GREETING_000035C1_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Not here! We'll talk in my house!
|
DLC01Quest02_GREETING_000035C2_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Get away from me! The guards can see us! We'll talk later!
|
DLC01Quest02_GREETING_000035C3_1
|
|
Topic
|
GREETING
|
GREETING
|
|
What were you thinking trying to shoot your way in here like that? That's not going to help anyone.
|
DLC01Quest02_GREETING_000035C4_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I thought Wernher said you were supposed to be clever. Whatever. It doesn't matter. You're here now, and you look like one of us. So that's good.
|
DLC01Quest02_GREETING_000035C4_3
|
|
Topic
|
GREETING
|
GREETING
|
|
But we can't talk out in the open like this. Meet me in my house as soon as you get yourself together. We'll talk there.
|
DLC01Quest02_GREETING_000035C4_2
|
|
Topic
|
GREETING
|
GREETING
|
|
What were you thinking trying to sneak in here like that? These guards are smarter than you think.
|
DLC01Quest02_GREETING_0000A7F7_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I thought Wernher said you were supposed to be clever. Whatever. It doesn't matter. You're here now, and you look like one of us. So that's good.
|
DLC01Quest02_GREETING_0000A7F7_3
|
|
Topic
|
GREETING
|
GREETING
|
|
But we can't talk out in the open like this. Meet me in my house as soon as you get yourself together. We'll talk there.
|
DLC01Quest02_GREETING_0000A7F7_2
|
|
Topic
|
GREETING
|
GREETING
|
|
Wernher sent you, didn't he? Good. He finally found someone.
|
DLC01Quest02_GREETING_0000A7F8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
We can't talk out in the open like this. Meet me in my house as soon as you can. We'll talk there.
|
DLC01Quest02_GREETING_0000A7F8_2
|
|
Topic
|
GREETING
|
GREETING
|
|
What do you need? Make it fast.
|
DLC01Quest02_GREETING_000035C5_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Still deigning to talk to us scabs? Well, how nice of you.
|
DLC01Quest03fin_GREETING_0000734A_1
|
Sarcastic and full of barely contained hate
|
Topic
|
GREETING
|
GREETING
|
|
We're all indebted to you for setting us free from those bastards. You just don't know what a difference you've made.
|
DLC01Quest03fin_GREETING_00007382_1
|
Sincere gratitude
|
Topic
|
GREETING
|
GREETING
|
|
Now the rest is up to us. And I have to admit, it's pretty daunting.
|
DLC01Quest03fin_GREETING_00007382_2
|
Less excited, and a little overwhelmed
|
Topic
|
GREETING
|
GREETING
|
|
At least Wernher's taking care of organizing the city, so I can work on the cure.
|
DLC01Quest03fin_GREETING_00007382_3
|
|
Topic
|
GREETING
|
GREETING
|
|
We're all pretty busy getting this place back in shape. What do you want?
|
DLC01Quest03fin_GREETING_0000B3BE_1
|
A little harried
|
Topic
|
GREETING
|
GREETING
|
|
Argh! How am I supposed to take care of a kid while running delicate medical tests?
|
DLC01Quest03fin_GREETING_0000B3BF_1
|
Very frustrated
|
Topic
|
GREETING
|
GREETING
|
|
Make it quick. This kid is a handful.
|
DLC01Quest03fin_GREETING_0000B3C0_1
|
frustrated
|
Topic
|
GREETING
|
GREETING
|
|
Nice trophy from Ashur you got there. You sure earned it.
|
DLC01Quest03fin_GREETING_00007384_1
|
Grimly proud of the player
|
Topic
|
GREETING
|
GREETING
|
|
Guess you replaced Ashur completely, huh? Meet the new boss, same as the old boss.
|
DLC01Quest03fin_GREETING_00007383_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Oh, just who I wanted to talk to while being worked to death.
|
DLC01Quest03fin_GREETING_00007385_1
|
Very sarcastic and angry to the speaker.
|
Topic
|
GREETING
|
GREETING
|
|
Oh joy. Our hero.
|
DLC01Quest03fin_GREETING_00007386_1
|
Very sarcastic and angry to the speaker.
|
Topic
|
GREETING
|
GREETING
|
|
It's not easy keeping these people from tearing each other apart. I don't know how Ashur did it.
|
DLC01Quest03fin_GREETING_00007387_1
|
Frustrated with politics
|
Topic
|
GREETING
|
GREETING
|
|
Kind of busy trying to keep this place in one piece. And here I thought freedom would make things easier...
|
DLC01Quest03fin_GREETING_00007388_1
|
Slightly frustrated
|
Topic
|
GREETING
|
GREETING
|
|
You're new here, aren't you? Just stay clear of the smelt.
|
DLC01Dialo_GREETING_000051A6_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Don't trust Brand.
|
DLC01Dialo_GREETING_000051A7_1
|
|
Topic
|
GREETING
|
GREETING
|
|
The more we work, the less attention the bosses pay to what Marco is up to.
|
DLC01Dialo_GREETING_000051A8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I'd rather be out in the yard breaking steel.
|
DLC01Dialo_GREETING_000051A9_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Christ, it's hot in here.
|
DLC01Dialo_GREETING_000051AA_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I wish they'd just kill me and get it over with.
|
DLC01Dialo_GREETING_000051AB_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I'm about to fall over...
|
DLC01Dialo_GREETING_000051AC_1
|
Completely exhausted.
|
Topic
|
GREETING
|
GREETING
|
|
I just want a break...
|
DLC01Dialo_GREETING_000051AD_1
|
|
Topic
|
GREETING
|
GREETING
|
|
What? Don't sneak up on me like that. I'm working here!
|
DLC01Dialo_GREETING_000051AE_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Watch yourself in here. It's dangerous.
|
DLC01Dialo_GREETING_000051AF_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Don't let them see us talking!
|
DLC01Dialo_GREETING_000051B0_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Get back to your job!
|
DLC01Dialo_GREETING_000051B1_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Why are you walking around? Don't you have an assignment?
|
DLC01Dialo_GREETING_000051B2_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Eyes front! Do your work!
|
DLC01Dialo_GREETING_000051B3_1
|
|
Topic
|
GREETING
|
GREETING
|
|
We can't talk out in the open! You know that!
|
DLC01Dialo_GREETING_000051B4_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Get away from me! Go back to work!
|
DLC01Dialo_GREETING_000051B5_1
|
|
Topic
|
GREETING
|
GREETING
|
|
What? No! Just get back to work!
|
DLC01Dialo_GREETING_000051B6_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Are you crazy? Work! Don't talk.
|
DLC01Dialo_GREETING_000051B7_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Go away.
|
DLC01Dialo_GREETING_0000B68E_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Don't let your guard down. They can come barging in here any second.
|
DLC01Quest02_HELLO_00006514_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
We can finally talk. But we still need to be careful.
|
DLC01Quest02_HELLO_00006515_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
I hope you didn't have any trouble from the guards.
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DLC01Quest02_HELLO_00006516_1
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Conversation
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HELLO
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HELLO
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|
Keep moving. They can't see us together.
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DLC01Quest02_HELLO_00006517_1
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Conversation
|
HELLO
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HELLO
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|
The guards are always watching me.
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DLC01Quest02_HELLO_00006518_1
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Conversation
|
HELLO
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HELLO
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|
Don't look at me. The guards will suspect something.
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DLC01Quest02_HELLO_00006519_1
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Conversation
|
HELLO
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HELLO
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|
Ashur up there in his palace and us down here in the muck...
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DLC01Quest02_HELLO_0000651A_1
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Muttering to herself. Angry.
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Conversation
|
HELLO
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HELLO
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|
Home sweet filth.
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DLC01Quest02_HELLO_0000651B_1
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Conversation
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HELLO
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HELLO
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Disgusting, isn't it?
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DLC01Quest02_HELLO_0000651C_1
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Conversation
|
HELLO
|
HELLO
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|
It always smells like that in here. You get used to it.
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DLC01Quest02_HELLO_0000651D_1
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|
Conversation
|
HELLO
|
HELLO
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|
Well, it's home. I guess. You see how they make us live?
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DLC01Quest02_HELLO_0000651E_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
|
DLC01DialogDowntown_HELLO_0000459F_1
|
Silence.
|
Conversation
|
HELLO
|
HELLO
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|
<coughing>
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DLC01DialogDowntown_HELLO_000051D0_1
|
A thick cough, choked from the air of a steel mill.
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Conversation
|
HELLO
|
HELLO
|
|
<coughing>
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DLC01DialogDowntown_HELLO_000051D1_1
|
A thick cough, choked from the air of a steel mill.
|
Conversation
|
HELLO
|
HELLO
|
|
<coughing>
|
DLC01DialogDowntown_HELLO_000051D2_1
|
A thick cough, choked from the air of a steel mill.
|
Conversation
|
HELLO
|
HELLO
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|
<cough>
|
DLC01DialogDowntown_HELLO_000051D3_1
|
A single thick cough, choked from the air of a steel mill.
|
Conversation
|
HELLO
|
HELLO
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|
<cough>
|
DLC01DialogDowntown_HELLO_000051D4_1
|
A single thick cough, choked from the air of a steel mill.
|
Conversation
|
HELLO
|
HELLO
|
|
<clears throat>
|
DLC01DialogDowntown_HELLO_000051D5_1
|
Choked from the air of a steel mill.
|
Conversation
|
HELLO
|
HELLO
|
|
<clears throat>
|
DLC01DialogDowntown_HELLO_000051D6_1
|
Choked from the air of a steel mill.
|
Conversation
|
HELLO
|
HELLO
|
|
<grumbles>
|
DLC01DialogDowntown_HELLO_000051D7_1
|
Stiff from a hard days work in the mill.
|
Conversation
|
HELLO
|
HELLO
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|
<grumbles>
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DLC01DialogDowntown_HELLO_000051D8_1
|
Stiff from a hard days work in the mill.
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
DLC01Generic_Hit_00008021_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
DLC01Generic_Hit_00008022_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
DLC01Generic_Hit_00008023_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
DLC01Generic_Hit_00008024_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
DLC01Generic_Hit_00008025_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
DLC01Generic_Hit_00008026_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
DLC01Generic_Hit_00008027_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
DLC01Generic_Hit_00008028_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
DLC01Generic_Hit_00008029_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Arg!
|
DLC01Generic_Hit_0000802A_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Arg!
|
DLC01Generic_Hit_0000802B_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Arg!
|
DLC01Generic_Hit_0000802C_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
DLC01Generic_Hit_0000802D_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
DLC01Generic_Hit_0000802E_1
|
A cry of pain.
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
DLC01Generic_Hit_0000802F_1
|
A cry of pain.
|